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    Add these gameboy shaders?

    Scheduled Pinned Locked Moved Ideas and Development
    shadershadersgameboygame boy
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    • mediamogulM
      mediamogul Global Moderator @edmaul69
      last edited by

      @edmaul69

      Alright, I think it lines up pretty well, but I'll let you be the judge:
      https://s29.postimg.org/89hqxpf91/Donkey_Kong_JUE_v1_1_170202_203604.png
      https://s29.postimg.org/uzgvqoygl/Donkey_Kong_JUE_v1_1_170202_203637.png

      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

      edmaul69E 1 Reply Last reply Reply Quote 0
      • edmaul69E
        edmaul69 @mediamogul
        last edited by

        @mediamogul any thoughts on how it is playing with it? I just now beat super mario land so it at least inspired me enough to play with it. If you think its good enough (of course nowhere as good as those shaders :( ) i will put together a zip file with a green, gray and black one for several different resolutions and post it on here.

        mediamogulM 1 Reply Last reply Reply Quote 0
        • mediamogulM
          mediamogul Global Moderator @edmaul69
          last edited by

          @edmaul69

          I played through a few levels of Kong 94 and it didn't seem to skip a beat. I'd say it's good to go. Nice job btw.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          edmaul69E 1 Reply Last reply Reply Quote 0
          • edmaul69E
            edmaul69 @mediamogul
            last edited by

            @mediamogul thanks. I do like that there isnt any trailing or weird effects you get from a lot of overlays because the pixels dont line up with the overlays. I just wish i had more control of the background color in this emulator with the existing shaders but i have tried and failed. I need to spend more time to get it working right.

            1 Reply Last reply Reply Quote 0
            • HexH
              Hex
              last edited by

              How do i get the GB pocket shader?

              Sent from 20,000 leagues under the sea.

              Powersaver Emulation station : https://github.com/hex007/EmulationStation
              ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

              1 Reply Last reply Reply Quote 0
              • MydriazeM
                Mydriaze
                last edited by

                HEllo everyone, any update on this? I've tried the GB shaders too, but any is as good as the one show on this page. Any "good urinal color" shaders for the old GB?

                Thanks for your reply.

                DarksaviorD herb_fargusH 2 Replies Last reply Reply Quote 0
                • DarksaviorD
                  Darksavior @Mydriaze
                  last edited by

                  @mydriaze I'm unfamiliar with the process, but I believe someone must port the shader to the pi. Even then, I'm not sure if the pi is fast enough.

                  MydriazeM 1 Reply Last reply Reply Quote 0
                  • MydriazeM
                    Mydriaze @Darksavior
                    last edited by

                    @darksavior Thx for your reply. I hope someone will answer this thread, just to know if someone is porting this shader. or if it's possible or not.

                    1 Reply Last reply Reply Quote 0
                    • herb_fargusH
                      herb_fargus administrators @Mydriaze
                      last edited by herb_fargus

                      @mydriaze you can swap out the palettes in the core options as detailed on the docs only works on the gb emulator though

                      If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                      Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                      1 Reply Last reply Reply Quote 0
                      • MydriazeM
                        Mydriaze
                        last edited by Mydriaze

                        Thanks for your answer Herb. Hovewer, i'm not sure to understand rightly. When you speak about swapping through the palettes, you mean in retroarch?

                        Edit: to be honest, i'm a bitright now lost with shaders and overlays. I just look a video of Floob saying shaders are too CPU consuming, and overlays could be a good alternative.

                        Beside that, I'm still looking for my old love, the Blargg's NTSC Filter included in some Retroarch emulator, likev the Genesis one. Can I setup this filter in retropie or I must use olny the CRT-Pi shaders?

                        alt text

                        Sorry for the noob questions, but i'm a bit lost at the moment.

                        1 Reply Last reply Reply Quote 0
                        • MydriazeM
                          Mydriaze
                          last edited by

                          I'm updating this post instead of creating a new one.
                          I'm lost guys. I will try to focus on the GB shaders/overlays issue.

                          Right now, i'm not happy with the offcial shaders/overlays in Retropie.

                          @herb_fargus : you've tried to help me, but I didn't understand exactly what you mean by "swapping out the palettes in tyhe core options". I think you speak about Retroarch core options. But what 's the point exactly?

                          I'm looking to something like this:

                          alt text

                          Is there someone who made it posible?

                          1 Reply Last reply Reply Quote 0
                          • HexH
                            Hex
                            last edited by

                            @Mydriaze It is easy. you need to go to the pallet and set it to internal with grayscale pallet to get something like this

                            0_1509126911931_Operation C (USA)-171011-155634.png

                            Sent from 20,000 leagues under the sea.

                            Powersaver Emulation station : https://github.com/hex007/EmulationStation
                            ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                            DarksaviorD 1 Reply Last reply Reply Quote 0
                            • darkniorD
                              darknior
                              last edited by

                              Thanks for the informations :)
                              My result in pixel perfect x7

                              0_1509155378689_Nintendo-Game-Boy-Alt3.jpg

                              0_1509155397475_Nintendo-Game-Boy-Alt3.png

                              Life is game, just play it !

                              Y 1 Reply Last reply Reply Quote 0
                              • DarksaviorD
                                Darksavior @Hex
                                last edited by Darksavior

                                @hex It'll be something like that but not like that. I'm sure @Mydriaze would prefer a shader port like me. No overlays really impressed me.

                                darkniorD 1 Reply Last reply Reply Quote 0
                                • darkniorD
                                  darknior @Darksavior
                                  last edited by

                                  @darksavior said in Add these gameboy shaders?:

                                  @hex It'll be something like that but not like that. I'm sure @Mydriaze would prefer a shader port like me. No overlays really impressed me.

                                  Yes for sure, if we can have an real share we can have a better result !
                                  But i'm not sure PI3 can make this shader working fine without any slowdown :(
                                  It's why for the moment the Border is the good trick to stand for the filter ;)

                                  Life is game, just play it !

                                  1 Reply Last reply Reply Quote 0
                                  • MydriazeM
                                    Mydriaze
                                    last edited by

                                    @Darksavior is right! I'm not really happy with the overlays option. I prefer solid shaders to be honest. For the palette color, i've tried but I don't like it so much. I prefer the yellow urinal tone to be honest.

                                    So, what are the solution right now? (No offense, it's just a question!)

                                    darkniorD 1 Reply Last reply Reply Quote 0
                                    • darkniorD
                                      darknior @Mydriaze
                                      last edited by

                                      @mydriaze No solution for the moment on PI :(
                                      Optimisation problems ... the games are slow or have slow down with heavy filters :(
                                      Like the XBRZ sharer to play in full HD with NO pixel :

                                      alt text

                                      alt text

                                      alt text

                                      It is really impressive, but so heavy for the PI proc :(

                                      Life is game, just play it !

                                      pjftP 1 Reply Last reply Reply Quote 0
                                      • pjftP
                                        pjft @darknior
                                        last edited by

                                        @darknior off topic, what's the game in your first picture?

                                        darkniorD 1 Reply Last reply Reply Quote 0
                                        • darkniorD
                                          darknior @pjft
                                          last edited by

                                          @pjft said in Add these gameboy shaders?:

                                          @darknior off topic, what's the game in your first picture?

                                          It's Metamorphic Force Arcade (1993)

                                          It works with MAME, i have it on my PI romset, i don't remember if i play it before ... but now if i launch it, i see the first screen and it come back to ES :( ... I know we can play it on xBox with an old MAME, if it is really a bug, maybe Gamez-fan will fix it i don't know ...

                                          Life is game, just play it !

                                          DarksaviorD 1 Reply Last reply Reply Quote 1
                                          • DarksaviorD
                                            Darksavior @darknior
                                            last edited by

                                            @darknior Aside from the warning saying the emulation isn't 100% accurate, the game loads and is fully playable in mame2003.

                                            1 Reply Last reply Reply Quote 0
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