Announcing Pegasus Frontend
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@fluffypillow On a Pi 3b. The resolution switch happens from a run command on start/on end script.
tvservice -c "NTSC 4:3 P" ; fbset -depth 8 ; fbset -depth 32; tvservice -s
and
tvservice -c "NTSC 4:3" ; fbset -depth 8 ; fbset -depth 32; tvservice -sI followed this guide to set it all up.
I will look into the rest. Thanks.
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No updates last week due to all kinds of unrelated issues, hopefully this one will be more productive. Maybe I could finally add that letter jump feature.
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@fluffypillow Look forward to it.
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This weeks progress:
- Added jump-to-letter feature
- currently can be used by pressing Alt + [letter key]
- on the long term though something like in ES2 would be better
- Added custom filters support (experimental)
- similarly to AttractMode
- the file is
<configdir>/filters.txt
, the format is the samekey: value
pair text file like with the metadata files - use
filter
to define a new filter (eg.filter: My Awesome Filter Name
) - use
rule
to set which games should be included- rules look like
rule: game-property comparison comparison-parameter
orrule: game-property comparison
(for example,rule: title contains Mario
orrule: favorite is_true
) - the possible game properties you can check are listed here
- the possible comparisons are
contains
,not_contains
,equals
,not_equals
,is_true
/is_false
(mainly for checking the favoriteness),is_empty
/not_empty
(for checking whether a property has value)
- rules look like
- if the file does not exist, the default filters (Favorite and Multiplayer) will be used; they are, for example, can be described like this:
filter: Favorite rule: favorite is_true filter: Multiplayer rule: players not_equals 1
- Added jump-to-letter feature
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@fluffypillow On the controllers, can we not use the back trigger (R2 or LT for example) to jump letters? I think that's how Steam BPM does it.
Otherwise, good work again.
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@halfmanhalfcake Oh, didn't know Steam had such feature. Will check it out, thanks.
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This week there have been a large amount of internal changes. It shouldn't have any visible effects, but in some cases, you might perhaps see a slight performance improvement.
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Weekly changelog!
- Fixed game launching (which I accidentally broke last week)
- Fixed Raspberry build sometimes not uploading correctly
- A number of mouse, touchscreen and Android related improvements
- The main menu and the default theme is now fully usable with only mouse or touch too
- Game launching confirmed working on Android - expect the documentation this afternoon
- Video playback now works on Android
- Config files on Android are now stored under
<storage>/pegasus-frontend
, wherestorage
is the internal storage if you have one, otherwise the SD card. (Previously configs were stored in some internal system dir) - The package version is now displayed correctly in the Android settings menu
- Minor fixes
I've also made a video:
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@fluffypillow Probably the coolest thing I've seen in a long time.
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Update: The Android docs are now online here.
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Just updated to latest version, after a long break away from my arcade build - but now Pegasus won't launch. The splash screen is replaced with the text about locales, games found and after the last line stating how many games are found, nothing else happens... Does not respond to inputs either.
Does the newest version require something like a special version of RetroPie installed or..?
Edit: a few hints maybe; it states;
QQmlApplicationEngine failed to load component
qrc:/frontend/main.qml:101 Type MenuOverlay unavailable
qrc:/frontend/menuoverlay.qml:122 Type SettingsScreen unavailable
qrc:/frontend/menu/SettingsScreen.qml:85 Type MultivalueOption unavailable
qrc:/frontend/menu/settings/MultivalueOption.qml:78 Cannot assign to non-existent property "cursorShape" -
@andershp Thanks, that's a bug, I'll fix it right away.
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@andershp Ok, should be fixed now!
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@fluffypillow Sure is! Thanks!
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I started writing a small frontend chooser app:
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Hi :) @fluffypillow
I recently tried to test your app on android, but I was unable to make the roms shows up :/, tried everything but with no success.
I did make the config file and test various path but nothing, test the internal on external drive. I'm pretty that I followed carefully the config guide.Keep up the good work, and thanks in advance if you have any suggestion.
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@fluffypillow said in Announcing Pegasus Frontend:
I started writing a small frontend chooser app:
Oh meohmy. :) This looks wonderful.
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@seya16 Hm, do you see anything interesting in the log file (
<pegasus-dir>/lastrun.log
)? If possible, try to open it directly on the device with some text editor app (files tend to be out of sync when I open them on desktop, at least for me).Yeah, I should really start working on some file picker instead of the manual editing...
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@fluffypillow It show this :
Found locale 'American English' (en
)
Found locale 'español de España' (es
)
Found locale 'français' (fr
)
Found locale 'magyar' (hu
)
Found locale 'magyar (rovás)' (hu-Hung
)
Locale set to 'American English' (en
)
Found theme 'Pegasus Grid [built-in]' (:/themes/pegasus-grid/
)
Theme set to 'Pegasus Grid [built-in]' (:/themes/pegasus-grid/
)
Found/storage/emulated/0/pegasus-frontend/game_dirs.txt
ES2: system config file not found
Data files loaded in 13ms
0 games found
Closing Pegasus, goodbye!But yeah I think that a file picker will be really useful :)
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@seya16 it seems like
/storage/emulated/0/pegasus-frontend/game_dirs.txt
was found, but the directories listed in it were not, or don't contain collection files (collections.txt
orcollections.pegasus.txt
). Do the paths and files exist?
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