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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    XArcade Tank Stick Issues

    Scheduled Pinned Locked Moved Help and Support
    xarcadexarcade retropixarcade2jstickfinalburn alphamame 2003
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    • M
      mbrett
      last edited by

      @caver01 Does FinalBurn Alpha work at all? If not, I have quite a rebuild to do.

      caver01C 1 Reply Last reply Reply Quote 0
      • caver01C
        caver01 @mbrett
        last edited by

        @mbrett Question back for you. . . what kind of controller does the Tankstick pretend to be? Is it sending keyboard keystrokes, or does it appear to the computer as a game controller/joystick? I know the trackball will be an additional device (probably a mouse to the computer), but I am talking about joystick switches and pushbuttons. Knowing that can help with your approach.

        To answer your question about FBAlpha, hell yes it works! It's great. I use an IPAC4 (old model) which is a keyboard interface, but plenty of folks use game controllers, so either way, it works great. There are some flavors of FBA to think about, but most of us are using lr-fbalpha (the RetroArch Libretro Core version).

        I think you already understand the complexity you are facing with the various levels of control abstraction. Libretro cores will have their Retroarch mapping, and standalone emulators will have their own configurations to deal with, but it should be possible to make everything work.

        I use the Arcade folder and multiple emulators to get everything running the way I want.

        My 4-player cocktail style cabinet built as a custom "roadcase"

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          mbrett @caver01
          last edited by

          @caver01 The Retropie sees it as two controllers using the XArcade2Jscript.

          I have FBA running fine with my Buffalo controllers. It works perfect. My question is will it work with the Tank Stick. It doesn't respond at all.

          caver01C 1 Reply Last reply Reply Quote 0
          • caver01C
            caver01 @mbrett
            last edited by

            @mbrett Which version FBA exactly are you using? Is it the standalone, or a libretro core?

            My 4-player cocktail style cabinet built as a custom "roadcase"

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              mbrett @caver01
              last edited by

              @caver01 My Mame2003 & FBA are both libreto core.

              caver01C 1 Reply Last reply Reply Quote 0
              • caver01C
                caver01 @mbrett
                last edited by

                @mbrett Ok, and are the ROMs in different folders? or are you using the Arcade folder?

                My 4-player cocktail style cabinet built as a custom "roadcase"

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                • M
                  mbrett @caver01
                  last edited by

                  @caver01 I have the ROMs in different folders.

                  caver01C 1 Reply Last reply Reply Quote 0
                  • caver01C
                    caver01 @mbrett
                    last edited by

                    @mbrett Ok, so we need to start by looking at your inputs as defined in /opt/retropie/configs/all/retroarch.cfg

                    The settings in here will define the base mapping for all libretro cores.

                    Then, we look at /opt/retropie/configs/fba/retroarch.cfg(assuming you are using the FBA folder for your neogeo roms etc.) and see if there are additional remaps in here. Can you post yours either via pastbin or formatting the relevant input lines here?

                    My 4-player cocktail style cabinet built as a custom "roadcase"

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                    • M
                      mbrett @caver01
                      last edited by

                      @caver01 Here ya go.

                      caver01C 1 Reply Last reply Reply Quote 0
                      • caver01C
                        caver01 @mbrett
                        last edited by

                        @mbrett Hmm. Getting closer. . . I can see you have the RetroArch hotkeys DISABLED, and you have exit hardcoded to "escape". I doubt your tankstick can send an escape key given that you are using a driver that transforms it into two virtual gamepads.

                        What about the contents of opt/retropie/configs/all/retroarch-joypads, as I am thinking that your "joysticks" are auto-configured, as the inputs in your retroarch.cfg are basically just the default keyboard maps.

                        By the way, are you using the standard image from this site, or one you downloaded from X-Arcade (where they warn you NEVER to do an update)?

                        My 4-player cocktail style cabinet built as a custom "roadcase"

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                        • M
                          mbrett @caver01
                          last edited by

                          @caver01 That's odd. When I configure Tank Stick in ES and it comes to HOTKEY, I can't choose select because I've already chosen it. So I leave it blank. A window comes up and asks me if I want to have Select key as default HotKey. I say yes.

                          I am using the standard image from here. I didn't use the XArcade image.

                          Contents of retroarch-joypads are:
                          USB GAMEPAD USB GAMEPAD.cfg (N64 controllers)
                          USB. 2axis 8 button gamepad.cfg (bak file too)
                          Xarcade-to-gamepad device 1.cfg (bak file too)
                          Xarcade-to-gamepad device 2.cfg

                          caver01C 1 Reply Last reply Reply Quote 0
                          • caver01C
                            caver01 @mbrett
                            last edited by

                            @mbrett Ok, so your actual button mapping is very likely in those Xarcade device files. According to Retroarch documentation, explicit mapping listed in the retroarch.cfg file will override mapping in the retroarch-joypads. This is why a setting like:

                            input_enable_hotkey = "nul"
                            input_exit_emulator = "escape"
                            

                            will supercede similar mapping in your joystick configs. I would start by commenting out these two entries in opt/retropie/configs/all/retroarch.cfg and then look inside the Xarcade files to see how you have everything mapped in those files to ensure, for example, that your hotkey and exit is mapped to buttons you expect.

                            Once we have established a working retroarch config (could test with lr-mame2003) we will need to understand why FBA seems to ignore it. You said roms are in different folders which answered my question above, but which folders are you using? Assuming one of them is FBA, we will need to use RUNCOMMAND to find out which FBA you are launching. If it is PiFBA, that would explain a lot, as that one is standalone and ignores all of the mapping we do in Retroarch.

                            Finally, you mentioned AdvanceMAME .94. That one also ignores the RetroArch configs, so it is best to try mapping with the GUI menu when you launch a game with it. I would start by configuring General controls for all games. A graceful exit should save to the .rc file for that version of AdvanceMAME.

                            My 4-player cocktail style cabinet built as a custom "roadcase"

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                            • M
                              mbrett @caver01
                              last edited by mbrett

                              @caver01 I'm using lr-fbalpha. ROMs are in fba folder.

                              I don't have any idea what you said about AdvanceMAME .94.

                              I commented out those two lines, and I can now exit of out of mame2003! Yes! One issue settled.

                              caver01C 1 Reply Last reply Reply Quote 0
                              • caver01C
                                caver01 @mbrett
                                last edited by

                                @mbrett We will get to Advancemame and it will make more sense when we do.

                                Now what's in your xarcade-to-gamepad device config files?

                                Theoretically, if you are indeed launching your neogeo games with lr-fbalpha, it should be using the same configuration as lr-mame2003 (lr-anything should be using the same).

                                My 4-player cocktail style cabinet built as a custom "roadcase"

                                M 2 Replies Last reply Reply Quote 0
                                • M
                                  mbrett @caver01
                                  last edited by mbrett

                                  @caver01 fbalpha is magically working! So, everything now working except the 6 Golden Tee ROMs.

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                                  • M
                                    mbrett @caver01
                                    last edited by

                                    @caver01 I spoke too soon. Don't get me wrong, I just whooped the snot out of 1941: Counter Attack. The Tank Stick is great! But, tried Arkanoid....and no trackball. I play Arkanoid in fbalpha. So, that's a bummer.

                                    caver01C 1 Reply Last reply Reply Quote 0
                                    • caver01C
                                      caver01 @mbrett
                                      last edited by

                                      @mbrett I don’t think I can help with analog in FBA. Going to have to use lr-mame2003 or AdvanceMAME.

                                      My 4-player cocktail style cabinet built as a custom "roadcase"

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                                      • M
                                        mbrett @caver01
                                        last edited by

                                        @caver01 OK, this is what I'm getting when I did your advmame-0.94.rc corrections:

                                        Parameters:
                                        Executing: /opt/retropie/emulators/advmame-0.94/bin/advmame "arkanoid"
                                        Invalid argument 'mouse[0.x] mouse[1,x] mouse[2,x] mouse[3,x]' for option 'input_map[p1_trackballx]'.
                                        Invalid integer '0.x] mouse[1'.
                                        Valid format is [-]joystick[JOYSTICK,STICK,AXE]/[-]mouse[MOUSE,AXE]/[-]joystick_ball[JOYSTICK,AXE].

                                        caver01C 1 Reply Last reply Reply Quote 0
                                        • caver01C
                                          caver01 @mbrett
                                          last edited by

                                          @mbrett You have a period, not a comma in there.

                                          My 4-player cocktail style cabinet built as a custom "roadcase"

                                          M 1 Reply Last reply Reply Quote 0
                                          • M
                                            mbrett @caver01
                                            last edited by

                                            @caver01 I moved them to libmame folder. I have Arkanoid working. Need to find different Centipede ROM. I have every Golden Tee working with libmame 2010. But no trackball support. So close...

                                            caver01C 1 Reply Last reply Reply Quote 0
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