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    SNES mini theme

    Scheduled Pinned Locked Moved Projects and Themes
    snessuper nintendosuper famicomthemesnes classic
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    • cyperghostC
      cyperghost @ruckage
      last edited by cyperghost

      @ruckage Thx .... I will try asap - EDIT: ntsc.xml works!
      @hex Thx for your comment about resolution that clarifies a lot!

      1 Reply Last reply Reply Quote 1
      • SystemLogoffSAS
        SystemLogoffSA @ruckage
        last edited by

        @ruckage said in SNES mini theme:

        @systemlogoffsa said in SNES mini theme:

        I may be yelled at for this, but in my opinion the backgrounds are a little too busy. They draw the eye away from the foreground.

        I love your work, but I had to bring this up for you to think about.

        Thank you.

        There will be an alternate set of these backgrounds which are blurred which may suit you more and also the option of just solid colour backgrounds. There will also be lots of colour combinations so even the non blurred versions can have less contrast.

        Oh, that's great. Thank you.

        1 Reply Last reply Reply Quote 0
        • HexH
          Hex
          last edited by

          @cyperghost If you try PAL does the display quality increase on LCD? I have noted a significant improvement. Can you confirm?

          Sent from 20,000 leagues under the sea.

          Powersaver Emulation station : https://github.com/hex007/EmulationStation
          ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

          cyperghostC ruckageR 2 Replies Last reply Reply Quote 1
          • cyperghostC
            cyperghost @Hex
            last edited by cyperghost

            @hex I already use PAL mode... my settings are listed here
            I can try to alter sdtv settings and will report, okay?

            EDIT:
            I tested with NTSC (setted sdtv_mode=0) ... yes the Background in Streets of Rage if you select Player 1, Player 2, Options, Battle is indeed a little bit better with sdtv_mode=2

            I think those small screens are sensitive to electrical disturbance, as PAL got the lower frequency the system seems to bit a more stabile/reliable ;)

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            • OmnijaO
              Omnija
              last edited by

              This post is deleted!
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              • ruckageR
                ruckage @Hex
                last edited by

                @hex
                The quality in pal would probably look better as it's slightly higher resolution - the downside is obviously the lower framerate of pal. There is a pal60 variant as well but i'm not sure if raspberry pi supports that.

                SNES mini/Nes mini/Famicom mini theme developer.

                If you'd like to support my work you can donate here: Donate

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                • ruckageR
                  ruckage @jdrassa
                  last edited by

                  @jdrassa said in SNES mini theme:

                  @ruckage I am away from my main computer, but I will take a look at the font placement under windows when I get back. While the code is the same, its possible there is platform specific logic in the font library that ES uses.

                  Hi @jdrassa , did you have a chance to look into this for me? I can work around it and just make sure it works correctly on the pi but it would be nice to understand why there is a difference. Thanks.

                  SNES mini/Nes mini/Famicom mini theme developer.

                  If you'd like to support my work you can donate here: Donate

                  J 1 Reply Last reply Reply Quote 0
                  • HexH
                    Hex
                    last edited by

                    Well those who have grown using PAL in their childhood are used to that speed. Better quality on the small screen improves the experience a lot

                    Sent from 20,000 leagues under the sea.

                    Powersaver Emulation station : https://github.com/hex007/EmulationStation
                    ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                    ruckageR 1 Reply Last reply Reply Quote 0
                    • ruckageR
                      ruckage @Hex
                      last edited by ruckage

                      @hex
                      I guess it's personal choice, I also grew up with pal and I wouldn't want to go back to it - everything just feels slow as most games weren't programmed to account for the difference in framerates. I was really happy once TVs and games began to support 60hz.

                      I mention PAL60 as that has the best of both worlds - the higher resolution of pal combined with 60fps.

                      Edit: Thinking about I'm pretty sure pal60 wouldn't work with composite connection anyway.

                      SNES mini/Nes mini/Famicom mini theme developer.

                      If you'd like to support my work you can donate here: Donate

                      1 Reply Last reply Reply Quote 0
                      • J
                        jdrassa @ruckage
                        last edited by jdrassa

                        @ruckage said in SNES mini theme:

                        Hi @jdrassa , did you have a chance to look into this for me? I can work around it and just make sure it works correctly on the pi but it would be nice to understand why there is a difference. Thanks.

                        I haven't had a chance, but hopefully I should find some time soon. Anyway you can share the theme or at least just the font and overlay image? My email is in my profile if you don't want to post a public link.

                        Get latest build of EmulationStation for Windows here

                        ruckageR 1 Reply Last reply Reply Quote 0
                        • ruckageR
                          ruckage @jdrassa
                          last edited by

                          @jdrassa
                          Thanks, I made a simple test theme that shows the difference clearly, I've uploaded it to mega: Download

                          The test theme has 2 red boxes with the font displayed in each box. On Windows the left box and font line up exactly and on RPI the right box and font lines up exactly. It looks to be an 8 pixel difference in y position for a 1920x1080 display.

                          Thanks for having a look at this for me, it's not particularly urgent as I can just compensate for it but it would be nice to figure out what causes the difference.

                          0_1504870154866_font_test.png

                          SNES mini/Nes mini/Famicom mini theme developer.

                          If you'd like to support my work you can donate here: Donate

                          J 1 Reply Last reply Reply Quote 0
                          • J
                            jdrassa @ruckage
                            last edited by

                            @ruckage I spent some time debugging this. I have a theory about the cause and how you may be able to correct it on your end. It looks like the font code uses a capital 'S' as a baseline to determine the height for the font. Since your font doesn't include a capital 'S', it is falling back to default fonts it expects to be available on the system. These are platform specific (see logic here). Since, the default font is different on each platform, the size is likely different as well.

                            What I would suggest trying is to define capital 'S' in your font and make sure it is the same height as the other characters.

                            Get latest build of EmulationStation for Windows here

                            ruckageR 2 Replies Last reply Reply Quote 2
                            • MrJordaaanyM
                              MrJordaaany
                              last edited by

                              @ruckage Looking awesome! can't wait for release :)

                              1 Reply Last reply Reply Quote 0
                              • ruckageR
                                ruckage @jdrassa
                                last edited by

                                @jdrassa
                                Brilliant, I'll give that a try and let you know how it goes (I would never have figured that out). Thanks for your help.

                                SNES mini/Nes mini/Famicom mini theme developer.

                                If you'd like to support my work you can donate here: Donate

                                1 Reply Last reply Reply Quote 0
                                • ruckageR
                                  ruckage @jdrassa
                                  last edited by

                                  @jdrassa
                                  Just tested your fix and it works perfectly :) , thanks again for your help.

                                  SNES mini/Nes mini/Famicom mini theme developer.

                                  If you'd like to support my work you can donate here: Donate

                                  1 Reply Last reply Reply Quote 0
                                  • ruckageR
                                    ruckage
                                    last edited by

                                    I've made second set of backgrounds for this theme based on blurred game screenshots. These will be able to be displayed as they are or with a black or white semitransparent overlay. (The previews below are using the dark overlay to darken the background.)

                                    0_1505174018460_blurred1.jpg

                                    0_1505174030777_blurred2.jpg

                                    0_1505174045107_blurred3.jpg

                                    0_1505174055000_blurred4.jpg

                                    SNES mini/Nes mini/Famicom mini theme developer.

                                    If you'd like to support my work you can donate here: Donate

                                    M HAILtoSTARSCREAMH 2 Replies Last reply Reply Quote 6
                                    • M
                                      mattmanforever @ruckage
                                      last edited by

                                      @ruckage That's gorgeous. I also love the transparency on systems that aren't selected.

                                      mattrixkM ruckageR 2 Replies Last reply Reply Quote 1
                                      • mattrixkM
                                        mattrixk @mattmanforever
                                        last edited by

                                        @mattmanforever said in SNES mini theme:

                                        I also love the transparency on systems that aren't selected

                                        I think the transparency is default ES carousel behaviour.

                                        My ES themes: MetaPixel | Spare | Io | Indent

                                        1 Reply Last reply Reply Quote 0
                                        • HAILtoSTARSCREAMH
                                          HAILtoSTARSCREAM @ruckage
                                          last edited by

                                          @ruckage AMAZING! Cannot wait anymore, could you bless us with an ETA please^^

                                          1 Reply Last reply Reply Quote 0
                                          • ruckageR
                                            ruckage @mattmanforever
                                            last edited by ruckage

                                            @mattmanforever said in SNES mini theme:

                                            @ruckage That's gorgeous. I also love the transparency on systems that aren't selected.

                                            Thanks :). @mattrixk is correct, the transparency for unselected systems is default behaviour but it does suit this theme well as semi transparency is used quite a lot.

                                            @hailtostarscream said in SNES mini theme:

                                            @ruckage AMAZING! Cannot wait anymore, could you bless us with an ETA please^^

                                            Not sure, still have a few things to do yet but soon.....

                                            I have the US SNES variant working which you can see below, it also shows the blurred tron style backgrounds with a purple colour scheme.

                                            0_1505251835371_us_snes.jpg

                                            SNES mini/Nes mini/Famicom mini theme developer.

                                            If you'd like to support my work you can donate here: Donate

                                            M A HyruleslinkH 3 Replies Last reply Reply Quote 2
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