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    lr-mame2003 driver improvement and backport

    Scheduled Pinned Locked Moved Ideas and Development
    mame2003mame-libretrodriverbackport
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    • Z
      zerojay @arcadez2003
      last edited by

      @gamez-fan Thanks, I'll give it a shot and let you know.

      1 Reply Last reply Reply Quote 0
      • markwkiddM
        markwkidd @arcadez2003
        last edited by markwkidd

        @gamez-fan said in lr-mame2003 driver improvement and backport:

        i think someone was gonna create a dat to help in that regard.

        Once the codebase and ROM checksums stabilize I'll put together a DAT. ( @gamez-fan I enjoy periodically checking the mame2003 commit log to see you at work with backports!)

        For now if people want to experiment they might try MAME 0.139 (MAME 2010) and MAME 0.106 (AdvanceMAME) romsets. There is a good chance they will match since they are from a similar period to the one where most of these additions are coming from.

        arcadez2003A 1 Reply Last reply Reply Quote 1
        • markwkiddM
          markwkidd @zerojay
          last edited by

          @zerojay said in lr-mame2003 driver improvement and backport:

          nvram doesn't get written out

          Could you say more about what you mean by this?

          Z 1 Reply Last reply Reply Quote 0
          • arcadez2003A
            arcadez2003 @markwkidd
            last edited by

            @markwkidd said in lr-mame2003 driver improvement and backport:

            Once the codebase and ROM checksums stabilize I'll put together a DAT. ( @gamez-fan I enjoy periodically checking the mame2003 commit log to see you at work with backports!)

            Thanks man!! im going to add in support for a couple more games later and im plodding away on adding sound to another few, but im constrained
            really by the codebase being 78 if it had been say 79 after all the CPU and Mem changes between those builds then far more could have been backported
            as MAME 78 is missing support for alotta good Data East, Kaneko16, NMK16 and Sega games plus the Seibu Raiden Fighters Series.

            It would have been interesting to have seen how some of the above games might performed in this older MAME core but alas not to be as the code for
            those is either not there not compatable or the workload needed just too great.

            Arcade Addict

            1 Reply Last reply Reply Quote 1
            • darkniorD
              darknior
              last edited by darknior

              https://github.com/libretro/mame2003-libretro/pull/163

              @gamez-fan Hook up the recently dumped sound MCU
              Unfortunately i cant do the same for Vimana as the MCU needs some input tag handling
              not compatable with the MAME78 input code.

              Life is game, just play it !

              1 Reply Last reply Reply Quote 1
              • darkniorD
                darknior
                last edited by

                WOAW excellent i love these games lol

                https://github.com/libretro/mame2003-libretro/pull/164

                @gamez-fan Rythm action games like Rock'n Tread are better with well music :)

                Life is game, just play it !

                1 Reply Last reply Reply Quote 0
                • darkniorD
                  darknior
                  last edited by

                  https://github.com/libretro/mame2003-libretro/pull/166

                  Hyper Crash Gfx Fixes

                  Life is game, just play it !

                  1 Reply Last reply Reply Quote 0
                  • Z
                    zerojay @markwkidd
                    last edited by

                    @markwkidd said in lr-mame2003 driver improvement and backport:

                    @zerojay said in lr-mame2003 driver improvement and backport:

                    nvram doesn't get written out

                    Could you say more about what you mean by this?

                    nvram doesn't get written to disk.

                    markwkiddM 1 Reply Last reply Reply Quote 0
                    • markwkiddM
                      markwkidd @zerojay
                      last edited by markwkidd

                      @zerojay said in lr-mame2003 driver improvement and backport:

                      @markwkidd said in lr-mame2003 driver improvement and backport:

                      @zerojay said in lr-mame2003 driver improvement and backport:

                      nvram doesn't get written out

                      Could you say more about what you mean by this?

                      nvram doesn't get written to disk.

                      Yes, under what emulator and circumstances? All retroarch arcade emulators should be writing nvram.

                      Z 1 Reply Last reply Reply Quote 0
                      • Z
                        zerojay @markwkidd
                        last edited by

                        @markwkidd said in lr-mame2003 driver improvement and backport:

                        @zerojay said in lr-mame2003 driver improvement and backport:

                        @markwkidd said in lr-mame2003 driver improvement and backport:

                        @zerojay said in lr-mame2003 driver improvement and backport:

                        nvram doesn't get written out

                        Could you say more about what you mean by this?

                        nvram doesn't get written to disk.

                        Yes, under what emulator and circumstances? All retroarch arcade emulators should be writing nvram.

                        mame2000. Looks like the source version does indeed write it out now but the binary one needs to be recompiled.

                        Now if only we could get into the service menu or the usual MAME tab menu with just a controller...

                        markwkiddM 1 Reply Last reply Reply Quote 0
                        • darkniorD
                          darknior
                          last edited by

                          https://github.com/libretro/mame2003-libretro/pull/168

                          @gamez-fan Hook up sound MCU for Vimana
                          Actually i spoke to soon it was possible to do this one without the input tags :)

                          Life is game, just play it !

                          1 Reply Last reply Reply Quote 0
                          • markwkiddM
                            markwkidd @zerojay
                            last edited by

                            @zerojay said in lr-mame2003 driver improvement and backport:

                            Now if only we could get into the service menu or the usual MAME tab menu with just a controller...

                            Thank you for checking on this. Could I ask you to post your experience trying to use the TAB menu with source-compiled mame2000 in this github issue? https://github.com/libretro/mame2000-libretro/issues/25

                            1 Reply Last reply Reply Quote 0
                            • darkniorD
                              darknior
                              last edited by

                              https://github.com/libretro/mame2003-libretro/pull/172
                              https://github.com/libretro/mame2003-libretro/pull/171

                              Make DJ Boy work

                              Life is game, just play it !

                              1 Reply Last reply Reply Quote 0
                              • darkniorD
                                darknior
                                last edited by

                                https://github.com/libretro/mame2003-libretro/pull/173

                                New Driver which supports 5 games
                                Code via iq_132 with some graphical updates by myself for Cute Fighter

                                • Baryon - Future Assault (c) 1997 SemiCom / Tirano
                                • Cute Fighter (c) 1998 SemiCom
                                • Rolling Crush (c) 1999 Trust / SemiCom
                                • Gaia - The Last Choice of Earth (c) 1999 SemiCom / XESS
                                • Dream World (c) 2000 SemiCom

                                Life is game, just play it !

                                1 Reply Last reply Reply Quote 1
                                • Z
                                  zerojay @arcadez2003
                                  last edited by

                                  @gamez-fan said in lr-mame2003 driver improvement and backport:

                                  @zerojay said in lr-mame2003 driver improvement and backport:

                                  I was really hoping that openice would be one of the games that would get these speed boosts. Oh well. Right now, it runs with slowdown on mame2003 and runs perfect speed on anything older but nvram doesn't get written out so it's useless.

                                  Totally experimental as i found it can break the sound in some T-Unit games not using the DCS soundcore, which will require a workaround to sort
                                  but just now for testing purposes if you can compile your own build in the MAME-2003 source goto src/vidhrdw/midtunit and do this.......

                                  #define FAST_DMA 1 /* DMAs complete immediately; reduces number of CPU switches */

                                  This should boost up the performance in Open Ice Challenge but enough to playable on the Rpi im not sure..?? you'll need to try it and see.

                                  I compiled with the change and it appears that retroarch is unable to load the compiled .so file that results from it:

                                  [ERROR] Failed to open libretro core: "/opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so"
                                  [ERROR] Error(s): /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so: undefined symbol: driver_baryon

                                  arcadez2003A 1 Reply Last reply Reply Quote 1
                                  • arcadez2003A
                                    arcadez2003 @zerojay
                                    last edited by

                                    @zerojay said in lr-mame2003 driver improvement and backport:

                                    I compiled with the change and it appears that retroarch is unable to load the compiled .so file that results from it:

                                    [ERROR] Failed to open libretro core: "/opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so"
                                    [ERROR] Error(s): /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so: undefined symbol: driver_baryon

                                    Yeah i just added a new driver dreamwld.c which will likely need to be declared in the overall sources hence the above compile errors
                                    if you can point me towards the sources then i can fix this.

                                    Arcade Addict

                                    dankcushionsD 1 Reply Last reply Reply Quote 0
                                    • dankcushionsD
                                      dankcushions Global Moderator @arcadez2003
                                      last edited by

                                      @gamez-fan said in lr-mame2003 driver improvement and backport:

                                      @zerojay said in lr-mame2003 driver improvement and backport:

                                      I compiled with the change and it appears that retroarch is unable to load the compiled .so file that results from it:

                                      [ERROR] Failed to open libretro core: "/opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so"
                                      [ERROR] Error(s): /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so: undefined symbol: driver_baryon

                                      Yeah i just added a new driver dreamwld.c which will likely need to be declared in the overall sources hence the above compile errors
                                      if you can point me towards the sources then i can fix this.

                                      https://github.com/libretro/mame2003-libretro/blob/master/link.T
                                      https://github.com/libretro/mame2003-libretro/blob/master/Makefile.common

                                      i think that's it

                                      arcadez2003A 1 Reply Last reply Reply Quote 1
                                      • arcadez2003A
                                        arcadez2003 @dankcushions
                                        last edited by

                                        @dankcushions said in lr-mame2003 driver improvement and backport:

                                        @gamez-fan said in lr-mame2003 driver improvement and backport:

                                        @zerojay said in lr-mame2003 driver improvement and backport:

                                        I compiled with the change and it appears that retroarch is unable to load the compiled .so file that results from it:

                                        [ERROR] Failed to open libretro core: "/opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so"
                                        [ERROR] Error(s): /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so: undefined symbol: driver_baryon

                                        Yeah i just added a new driver dreamwld.c which will likely need to be declared in the overall sources hence the above compile errors
                                        if you can point me towards the sources then i can fix this.

                                        https://github.com/libretro/mame2003-libretro/blob/master/link.T
                                        https://github.com/libretro/mame2003-libretro/blob/master/Makefile.common

                                        i think that's it

                                        Thanks i've declared the new driver in the makefile that should fix the compile errors

                                        Arcade Addict

                                        Z 1 Reply Last reply Reply Quote 1
                                        • Z
                                          zerojay @arcadez2003
                                          last edited by zerojay

                                          @gamez-fan said in lr-mame2003 driver improvement and backport:

                                          @dankcushions said in lr-mame2003 driver improvement and backport:

                                          @gamez-fan said in lr-mame2003 driver improvement and backport:

                                          @zerojay said in lr-mame2003 driver improvement and backport:

                                          I compiled with the change and it appears that retroarch is unable to load the compiled .so file that results from it:

                                          [ERROR] Failed to open libretro core: "/opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so"
                                          [ERROR] Error(s): /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so: undefined symbol: driver_baryon

                                          Yeah i just added a new driver dreamwld.c which will likely need to be declared in the overall sources hence the above compile errors
                                          if you can point me towards the sources then i can fix this.

                                          https://github.com/libretro/mame2003-libretro/blob/master/link.T
                                          https://github.com/libretro/mame2003-libretro/blob/master/Makefile.common

                                          i think that's it

                                          Thanks i've declared the new driver in the makefile that should fix the compile errors

                                          No go. Dumped my copy of the lr-mame2003 source and pulled down a fresh copy, made the change for DMA as we previously mentioned and compiled.

                                          When running with verbose logging:

                                          Parameters:
                                          Executing: SDL_VIDEO_EGL_DRIVER=/opt/vc/lib/libEGL.so SDL_VIDEO_GL_DRIVER=/opt/vc/lib/libGLESv2.so /opt/retropie/emulators/retroarch/bin/retroarch
                                          -L /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so --config /opt/retropie/configs/mame-libretro/retroarch.cfg "/home/pi/RetroPie/rom
                                          s/mame-libretro/openice.zip" --verbose --appendconfig /dev/shm/retroarch.cfg
                                          [INFO] RetroArch 1.6.7 (Git 8e8bdaa)
                                          [INFO] Redirecting save file to "/home/pi/RetroPie/roms/mame-libretro/openice.srm".
                                          [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/mame-libretro/openice.state".
                                          [INFO] === Build =======================================
                                          Capabilities: NEON VFPv3 VFPv4
                                          Built: Sep 10 2017
                                          [INFO] Version: 1.6.7
                                          [INFO] Git: 8e8bdaa
                                          [INFO] =================================================
                                          [INFO] [Config]: loading config from: /opt/retropie/configs/mame-libretro/retroarch.cfg.
                                          [INFO] Config: appending config "/dev/shm/retroarch.cfg"
                                          [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so"
                                          [ERROR] Failed to open libretro core: "/opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so"
                                          [ERROR] Error(s): /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.so: undefined symbol: driver_baryon
                                          /opt/retropie/supplementary/runcommand/runcommand.sh: line 1014: 16143 Segmentation fault SDL_VIDEO_EGL_DRIVER=/opt/vc/lib/libEGL.so SDL_VIDEO_GL_DRIVER=/opt/vc/lib/libGLESv2.so /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mame2003/mame2003_libretro.
                                          so --config /opt/retropie/configs/mame-libretro/retroarch.cfg "/home/pi/RetroPie/roms/mame-libretro/openice.zip" --verbose --appendconfig /dev/shm/retroarch.cfg

                                          1 Reply Last reply Reply Quote 0
                                          • Z
                                            zerojay
                                            last edited by

                                            Actually, just noticed your change didn't yet get pulled so I applied it manually. The game loads and runs but even on my overclocked pi3 with resolution at 640x480, it seems to go back and forth between full speed and very slow (though audio sounds fine).

                                            arcadez2003A 1 Reply Last reply Reply Quote 0
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