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coming soon to retroarch - new input mapping system - old remap files don't work

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  • H
    hooperre
    last edited by 12 Jun 2018, 20:25

    @mediamogul Sorry to piggyback off of this, but maybe it will help someone else. How do I delete/clear an input completely? N64 for example always defaults to having A and C Down being the same input.

    4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

    M 1 Reply Last reply 12 Jun 2018, 20:37 Reply Quote 0
    • M
      mediamogul Global Moderator @hooperre
      last edited by 12 Jun 2018, 20:37

      @hooperre

      I believe, aside from saving over a previous map, you'd need to delete them manually from /opt/retropie/configs/all/retroarch/config/remaps/.

      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

      H 1 Reply Last reply 12 Jun 2018, 20:47 Reply Quote 0
      • H
        hooperre @mediamogul
        last edited by hooperre 6 Dec 2018, 22:02 12 Jun 2018, 20:47

        @mediamogul said in coming soon to retroarch - new input mapping system - old remap files don't work:

        @hooperre

        I believe, aside from saving over a previous map, you'd need to delete them manually from /opt/retropie/configs/all/retroarch/config/remaps/.

        I oddly have no files here. I've saved my autoconfigs. Should I only be using the Options > Controls sections, and not the Settings > Inputs section?

        Edit to Add:

        As I understand it Settings > Inputs > Autoconfig will be the same among every core. I would like my standard autoconfig layount to represent a PSX controller. So if I go into lr-pcsx-rearmed and save my autoconfig to match that controller layout I should be good. Then, I need to go into each core and map them out under the Options > Controls section. This would make sense to me. Correct?

        4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

        M 1 Reply Last reply 12 Jun 2018, 21:05 Reply Quote 0
        • M
          mediamogul Global Moderator @hooperre
          last edited by mediamogul 6 Dec 2018, 23:26 12 Jun 2018, 21:05

          @hooperre

          I may not be understanding you exactly, but you'd always want your auto-config to cover as many systems as possible, thereby limiting the number of remaps you'd need to make.

          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

          1 Reply Last reply Reply Quote 0
          • T
            thelostsoul @markwkidd
            last edited by 12 Jun 2018, 21:42

            @markwkidd Does this only affect for those who compile from source? I mean, will this be any time updated to binary versions or don't I need to worry if I only update through binary? Will the emulators get a new version or is this default on future RetroArch versions? I ask, because I don't want break current settings with an update. I find the new scheme interesting and good (I read that thread from time to time). I just fear it, because setting up my Arcade Stick was a bit of hassle.

            📜 RE/SET: 100 SNES Games for your RetroPie, 🎁 Share your hidden gems and insider tips

            M 1 Reply Last reply 12 Jun 2018, 21:50 Reply Quote 0
            • M
              markwkidd @thelostsoul
              last edited by markwkidd 12 Jun 2018, 21:50

              @thelostsoul said in coming soon to retroarch - new input mapping system - old remap files don't work:

              Everything described in this thread is contingent on the version of RetroArch you're running -- the version of the individual cores does not affect this feature.

              M 1 Reply Last reply 13 Jun 2018, 02:36 Reply Quote 0
              • M
                mitu Global Moderator @markwkidd
                last edited by 13 Jun 2018, 02:36

                @markwkidd The RA version in RetroPie right now it's 1.7.3, which is the latest (official) release upstream. It has only a local patch for disabling the automatic gamepad re-ordering (introduced in 1.7.1 I think), otherwise it should be identical to upstream.

                1 Reply Last reply Reply Quote 1
                • Y
                  youxia @mediamogul
                  last edited by 13 Jun 2018, 04:38

                  @mediamogul said in coming soon to retroarch - new input mapping system - old remap files don't work:

                  For better or worse, it's probably the best idea to tilt toward this new scheme instead of trying to fight against it with a work around.

                  That may be so, definitely inevitable in the long run. The problem is, there does not seem to be any solid guide regarding this - rather convoluted - subject. Unless somebody can point me towards one, I'll definitely delay upgrading for as long as possible.

                  L 1 Reply Last reply 13 Jun 2018, 05:40 Reply Quote 0
                  • L
                    lostless @youxia
                    last edited by 13 Jun 2018, 05:40

                    @youxia if you update, your old remap configs will not work. The way it works now is that instead of mapping a game button to a physical, it’s the opposite. You map a real button to a game button. Basically you can map multiple buttons to do the same thing or disable a game button altogether. Better in my opinion as you can disable turbo buttons, etc if you want. Problem is that the Rugi doesn’t show what player you are remapping, and also, currently, retro arch is only showing the auto configs button numbers and not the typical Y B X A dpad etc. so it’s a pain unless you know the order of the buttons in retro arch. You can solve the player number issue by switching to the Xmb interface, but may not run well if your using a pi zero or 2.

                    1 Reply Last reply Reply Quote 0
                    • M
                      markwkidd
                      last edited by markwkidd 13 Jun 2018, 16:18

                      I think it's just an oversight that RGUI doesn't have user # labels in the remapping interface. I have not done any work with the RetroArch UIs and I'm pretty backlogged with mame2003-plus coding. If no one has addressed this in a few weeks a month or two I will be more tempted myself.

                      I did start an issue here requesting it: https://github.com/libretro/RetroArch/issues/6843

                      It's probably not hard to add a new row that just says something like "User 1 Controls----" between each section but then again, maybe it is hard. :shrug:

                      1 Reply Last reply Reply Quote 0
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