• 0 Votes
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    BuZzB

    @lyle_jp then you need to make this argument on the github tracker for prosystem and convince them - arguing it here will do nothing as we don't develop the emulator. I'm not convinced but perhaps it could be a core option to switch for those that prefer the saturated palette.

  • Quick SEGA CD question

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    akafoxA

    It is my understanding that the ecm format is for psx games only. The ecm format is designed to remove a lot of information from the psx image because of how the anti- piracy was baked into the disc and bios. Sony write the disc with errors that way when you tried to copy it your drive (at the time) would try to correct them automatically...the psx bios sees a "fixed disc" and thus will not boot the disc.
    Thus doing this makes it smaller..and then compressing it makes it even smaller.

    Anyway what I am saying is that you may have a psx image NOT a sega cd image. I could be wrong. HurruicaneFan is correct though. it is all over the web out how to do this. When you get it unpacked and have a clean bin file and if it still will not load try it as a psx game and see it it loads..I'm thinking it will.

  • ScummVM and Attract Mode...Setup/Config Help

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    BriganeB

    @jonbeazles
    Did you configure the controls in attract mode? You can do that by pressing "TAB" button on your keyboard.

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    spruce_m00seS

    All that I can suggest is to connect another device to the network port of the PC to see if the network connection is shared to that device correctly.
    Then at least you know if the Pi or PC is to blame.

    personally, when things like this take too long I give up, in this case I would just conenct the Pi directly to the router.

  • Emulationstation Shutdown Script

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    M

    Has anyone figured out how to get the shutdown system option working from windows version of ES?

  • FBA and PI2jamma

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    F

    @dankcushions . ok, I'll open a new thread. Thanks!

  • Source building Retropie

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    V

    I can always fork using Git. Thanks for the heads up!

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    M

    Ok, I will allow ssh access. Thank you again for your help.

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  • 32X problems ....appreciate any help

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    simonsterS

    Looking at Picodrive's issue list, I can see that Kolibri was reported as crashing in level 2 by some users, and slowdown by others. Therefore I think this is a problem with the individual emulator.

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    rkosterR

    @dipkid glad to hear it! Yeah, the ribbon cables can be super twitchy.

  • "No wlan0 interface detected."

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    akafoxA

    The raspberry pi 2 does NOT have any wireless built in. Now that being said you can use a wireless usb dongle. But that would be a problem for a different forum for sure.

    Remember you can always plug in an Ethernet cable to the rasp pi2 and then to your router then boot the pi headless or connect a monitor. (I have just connected my pi directly to my PC also.) You'll have to know how to get the IP it is assigned and then from there you can log in via ssh.

    You can always transfer any data to and from the pi "local" via a usb drive using midnight commander (the "filemanger" selection) in the retropie menu. Besides it is MUCH faster that way anyway.

  • Buttons on Controller Exiting ROM.

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    B

    @mitu said in Buttons on Controller Exiting ROM.:

    @blkkrow This indicates a problem with the emulator or ROM.
    What game are you trying to play and what ROM ?
    Have you tried looking in /var/shm/runcommand.log to see if any errors appear ?

    I did not know about the run command log, I will look into that.

    I am attempting to run a PSX Game, "Wild Arms". To make sure it wasn't the Rom/Emulator I attempted a SNES game.

  • retropie compatibility?

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    lostlessL

    @bakecrusader The difference of the pi 1/0 image vs the pi 2/3 image is the the pi 1/0 image has emulators that are lower end and older. Some of the libretro emulators dont run well on the p 1/0 so they include the standalone programs which run better but are harder to configure. SNES includes older versions that are buggier but faster. ECT.... It basically gets rid of the stuff that won't run well on a 1/0 and includes stuff that runs better.

  • Slow boot with roms on USB

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    B

    Made some progress. Formatted the drive to NTFS and that sped things up considerably. I assume the wiki uses FAT32 specifically for flash drives and windows compatibility, though I'm not sure why they don't suggest exFAT.

    Right now I'm working on testing if exFAT is faster or slower than NTFS.

    I wish I'd known the usbromservice was more accepting of different file systems from the get go.

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    Thanks @caver01. I was working with all 3 AdvanceMAME options available in RetroPie.

    Maybe I should install all copies of AdvanceMAME and delete the /opt/retropie/configs/mame-advmame folder, and install AdvanceMAME 1.4 again and see if it continues to get over written after I've set some controls again.

    There might be an old file system redirect hanging around.

  • 0 Votes
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    caver01C

    @casadero said in How do I add scanlines to MAME in retropie 4.2?:

    @caver01 : correction to my recent post: I put the ROMs to the MAME-MAME4ALL folder and, later, to the ARCADE folder. there is no folder like "lr-mame2003" folder on my USB stick, but a "mame-libreto". I still do not know the difference between all these MAME Emulators, but I will start some research about that issue the coming weekend.

    Please read this.

    Emulators come in two basic flavors in RetroPie--standalone or libretro core. The standalone are just that--they run independently of other frameworks. They are configured independently. They might have their own way of generating display effects (advancemame for instance has some RGB effects that can be turned on). The libretro cores are all emulators that run inside of the RetroArch framework. These can share common settings for controls, video, etc. The CRT-PI shader is for RetroArch, so it won't apply to the standalone emulators, whether they are MAME or something else.

    Given the two kinds of emulators, there are several different versions of MAME. Some are standalone, some libretro cores. Each requires their own ROM versions. Generally speaking, you should only use ROMs that come from a set with a version matching that version of MAME. If the location of your ROMs allows you to choose more than one emulator, you do that using the RUNCOMMAND function (which you should also click and read).

  • Nintendo 64 - Savegames - Retropie 4.3 (Gliden64)

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    C

    @simonster Only with Keyboard' :( damn

  • Addind games to gamelist.xml

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    D

    @akafox Thank you for the info. I will add it manually.

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