Grid tile background size
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Hi everyone and @A12C4
I'm a bit late but do you think some things like this could be doable with the grid view ?
So basically, a screenshot/fanart of the game or whatever for the background (default system background if nothing else available) and a logo for the game name (default font if no logo found).
And of course a place on the background where game infos would be displayed.Thanks for your work ;-)
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@neeeeb Pinpoint me the time in the video, it's 14 minutes long and he try many different layouts.
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@a12c4 ah sorry, I was pretty sure I had copied the link to the exact moment I wanted to show in the video...skip to 2:32 that's what I want to show.
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@neeeeb There is 3 things I see that could prevent you from creating an ES theme with the exact same behavior.
First, the grid game list view don't have scrolling animation for now.
Second, this have been asked a couple of times already, the cursor of the grid isn't always centered, it can go left or right when close to the beggining or the end of the list.
Third, I'm not sure about this one and it doesn't really depend on me. I think you would have to take your own screenshots, because from what I saw, the scraped screenshots usually have low resolution so if you set them fullscreen they may be a bit pixelated.
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Ok, well the third point is not a big problem, that could be added to ScreenScraper by a simple and kind request to the Admins ^^
The 2 other points are more problematic yes.
Well I'll be patient, I'm pretty sure sooner or later you'll come up with something so much customizable that it will allow that kind of thing ^^
Again, many thanks for bringing the grid view to Retropie ;-) it was really missing ! -
@neeeeb Kodi esque layouts are probably more probable in pegasus
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@herb_fargus oh nice, totally missed Pegasus, still have a lot to learn abour Retropie I guess ^^
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@a12c4 So I finally had some time, to test grid view with the windows build from May 3.
And I accidentally found an image that I used as tile background and it looks pretty awesome.
Apart from the already mentioned missing stuff (No extra media) and some other stuff, I noticed that the grid was using the images from<thumbnail>
which are screenshots in my case.
One question, what's the best way to center a grid?<origin>
is (at least in my build) not available. By the way, thanks again for adding<origin>
to<helpsystem>
, it makes it so much easier to try fonts. -
@ectoone Yes the grid use the
thumbnail
tag for now. If you know what a thumbnail originally is, it make a lot of sens, as the grid have to display many small images. But in ES thethumbnail
is used display small screenshots in the place of the video when it's not playing. Allow the theme or user to use any type of media (screenshot, marquee, 2d box art, 3d box art, ...) will be one of the first enhancement I will focus on after the V1 of the grid view is out.Yes,
origin
isn't available for now, but centering a component manually isn't that hard, you just need to do a bit of math to calculate the position depending of the size. -
Hey @A12C4 I've been having a play with the grid, very good work! Loving it.
Just a quick question, is there any way to add padding to the background in the current version?
Basically I have set an image background and would like the boxart to sit in the middle of it without it overlapping the background edges (stroke/outline) if that makes sense?
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@paffley You can change the
padding
of the default grid tile<gridtile name="default">
and set it to a bigger value, but it should already have some small padding by default. -
Thanks @A12C4 but I was thinking more of the other way round, I was requiring even smaller padding by about 4-5px
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@paffley Then set the padding to a lower value ? I'm not sure to understand your request here.
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Sorry @A12C4 I've been away and back now.
On the <gridtile name="default"> and <gridtile name="selected"> I believe it sets the background image when an image is chosen, now, does this set the background image to the 'tile' or the actual 'image'.
Please see an example below of what I'm trying to achieve.
Any help is hugely appreciated, hope it makes sense. :)
I believe I need the padding to be on the tile grid rather than the image itself?
Is the default padding set to a default number (e.g <padding>0.1 0.1</padding>) if not selecting the <padding> tag?
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@paffley The padding default value is 16 16 (px). Try increase it to 32 32 for example.
See the documentation
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@A12C4 Perfect! Thanks for the heads up on the docu, some great refs in there! loving this, works amazing. :)
Quick note: have you scrapped the scrollDirection for now? when I place <scrollDirection>horizontal</scrollDirection>, the grid vanishes? I'm guessing the horizontal function basically removes the up and down aspect of the feature? I maybe doing something wrong in terms of math but just wanted to double check with you?
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@paffley There is a bug with the horizontal direction that were added by the latest update.
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Thanks @A12C4 I thought maybe there was, my math is not brilliant but I tried all variations possible haha!
Is there a changelog for the grid mode available?
There was one thing I noticed. I have a horizontal single row grid of 4 and when it goes to the next section (after the 4th tile) it hangs for about 2-3 seconds then loads up the next. It does this everytime it hits the 4th tile and loads up the next page of tiles. I did not notice this on my previous build of 'jessie' with latest emulationstation-dev installed. But on 'stretch' it does the above and hangs.
I can do some more tests if you would like?
Currently: Running latest retropie stretch build with latest emulationstation-dev installed from experimental packages on a Pi 3.
Update: it's as if its loading the grid boxart into the memory because when you go back (to the previous set of tiles) it loads up fine. But on reboot of Pi it starts all over again and hangs.
Hope this is helpful.
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I have around 9 systems loaded with the typical rom set amount and it now just freezes completely when selecting the Grid view so I'm unable to run any further tests.
Currently: Running latest retropie stretch build with latest emulationstation-dev installed from experimental packages on a Pi 3.
Hope this helps.
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So, I removed all systems apart from 1, runs fine with no hanging. As soon as you put another system in it starts to hang pretty bad and the obvious of putting more systems on, hangs longer. When I had 9 systems loaded, I left it for over an hour and it was still hanging so I turned off the pi.
Currently: Running latest retropie stretch build with latest emulationstation-dev installed from experimental packages on a Pi 3.
Hope this helps.
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