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    FBA vs. MAME

    Scheduled Pinned Locked Moved General Discussion and Gaming
    final burn alphmame2003
    349 Posts 39 Posters 227.1k Views
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    • johnodonJ
      johnodon @AndersHP
      last edited by

      @andershp said in FBA vs. MAME:

      @johnodon if anyone has a NeoGeo gamelist with zip files listed, I can make an FBA list with these included.

      Personally, I like to have NeoGeo games listed under the NeoGeo system folder.

      I think this is close to all of them (bios file removed from list):

      2020bb.zip
      3countb.zip
      alpham2.zip
      androdun.zip
      aodk.zip
      aof.zip
      aof2.zip
      aof3.zip
      bangbead.zip
      bjourney.zip
      blazstar.zip
      breakrev.zip
      bstars.zip
      bstars2.zip
      burningf.zip
      crsword.zip
      ctomaday.zip
      cyberlip.zip
      doubledr.zip
      eightman.zip
      fatfursp.zip
      fatfury1.zip
      fatfury2.zip
      fatfury3.zip
      fbfrenzy.zip
      fightfev.zip
      flipshot.zip
      galaxyfg.zip
      ganryu.zip
      garou.zip
      ghostlop.zip
      goalx3.zip
      gowcaizr.zip
      gpilots.zip
      gururin.zip
      irrmaze.zip
      joyjoy.zip
      kabukikl.zip
      karnovr.zip
      kizuna.zip
      kof2000.zip
      kof2001.zip
      kof2002.zip
      kof2003.zip
      kof94.zip
      kof95.zip
      kof96.zip
      kof97.zip
      kof98.zip
      kof99.zip
      kotm.zip
      kotm2.zip
      lastblad.zip
      lastbld2.zip
      lbowling.zip
      legendos.zip
      lresort.zip
      magdrop2.zip
      magdrop3.zip
      maglord.zip
      matrim.zip
      miexchng.zip
      mslug.zip
      mslug2.zip
      mslug3.zip
      mslug4.zip
      mslug5.zip
      mslugx.zip
      mutnat.zip
      nam1975.zip
      ncombat.zip
      ncommand.zip
      neobombe.zip
      neocup98.zip
      neodrift.zip
      neomrdo.zip
      ninjamas.zip
      nitd.zip
      overtop.zip
      panicbom.zip
      pbobbl2n.zip
      pbobblen.zip
      pgoal.zip
      pnyaa.zip
      popbounc.zip
      preisle2.zip
      pspikes2.zip
      pulstar.zip
      puzzledp.zip
      rbff1.zip
      rbff2.zip
      rbffspec.zip
      ridhero.zip
      roboarmy.zip
      rotd.zip
      s1945p.zip
      samsh5sp.zip
      samsho.zip
      samsho2.zip
      samsho3.zip
      samsho4.zip
      samsho5.zip
      savagere.zip
      sdodgeb.zip
      sengoku.zip
      sengoku2.zip
      sengoku3.zip
      shocktr2.zip
      shocktro.zip
      socbrawl.zip
      sonicwi2.zip
      sonicwi3.zip
      spinmast.zip
      ssideki.zip
      ssideki2.zip
      ssideki3.zip
      ssideki4.zip
      stakwin.zip
      stakwin2.zip
      strhoop.zip
      superspy.zip
      tophuntr.zip
      tpgolf.zip
      turfmast.zip
      twinspri.zip
      tws96.zip
      viewpoin.zip
      wakuwak7.zip
      wh1.zip
      wh2.zip
      wh2j.zip
      whp.zip
      wjammers.zip
      zedblade.zip
      zupapa.zip

      AndersHPA 1 Reply Last reply Reply Quote 0
      • AndersHPA
        AndersHP @johnodon
        last edited by AndersHP

        @johnodon I've added an lr-fbalpha list including NeoGeo games here. Hope this is helpful.

        My "Bubble Bobble" Themed Bartop Arcade
        My Gameboy

        B 1 Reply Last reply Reply Quote 0
        • johnodonJ
          johnodon
          last edited by johnodon

          If anyone wants a shortcut to all of this, here is a link to my emulators.cfg. If you see anything wrong, let me know.

          https://pastebin.com/NJNcqmH5

          2278 games total
          43 advmame
          1613 lr-fbalpha
          640 lr-mame2003
          2 lr-mame2010

          John

          matchamanM S 2 Replies Last reply Reply Quote 1
          • B
            barbudreadmon @AndersHP
            last edited by

            @andershp You mention "sound glitches" in rtype and gyruss, could you be a little more precise ? Also, those glitches happen with any sound setting (samplerate, sample interpolation & fm interpolation) in the core options ?
            Those games should run flawlessly considering their cpu usage, so perhaps there is some glitch which needs to be reported to the fbalpha team.

            FBNeo developer - github - forum

            1 Reply Last reply Reply Quote 0
            • tashmanT
              tashman
              last edited by

              I'm not sure if anyone is keeping a definitive list but in addition - footchmp.zip, euroch92.zip and hattrick.zip all have poor sound in the intros and for the in game "voice over" in lr-fbalpha. No issues in lr-mame2003/2010 and mame4all (Rpi 3 stock settings). It may improve with tweaks but it's better to choose an emulator that works right away.

              Is it worth reporting these to the FBA alpha team?

              Also a massive thanks to everyone involved in putting all this together. It has kept me busy this weekend!

              B 1 Reply Last reply Reply Quote 0
              • B
                barbudreadmon @tashman
                last edited by

                @tashman said in FBA vs. MAME:

                Is it worth reporting these to the FBA alpha team?

                If this is bad enough to make people choose another emulator, i think it is.
                Btw, hattrick can't have poor sound in fba since it is not emulated at all.

                FBNeo developer - github - forum

                tashmanT 1 Reply Last reply Reply Quote 0
                • tashmanT
                  tashman @barbudreadmon
                  last edited by

                  @barbudreadmon to be honest I made the assumption about hattrick as it's the same game.

                  1 Reply Last reply Reply Quote 0
                  • B
                    barbudreadmon
                    last edited by

                    @AndersHP @tashman So i tried rtype, footchmp, euroch92 and gyruss in mame2003, and while i didn't notice the "poor sound" or "sound glitches" you mentioned for the first 3, there is definitely something off with fbalpha's gyruss sound, so i bumped an old topic about gyruss sound upstream : http://neo-source.com/index.php?topic=2490.0

                    FBNeo developer - github - forum

                    tashmanT 1 Reply Last reply Reply Quote 0
                    • B
                      barbudreadmon
                      last edited by

                      @AndersHP The difference between mame and fbalpha for gyruss is only the balance, i just patched it in lr-fbalpha, let me know what do you think about the new one.

                      PS : i still don't know what are your sound glitches in rtype.

                      FBNeo developer - github - forum

                      1 Reply Last reply Reply Quote 0
                      • AndersHPA
                        AndersHP
                        last edited by AndersHP

                        Sorry for being so passive here, I will check these out ASAP.
                        As for Gyruss, it's the spawning sound that's off in fba. Very fuzzy. It's much better and sharper sounding in MAME2003.

                        Rtype I had actual soundglitches in, but will test again soon.

                        @barbudreadmon said in FBA vs. MAME:

                        i just patched it in lr-fbalpha, let me know what do you think about the new one.

                        How do I get this? Just update my lr-fbalpha emulator? Or are we talking new romsets?

                        My "Bubble Bobble" Themed Bartop Arcade
                        My Gameboy

                        B 2 Replies Last reply Reply Quote 0
                        • B
                          barbudreadmon @AndersHP
                          last edited by

                          @andershp just update from sources

                          FBNeo developer - github - forum

                          1 Reply Last reply Reply Quote 0
                          • B
                            barbudreadmon @AndersHP
                            last edited by

                            @andershp So, how did it turn out ? I think it's better than before, not sure it will be to your liking though, keep in mind that :

                            • this is the favorite game of dink (the fba upstream developper who provided me this patch), so his main objective was to match his own likings.
                            • the sound and balance for this game in mame2003 weren't considered perfect, and had several patches since then, i don't know how the current ones sound.

                            FBNeo developer - github - forum

                            AndersHPA 1 Reply Last reply Reply Quote 0
                            • AndersHPA
                              AndersHP @barbudreadmon
                              last edited by

                              @barbudreadmon said in FBA vs. MAME:

                              @andershp So, how did it turn out ?

                              Updating from source now. Will test tonight, given that my little son allows this :)
                              Watch this space..

                              My "Bubble Bobble" Themed Bartop Arcade
                              My Gameboy

                              1 Reply Last reply Reply Quote 0
                              • AndersHPA
                                AndersHP
                                last edited by AndersHP

                                Alright, with the risk of being called pedantic, here goes:

                                I tried rtype.zip and gyruss.zip (haven't tested other versions of these games) with the newest Final Burn Alpha from source (0.2.97.42) and compared them to MAME2003 (0.78).

                                R-Type:
                                I still notice very small soundglitches, it's like running the game in windows while something happens in the background, making a very small hiccup. I tried filming it, see this video, exactly as the timer skips to 3 seconds into the video:


                                These glitches happened some 5 times at different places in the first stage that I tested, and did not happen in MAME2003.

                                Gyruss:
                                I can appreciate the balance adjustments, it's like the sound is centered better in FBA than MAME2003, but I really think the spawning sound is very fuzzy, which was my only problem with the FBA version to begin with. The spawning sounds like it has a cold.... HAHA! I know it doesn't make sense, but it kind of ruins it for me :D
                                Listen here, in the very beginning of the video when the ship spawns: (truly sorry for the ambient tv-sound, please try to ignore this)


                                I also made videos of the music in level 2, just for comparison:


                                As an old drummer, I cannot help to notice that FBA runs a little fewer beats per second, do you hear it also? The music in MAME2003 sounds like it's just a tad faster, especially noticeable on level 2. Not much though.

                                Damn, this game is just awesome. Hard to play with one hand only though. :)
                                Another difference is the difficulty - much harder on FBA, notice especially level 1, with almost no enemy fire on MAME compared to quite a lot of shooting on FBA.

                                My "Bubble Bobble" Themed Bartop Arcade
                                My Gameboy

                                1 Reply Last reply Reply Quote 0
                                • SuperMagicomS
                                  SuperMagicom
                                  last edited by

                                  I think some games fell through the cracks. For example, I noticed Chiller is missing for some reason.

                                  AndersHPA 1 Reply Last reply Reply Quote 0
                                  • AndersHPA
                                    AndersHP @SuperMagicom
                                    last edited by

                                    @supermagicom don't know this game. Is it best run on mame or fba?

                                    My "Bubble Bobble" Themed Bartop Arcade
                                    My Gameboy

                                    B 1 Reply Last reply Reply Quote 0
                                    • B
                                      barbudreadmon @AndersHP
                                      last edited by

                                      @andershp while i hear the rtype sound glitch in your video (and it's exactly as you describe : feels like something is suddenly happening in the background), i tried to reproduce it myself without success : i just finished the game with the invincibility dipswitch on so that i could pay attention only to the sound (even closed my eyes when there was no boss to fight), i didn't notice a similar hiccup once, i can also say that the game didn't seem to go above 71% cpu usage on my rpi3, even in stage 5 when there are slowdowns (they are probably from the original hardware, i guess they'll disappear if you use the "CPU overclock" core option).

                                      A setup issue is extremely likely, it makes me think about this post where the OP has "jumpy scrolling" when retroarch's video threading is set to on (which is the default setting in retropie, doesn't cause issue with his other emulators including lr-mame2003, and doesn't cause issue with lr-fbalpha for other users including me).

                                      I'll take another look at gyruss later this week-end.

                                      FBNeo developer - github - forum

                                      AndersHPA 1 Reply Last reply Reply Quote 0
                                      • AndersHPA
                                        AndersHP @barbudreadmon
                                        last edited by

                                        @barbudreadmon
                                        Threaded video = off didn't help unfortunately...

                                        My "Bubble Bobble" Themed Bartop Arcade
                                        My Gameboy

                                        B 1 Reply Last reply Reply Quote 0
                                        • tashmanT
                                          tashman @barbudreadmon
                                          last edited by tashman

                                          @barbudreadmon - sorry for the late reply. Further to my earlier comment it was hthero.zip (Hat Trick Hero, i.e the Japanese version of Football Champ) that I meant rather than hattrick.zip. When I play any variant of those rooms on lr-fbalpha they seem to run at about 80% speed - that's what's making the sound quite rough. I haven't messed around with any of the Retroarch settings, they are default. If you (and whoever compiled the list earlier in the thread) can't reproduce this then I guess the issues are unique to my Pi or you may have optimised your settings somehow. I've just bought another Pi 3 so I'll retest on that when I get the chance. I'm suspicious that not all Pi 3s are the same. I cloned mine for a friend and Quake II on PS1 worked on his but not mine. At the time I thought my usb stick might have a bad block or something.....

                                          1 Reply Last reply Reply Quote 0
                                          • B
                                            barbudreadmon @AndersHP
                                            last edited by

                                            @andershp I commited other changes for gyruss sound (spawning sound is clearer now). Also, the pace of the music in mame2003 was wrong and was fixed in a later mame, fbalpha use the same as the latest mame.

                                            FBNeo developer - github - forum

                                            1 Reply Last reply Reply Quote 0
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