Categories

  • Get help and support from other RetroPie users

    27k Topics
    183k Posts
    O

    Please delete my account, thank you.

  • General discussion relating to using RetroPie and gaming. Please do not use for help/support requests.

    3k Topics
    41k Posts
    George SpiggottG

    Ok, I got to the bottom of the Game Focus problem. Game Focus seems to block commands sent to Emulationstation (which makes sense). I've set Retroarch to quit games with Start (two seconds) which is similar to the Hotkey+Start option that EmulationStation uses. That's close enough for now.

  • Show off your custom builds, themes, and splashscreens

    2k Topics
    36k Posts
    G

    @duglor Yes, Fire Emblem Awakening should be playable on both a Pi5 and a overclocked Pi4 with a 64-bit Raspberry Pi OS, the latter more so with HW Shader Acc turned on. Note that the official RetroPie image I believe is still 32-bit and so that will not be able to run Borked3DS-rpi. Are you using a Pi5 or a Pi4?

    @DTEAM Is HW Shader Acceleration working on Vulkan? I will give that a try later. I hadn't even tested Vulkan and just assumed that it wouldn't work because I have literally put no effort into fixing that video backend. I did try HW Shader Acceleration using GLES in Smash yesterday on my heavily overclocked Pi4 and I believe that it did boost gameplay speed from like 30% to 45% but it is still far from playable.

  • Share your ideas and suggestions for RetroPie. You can also use this area for development discussion.

    2k Topics
    36k Posts
    mituM

    @libredeb said in Feature Request: Provide pre-compiled deb binaries for ARM64:

    @mitu, your point about the 32-bit OS performing better on the Raspberry Pi Zero 2W is well-taken, and I completely agree with that for its current state. However, that wasn't quite the core of my request. It leads me to a broader question: what is the reasoning for recommending a 32-bit OS in an era where the tech world is steadily moving away from it?

    RetroPie has used what was available and recommended from the upstream OS provider (Raspberry LTD), which until Bullseye was always 32bit system. Our images are based on the previous OS (Buster), so that's why they're 32bit. The setup script supports 64bit RaspiOS for some time, even if it's behind a warning. Maybe future images will be also 64 bit and we'll also provide 64bit packages for binary installation like we do now for Buster based installations - for the PI models that support it.

  • Get help and support for PetRockBlock's hardware

    391 Topics
    2k Posts
    L

    Hello!

    I have a ControlBlock, and I'm building an arcade cabinet with Sanwa 30mm buttons. These buttons have two prongs on the bottom, and I've noticed that the ControlBlock appears to have only one screw-terminal for each switch.

    Do I put two quick-connect wires on each button, and route both of them to the same screw terminal? Or do I daisy chain one of the prongs to each button and then to ground?

    Please help, and thank you!

  • Announcements regarding our community
    35 Topics
    49 Posts
    BuZzB

    Sorry for the recent forum downtime. The server had an issue, and I didn't notice until today as I was busy with other things. Should be alright now.

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