What tweaks do you make to your RetroPie setup?
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Hi all,
Would you have step by step instructions Floob?Dwarfboysim
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I've just made a tweak to my setup which has evolved with my use of Retropie. I now create a directory for saves and add a subdirectory for each console, rather than have the save files created in the rom directory. I then point the retroarch.cfg for each emulator to the relevant save directory, and finally create a Samba Share to the saves directory so I can easily back them up - or move them to another RetroPie device (ie my handheld build). I find it gives me a cleaner roms directory for each console and makes it much easier to back up any saves, should I need to rebuild. I now also do the same with screenshots.
Other tweaks include forcing the analogue stick on for most of my consoles (I use a PS3 controller), enabling rewind and associated hotkey, use @Floob's tool to enable shaders/overlays for handheld consoles and add a crt shader for 'normal' consoles.
There's probably tonnes of other tweaks I make when going down the RetroPie rabbit hole!
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Here's my list:
Install the img:- Open first time and wait for file system to expand
- join wifi and enable ssh and disable overscan in raspi-config - post install options
- Install my custom theme
- set theme by going into the start menu UI Options
- Set other UI options (no fast switching, turn off on screen menu prompts)
- get IP address for ssh
- retroarch.cfg under ALL
- turn off save on exit
- turn off video smoothing
- turn off on-screen type display (search for “font”)
- go into controller setup and disable all special keys other than exit
- upload roms (romlist contains gamelist and image folder)
- adjust special emulator settings
- master system and GG use Genesis GX emulator
- SNES overclock the super fx chip in retroarch menu options
- turn off FCEUM overscan setting in retroarch menu
- Install powerblock drivers (and adjust the script to retropie safe shutdown script)
- Add bluetooth controllers
- Set splash screen to "WINNERS DONT USE DRUGS"
- Disable runcommand launch prompt
There's probably more things, but this is what i had written down.
@obsidianspider i read on yours stretch to 16:9.... ARE YOU MAD?!
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- I use a python script for background music in emulation station. I am at 183 tracks of 8 - 32 bit console video game music (can't think of any more). Such great music that I often spend a little more time lingering over the game list before I start one. :-)
- I use a custom crt shader (one without the vertical lines artifact)
- I'm a big Street Fighter fan, so I made a custom collection filled with all my Street Fighter games (snes, megadrive, psp, ps1, fba) and in Street Fighter 3 second impact I made two save states (Ken vs Ryu and Ryu vs Ken: both their final battles in arcade mode) so I can right away jump into my favorite two battles.
- Enabling enhanced resolution for Crash Bandicoot 1,2,3, Wipeout 3 and Wipeout 2097. (I prefer the crt shader and lower resolution for my other ps1 games.)
- I also added joystick control in almost all of my emulators, so I can use whatever i feel like for each game.
- Most of the stuff already mentioned here. A lot of time went into setting up proper controls and visuals for each system.
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@capeman Hi what steps do you use to disable the overscan. When I disable it Emulation Station no longer fits on the screen properly and the bootup screen of the Pi doesn't either. I have used the overscan scale option in config.txt to overcome the onboot up options but how do you overcome ES not fitting properly?
Thanks,
Dwarfboysim -
@dwarfboysim I had the same issue when i disable overscan on mine, it stretched outside the bounds of my TV... then i remembered i had a stupid Samsung TV and it had it's own setting for overscan compensation. After i set my HDMI input on the tv to recognize as a PC input (which disables tv specific "features"), everything fit just fine. It's likely your TV, the pi puts out perfect 1080p resolution over HDMI with overscan disabled.
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@capeman I had the same exact problem with my Samsung. It was cropping the image some, so I had to set it to a custom picture size (which worked automatically) that was't the built-in 16:9 even though it was that AR. Silly, but whatever.
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2 Questions Here:
@Capemanturn off video smoothing
Care to share why you do that? Is that an ES or RA option?
@meleu
Is there any way to have the video font (for Cheevos) to sit on top of my overlays? I use some of the overlays mentioned here and they block any Cheevo notifications.Thanks lads, cheers.
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@hooperre said in What tweaks do you make to your RetroPie setup?:
Care to share why you do that? Is that an ES or RA option?
It's a RetroArch option, it's under the 'Video' group (see https://github.com/RetroPie/RetroPie-Setup/wiki/Shaders-and-Smoothing).
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@mitu said in What tweaks do you make to your RetroPie setup?:
@hooperre said in What tweaks do you make to your RetroPie setup?:
Care to share why you do that? Is that an ES or RA option?
It's a RetroArch option, it's under the 'Video' group (see https://github.com/RetroPie/RetroPie-Setup/wiki/Shaders-and-Smoothing).
Doy. Thanks. I didn't realize the default was set as true. I'll have to experiment with that a bit more.
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@capeman took some fiddling with my LG TV but found the option and it works :)
Happy days!!
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@hooperre said in What tweaks do you make to your RetroPie setup?:
@meleu
Is there any way to have the video font (for Cheevos) to sit on top of my overlays?Unfortunately not. :/
At least none that I'm aware of.
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@meleu What exactly are you doing to update retroarch from source?
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@40wattrange RetroPie Setup > Manage Packages > Core Packages > RetroArch > Update from Source.
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@jonnykesh Thanks, didnt know if there was some other command line kung fu.
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@40wattrange unfortunately this method doesn't get the bleeding edge version anymore.
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@jonnykesh RGUI > Information > System Information > Build Date
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@meleu I use
xmb
does it work in that menu view? How about non-libretro emulators?
Is there not a way to include the binary build date along with the description for example? -
I've had RetroPie for two days now,and I've made the following tweaks:
- video smoothing on all the emulators I use
- made the window for the GBA emulator smaller (to 720x480, like in the doc, which I decided to start with and after trying decided was satisfactory)
Will experiment with some shaders later on, so if anyone feels like advising on this...
Doesn't really count as tweaking but since it wasn't in the auto image build: I also installed and updated the ScummVM package (and set it to OpenGL graphics) and I installed the package that makes Dinothawr run.
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