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    Game List and Gif ideas (ES)

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstaionthemesgames list
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    • T
      TypePlus
      last edited by

      @lilbud that is awesome!

      @paffley thanks for your reply mate.

      1 Reply Last reply Reply Quote 0
      • A12C4A
        A12C4 @EctoOne
        last edited by

        @ectoone I'm always up to negotiate.

        How many mock up of cool looking grid view using this feature are you ready to pay to see it coming ?

        Grid view wiki

        paffleyP E 2 Replies Last reply Reply Quote 0
        • paffleyP
          paffley @EctoOne
          last edited by

          @ectoone said in Game List and Gif ideas (ES):

          There is one thing I like on the wheel over the single line grid, it's that the selected game is always in the same place. With grid view, you move the selector.

          Very well said @EctoOne , this was one of the reasons why I asked if the marquee/gamelistview carousel was going back into development as it differs slightly to the Grid View.

          A12C4A 1 Reply Last reply Reply Quote 0
          • paffleyP
            paffley @A12C4
            last edited by

            @a12c4 said in Game List and Gif ideas (ES):

            @ectoone I'm always up to negotiate.

            How many mock up of cool looking grid view using this feature are you ready to pay to see it coming ?

            I'll do a few over the weekend :)

            lilbudL A12C4A 2 Replies Last reply Reply Quote 0
            • lilbudL
              lilbud @paffley
              last edited by

              @paffley same here

              Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

              Backlog: http://backloggery.com/lilbud

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              • A12C4A
                A12C4 @paffley
                last edited by

                @paffley @lilbud I'm waiting for them ahahaha ;)

                Joke appart, I just wanted to make it clear for future requests about the grid.

                I'm always up to discuss, but the grid code is already complex enough, so any further development must have some good motivation behind it.

                Basically, when you request a new feature, I estimate the 2 following points :

                • How much complexity it add to the code
                • How many use case/how often this will be used, and how much it improve the quality of the grid overall

                If the answer is low for the first and high for the second, I will add it. Otherwise, you have to prove me that I underestimated the second point.

                Grid view wiki

                lilbudL 1 Reply Last reply Reply Quote 0
                • A12C4A
                  A12C4 @paffley
                  last edited by

                  @paffley Thinking back of this, don't you also need a circular grid to do that ?

                  A one row, horizontal scrolling grid isn't enought. I guess you want that, when the last game is selected, the first game is displayed on its right.

                  Grid view wiki

                  1 Reply Last reply Reply Quote 0
                  • E
                    EctoOne @A12C4
                    last edited by

                    @a12c4 said in Game List and Gif ideas (ES):

                    @ectoone I'm always up to negotiate.

                    How many mock up of cool looking grid view using this feature are you ready to pay to see it coming ?

                    Here's one, because I had some time while I was trying to repair my new phone...

                    alt text

                    A12C4A 1 Reply Last reply Reply Quote 1
                    • A12C4A
                      A12C4 @EctoOne
                      last edited by A12C4

                      @ectoone Where is the mock up ? You sent me a drawing made by your little sister instead.

                      Grid view wiki

                      1 Reply Last reply Reply Quote 0
                      • A12C4A
                        A12C4
                        last edited by

                        Joke appart, I didn't thought of that, I was thinking about locking the cursor in the center row, so it don't go to the left when the first tile is selected or to the right when the last tile is selected, like it do atm.

                        This is something else. I made the grid so its selector stay centered within the grid, so the user always see what is coming next. What you propose would make him scroll blindly to the left, even if he already got past this tiles, I don't think that's good, ergonomically speaking.

                        Grid view wiki

                        E 1 Reply Last reply Reply Quote 0
                        • E
                          EctoOne @A12C4
                          last edited by

                          @a12c4 How exactly works scrolling then? Is it like the system carousel or like the gamelist where it starts on one side, then when reaching the center it stays there until reaching the last entrys and then jumps back to the beginning.
                          If it's the first case, I could simply position the grid a litte off screen to get what I what.

                          A12C4A 1 Reply Last reply Reply Quote 0
                          • A12C4A
                            A12C4 @EctoOne
                            last edited by

                            @ectoone

                            The selected tile is centered most of the time, when it's not close to the beggining or the end.

                            With your mockup : the selected tile would be the 3rd when the selected game position is between 3 and N - 4 (N being the number of games). If you have 27 games for example and you select the 26th then the selected tile will be the 2nd from the right.

                            Grid view wiki

                            1 Reply Last reply Reply Quote 2
                            • lilbudL
                              lilbud @A12C4
                              last edited by

                              @a12c4 It took me about 2 weeks but here you go. It is an old mockup from my flat theme
                              0_1524871485978_f4362edb-f745-446f-a323-05612130b53e-image.png

                              Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                              Backlog: http://backloggery.com/lilbud

                              A12C4A 1 Reply Last reply Reply Quote 0
                              • A12C4A
                                A12C4 @lilbud
                                last edited by

                                @lilbud Look very nice I love it ;)

                                In left image the 2nd row is half hidden, so that's why you want the selected tile to always be centered ?

                                Also, you want to define specific grid size and tile size optimized for each system ? Take note that mean a lot of math and will work good only if the user use box arts.

                                Grid view wiki

                                lilbudL 1 Reply Last reply Reply Quote 0
                                • lilbudL
                                  lilbud @A12C4
                                  last edited by

                                  @a12c4 said in Game List and Gif ideas (ES):

                                  Also, you want to define specific grid size and tile size optimized for each system

                                  Both yes and no. I would use maxSize to determine the grid size. The art would be set to something like this.

                                  <maxSize>0.400 0.600</maxSize>

                                  That way, the art would first stretch to one of those numbers and scale even once it meets that.

                                  Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                  Backlog: http://backloggery.com/lilbud

                                  A12C4A 1 Reply Last reply Reply Quote 0
                                  • A12C4A
                                    A12C4 @lilbud
                                    last edited by A12C4

                                    @lilbud What I meant is look at where your 2nd row start and end on both your mockups. It's not possible to do that unless you define specific/optimized grid size and tile size for all systems individually.

                                    Grid view wiki

                                    lilbudL 1 Reply Last reply Reply Quote 0
                                    • lilbudL
                                      lilbud @A12C4
                                      last edited by

                                      @a12c4 ah, okay.

                                      Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                      Backlog: http://backloggery.com/lilbud

                                      1 Reply Last reply Reply Quote 0
                                      • paffleyP
                                        paffley
                                        last edited by paffley

                                        0_1525077460220_singlegrid-example.png
                                        Single row (vertical) grid + md_video + md_marquee + md_image

                                        Be possible as this kind of setup? I know its kinda Hyperspinny but I like Hyper and I like Spinny haha :P but I'm thinking more along the lines of what other tags can placed on the same screen for example: md_image etc

                                        A12C4A 1 Reply Last reply Reply Quote 0
                                        • paffleyP
                                          paffley
                                          last edited by

                                          @A12C4 From which directory is the grid view pulling its data from? or can this be set?

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                                          • A12C4A
                                            A12C4 @paffley
                                            last edited by

                                            @paffley It's not possible with current version of the grid view for 2 reasons.

                                            First, the grid view only use the "<image>" tag so you would need to edit your gamelist to set all your "<image>" tag and replace it with the content of your "<wheel>" tag. This is on my todo list, I can't tell you when it will be done, but it's already planned.

                                            Second, the selection isn't always centered for now, when you come close to the beggining or the end it will move up or down, respectively. I planned to allow the theme to force the selector to stay centered but this is conflicting with another task : I wanted to rewrite the way the selector move to make it more natural (i.e. make the selector move freely into the grid and scroll only when the selector come close to top or bottom border). Again, this is already planned, but I can't tell you when it will happen as I have more urgent tasks.

                                            From which directory is the grid view pulling its data from? or can this be set?

                                            I think I answered this question with my first point, if not, then explain me what you want exactly because I'm not sure to understand your question.

                                            Grid view wiki

                                            1 Reply Last reply Reply Quote 0
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