Categories

  • Get help and support from other RetroPie users

    27k Topics
    182k Posts
    M

    FYI - "USE_OPENGL=0" seems to be the necessary flag. I can compile with or without "Polymer" and it will launch successfully.

  • General discussion relating to using RetroPie and gaming. Please do not use for help/support requests.

    3k Topics
    41k Posts
    ExarKunIvE

    @DTEAM nice. amazing work on getting this to work.

    we just need to have a script that will update mesa and cmake and we are all set. lol

  • Show off your custom builds, themes, and splashscreens

    2k Topics
    35k Posts
    OrionsangelO

    Here's a remake of my realistic Arcade Bezel for the game BurgerTime using the MegaBezel Reflective Shader for Retroarch.

    pic.png

    image.png

  • Share your ideas and suggestions for RetroPie. You can also use this area for development discussion.

    2k Topics
    35k Posts
    B

    Hi there,about the issue that wine not always run/work with the first try,is there a fix about that??

    Thanks

  • Get help and support for PetRockBlock's hardware

    386 Topics
    2k Posts
    N

    Ok... made some progress and want to share my insights.

    If you want to use different than the default pins to connect the powerblock to the rpi you should NOT use the range of GPIO1 to GPIO8 for the status pin. These are per default driven HIGH. The others (including the defaults used by power block) are driven LOW. I tried to change that behaviour using the gpio=... and gpio_poweroff=... commands in config.txt without full success. After switching now to GPIO9 and GPIO25 the power block works (I disables SPI just to be sure because GPIO25 belongs to SPI per default).

  • Announcements regarding our community
    34 Topics
    48 Posts
    BuZzB

    There has been a fair amount of forum spam in recent months.

    I will look to strengthen our anti spam measures, but I just wanted to thank everyone that flags it for us as it does help with deletion. Cheers!

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