Fill Screen (4:3) SNES?
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@dankcushions
It is on all SNES games,
I took a picture of my screen and highlighted what is wrong.
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@caver01
On thing it says about overscan isIf you're getting a black screen when running in Console mode with Composite output, try removing/commenting out the "overscan_" parameters from "/boot/config.txt" as follows (using disable_overscan doesn't appear to fix it): #overscan_left=16 #overscan_right=16 #overscan_top=16 #overscan_bottom=16
I am using HDMI.
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interestingly street fighter 2 on the snes SHOULD have borders (even more so on the pal version). see:
that said, should still be less than what you're seeing. have a look at the snes9x.cfg
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@TheDutyPaid said in Fill Screen (4:3) SNES?:
@caver01
On thing it says about overscan isIf you're getting a black screen when running in Console mode with Composite output, try removing/commenting out the "overscan_" parameters from "/boot/config.txt" as follows (using disable_overscan doesn't appear to fix it): #overscan_left=16 #overscan_right=16 #overscan_top=16 #overscan_bottom=16
I am using HDMI.
DO NOT change these settings if other emulators are working fine. these are global settings for your entire system, applied from the moment it boots.
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@dankcushions Oops. Yeah, I just realized that---the overscan described in that readme I linked refers to that of the whole Pi configuration.
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Maybe we can start again?
All SNES games have borders at the top and bottom of the screen.
I would like to know how to remove them.
OK, some games may have borders.
BUT I know a lot don't. I remember this from when I was 13 and got a SNES for my birthday 25 years ago.
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@TheDutyPaid said in Fill Screen (4:3) SNES?:
Maybe we can start again?
All SNES games have borders at the top and bottom of the screen.
I would like to know how to remove them.
OK, some games may have borders.
BUT I know a lot don't. I remember this from when I was 13 and got a SNES for my birthday 25 years ago.
and I already clarified this. again, look at the snes9x.cfg that has been mentioned several times. it may have border/stretching options
you can adjust. -
@TheDutyPaid For comparison, what emulator are you running NES vs. SNES? The reason I ask is, if you are already using a libretro core for NES, using lr-snes9x-next would seem like a logical thing to try, as they would have similar configurations.
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@dankcushions
I know the snes9x.cfg very well as I had to set up my PS3 controller.
Here is the part about Graphics, what do you think is best to adjust.[Graphics] DisplaySmoothStretch=1 # Display Effect: 0 none, 1 scanlines, 2 phospher # NOTE Phospher does not run at full speed DisplayEffect=0 MaintainAspectRatio=1 DisplayBorder=0 AutoFrameskip=1 Frameskip=200 Transparency=1 CPUCycles=100
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@TheDutyPaid said in Fill Screen (4:3) SNES?:
DisplaySmoothStretch=1
change to 0 i think. that should stop it integer scaling and fill the vertical.
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