Arcade control panel mapping questions
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@sammylj no that cannot be Runcommand. Maybe retroarch GUI menu? Check your retroarch.cfg to see if f is mapped to something.
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@sammylj said in Arcade control panel mapping questions:
so moving forward....
when i'm in emulation station
B = Back
A = Launch
START = menu
SELECT = Optionsbut 'B' is a player 4 button, 'a' is a player 2 button etc
where do I go to configure those?You are confusing a gamepad A and B with keyboard keys. In Emulation Station, these refer to the player1 gamepad buttons.
Is there any setup to a trackball or is it straight usb plug in and go?
Read this documentation. There is a whole section I wrote about spinners and trackballs. It is not hard to setup. Mostly plug and play, some configuration.
I put a trackball, aim left and aim right buttons just above the trackball for Goldentee. They are 4sw5 and 4sw6. Because those are for 1 game only, I can edit those in the in game control menu.
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@caver01 so when in game, if I hold down on player 2(which is f) the screen goes black and the grey box comes up in the middle. It says...
Launching avps (lr-mame2003) ...
Press a button to configure
Errors are logged to /dev/shm/runcommand.logThe only thing I see mapped to f isn't active
#Toggles fullscreen.
#input_toggle_fullscreen = fshould I send you my cfg file so you can look at it, maybe i'm missing something
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@caver01 so if I want to re route the buttons in emulation station is it under the main menu, configure input? The would change the emulation sation buttons but not the in game. right...
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@sammylj
correct. -
@sammylj said in Arcade control panel mapping questions:
@caver01 so when in game, if I hold down on player 2(which is f) the screen goes black and the grey box comes up in the middle. It says...
Launching avps (lr-mame2003) ...
Press a button to configure
Errors are logged to /dev/shm/runcommand.logThe only thing I see mapped to f isn't active
#Toggles fullscreen.
#input_toggle_fullscreen = fshould I send you my cfg file so you can look at it, maybe i'm missing something
I am not familiar with this coming up in-game. Runcommand dialog appears briefly as you launch a game from Emulation Station.
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@caver01 right so when press down it comes up or hold down, it stays up
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@caver01 so I changed the emulation station buttons and it changed the in game buttons as well....
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ok wait a minute
this whole time I have been changing /all/retroarch.cfg
should I have been changing /mamelibretro/retroarch.cfg -
so I got everything to work in game. I even figured out how to exit from the games. Escape alone doesn't seem to work but player 1 select(num5) is set to be the hot key and that plus escape backs out of games. That seems to be the only way I can get it to work. The runcommand no longer comes up when I hold player 2 down not sure what it did but I changed some stuff and it worked.
so we are basically all good and playing.
I wish I could change the emulation station menu buttons but when I do it changes everything. -
@sammylj Hmm. That escape exit situation sounds like you still have hotkeys enabled. Scan through your retroarch.cfg for hotkey and set it to "nul" or comment out the setting. I am running with a dedicated exit (escape) and I don't need to press anything else, just my single exit button.
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