• crashing n64 roms

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    mituM

    @pjwentink said in crashing n64 roms:

    i dont fully understand what you want me to do in the core-options.cfg file..

    Well, my idea was to rename it temporarily, thinking that some core options might not get along with your system. Looking at the other log file though, I wonder if something is missing from your system - the EGL library maybe ? Sadly, your system (Vero4k+) is something we deal here very sparsely - it's the first issue in over a year with this configuration.

    Try to post some the same info on the OSMC forums, maybe someone there has more experience with your system and the N64 emulator and can figure out what's missing.

  • Slow writing to external HDD

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    P

    @mitu said in Slow writing to external HDD:

    I don't know why for @pamput it wasn't set (3rd party image ?).

    Nah, I probably just fiddle with it and didn't set it back to ON.

  • Issue with N64 Emulators on Xubuntu 18.04.1 and RPI 4.4.2

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    BuZzB

    @pjwentink Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Start a new topic and provide details of your set up and issue.

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  • New to this, need help!

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    ClydeC

    @BJRetro said in New to this, need help!:

    @drevil2002 yeah you should have a dedicated start and select button. Makes it much easier for people to use when they know how to put a coin in and how to start the game.

    I second that, although without the currency symbols that I fail to add to the yellow coin buttons on my own DIY upright cabinet (recently updated with two spinners, yay!), some people likewise fail to recognize them as coin buttons. ;) I still can't decide if I want to use Dollar ($) or Yen (¥) symbols …

    @drevil2002 As for the number of buttons, I recommend at least six per player, or, if you have the space, even eight. Apart from being able to map the four-in-a-row button layout of the Neo Geo and Vectrex controllers accurately, you could put additional functions on the excess buttons like pause, screenshot etc.

  • Issue with loading a game on MAME

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    @markyh444 I know it’s a raspberry pie 3b+ but forgot the rest of info about what version of RetroPie I have installed I’ll check and report back once I get home thank you.

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    herb_fargusH

    @mitu I can personally confirm an rpi-update fixed the overscan settings on my Samsung. Obviously I don't recommend rpi-update as it can cause other system issues but in this case overscan was a specific issue it fixed for me.

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  • N64 emulator not full screen

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    quicksilverQ

    @pjwentink https://retropie.org.uk/forum/topic/3/read-this-first

    Please read it through carefully as it requests that you open your own topic, not necro one from 2 years ago. Appreciate the log, but also in your post please supply all the info requested in the above link. This isn't to be tedious, it will save us a lot of time troubleshooting if we know what we are working with. Nobody wants to spend all day guessing what the problem might be. Thanks!

  • Scrape

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    R

    Ok Thanks.

  • Update to Retroarch 1.8.1 on Stretch... Mostly ok.

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    S

    I have installed the latest version of retroarch, and it ignores the configuration of ../retroarch/autoconfig/*.cfg. Has something changed?

    My fault, I gave him update joypad and it blocked my configuration. I deleted it and everything worked perfect.

  • Hotkey volume change in-game

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    A

    Anicetus_Cer
    Anicetus_Cer 21 minutes ago

    I know this is an old topic, but I tested the given examples in previous posts and they did not work for me, that is not to say they did not work in older versions of retroarch, for the record I just tested on retroarch 4.5.9 on my retropie handheld system.

    To get the ingame hotkey volume control working add the following two lines to /opt/retropie/configs/all/retroarch.cfg;

    input_volume_up = "up"
    input_volume_down = "down"

    Below is an example excerpt showing that I added the new lines underneath there reference lines in the retroarch.cfg file, Lines starting with a hash symbol (#) mean that they will not be interpreted, and as a general rule of thumb in linux, often show what default values will be overriden by adding the new lines.

    #Line 602... #Increases audio volume. #input_volume_up = kp_plus input_volume_up = "up" #Decreases audio volume. #input_volume_down = kp_minus input_volume_down = "down" #Line 609...

    Note: I tend to use the volume control menu in emulation station to set the "master volume" for want of a better phrase then the in game volume for fine grained adjustment.

    Hope it helps someone, if so upvote.

  • Controls not working inside dreamcast emulator

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    F

    That did the trick.....installing lr-flycast, the controls working perfectly. Thanks!

  • Lr-parallel-n64 segmentation fault on pi 4

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    quicksilverQ

    @mitu I just loaded goldeneye and it did load successfully so it appears only the ones I tested werent working. Thanks for taking a look.

    Edit: Ill also add that this core runs goldeneye surprisingly smooth...

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  • NEO Geo

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    @pjwentink It worked ! Thanks so much

  • SRB2 Update

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    shavecatS

    @mitu
    haha let me check again :)
    2.1 ...

  • need more GPIO pin

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    popfaignantP

    @mitu sorry, it doesn't work 😢
    Thanks

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    mituM

    @Dwarfboysim Why don't you ask it here ?

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