• Input Hotkey Binds options no longer showing

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    B

    @mitu strange.... for some reason it (spinner / trackball) now seems to be working. Thanks for the responses though.
    Too bad about the menu :(

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    sirhenrythe5thS

    @Tigitaal
    Which version excactly?
    There are several SF2-roms available for MAME as SF2: The World Warriors, SF2: Champion Edition and many more.
    Which MAME-Version are you running?
    Which Version of Retropie are you using?

  • Configure the iPAC2

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    niyokiN

    @rasp_renegade Hello, it happened to me too. But after loading a new firmware ( IPAC2_155c.ufw ) under the WinIPAC, I also loaded the Default Ipac2.ipc ( you can find it under C:\Program Files (x86)\WinIPAC V2\Defaults\ folder. Somehow before this there was no keys are mapped. The default Ipac2.ipc solving such a problem easily.
    Kind Regards
    Niyazi

  • lr-fuse mapping USB gamepad

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    pjftP

    @mgrunt I don't know, apologies. Glad it's sorted.

  • Lower screen resolution

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    exitkioskmodeE

    "Entering Power Saving Mode" is actually an issue with the monitor and not the pi.

  • Wii games on Raspberry Pi 0 W?

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    ExarKunIvE

    Lakka has made some good inprovments for Gamecube, not sure how good for Wii games, but you need to overclock the heck out of your Pi to get good results on Gamecube

  • Can You Swap Discs in Yabasanshiro?

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    mituM

    @Mike_Hulley said in Emulation Station crashes every second or third startup:

    just hoping that I’m missing something and I can still use the Easyget encoders on my next build

    Check the other topic and see if the diagnostic commands (dmesg) show the same behavior from the encoders - i.e. spurious/frequence connect/disconnect events. Try the advice to add the usbhid.quirks and see if it solves the disconnects. If not, then I don't know how this can be solved.

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    @mitu That did it!

    Thank you soo much for your help.
    I've learned something today!

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    @Skynet85 Hello,

    Are you using lr-pcsx-rearmed? I recently submitted some updates to that emulator.

    Previously, the GunCon trigger, A, and B buttons were hard coded to the mouse’s left, right, and middle buttons. I switched it so that those are instead mappable via Libretro’s Gun Trigger, Gun Aux A, and Gun Aux B. I also added the Gun Reload input for button-activated offscreen shots.

    Does your Wii remote rearrange the button configuration when a nunchuck is attached? You can go into the RetroArch menu and remap buttons if so and if you’re using the latest version of that emulator.

    Lr-duckstation should already operate the way I described above, perhaps without the Gun Reload feature (I never tried it).

    And if you’re using neither of those emulators, then I don’t know. Someone else will have to help you 😀

  • Sony PS3 controller Bluetooth

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    mituM

    @lindsay said in Sony PS3 controller Bluetooth:

    What’s the correct way to do this now? (The documentation says it’s no longer relevant and needs to be updated -hence my question)

    Which part is marked no longer relevant ?

    I’ve tried 6axis, sonyhid, ps3 controller with official, gasia, etc. But I’m lost.

    If you want to use the controller via Bluetooth, you'll have to pair it via the Bluetooth menu - as detailed in the Docs.

  • EmulationStation, ScummVM, and .svm files

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    @ctrueden said in EmulationStation, ScummVM, and .svm files:

    The documentation says to nest each .svmfile inside its respective directory, and EmulationStation sees that, but it exposes that folder structure in the GUI. E.g.: "Day of the Tentacle" is in the ScummVM list, and when you click on it, there is then another "Day of the Tentacle" alone

    Forgive me if this post is too old, but I just wanted to share that I was very confused by this behavior when I installed lr-scummvm yesterday. In fact, I was certain that I must have found a bug in EmulationStation, but I couldn't find any open issues about other games disappearing when launching. Through luck, I eventually found this thread and finally understood what was actually happening -- I have not previously used directories for any of my other systems so I had no idea EmulationStation behaved this way.

    If anyone else stumbles upon this, you can workaround the issue for lr-scummvm by also naming the ROM directory itself with a .svm extension.

    Using the example from the documentation:

    /home/pi/RetroPie/roms/scummvm/Day of the Tentacle.svm/Day of the Tentacle.svm /home/pi/RetroPie/roms/scummvm/Day of the Tentacle.svm/MONSTER.SOU /home/pi/RetroPie/roms/scummvm/Day of the Tentacle.svm/TENTACLE.000 /home/pi/RetroPie/roms/scummvm/Day of the Tentacle.svm/TENTACLE.001

    I am not sure if this works for regular scummvm though.

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    @retronoobie3000 I can confirm this to work. I had my retropie gamelist.xml get wiped somehow and attempted to update the package via RetroPie-Setup. A bunch of errors showed that the xml was empty. I then removed and reinstalled the menu package and that repopulated my xml file just fine. Everything is working now.

  • Controller Issue

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    G

    Thanks - that did the trick.

    And apologies for breaking protocol - here are some of the details of the set-up (which I did not build myself, I'm not much of a tech guy):

    RetroPie-Setup version: 4.7.21
    rpi4 (armv71)
    Raspbian GNU/Linux 10 (buster)
    Linux retropie 5.10.17-v17

    That's what it told me about the system when I ran the installation of joy2key, at least.

  • Is there any way to run Pico-8 in hi-res mode?

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  • Joystick connected automatically

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    mituM

    There are 2 different things here:

    turning an Arduino powered device into an Linux compatible HID/Input device. This is handled by both your code on the external MCU and the host (Linux) driver. Such a driver can be implemented, as you have tried already,

    with a python script, using Linux uinput support to simulate/emulate a standard Linux input device with Linux kernel module (more complicated, but perhaps better performance if you deal with GPIO).

    configuring said device for emulators/EmulationStation. This part is easy as long as the first part is correctly implemented - for RetroPie it will look just like a controller. You configure the device in ES, the configuration is saved and automatically loaded each time the device in question is connected - you don't have to send any file (but see below).
    Note: the auto-configuration is dependant on the device name, so if you with to have different configurations, you'd have the code developed in previous step to send a different device name for each configuration you wish to implement.

  • Overclocking reccomendations

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    T

    @theotherdan Correction, the over voltage is 6 as a note

  • USB TIMEOUT?

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    K

    @BuZz which was my first thought however I installed the original 4.6 that I had on file from way back when.

    Don't know too many 3b+ that wont run 1500 with 1-2 overvoltage with a pi4 power supply

    for N64 emulation I had this unit running stable all the way up to 1575 with the ice tower so from a hardware point of view doesn't make sense

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