Problems with some PSX roms
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Sorry for the delay of my answer, i was at work. These are the informations
Pi Model: 3
Power Supply: DCAR-052A5
RetroPie Version: 4.3
Built from: Pre made SD image - retropie-4.3-rpi1_zero.img
USB Devices connected: PS4 Controller
Controller: PS4This is the runcommand result:
Parameters:
Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-pcsx-rearmed/libretro.so --config /opt/retropie/configs/psx/retroarch.cfg "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).cue" --verbose --appendconfig /dev/shm/retroarch.cfg
[INFO] RetroArch 1.6.7 (Git 8e8bdaa)
[INFO] Redirecting save file to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).srm".
[INFO] Redirecting savestate to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).state".
[INFO] === Build =======================================
Capabilities: NEON VFPv3 VFPv4
Built: Sep 10 2017
[INFO] Version: 1.6.7
[INFO] Git: 8e8bdaa
[INFO] =================================================
[INFO] [Config]: loading config from: /opt/retropie/configs/psx/retroarch.cfg.
[INFO] Config: appending config "/dev/shm/retroarch.cfg"
[INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-pcsx-rearmed/libretro.so"
[INFO] [overrides] no core-specific overrides found at /home/pi/.config/retroarch/config/PCSX-ReARMed/PCSX-ReARMed.cfg.
[INFO] [overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/PCSX-ReARMed/Alundra (USA).cfg.
[INFO] Shaders: preset directory: /home/pi/.config/retroarch/shaders/presets
[INFO] Shaders: no game-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/Alundra (USA).cgp.
[INFO] Shaders: no game-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/Alundra (USA).glslp.
[INFO] Shaders: no core-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/PCSX-ReARMed.cgp.
[INFO] Shaders: no core-specific preset found at /home/pi/.config/retroarch/shaders/presets/PCSX-ReARMed/PCSX-ReARMed.glslp.
[INFO] Environ SET_VARIABLES.
[INFO] Remaps: remap directory: /opt/retropie/configs/psx/
[INFO] Remaps: no game-specific remap found at /opt/retropie/configs/psx/PCSX-ReARMed/Alundra (USA).rmp.
[INFO] Remaps: no core-specific remap found at /opt/retropie/configs/psx/PCSX-ReARMed/PCSX-ReARMed.rmp.
[INFO] Redirecting save file to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).srm".
[INFO] Redirecting savestate to "/home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).state".
Starting PCSX-ReARMed
Running PCSX Version 1.9 (Sep 17 2017).
psxMap: warning: wanted to map @80000000, got 0x7452b000
Init new dynarec
testing if we can run recompiled code..
test passed.
warning: RAM is not directly mapped, performance will suffer
Mapped (RAM/scrp/ROM/LUTs/TC):
77000000/1f800000/1fc00000/08000000/74cf8000
[INFO] Environ SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
found BIOS file: SCPH1001.BIN
[INFO] Environ GET_CAN_DUPE: true
[INFO] Environ SET_DISK_CONTROL_INTERFACE.
[INFO] Environ GET_RUMBLE_INTERFACE.
[INFO] Environ GET_VARIABLE pcsx_rearmed_frameskip:
[INFO] 0
[INFO] Environ GET_VARIABLE pcsx_rearmed_region:
[INFO] Auto
[INFO] Environ GET_VARIABLE pcsx_rearmed_pad1type:
[INFO] analog
[INFO] Environ GET_VARIABLE pcsx_rearmed_pad2type:
[INFO] standard
[INFO] Environ GET_VARIABLE pcsx_rearmed_pad3type:
[INFO] default
[INFO] Environ GET_VARIABLE pcsx_rearmed_pad4type:
[INFO] default
[INFO] Environ GET_VARIABLE pcsx_rearmed_pad5type:
[INFO] default
[INFO] Environ GET_VARIABLE pcsx_rearmed_pad6type:
[INFO] default
[INFO] Environ GET_VARIABLE pcsx_rearmed_pad7type:
[INFO] default
[INFO] Environ GET_VARIABLE pcsx_rearmed_pad8type:
[INFO] default
[INFO] Environ GET_VARIABLE pcsx_rearmed_multitap1:
[INFO] auto
[INFO] Environ GET_VARIABLE pcsx_rearmed_multitap2:
[INFO] auto
[INFO] Environ GET_VARIABLE pcsx_rearmed_vibration:
[INFO] enabled
[INFO] Environ GET_VARIABLE pcsx_rearmed_dithering:
[INFO] enabled
[INFO] Environ GET_VARIABLE pcsx_rearmed_duping_enable:
[INFO] enabled
[INFO] Environ GET_VARIABLE pcsx_rearmed_drc:
[INFO] enabled
[INFO] Environ GET_VARIABLE pcsx_rearmed_spu_reverb:
[INFO] enabled
[INFO] Environ GET_VARIABLE pcsx_rearmed_spu_interpolation:
[INFO] simple
[INFO] Environ GET_VARIABLE pcsx_rearmed_pe2_fix:
[INFO] disabled
[INFO] Environ GET_VARIABLE pcsx_rearmed_inuyasha_fix:
[INFO] disabled
[INFO] Environ GET_VARIABLE pcsx_rearmed_show_bios_bootlogo:
[INFO] disabled
[INFO] Environ PERFORMANCE_LEVEL: 6.
[INFO] Content loading skipped. Implementation will load it on its own.
[INFO] Environ SET_INPUT_DESCRIPTORS:
[INFO] RetroPad, User 1, Button "B (bottom)" => "Cross"
[INFO] RetroPad, User 1, Button "Y (left)" => "Square"
[INFO] RetroPad, User 1, Button "Select" => "Select"
[INFO] RetroPad, User 1, Button "Start" => "Start"
[INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
[INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
[INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
[INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
[INFO] RetroPad, User 1, Button "A (right)" => "Circle"
[INFO] RetroPad, User 1, Button "X (up)" => "Triangle"
[INFO] RetroPad, User 1, Button "L" => "L1"
[INFO] RetroPad, User 1, Button "R" => "R1"
[INFO] RetroPad, User 1, Button "L2" => "L2"
[INFO] RetroPad, User 1, Button "R2" => "R2"
[INFO] RetroPad, User 1, Button "L3" => "L3"
[INFO] RetroPad, User 1, Button "R3" => "R3"
[INFO] RetroPad, User 2, Button "B (bottom)" => "Cross"
[INFO] RetroPad, User 2, Button "Y (left)" => "Square"
[INFO] RetroPad, User 2, Button "Select" => "Select"
[INFO] RetroPad, User 2, Button "Start" => "Start"
[INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
[INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
[INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
[INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
[INFO] RetroPad, User 2, Button "A (right)" => "Circle"
[INFO] RetroPad, User 2, Button "X (up)" => "Triangle"
[INFO] RetroPad, User 2, Button "L" => "L1"
[INFO] RetroPad, User 2, Button "R" => "R1"
[INFO] RetroPad, User 2, Button "L2" => "L2"
[INFO] RetroPad, User 2, Button "R2" => "R2"
[INFO] RetroPad, User 2, Button "L3" => "L3"
[INFO] RetroPad, User 2, Button "R3" => "R3"
[INFO] RetroPad, User 3, Button "B (bottom)" => "Cross"
[INFO] RetroPad, User 3, Button "Y (left)" => "Square"
[INFO] RetroPad, User 3, Button "Select" => "Select"
[INFO] RetroPad, User 3, Button "Start" => "Start"
[INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
[INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
[INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
[INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
[INFO] RetroPad, User 3, Button "A (right)" => "Circle"
[INFO] RetroPad, User 3, Button "X (up)" => "Triangle"
[INFO] RetroPad, User 3, Button "L" => "L1"
[INFO] RetroPad, User 3, Button "R" => "R1"
[INFO] RetroPad, User 3, Button "L2" => "L2"
[INFO] RetroPad, User 3, Button "R2" => "R2"
[INFO] RetroPad, User 3, Button "L3" => "L3"
[INFO] RetroPad, User 3, Button "R3" => "R3"
[INFO] RetroPad, User 4, Button "B (bottom)" => "Cross"
[INFO] RetroPad, User 4, Button "Y (left)" => "Square"
[INFO] RetroPad, User 4, Button "Select" => "Select"
[INFO] RetroPad, User 4, Button "Start" => "Start"
[INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
[INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
[INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
[INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
[INFO] RetroPad, User 4, Button "A (right)" => "Circle"
[INFO] RetroPad, User 4, Button "X (up)" => "Triangle"
[INFO] RetroPad, User 4, Button "L" => "L1"
[INFO] RetroPad, User 4, Button "R" => "R1"
[INFO] RetroPad, User 4, Button "L2" => "L2"
[INFO] RetroPad, User 4, Button "R2" => "R2"
[INFO] RetroPad, User 4, Button "L3" => "L3"
[INFO] RetroPad, User 4, Button "R3" => "R3"
[INFO] RetroPad, User 5, Button "B (bottom)" => "Cross"
[INFO] RetroPad, User 5, Button "Y (left)" => "Square"
[INFO] RetroPad, User 5, Button "Select" => "Select"
[INFO] RetroPad, User 5, Button "Start" => "Start"
[INFO] RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
[INFO] RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
[INFO] RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
[INFO] RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
[INFO] RetroPad, User 5, Button "A (right)" => "Circle"
[INFO] RetroPad, User 5, Button "X (up)" => "Triangle"
[INFO] RetroPad, User 5, Button "L" => "L1"
[INFO] RetroPad, User 5, Button "R" => "R1"
[INFO] RetroPad, User 5, Button "L2" => "L2"
[INFO] RetroPad, User 5, Button "R2" => "R2"
[INFO] RetroPad, User 5, Button "L3" => "L3"
[INFO] RetroPad, User 5, Button "R3" => "R3"
[INFO] Environ SET_PIXEL_FORMAT: RGB565.
RGB565 supported, using it
plugin: plugins/builtin_gpu
plugin: plugins/builtin_spu
plugin: plugins/builtin_pad
plugin: plugins/builtin_pad
Plugins loaded.
Loaded CD Image: /home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).cue[+cue].
Track 01 (DATA) - Start 00:02:00, Length 56:43:30
selected sound output driver: libretro
unsupported/invalid CD image: /home/pi/RetroPie/roms/psx/Alundra (USA)/Alundra (USA).cue
[ERROR] Failed to load content.
[INFO] Saved core options file to "/opt/retropie/configs/all/retroarch-core-options.cfg"
[ERROR] This core requires a content file.As i said, i'm a new user of retropie, but from what i understand about this log, it seems like the emulator is trying to running the .cue file instead of the .bin file, is that it? i don't understand, cause the .cue file is pointing to the correct .bin file, as the game that i could run without a problem. What should i do?
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@vahnxdean At a guess it looks like your
.cue
file is pointing to the.cue
file. Open the.cue
file and paste the contents here. -
I'm not at home right now,but once i get there i will post.but before posting my previous answer i checked the .cue file and i'm 100% sure that its pointing to the Bin file.
Like: file "game.bin" binary
And If the cue file is correct,what should i try? -
@vahnxdean It couldn't be. As you said it is trying to load the .cue file. The .cue file is what references the .bin file to load. I would be fairly sure the problem is within your .cue file.
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i even tried to copy the .cue file from the game that is working and edit it to the new game, but even doing this, it isn't working :( any other suggestion?
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@vahnxdean What's your .cue file content ? Paste here in a code block.
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@vahnxdean how come you're using the Retropie image for Pi 1 and zero? I'd recommend getting the one built for 2/3 to start with so you're sure that isn't affecting things.
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So, i do a backup of my games then format the SD card and install the 2/3 retropie image, is that it?
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@vahnxdean I would start with that, yes. At least then you know you're working from the right base build.
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Ok, i'm doing it right now. Just to check, you have any video showing how to install and config? just for me to make sure i'm doing this the right way
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@markyh444 i'm redoing the tests now and it seems that the image was really the problem. i just need to do some tests with my PSX roms to confirm it. Just one more thing: i was in a hurry to test if the image was the problem, and my PSX roms were taking too much time to be transfered to my notebook while i was doing the backup, so i decided to do a backup of my micro SD card using the Win32diskimager, and then format my card to install the correct image. But now i don't wanna restore the backup in my SD cause i don't wanna mix anything of the previous image with the new one. Is there any way for me to access my backup roms that are in the backup file without the need to restore them in my SD?
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@vahnxdean if you restore the SD it'll overwrite the correct image you already have. You might be able to open the IMG file, but you'd need to do this off a Linux platform as the partition with the games and config can't be read in Windows.
I've not done it myself, but if you have a Google about there might be a Linux tool to do that.
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@markyh444 i will try to find this tool, i just need to see which roms are there, so i can download them again.
what i should search? tool .img linux on windows?
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@vahnxdean I've got no idea.
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Best option is to use a linux live distro.
Then use fdisk -l to spot the offsets of the partitions and mount it with correct options (see here : https://raspberrypi.stackexchange.com/questions/13137/how-can-i-mount-a-raspberry-pi-linux-distro-image), or use kpartx. -
@vahnxdean or if you are willing to set up a linux-based virtual machine, you can mount the image partitions from a terminal like this for example:
display partitions on the image:
sudo fdisk -l /path/to/image.img
multiply the block size (eg. 512 bytes) by the starting sector (eg. 124928) and you have your offset:
expr 512 \* 124928
make temp directory to mount the partition:
sudo mkdir /mnt/tmp
finally mount the partition:
sudo mount -o loop,offset=63963136 /path/to/image.img /mnt/tmp
when you create the virtual hard disk, be sure it's large enough to hold the OS, the .img (unless it's stored in a shared folder on the host OS), and the mounted partition(s). a live distro as mentioned above is a good option.
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Busted :D
But you definitely deserve an upvote here :) -
@chipsnblip You can make this a little simpler without having to work out offsets by using
kpartx
eg
kpartx -a /path/to/image
more info: http://www.forensicswiki.org/wiki/Mounting_Disk_Images#kpartx
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Aaaaahhh.
After a few months not posting here, I realize I really missed this feeling of being invisible sometimes :)
Just joking guys, nice to post here again !Back to the topic, I sometimes do a
ls -R /home/pi/RetroPie/roms/ > roms.txt
in order to have a listing of all roms in my setup, in case of emergency.
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