Asus Tinker Board
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@phoenixjedi How does Goldeneye look on it?
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@hurricanefan said in Asus Tinker Board:
@phoenixjedi How does Goldeneye look on it?
Looks the same as it does on the Rpi3. Just not laggy. However, Android is NOT the answer. It doesn't recognize a large number of the controllers out there. A full port for the Tinkerboard is the only way we're gonna get full support.
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Just wanted to thank everyone for their time and hard work in trying to port retropie over to tinkerboard. you guys are the best.
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Are the tinker boards any good?
For my retro/gaming needs??? -
I am just curious but could i use the same heat sinks as used for the Pi because when i bought my case it came with heat sinks which i already had on my board and i am thinking of getting the tinker board when there is support for RetroPie on it because for certain games i am hoping it has better support.
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@ecks The tinker board's chip is much bigger than the PI's. Also, it's not ported yet... I think Buzz is the only one who can do this. I hope he's close.
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@ecks hey bro no need to buy different heatsinks.... they come with the board... or at least mine did.
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@hannibal I am not aware what it comes with because i have not bought it yet.
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Hey @phoenixjedi did you document your progress on this? I would be interested to also try it out. A guide for this would be much appreciated
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@secret_tango said in Asus Tinker Board:
Hey @phoenixjedi did you document your progress on this? I would be interested to also try it out. A guide for this would be much appreciated
I've gotten nowhere with tinkeros or lubuntu... It's not gonna work unless we have a copy of the graphics driver.
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Looks like the other similar OS - Lakke, supports Tinker Board, but can't find related image to download.
Can anyone create a beta-build and have a try?
https://github.com/libretro/Lakka-LibreELEC/blob/Lakka-V2.1-dev/build_all.sh#L71 -
Greetings retropie community.
I have now released a fully working Lakka image for you to test.
https://forums.libretro.com/t/asus-tinker-board-support/9116
Enjoy and feedback is greatly appreciated ;) -
That's very exciting! Thanks for all the hard work.
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Any update on the tinkerboard build? Thank you for your great work.
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Basic tinker board support has been merged in now. I do not have time to write a tutorial on how to use it, but would appreciate any testing from people with Linux knowledge.
It's a manual install on top of the Debian image provided on the Asus website for the Tinker Board. Uses kms/drm backend for retroarch and sdl2. Some modules are excluded.
More work will be done on it when I have more time. Pull Requests welcome.
Since the kms/drm backend seems to work from both console and X, it's possible to get some of the sdl1 modules working (but would only work from X or if setting DISPLAY env and switching to X).
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Which modules are disabled? Does Kodi run on it?
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@phoenixjedi try it. No Kodi from retroPie - but im sure someone has got working kodi for it.
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Looks good so far. I noticed there is audio stuttering on almost all systems.
So far I've tested it with NES, SNES, N64 and PS1
There is a slight delay in the audio coming in as well as soon as you launch emulationstation. I tested with the Rpi3 and it does not have the same delay.Thanks for the hard work so far @BuZz!! I'll do some more testing on it and will report again if I find anything
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I won't have a chance to actually test it until tomorrow (it's compiling now, won't be done before I go to sleep), but there is one odd thing. For some reason, I had to manually install libsdl2-dev before it would work. I noticed an error with libpulse-dev so I installed that, then looking closer it seemed like it was having trouble with libsdl2-dev in general.
So far, so good - after I installed them, I was able to compile Retroarch (which failed the first time). I just went back to do the whole basic install so I'll check out the other modules after it finishes.
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This might not be the correct forum for this, but I am trying to use a generic N64 controller which comes up as a DragonRise usb controller. I need to enable the hid_dr module in the kernel to use it but don't have it available. Is there a way to add it?
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