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    Top requested arcade games for overlays

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    overlayarcadepoll
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    • UDb23U
      UDb23
      last edited by

      @mrjordaaany With lr-mame and lr-fba most games have the same specific standard game area resolution @ 1080p. Of course it also depends if you want the game area to stretch to the 1080 height or "integer scale" the original game resolution.
      What program would you use ?
      I use basic templates for horizontal and vertical games in made, in SVG format.

      GreenHawk84G MrJordaaanyM 2 Replies Last reply Reply Quote 0
      • GreenHawk84G
        GreenHawk84 @UDb23
        last edited by

        Anyone want to try out Final Fight (preferably with integer scaling to fit more art)?
        alt text

        UDb23U 1 Reply Last reply Reply Quote 2
        • UDb23U
          UDb23 @GreenHawk84
          last edited by

          @greenhawk84 nice overlay!
          Unfortunately no time this week to test on Pi.

          GreenHawk84G 1 Reply Last reply Reply Quote 0
          • GreenHawk84G
            GreenHawk84 @UDb23
            last edited by

            @udb23 No this is a scan of the original that would fit in an original cabinet. This would not work with a Pi. I would use this for sampling and creating a 16:9 bezel.

            1 Reply Last reply Reply Quote 0
            • MrJordaaanyM
              MrJordaaany @UDb23
              last edited by

              @udb23 I use whatever I need to use. GIMP, photoshop, paint.net, etc. I would really appreciate if you can share the templates with me :)

              UDb23U 2 Replies Last reply Reply Quote 0
              • UDb23U
                UDb23 @MrJordaaany
                last edited by

                @mrjordaaany sure I can. Will upload them on github both as svg and PSD next weekend. Will provide link here.

                MrJordaaanyM 1 Reply Last reply Reply Quote 1
                • MrJordaaanyM
                  MrJordaaany @UDb23
                  last edited by

                  @udb23 Thank you :)

                  1 Reply Last reply Reply Quote 0
                  • N
                    nasp2000
                    last edited by

                    Arcade Generic overlays for Vertical oriented screen... ;)

                    1 Reply Last reply Reply Quote 0
                    • GreenHawk84G
                      GreenHawk84
                      last edited by GreenHawk84

                      Finished Street Fighter 2: The World Warrior (original SF2)
                      alt text

                      1 Reply Last reply Reply Quote 4
                      • UDb23U
                        UDb23 @MrJordaaany
                        last edited by

                        @mrjordaaany said in Top requested arcade games for overlays:

                        I would really appreciate if you can share the templates with me :)

                        Templates now available here as vector (svg) and bitmap (png) for libretro @1080p, standard options, scale integer off (lr-mame2003, lr-fba).
                        PNGs include transparent game area. Side bars in solid color so they are easy to select and replace. Small borders included.

                        MrJordaaanyM 1 Reply Last reply Reply Quote 1
                        • MrJordaaanyM
                          MrJordaaany @UDb23
                          last edited by

                          @udb23 Legend. Thank you.

                          1 Reply Last reply Reply Quote 0
                          • UDb23U
                            UDb23
                            last edited by

                            And here's another new overlay ready for a great Classic: AMIDAR.

                            amidar

                            1 Reply Last reply Reply Quote 2
                            • RiverstormR
                              Riverstorm
                              last edited by

                              @UDb23 I see this thread hasn't been posted in for a few months. Are you using a different thread when discussing Overlays?

                              I've been adding overlays and noticed mspacman.cfg had an incorrect name to the png.

                              Also simbz23 had a few errors I think it was dkong3 and dkongjr. They had -edit in the .cfg file or the png name. They were both part of the Donkey Kong ROMS but I believe it was those two.

                              UDb23U 2 Replies Last reply Reply Quote 1
                              • RiverstormR
                                Riverstorm
                                last edited by

                                More details on errors. They prevent the overlays from loading.

                                mspacman.cfg (This might be an old entry I have)
                                overlay0_overlay = "mspac_udb-ovl.png"
                                png:
                                mspacman_udb-ovl.png

                                dkong3.cfg:
                                overlay0_overlay = "dkong3_simbz23_edit-ovl.png"
                                png:
                                dkong3_simbz23-ovl.png

                                dkongjr:
                                overlay0_overlay = "dkongjr_simbz23_edit-ovl.png"
                                png:
                                dkongjr_simbz23-ovl.png

                                1 Reply Last reply Reply Quote 1
                                • UDb23U
                                  UDb23 @Riverstorm
                                  last edited by

                                  @riverstorm said in Top requested arcade games for overlays:

                                  I've been adding overlays and noticed mspacman.cfg had an incorrect name to the png.

                                  Thanks for le ttimg me know.
                                  Now fixed.

                                  1 Reply Last reply Reply Quote 0
                                  • UDb23U
                                    UDb23 @Riverstorm
                                    last edited by

                                    @riverstorm said in Top requested arcade games for overlays:

                                    I see this thread hasn't been posted in for a few months. Are you using a different thread when discussing Overlays?

                                    In this thread I include only those overlays that are (or can) be considered real classic arcade games.
                                    There are of course other new overlays I made meanwhile. Usually post them in separate threads for each one.
                                    You can do a search for "New Overlay"; some results here.

                                    RiverstormR 1 Reply Last reply Reply Quote 0
                                    • RiverstormR
                                      Riverstorm @UDb23
                                      last edited by Riverstorm

                                      @udb23 said in Top requested arcade games for overlays:

                                      Usually post them in separate threads for each one.

                                      Ok, so I will try and locate the overlay thread if I run across an issue with a specific overlay?

                                      A quick question for you. I saw in astrob.zip.cfg you had the vertical shader setup but commented out. Is that tough to do? I mean adding it to the configs.

                                      I have all the overlays in use for games I play (which is most of them). Basically what I do is if you create an overlay for a game in my library I add it. Then I go to Dank's vertical shaders and check to see if it's vertical. If it's vertical I add the lines into the game.zip.cfg (I have the regular shader set for global). Lastly I move Dank's vertical shader config to a temp directory so the overlay works properly and just in case I am playing on a TV that's not 1080 I can move it back and disable the overlay. I wish they were dynamic! ;)

                                      Also do Burning Force and Darkstalkers work with the optional overlays that requires video_scale_integer? I like the "boxed" in overlays that surround the screen
                                      they look very sharp.

                                      UDb23U 3 Replies Last reply Reply Quote 0
                                      • UDb23U
                                        UDb23 @Riverstorm
                                        last edited by

                                        @riverstorm said in Top requested arcade games for overlays:

                                        Ok, so I will try and locate the overlay thread if I run across an issue with a specific overlay?

                                        If you have a github account you can also post issues in the Repo.

                                        1 Reply Last reply Reply Quote 0
                                        • UDb23U
                                          UDb23 @Riverstorm
                                          last edited by

                                          @riverstorm said in Top requested arcade games for overlays:

                                          A quick question for you. I saw in astrob.zip.cfg you had the vertical shader setup but commented out. Is that tough to do? I mean adding it to the configs.
                                          I have all the overlays in use for games I play (which is most of them). Basically what I do is if you create an overlay for a game in my library I add it. Then I go to Dank's vertical shaders and check to see if it's vertical. If it's vertical I add the lines into the game.zip.cfg (I have the regular shader set for global). Lastly I move Dank's vertical shader config to a temp directory so the overlay works properly and just in case I am playing on a TV that's not 1080 I can move it back and disable the overlay. I wish they were dynamic! ;)

                                          Some people prefer shaders, others don't use them. It would be a nice selectable option in @meleu's install script.
                                          @meleu: would that be difficult ?

                                          Also do Burning Force and Darkstalkers work with the optional overlays that requires video_scale_integer? I like the "boxed" in overlays that surround the screen
                                          they look very sharp.

                                          I'm not sure I understand your question; for those 2 games the overlay is done with "integer scale" ON: means you have artwork surrounding the game area. Some artwork looks really best with this configuration but you limit the game area size.
                                          Would you like more overlays like these 2 ?
                                          Generally I prefer the "sidebars only" overlays as you get maximum game area.

                                          RiverstormR meleuM 2 Replies Last reply Reply Quote 0
                                          • UDb23U
                                            UDb23 @Riverstorm
                                            last edited by

                                            @riverstorm Here's a new overlay I just created.

                                            1 Reply Last reply Reply Quote 0
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