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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Audio problems

    Scheduled Pinned Locked Moved Help and Support
    help please
    13 Posts 4 Posters 1.6k Views
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    • mituM
      mitu Global Moderator @H3rmitPl4ys
      last edited by

      @h3rmitpl4ys Start with https://retropie.org.uk/forum/topic/3/read-this-first and give us more details about your setup.

      H3rmitPl4ysH 1 Reply Last reply Reply Quote 0
      • retroprogrammerR
        retroprogrammer
        last edited by

        @H3rmitPl4ys It could be the ROM that you are using? and don't forget that the RP3 isn't a pc and it wont run N64 or higher to the quality that you are looking for.

        Here is me converting the original Xbox for a case:
        https://retropie.org.uk/forum/topic/15232/converting-original-xbox-into-case-for-raspberrypi/15
        Check out my GitHub: https://github.com/retro-programmer

        1 Reply Last reply Reply Quote 0
        • H3rmitPl4ysH
          H3rmitPl4ys @mitu
          last edited by

          @mitu My raspberry Pi is model B+, my retropie version is 4.4, and all of my USB devices are my keyboard and USB speakers.

          1 Reply Last reply Reply Quote 0
          • H3rmitPl4ysH
            H3rmitPl4ys
            last edited by

            @retroprogrammer Yes I know that, but my Raspberry pi runs it fine. It's just the audio. I get audio on the lower versions but on higher emulators I get no audio.

            1 Reply Last reply Reply Quote 0
            • retroprogrammerR
              retroprogrammer
              last edited by

              Yes I understand, the emulators can run the game but just can't seem to get any audio out

              Here is me converting the original Xbox for a case:
              https://retropie.org.uk/forum/topic/15232/converting-original-xbox-into-case-for-raspberrypi/15
              Check out my GitHub: https://github.com/retro-programmer

              H3rmitPl4ysH 1 Reply Last reply Reply Quote 0
              • H3rmitPl4ysH
                H3rmitPl4ys @retroprogrammer
                last edited by

                @retroprogrammer Exactly! Now the question is, what should I do?

                1 Reply Last reply Reply Quote 0
                • quicksilverQ
                  quicksilver @H3rmitPl4ys
                  last edited by

                  @h3rmitpl4ys have you tested systems other than N64?

                  H3rmitPl4ysH 1 Reply Last reply Reply Quote 0
                  • H3rmitPl4ysH
                    H3rmitPl4ys @quicksilver
                    last edited by

                    @quicksilver Yes the audio works on Snes, Genesis, nes, ect.

                    quicksilverQ 1 Reply Last reply Reply Quote 0
                    • quicksilverQ
                      quicksilver @H3rmitPl4ys
                      last edited by

                      @h3rmitpl4ys did you try setting mupen64plus_audio = "0" like I suggested in the other thread you posted in?

                      H3rmitPl4ysH 2 Replies Last reply Reply Quote 1
                      • H3rmitPl4ysH
                        H3rmitPl4ys @quicksilver
                        last edited by

                        @quicksilver Doesn't that force the audio out the 3.5mm jack? Because I use USB speakers. No the jack.

                        1 Reply Last reply Reply Quote 0
                        • H3rmitPl4ysH
                          H3rmitPl4ys @quicksilver
                          last edited by

                          @quicksilver Never mind! I actually just tried it out, and it works! Thanks for your help!

                          quicksilverQ 1 Reply Last reply Reply Quote 0
                          • quicksilverQ
                            quicksilver @H3rmitPl4ys
                            last edited by

                            @h3rmitpl4ys glad it worked for you!

                            1 Reply Last reply Reply Quote 0
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