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    NES RessurctionXtras 2.0 Project (thread previously titled: Does anybody work on Emulators to fix broken games here?)

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    • hooperreH
      hooperre @Used2BeRX
      last edited by hooperre

      @used2berx I've had success using an air mouse to play Duck Hunt and, a personal favorite, Wild Gunman on the Pi 3 with Nestopia.

      ETA: I used this air mouse.

      4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

      Used2BeRXU 1 Reply Last reply Reply Quote 0
      • Used2BeRXU
        Used2BeRX @hooperre
        last edited by

        @hooperre lol. I didn't even know an air mouse was a thing. I take it that this works on modern HDTVs then? If so, I'll make a note that you tested a few lightgun games with that unit and they played fine.

        Let me know if you get anywhere with the Power Pad stuff too.

        BTW... the guys you're talking to at github wouldn't have anything to do with trying to get a few games working that aren't working now, would they?

        Used2BeRXU 1 Reply Last reply Reply Quote 0
        • Used2BeRXU
          Used2BeRX @Used2BeRX
          last edited by

          Oh no! This is terrible!

          The amazingly awesome hack "Super Pitfall: 30th Anniversary Edition" doesn't work in any of the 3 Pi emulators!!!!

          Now I know I'm going to have to talk to somebody about getting games working. This is one of the top 10 NES hacks of all time IMO.

          mediamogulM 1 Reply Last reply Reply Quote 0
          • Used2BeRXU
            Used2BeRX
            last edited by Used2BeRX

            I will be unable to do any Famicom Disk System testing and will have to remove the FDS from any retropie release unless the emulator controller issues regarding disk flipping are resolved.

            Partially solved. FDS testing will resume. I still need somebody to tell me how to configure controller hotkeys on a per-system basis though. The github process detailed here doesn't work.

            https://retropie.github.io/RetroPie-Docs/RetroArch-Configuration/#example-per-system-control-override-retroarchcfg

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            • mediamogulM
              mediamogul Global Moderator @Used2BeRX
              last edited by mediamogul

              @used2berx said in NES RessurctionXtras 2.0 Project (thread previously titled: Does anybody work on Emulators to fix broken games here?):

              The amazingly awesome hack "Super Pitfall: 30th Anniversary Edition" doesn't work in any of the 3 Pi emulators!

              I just tested the hack with both lr-fceumm, as well as lr-nestopia and there doesn't seem to be any problems. Is there something specifically you noticed that hinders play?

              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

              Used2BeRXU 1 Reply Last reply Reply Quote 0
              • Used2BeRXU
                Used2BeRX @mediamogul
                last edited by Used2BeRX

                @mediamogul said in NES RessurctionXtras 2.0 Project (thread previously titled: Does anybody work on Emulators to fix broken games here?):

                I just tested the hack with both lr-fceumm, as well as lr-nestopia and there doesn't seem to be any problems.

                Where does it put you when you start the game?

                If it's working for you, you should hear an NES version of the song from Pitfall II on the Atari 2600. If it's playing different music and the background is blue then you're in the glitch. You can only go left for a while until you fall into a pit and die.

                If you're not in the glitch, would you mind giving me the CRC of the rom you're using? This would be strange if you have the same one and it's working for you. The one I have works fine in both XBox emulators and is a patch of the exact CRC that the author states to use.

                mediamogulM 1 Reply Last reply Reply Quote 0
                • mediamogulM
                  mediamogul Global Moderator @Used2BeRX
                  last edited by mediamogul

                  @used2berx said in NES RessurctionXtras 2.0 Project (thread previously titled: Does anybody work on Emulators to fix broken games here?):

                  If it's working for you, you should hear an NES version of the song from Pitfall II on the Atari 2600.

                  Everything seems to be working. It still amazes me they were able to polish one of the worst games in the NES library into a decently enjoyable game. All in in all, I'd still always rather play 'Pitfall II: Lost Caverns' for the 2600, but this hack was very ambitious and a huge achievement none the less.

                  Unfortunately, I patched the game nearly two years ago and I don't have the original ROM I used on hand. However, I feel certain I just followed the instructions on romhacking.net which states that the No-Intro version 20130731-235630 ROM with a CRC32 of A4958020 should be used.

                  Edit:

                  and is a patch of the exact CRC that the author states to use.

                  I missed this in your post. I can't promise anything, but I'll try to dig up the ROM I used. I archive just about everything that runs through my main computer, but finding things can sometimes be a bit squirrelly.

                  Edit 2:

                  Well, that was easier than I thought. I found the file, ran crc32 and it resulted with A4958020.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                  Used2BeRXU 1 Reply Last reply Reply Quote 0
                  • Used2BeRXU
                    Used2BeRX @mediamogul
                    last edited by

                    @mediamogul Well, we both started with the same version. I used A4958020 as well.

                    Could you verify that your current CRC is E55BA70D?

                    This is really kind of weird.

                    mediamogulM 1 Reply Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @Used2BeRX
                      last edited by

                      @used2berx said in NES RessurctionXtras 2.0 Project (thread previously titled: Does anybody work on Emulators to fix broken games here?):

                      Could you verify that your current CRC is E55BA70D?

                      It is indeed.

                      This is really kind of weird.

                      It is indeed.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                      Used2BeRXU 1 Reply Last reply Reply Quote 1
                      • Used2BeRXU
                        Used2BeRX @mediamogul
                        last edited by

                        @mediamogul I figured it out, and I learned something new. :)

                        I'm not super smart with this stuff, so please correct me if I'm wrong, but I believe the issue is because I tested it in lr-quicknes first, and when it didn't work there it set up a bad .srm file that jacked up the game on both other emulators when I tried it on them. (I actually thought about that last night at work for some reason, and when you confirmed for me that we had the same image I was really hopeful it would work).

                        Crisis averted. :)

                        There is actually a hack of TMNT that didn't work on any of the emulators that happened shortly after this one, but I didn't want to "double bitch" so I havent mentioned it here yet. I'm going to try this and see if that fixes that rom too. Heck... I'm going to go back and re-test any of the problem games with this and see how many we can clear up now.

                        Thanks for the info mediamogul.

                        Used2BeRXU 1 Reply Last reply Reply Quote 0
                        • Used2BeRXU
                          Used2BeRX @Used2BeRX
                          last edited by Used2BeRX

                          Haha! Yes!

                          Teenage Mutant Ninja Turtles: Return to the Sewersis now listed as working in retropie in the lr-fceumm emulator.

                          Both Nestopia and Fceumm would load the intro but it would go to a black screen and become unresponsive before the title screen. I'm assuming it had a problem in Nestopia and the bad .srm file was jacking it up in Fceumm as well.

                          I've got some re-testing to do now. :)

                          EDIT: Well, it didn't effect Devil World's strange glitch where you can't press select to choose 2 players, or fix the two VS games glitches on the list above, but it did fix two SMB3 hacks.

                          Mario in Some Usual Day and Mario Adventure now listed as working in RetroPie. :)

                          mediamogulM 1 Reply Last reply Reply Quote 1
                          • mediamogulM
                            mediamogul Global Moderator @Used2BeRX
                            last edited by mediamogul

                            @used2berx

                            Nice troubleshooting. I'll have to file this away myself as a possible cause for strange ROM issues.

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            Used2BeRXU markwkiddM 2 Replies Last reply Reply Quote 0
                            • Used2BeRXU
                              Used2BeRX @mediamogul
                              last edited by

                              @mediamogul Thanks.

                              It might have taken me longer to figure it out, or I might not have figured it out at all before bringing all 4 of those roms to anybody who might be able to fix stuff in the emulators here. So you saved me that embarrassment.

                              We've still got some strange glitches rendering two VS Arcade games unplayable and only allowing you to play 1 player on the European game Devil World, but other than that any of the other recorded issues on about over 1,900 games tested so far either happen on the XBox as well or are due to my using a Pi Zero instead of a Pi 3. :)

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                              • markwkiddM
                                markwkidd @mediamogul
                                last edited by

                                @mediamogul said in NES RessurctionXtras 2.0 Project (thread previously titled: Does anybody work on Emulators to fix broken games here?):

                                @used2berx

                                Nice troubleshooting. I'll have to file this away myself as a possible cause for strange ROM issues.

                                Yeah, especially since the troubleshooting process generally involves one emulator not working, then trying each other one in turn. Eye opener!

                                Used2BeRXU 1 Reply Last reply Reply Quote 0
                                • Used2BeRXU
                                  Used2BeRX @markwkidd
                                  last edited by

                                  @markwkidd said in NES RessurctionXtras 2.0 Project (thread previously titled: Does anybody work on Emulators to fix broken games here?):

                                  @mediamogul said in NES RessurctionXtras 2.0 Project (thread previously titled: Does anybody work on Emulators to fix broken games here?):

                                  @used2berx

                                  Nice troubleshooting. I'll have to file this away myself as a possible cause for strange ROM issues.

                                  Yeah, especially since the troubleshooting process generally involves one emulator not working, then trying each other one in turn. Eye opener!

                                  Yeah. Love finding things like this out by complete accident. It happens more than you would think. :)

                                  Can anybody tell me what an SRM file does? I notice that it doesn't get created for every game that I've tested. For instance, none of the FDS games make one, and most of the VS Arcade roms don't either.

                                  If there's nothing in there that's super important, maybe it would be best if when launching the game in an emulator the file gets deleted and re-made. This would avoid issues on this consoles as well as any other that use the .SRM or other similar files. Then again, I'm assuming that it's created for a reason.

                                  BTW.... is there any way that we can change where these files, as well a save states and in-game saves get put when they're created? I don't like that they are put in the same folder as the roms. Looks extremely messy to me.

                                  Used2BeRXU ? 2 Replies Last reply Reply Quote 0
                                  • Used2BeRXU
                                    Used2BeRX @Used2BeRX
                                    last edited by

                                    @used2berx Famicom Disk System Translated games testing complete.

                                    Out of 37 games, they all work except for "Famicom Grand Prix II". That game works, but the info at the bottom flickers the whole time. This was an issue in NestopiaX on the XBox as well, so hopefully I can work with somebody here in the RP community at some point to see about this and some other games that were fixed in NestopiaX but have the same problems in lr-nestopia. (Both FDS and NES games)

                                    All other games work in lr-nestopia except for "19 Neunzehn", and "Lutter". For those, at least now, you need to use lr-fceumm.

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                                    • ?
                                      A Former User @Used2BeRX
                                      last edited by

                                      @used2berx SRM files are Saved RAM files. They are the battery created saved games file. You wouldn't want that deleted every time at launch or your saved games would always be deleted.

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                                      • Used2BeRXU
                                        Used2BeRX @A Former User
                                        last edited by

                                        @livefastcyyoung Ah... thanks. Makes sense. I figured they must be important. Most NES games don't have a battery, but doing my suggestion would break the ones that did then.

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                                        • Used2BeRXU
                                          Used2BeRX
                                          last edited by

                                          Just recently added "Bio Hazard" to the NES Translated library, thanks to packnsacdave at romhacking! Bio Hazard was a Waixing Pirate back-port of the original PSX Resident Evil for the Famicom that was previously only in Chinese.

                                          It worked with no issues on lr-fceumm, and I've recently gotten confirmation that it is now working in NestopiaX on the XBox! (If anybody would be interested in getting it working in lr-nestopia, I'm sure I could get the info on how to get it working in Nestopia).

                                          Here's some info on it: http://bootleggames.wikia.com/wiki/Bio_Hazard_(Famicom)

                                          I took the image from that page of the box, cart and manual and I made Boxart and Cart art for everyone.

                                          alt text

                                          alt text

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                                          • Used2BeRXU
                                            Used2BeRX @Used2BeRX
                                            last edited by Used2BeRX

                                            Untranslated FDS Games: 65 out of 66 working.
                                            FDS Hacks: 2 out of 2 working.

                                            Druid is the only game that doesn't work. The info part of the screen flickers so bad you can't play it at all in either emulator. Hopefully this can be fixed since it is a cool little game.

                                            Fortunately all working games play just fine in lr-nestopia. This means the only FDS games that currently need lr-fceumm are the translations of "19 Neunzehn" and "Lutter".

                                            Adult Games tested: 28 of 28 work. All FDS games in this category work in lr-nestopia, but it's better to use lr-fceumm for BodyConQuest because it is the only 2 Disk FDS game and the disk flip function will not work on it. You need to load 1 of 4 disk sides.

                                            Well... that's it for the FDS testing. I will have to try to get in contact with somebody who can fix the 5 or 6 games out of around 2,020 games that don't work on the RetroPie. Overall, I'm very impressed with the NES/FDS compatibility here. Nice job. :)

                                            Used2BeRXU 1 Reply Last reply Reply Quote 0
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