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    AdvanceMAME Bezels

    Scheduled Pinned Locked Moved General Discussion and Gaming
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    • AlturisA
      Alturis @UDb23
      last edited by

      @udb23 said in AdvanceMAME Bezels:

      @alturis On arcade games I too prefer "full height" game area; stretching GBA's version of G&W "Fire" (reason why I created these GBA overlays) would generate a very "blocky" image.
      As you said, cropping that ovl could be a quick solution.

      Yeah I can see what you mean there. With game boy roms full height could be just too pixelated for sure. I will have to look into how to actually get the emulator to squeeze it down and see how that feels.

      RP 4.7.1 • Pi4 4Gig • CanaKit Aluminum • 64GB microSD • 1920x1080 BarTop [2 Sanwa sticks]

      AlturisA 1 Reply Last reply Reply Quote 0
      • AlturisA
        Alturis @Alturis
        last edited by

        @alturis said in AdvanceMAME Bezels:

        I will have to look into how to actually get the emulator to squeeze it down and see how that feels.

        And there is the answer!
        https://github.com/RetroPie/RetroPie-Setup/wiki/Smaller-RetroArch-Screen

        RP 4.7.1 • Pi4 4Gig • CanaKit Aluminum • 64GB microSD • 1920x1080 BarTop [2 Sanwa sticks]

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        • I
          illando @caver01
          last edited by

          Hi @caver01

          I used the original artwork file from form the website linked before with Asteroids Deluxe as you suggested.
          As I can see.... artworks are enabled (correct retropie folder, correct artwork version) but AdvanceMame is showing only backdrop and not bezel. I tested also other games with the relative untouched artwork bot no bezel can be displayed.

          Is there something I should check in the advancemame.rc file apart:
          display_artwork_backdrop yes
          display_artwork_bezel yes
          dir_artwork /home/pi/RetroPie/roms/mame-advmame/artwork
          ?

          caver01C 1 Reply Last reply Reply Quote -1
          • caver01C
            caver01 @illando
            last edited by

            @illando no, that should be enough. Do you possibly have another entry in the .rc file that overrides? For example, advmame will let you duplicate any setting with a rom prefix to override for that rom, or for a certain resolution, or for vector, or for vertical, etc.. A search for bezel will answer this quickly I suppose.

            My 4-player cocktail style cabinet built as a custom "roadcase"

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            • I
              illando @caver01
              last edited by

              @caver01
              No other in the entry in the advancemame.rc file about " bezel" :-(
              I tried also to update advancemame3 from binary and from source.
              Nothing.

              I don't know what to think.
              Maybe in the next retropie release.

              1 Reply Last reply Reply Quote 0
              • Meneer JansenM
                Meneer Jansen
                last edited by

                I'm re-installing Retropie because my old SD card crashed. Copied all its contents to a new SD card but the damage was too great. I'd rather poke myself repeatedly in the eye than to redo all the settings... WHAT A PAIN! Retropie is a big mess if you ask me.

                Anyway to get my bezels (read: artwork) back I had to set in "advmame-0.94.rc":

                • display_artwork_backdrop yes
                • display_artwork_bezel yes
                • display_artwork_crop no
                • display_artwork_overlay yes
                • display_aspectx 16
                • display_aspecty 9

                Caveat: where does your advmame-0.94.rc file reside? It's in two (!!!!!) places:

                • /opt/retropie/configs/mame-advmame/
                • /home/pi/.advance/

                That last dir is "hidden" in Linux (because it starts w/ a point). I changed the one in the home dir. Good luck. :-)

                Avid Linux user.

                1 Reply Last reply Reply Quote 0
                • S
                  SunnyMo
                  last edited by

                  is there any way to make bezel suits 1920 * 1080 fullscreen without blurry? i use advmame3.8 and made a 1080p MAME bezel png file and .art file, but after starting the game, i found the bezel is blurred just like it is downscaled first and then resale to fit the screen, it's totally blurry. i used the same png file in lr-mame2003, it works well. thanks. @UDb23

                  UDb23U 1 Reply Last reply Reply Quote 0
                  • UDb23U
                    UDb23 @SunnyMo
                    last edited by

                    @sunnymo Unfortunately advmame 3.8 has issues with displaing bezels correctly on the Pi.

                    S Meneer JansenM 2 Replies Last reply Reply Quote 0
                    • S
                      SunnyMo @UDb23
                      last edited by

                      @udb23 thanks for the reply. what a pity, advmame 3 is the best emulator i can find to play Ninja Baseball Batman at better speed on pi3b+, hope advmame can be improved for this problem in the future.

                      1 Reply Last reply Reply Quote 0
                      • Meneer JansenM
                        Meneer Jansen @UDb23
                        last edited by

                        @udb23 said in AdvanceMAME Bezels:

                        @sunnymo Unfortunately advmame 3.8 has issues with displaing bezels correctly on the Pi.

                        If I'm not mistaken then the newer versions of Mame use a different format for the artwork. So AdvMame 3.8 might not have issues, it might need differently formatted artwork.

                        Avid Linux user.

                        mediamogulM 1 Reply Last reply Reply Quote 0
                        • mediamogulM
                          mediamogul Global Moderator @Meneer Jansen
                          last edited by mediamogul

                          @meneer-jansen said in AdvanceMAME Bezels:

                          it might need differently formatted artwork.

                          I believe it's just an issue with timing. Currently, the artwork is being scaled to the native resolution of the video, which is then upscaled for display. If it were scaled to the adjusted display resolution, it should look great.

                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                          1 Reply Last reply Reply Quote 0
                          • UDb23U
                            UDb23
                            last edited by

                            Already wrote to the author about this issue on Advancemame's forums in the past; got a reply but basically nothing actually happened so far in terms of fixing this issue.

                            More recently another user wrote about the bezel issue on that forum; again no feedback.
                            As already proposed (but didn't happen yet) all those retropie users interested in bezels with advmame should ask to fix it on the advmame forum. If multiple people are asking probably the author will fix.

                            S caver01C 2 Replies Last reply Reply Quote 1
                            • UDb23U
                              UDb23
                              last edited by

                              I just posted again on that thread. Please do the same.

                              1 Reply Last reply Reply Quote 0
                              • S
                                SunnyMo @UDb23
                                last edited by

                                @udb23 thanks for the effort of reporting, i'll do it too. bezels do make a better feeling on model TV to play retro games.

                                1 Reply Last reply Reply Quote 0
                                • Meneer JansenM
                                  Meneer Jansen
                                  last edited by

                                  Would it be possible for y'all to use an older version of AdvMame?

                                  Avid Linux user.

                                  1 Reply Last reply Reply Quote 0
                                  • caver01C
                                    caver01 @UDb23
                                    last edited by caver01

                                    @udb23 said in AdvanceMAME Bezels:

                                    More recently another user wrote about the bezel issue on that forum; again no feedback.

                                    Ha ha ha. That other user was me ;-) I'd really love to have this working. Not sure what else we can do except add more voices.

                                    My 4-player cocktail style cabinet built as a custom "roadcase"

                                    UDb23U B 2 Replies Last reply Reply Quote 1
                                    • UDb23U
                                      UDb23 @caver01
                                      last edited by

                                      @caver01 Yes, more voices probably is the only chance.

                                      UDb23U 1 Reply Last reply Reply Quote 0
                                      • UDb23U
                                        UDb23 @UDb23
                                        last edited by

                                        Andrea, the developer, just replied on the forum:
                                        "Hi guys,
                                        OK. Working on it.

                                        Ciao,
                                        Andrea"

                                        mediamogulM 1 Reply Last reply Reply Quote 2
                                        • mediamogulM
                                          mediamogul Global Moderator @UDb23
                                          last edited by

                                          @udb23

                                          Woohoo! Score one for the squeaky wheels.

                                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                          1 Reply Last reply Reply Quote 1
                                          • mediamogulM
                                            mediamogul Global Moderator
                                            last edited by mediamogul

                                            I just tested AdvanceMAME 3.9 that contains a new feature to scale the screen larger in order to better accommodate artwork display. The good news is that it looks great. Unfortunately, the bad news is that the Pi3B seems unable to handle the scaling without considerable slowdown. I plan to kick the tires a little more, but after testing with 'Space Invaders' already, which normally isn't all that demanding, I don't expect things to improve with the more advanced titles. It'd be great to get more reactions from others here as well.

                                            I haven't had that much time to play/test/post here recently, so if it happens that 3.9 gets released to RetroPie soon and reports of slowdown start to occur, keep in mind that the feature can be turned off by adding display_artwork_magnify 1 to /opt/retropie/configs/mame-advmame/advmame.rc. Without a setting specified, the default behavior is auto and specific scaling factors can also be added with 2, 3 and 4. Full details can be found here.

                                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                            UDb23U 1 Reply Last reply Reply Quote 2
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