• NESPi case problem

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    @quicksilver
    Not really, I’ve already rewired from the power input to the switch board, and modified the base a bit.

  • eduke32 is missing eduke32.cfg

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    bigcacheB

    @Rincewind I had the same problem and after a lot of trying this is what I do :

    connect a keyboard enter the game go to controls , change something exit, start a new name. then I discovered a eduke32.log file in home/pi, copy this path that appear inside:

    /home/pi/.config/eduke32/ and paste it in winscp (.config is a hidden folder)
    3) there is your cfg file.

    Hope it helps, I still have to tweak this files to make the game work propperly.

  • Having trouble booting

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    X

    ok thank you

  • Custom theme help please.

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    C

    @mattrixk I am running the latest retropie so that's all good but I did find what was causing the issue.

    @mitu thank you very much for your help you were right it was the file path. Not an error on my part as all the paths were set correctly with / and not \ but it turns out that when making a theme in ES portable on the pc the file paths to all the images and such were slightly off.

    Instead of an _Inc folder I'm weird and have my images and such in a folder called art. There is 1 art folder in the main theme folder for the main theme images and such then there is 1 art folder in each of the system folders for each consoles images.

    In retropie the file path required for the theme to be able to find the images correctly is just ./art/image.png as it only needs to look directly into the art folder within that system folder.

    It seems that with ES portable that the file path for some reason is ./.. /art/image.png which I presume is effectively telling ES portable to go back a folder to look for the images?

    All I needed to do in the end was change it from ./../art/image.png to ./art/image.png and its all working great now.

    I've been playing with the themes for the past few days and I think im almost finishedwith my theme now and I'm working on a much better one too. Might have to make a custom img to upload I've recently acquired just under 20k games across 48 platforms, going to take a while to scrape! Lol.

  • Bsnes Core not activating

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    H

    Bsnes has been updated in the last year (version 106 is currently available) and is now much lighter.
    Could you activate for raspberry? thank you

  • ssh and Retropie on Ubuntu PC x64

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    D

    thank you. it's ok.

    I can connect to ubuntu with the IP and my passeword in Winscp. not need a IP in Retropie.

  • The scraper doesn't scrape anything

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    foxtochopF

    @Fried_Chicken There are two big PC Scrappers: Universal XML Scrapper and Skraper.

    Both make the same thing: Scrap your systems and make a xml file.

    I tried with Universal XML Scrapper but it gives me random errors, not completing the entire proccess. I recommend Skraper. Look up for videos on how to use it but it is very intuitive.

    Also, Skraper will scrap your roms by checking their hash on ScreenScraper.fr. If it doesn't match it will look for the name, which is unreliable, and games will not be scrapped properly. So you'll need clean rom dumps.

    There are Romsets which have a clean dump of every rom for many systems and then you can sort them into regions using batch files, so in that way the scrapping and the hash check will work, but as for the rules I won't mention where to find that.

    If you find it and you're going to download any romset remember to only use and play with the roms that you legally own, I'm not responsible in that matter.

  • How to compile the EmulationStation

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    @BuZz said in How to compile the EmulationStation:

    pastebin

    Thank!

  • Help with Mapping Sanwa Joystick with Daphne....

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  • N64 Arcade Joystick problems.

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    S

    Hi, firstly, the thing of DragonRise Controller is weird, I have agamepad and is also recognizable as a DragonRise, but I guess it happens when the controller s not officil. Second, arcade joysticks (The ones you bought) are not analog, they are 8-way sticks. Anyway, there are a few N64 games that work with the pad, like Kirby one.

  • Custom code

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    mituM

    The RetroPie PI image uses the Raspbian Lite distribution as its base, so if your code can run on Raspbian, then it's highly possible it will also run on a RetroPie image.

  • Custom collections issue

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    @mitu Thank you so much again. This is why RP community is second to no one!

    Finally I made it... with no luck. I don't want to bother you. I will assume custom collections won't work for me.

    Thanks!!

  • What systems can the pi 3 b+ run?

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    mituM

    Unfortunately there isn't a centralized list by model of system - most of the system/platforms supported found in the docs are supported, some of them are specific for PC (Gamecube, Wii, PS2 for instance) and are marked as such.

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  • i can only connect one controller at a time!

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    mituM

    Please add more details about your setup by adding the info specified in https://retropie.org.uk/forum/topic/3/read-this-first, especially the parts about controllers and emulator used.

  • Can't get Brutal Doom to work

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    tpo1990T

    @DUBlajes

    This is the way i used to get it to work. Maybe you can get it working as well. I must warn you that this is a long time ago since i last tried Brutal Doom with Zdoom on my RetroPie.

    Go to opt/retropie/configs/ports folder and create a new folder called brutaldoom.
    Copy the emulators.cfg file and the zdoom.ini file from the doom folder in the opt/retropie/configs/doom to the brutaldoom config folder. (Notice this might need sudo command in terminal)

    Paste this into the new zdoom.ini file in the brutaldoom config folder so that it will replace the original text.

    # This file was generated by ZDoom <unknown version> on Sun Aug 13 13:59:52 2017 # These are the directories to automatically search for IWADs. # Each directory should be on a separate line, preceded by Path= [IWADSearch.Directories] Path=. Path=$DOOMWADDIR Path=~/.config/brutaldoom Path=/home/pi/RetroPie/roms/ports/doom # These are the directories to search for wads added with the -file # command line parameter, if they cannot be found with the path # as-is. Layout is the same as for IWADSearch.Directories [FileSearch.Directories] Path=~/.config/brutaldoom Path=/usr/local/share/ Path=$DOOMWADDIR # Files to automatically execute when running the corresponding game. # Each file should be on its own line, preceded by Path= [Doom.AutoExec] Path=/home/pi/.config/brutaldoom/autoexec.cfg [Heretic.AutoExec] Path=/home/pi/.config/brutaldoom/autoexec.cfg [Hexen.AutoExec] Path=/home/pi/.config/brutaldoom/autoexec.cfg [Strife.AutoExec] Path=/home/pi/.config/brutaldoom/autoexec.cfg [Chex.AutoExec] Path=/home/pi/.config/brutaldoom/autoexec.cfg # WAD files to always load. These are loaded after the IWAD but before # any files added with -file. Place each file on its own line, preceded # by Path= [Global.Autoload] # Wad files to automatically load depending on the game and IWAD you are # playing. You may have have files that are loaded for all similar IWADs # (the game) and files that are only loaded for particular IWADs. For example, # any files listed under 'doom.Autoload' will be loaded for any version of Doom, # but files listed under 'doom.doom2.Autoload' will only load when you are # playing a Doom 2 based game (doom2.wad, tnt.wad or plutonia.wad), and files listed under # 'doom.doom2.commercial.Autoload' only when playing doom2.wad. [doom.Autoload] [doom.doom2.Autoload] [doom.doom2.commercial.Autoload] [doom.doom2.bfg.Autoload] [doom.doom2.plutonia.Autoload] [doom.doom2.tnt.Autoload] [doom.doom1.Autoload] [doom.doom1.registered.Autoload] [doom.doom1.ultimate.Autoload] [doom.doom1.bfg.Autoload] [doom.freedoom.Autoload] [doom.freedoom.demo.Autoload] [doom.freedoom.phase1.Autoload] [doom.freedoom.phase2.Autoload] [doom.freedoom.freedm.Autoload] [heretic.Autoload] [heretic.heretic.Autoload] [heretic.shadow.Autoload] [blasphemer.Autoload] [hexen.Autoload] [hexen.deathkings.Autoload] [hexen.hexen.Autoload] [strife.Autoload] [chex.Autoload] [chex.chex1.Autoload] [chex.chex3.Autoload] [urbanbrawl.Autoload] [hacx.Autoload] [hacx.hacx1.Autoload] [hacx.hacx2.Autoload] [harmony.Autoload] [square.Autoload] [square.squareware.Autoload] [square.square.Autoload] [LastRun] Version=211 [GlobalSettings] gus_memsize=0 midi_dmxgus=true gus_patchdir= midi_voices=16 midi_config=timidity.cfg snd_efx=true snd_aldevice=Default wildmidi_enhanced_resampling=true wildmidi_reverb=false wildmidi_frequency=0 wildmidi_config= fluid_chorus_type=0 fluid_chorus_depth=8 fluid_chorus_speed=0.3 fluid_chorus_level=1 fluid_chorus_voices=3 fluid_reverb_level=0.57 fluid_reverb_width=0.76 fluid_reverb_damping=0.23 fluid_reverb_roomsize=0.61 fluid_threads=1 fluid_samplerate=0 fluid_interp=1 fluid_voices=128 fluid_chorus=true fluid_reverb=true fluid_gain=0.5 fluid_patchset= opl_core=0 opl_numchips=2 timidity_frequency=22050 timidity_pipe=90 timidity_mastervolume=1 timidity_byteswap=false timidity_8bit=false timidity_stereo=true timidity_reverb=0 timidity_chorus=0 timidity_extargs= timidity_exe=timidity snd_mididevice=-2 spc_amp=1.875 mod_dumb_mastervolume=1 mod_autochip_scan_threshold=12 mod_autochip_size_scan=500 mod_autochip_size_force=100 mod_autochip=false mod_interp=2 mod_volramp=2 mod_samplerate=0 mod_dumb=true snd_sfxvolume=1 snd_backend=openal snd_output=default snd_buffersize=0 snd_samplerate=0 snd_musicvolume=0.65 snd_waterlp=250 snd_midipatchset= snd_output_format=PCM-16 snd_speakermode=Auto snd_resampler=Linear snd_waterreverb=true snd_hrtf=false snd_buffercount=0 snd_driver=0 opl_fullpan=true vid_tft=true m_showinputgrid=false m_show_backbutton=0 m_use_mouse=1 show_messages=true mouse_sensitivity=1 map_point_coordinates=true vid_aspect=0 vid_nowidescreen=false vid_refreshrate=0 vid_vsync=false vid_defbits=8 vid_defheight=480 vid_defwidth=640 Gamma=1 statfile=zdoomstat.txt savestatistics=0 snd_flipstereo=false snd_channels=8 r_columnmethod=1 r_quakeintensity=1 cl_predict_lerpthreshold=2 cl_predict_lerpscale=0.05 cl_predict_specials=true cl_noprediction=false telezoom=true r_fakecontrast=1 chase_dist=90 chase_height=-8 gl_cachetime=0.6 gl_cachenodes=true nomonsterinterpolation=false png_gamma=0 png_level=5 screenshot_dir= screenshot_type=png screenshot_quiet=false use_joystick=true autosavecount=4 disableautosave=0 autosavenum=2 smooth_mouse=false m_side=2 m_forward=1 m_yaw=1 m_pitch=1 lookstrafe=false freelook=true invertmouse=false cl_run=false demo_compress=true cl_waitforsave=true save_dir= longsavemessages=true storesavepic=true nofilecompression=false cl_capfps=false defaultiwad= queryiwad=true con_ctrl_d= con_buffersize=-1 showendoom=0 bgamma=1 ggamma=1 rgamma=1 vid_forcesurface=false vid_displaybits=32 vid_adapter=0 mouse_capturemode=1 m_filter=false m_noprescale=false use_mouse=true vid_winscale=1 fullscreen=true vid_maxfps=200 [GlobalSettings.Unknown] midi_timiditylike=true [Doom.Player] wi_noautostartmap=false playerclass=Modern stillbob=0 movebob=0.25 neverswitchonpickup=false gender=male team=255 skin=base colorset=-1 color=00 00 ff name=Thomas autoaim=35 [Doom.ConsoleVariables] r_drawfuzz=1 vid_nopalsubstitutions=false snd_pitched=false menu_screenratios=-1 snd_menuvolume=0.6 show_obituaries=true am_showmaplabel=2 crosshairgrow=false crosshairscale=false crosshairhealth=true crosshaircolor=ff 00 00 crosshairforce=false crosshair=0 st_scale=true paletteflash=0 hudcolor_stats=3 hudcolor_statnames=6 hudcolor_xyco=3 hudcolor_ttim=5 hudcolor_ltim=8 hudcolor_time=6 hudcolor_titl=10 hud_berserk_health=true hud_armor_green=100 hud_armor_yellow=50 hud_armor_red=25 hud_health_green=100 hud_health_yellow=50 hud_health_red=25 hud_ammo_yellow=50 hud_ammo_red=25 hud_showlag=0 hud_timecolor=5 hud_showtime=0 hud_showammo=2 hud_showweapons=true hud_showscore=false hud_showstats=false hud_showitems=false hud_showmonsters=true hud_showsecrets=true hud_althud=false hud_althudscale=2 st_oldouch=false cl_maxdecals=1024 cl_spreaddecals=true transsouls=0.75 wi_showtotaltime=true wi_percents=true dimcolor=ff d7 00 dimamount=-1 hud_scale=false allcheats=false r_stretchsky=true r_shadercolormaps=true screenblocks=10 r_deathcamera=false cl_showsecretmessage=true cl_bloodtype=0 cl_pufftype=0 addrocketexplosion=false cl_missiledecals=true cl_doautoaim=false cl_bloodsplats=true cl_showmultikills=true cl_showsprees=true r_maxparticles=4000 r_rail_trailsparsity=1 r_rail_spiralsparsity=1 r_rail_smartspiral=false cl_rockettrails=1 dlg_musicvolume=1 sb_teamdeathmatch_headingcolor=6 sb_teamdeathmatch_enable=true sb_deathmatch_otherplayercolor=2 sb_deathmatch_yourplayercolor=3 sb_deathmatch_headingcolor=6 sb_deathmatch_enable=true sb_cooperative_otherplayercolor=2 sb_cooperative_yourplayercolor=3 sb_cooperative_headingcolor=6 sb_cooperative_enable=true nametagcolor=5 displaynametags=0 language=auto compatmode=0 vid_cursor=None wipetype=1 dehload=0 chat_substitution=false chatmacro0=No chatmacro9=Yes chatmacro8=I'll take care of it. chatmacro7=Come here! chatmacro6=Next time, scumbag... chatmacro5=You suck! chatmacro4=Help! chatmacro3=I'm not looking too good! chatmacro2=I'm OK. chatmacro1=I'm ready to kick butt! lookspring=true con_midtime=3 msgmidcolor2=4 msgmidcolor=5 msg4color=3 msg3color=3 msg2color=2 msg1color=5 msg0color=6 msg=0 con_alpha=0.75 con_scaletext=0 con_centernotify=false con_notifytime=3 con_notablist=false cl_bbannounce=false am_followplayer=true am_textured=false am_ovthingcolor_citem=e8 88 00 am_ovthingcolor_item=e8 88 00 am_ovthingcolor_ncmonster=e8 88 00 am_ovthingcolor_monster=e8 88 00 am_ovthingcolor_friend=e8 88 00 am_ovthingcolor=e8 88 00 am_ovsecretsectorcolor=00 ff ff am_ovinterlevelcolor=ff ff 00 am_ovtelecolor=ff ff 00 am_ovunseencolor=00 22 6e am_ovcdwallcolor=00 88 44 am_ovfdwallcolor=00 88 44 am_ovefwallcolor=00 88 44 am_ovlockedcolor=00 88 44 am_ovotherwallscolor=00 88 44 am_ovspecialwallcolor=ff ff ff am_ovsecretwallcolor=00 88 44 am_ovwallcolor=00 ff 00 am_ovyourcolor=fc e8 d8 am_thingcolor_citem=fc fc fc am_thingcolor_item=fc fc fc am_thingcolor_ncmonster=fc fc fc am_thingcolor_monster=fc fc fc am_thingcolor_friend=fc fc fc am_secretsectorcolor=ff 00 ff am_interlevelcolor=ff 00 00 am_intralevelcolor=00 00 ff am_lockedcolor=00 78 00 am_notseencolor=6c 6c 6c am_xhaircolor=80 80 80 am_gridcolor=8b 5a 2b am_thingcolor=fc fc fc am_efwallcolor=66 55 55 am_cdwallcolor=4c 38 20 am_fdwallcolor=88 70 58 am_tswallcolor=88 88 88 am_specialwallcolor=ff ff ff am_secretwallcolor=00 00 00 am_wallcolor=2c 18 08 am_yourcolor=fc e8 d8 am_backcolor=6c 54 40 am_showthingsprites=0 am_showtriggerlines=false am_showkeys=true am_drawmapback=1 am_map_secrets=1 am_customcolors=true am_colorset=0 am_showtotaltime=false am_showtime=true am_showitems=false am_showmonsters=true am_showsecrets=true am_overlay=0 am_rotate=0 [Doom.LocalServerInfo] sv_corpsequeuesize=64 forcewater=false sv_smartaim=0 sv_disableautohealth=false sv_dropstyle=0 compatflags2=0 compatflags=0 [Doom.UnknownConsoleVariables] [Doom.ConsoleAliases] [Doom.ZBloodKeys.Bindings] c=+ZBSWIMDOWN j=use jumpboots m=use portableMedikit [Doom.ZBloodKeys.DoubleBindings] [Doom.Bindings] 1=slot 1 2=slot 2 3=slot 3 4=slot 4 5=slot 5 6=slot 6 7=slot 7 8=slot 8 9=slot 9 0=slot 0 -=sizedown Equals=sizeup tab=togglemap t=messagemode LeftBracket=invprev RightBracket=invnext enter=invuse ctrl=+attack `=toggleconsole shift=+speed \=+showscores ,=+moveleft .=+moveright alt=+strafe space=+jump capslock=toggle cl_run f1=menu_help f2=menu_save f3=menu_load f4=menu_options f5=menu_display f6=quicksave f7=menu_endgame f8=togglemessages f9=quickload f10=menu_quit f11=bumpgamma f12=spynext sysrq=screenshot pause=pause home=land uparrow=+forward pgup=+moveup leftarrow=+left rightarrow=+right end=centerview downarrow=+back pgdn=+lookup ins=+movedown del=+lookdown mouse1=+attack mouse2=+altattack mouse3=+zoom mouse4=+speed joy1=+reload joy2=+crouch joy3=+jump joy4=+use mwheelup=weapprev mwheeldown=weapnext mwheelright=invnext mwheelleft=invprev dpadup=togglemap dpaddown=invuse dpadleft=invprev dpadright=invnext pad_start=pause pad_back=menu_main lthumb=crouch lshoulder=weapprev rshoulder=weapnext ltrigger=+altattack rtrigger=+attack pad_a=+use pad_y=+jump w=+forward a=+moveleft s=+back d=+moveright c=+crouch e=+use r=+reload joy5=weapprev joy6=weapnext joy7=+altattack joy8=+attack [Doom.DoubleBindings] [Doom.AutomapBindings] 0=am_gobig -=+am_zoomout Equals=+am_zoomin p=am_toggletexture f=am_togglefollow g=am_togglegrid c=am_clearmarks m=am_setmark kp-=+am_zoomout kp+=+am_zoomin uparrow=+am_panup leftarrow=+am_panleft rightarrow=+am_panright downarrow=+am_pandown mwheelup=am_zoom 1.2 mwheeldown=am_zoom -1.2 [Doom.Player.Mod] bd_shotgunstrap=0 bd_lowgraphicsmode=0 bd_bloodamount=2 [Doom.LocalServerInfo.Mod] bd_disabledecorations=0 bd_isnazilevel=0 zdoombd_shotgunstrap=0 bd_nobulletpenetration=1 isrunningzandronum=1 zdoombrutaljanitor=0 zdoombrutalblood=2 bd_classicmonsters=0 [Doom.BrutalDoomActions.Bindings] q=kickem g=grenadetoss joy9=grenadetoss pov1left=grenadetoss j=unreloader [Doom.BrutalDoomActions.DoubleBindings] [Doom.BrutalDoomInteractions.Bindings] h=brutaltaunt pov1up=brutaltaunt v=wave1 pov1right=wave1 i=wave2 m=advtaunt k=oneliner pov1down=oneliner [Doom.BrutalDoomInteractions.DoubleBindings] [Doom.BrutalDoomAdvMoves.Bindings] z=roleft x=roright [Doom.BrutalDoomAdvMoves.DoubleBindings] [Joy:JS:0] Axis2map=0 Axis3scale=0.4 Axis3map=1 Axis4map=1

    Create a folder called "brutaldoom" inside /home/RetroPie/roms/ports folder
    Download latest brutaldoom from moddb.com and extract the brutaldoom files into that brutaldoom folder

    Create a new runcommand/launch sh file and notice the commands that is meant to refer to the location of the files to launch brutaldoom.

    #!/bin/bash /opt/retropie/ports/zdoom/zdoom +set fullscreen 1 +set freelook 1 -config /opt/retropie/configs/ports/brutaldoom/zdoom.ini -iwad /home/pi/RetroPie/roms/ports/doom/DOOM.WAD -file /home/pi/RetroPie/roms/ports/brutaldoom/brutalv20b.pk3

    Sorry for the long post. Hope this helps. :-)

  • Player 1 Moves Player 2

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    S

    I had similar bug couple of times but each time it was gone after reboot
    pi3b+ retropie 4.4.4

  • Installed retroflag superpi case and Pi is not working at all now

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    ballboffB

    try removing it from the case and remove all cables and the sd card. Connect everything back up and boot up without the case and make sure it's not a problem with the snespi power supply. Make sure the switches are in the right position, I think there's a switch for power inside the case, and another one for safe shutdown, which requires additional script to work, turn this to "off" so that you do the manual shutdown method.

  • Unable to compile lr-mupen64plus

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    hansolo77H

    Ah. Figures it would be the one core I'm most interested in testing on the ODroid too. :) Oh well, at least it's a known issue and it'll get resolved eventually. Thanks!

  • 0 Votes
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    3k Views
    B

    Tried another cable anyways, no luck. This is a first for me.

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