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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    starfox 2 speeds

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    star fox 2
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    • mediamogulM
      mediamogul Global Moderator @lostless
      last edited by

      @lostless

      There's been some reports that claim it's not quite enough for the Pi3, which might still make the resolution drop necessary. I haven't tried the new build out myself, so I can't confirm one way or another.

      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

      lostlessL 1 Reply Last reply Reply Quote 0
      • lostlessL
        lostless @mediamogul
        last edited by

        @mediamogul I have tried the new build. You do get the occasional hiccup as you do with other superfx games on the pi, but not often and runs pretty much full speed.

        mediamogulM 1 Reply Last reply Reply Quote 0
        • mediamogulM
          mediamogul Global Moderator @lostless
          last edited by

          @lostless

          That's good to know. I've got all the SuperFX games running at a steady 60fps on mine with lr-snes9x2005 at the lower res. From the sound of it, those little hiccups might be ironed out the same way with 2010 now. I'll have to give it shot. 2005 has some potential timing issues that I'd like to leave behind if I could.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          1 Reply Last reply Reply Quote 0
          • J
            juice
            last edited by juice

            thanks for your help mate, i updated everything from up source,
            emulator lr-snes9x2005
            video mode dmt-9 800x600 @60hz 4.3, clock 40mhz progressive
            rom star fox 2 usa
            retro-arch render (1920x1080) and try 800x600
            still getting scratchy sound on Nintendo logo and cut scenes . when i start the star destroyer cut scene (scratchy losing frames) and when playing inside when transformed
            no shaders or overlay
            thanks anyway for your help

            also star fox music slowing down and scratch when lot on screen

            lostlessL 1 Reply Last reply Reply Quote 0
            • lostlessL
              lostless @juice
              last edited by

              @juice problem with snes9x2005 is that it runs Starfox 1 and 2 too fast.

              1 Reply Last reply Reply Quote 0
              • J
                juice
                last edited by

                just updating from source

                1 Reply Last reply Reply Quote 0
                • J
                  juice
                  last edited by juice

                  it was not to fast on mine just seemed to be dropping frames looks normal speed to how i remember it when i had cart , but was over 20 year ago. but thanks for all the info. i getting tired it 5am uk here so brain bit mashed lol

                  lostlessL 1 Reply Last reply Reply Quote 0
                  • lostlessL
                    lostless @juice
                    last edited by

                    @juice star fox 2 is not that noticeable unless you compare it to it running on real hardware or snes classic. Star fox 1 on the other hand just plainly runs too fast, unless theres been a fix.

                    mediamogulM 1 Reply Last reply Reply Quote 0
                    • J
                      juice
                      last edited by juice

                      i did update from binaries last time so that could be it, still updating from source . do all my resolutions setting look right tho, just to confirm

                      video mode dmt-9 800x600 @60hz 4.3, clock 40mhz progressive
                      rom star fox 2 usa
                      retro-arch render (1920x1080) and try 800x600

                      1 Reply Last reply Reply Quote 0
                      • J
                        juice
                        last edited by juice

                        so i when to manage packages
                        manage main packages
                        update from source just to confirm i am right

                        still no good, 56 fs on title screen, 37-40 fps on intro with dragon
                        using lr-snes9x 2010
                        no shaders or overlay

                        1 Reply Last reply Reply Quote 0
                        • J
                          juice
                          last edited by juice

                          just changed over to another pi and getting
                          using lr-snes9x 2010
                          with crt pi shader no overlay
                          60fps title screen
                          52fps intro after start button
                          54fps ship launching
                          58-60fps game play

                          using lr-snes9x 2005
                          with crt pi shader no overlay
                          60fps title screen
                          52fps intro after start button
                          60fps ship launching
                          60fps game play
                          thanks for all your help guys much appreciated

                          1 Reply Last reply Reply Quote 0
                          • mediamogulM
                            mediamogul Global Moderator @lostless
                            last edited by mediamogul

                            @juice, @lostless

                            I just did a minor bit of research and it appears as though the timing issues are isolated to the original 'Star Fox' and lr-snes9x2005. This has to do with the fact that 'Star Fox' based it's timing completely off the clock setting of the SuperFX chip and lr-snes9x2005 is only emulating the clock speed of a SuperFX chip 2. A fix was put in place for lr-snes9x2010 and all other games are believed to use a more reliable timing scheme and remain unaffected no matter what you're using. I tested 'Star Fox' on 2010 to confirm and compared it to 2005 and the difference is night and day.

                            @juice It looks like you're making progress and are right at the edge of a steady 60fps, you might want to try the same settings, only with lr-snes9x2005 and see if it tips the scales.

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            1 Reply Last reply Reply Quote 0
                            • J
                              juice
                              last edited by

                              i think i cracked it now. could you tell me what setting you have set in run command just to put it to bed .thanks mate for all your help

                              mediamogulM 1 Reply Last reply Reply Quote 0
                              • mediamogulM
                                mediamogul Global Moderator @juice
                                last edited by

                                @juice

                                could you tell me what setting you have set in run command

                                Well, they're a bit different today. When I last looked at all this, I got the best, most consistent speeds with lr-snes9x2005 at an 800x600 resolution, but after hearing from @lostless, I decided to have another look this morning and I'm not getting any speed dips with 2010 on any of the SuperFX chip games after building from the most recent source, even at 1080p. So, in answer to your question, I'm running 'Star Fox 2' with the latest lr-snes9x2010 source build without changing anything from the runcommand menu and it seems to be doing just as well as my previous setup.

                                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                1 Reply Last reply Reply Quote 0
                                • J
                                  juice
                                  last edited by

                                  i look into that, and tweek mine a bit. yet again thanks for your help

                                  1 Reply Last reply Reply Quote 0
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