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    AdvanceMAME Bezels

    Scheduled Pinned Locked Moved General Discussion and Gaming
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    • UDb23U
      UDb23 @SunnyMo
      last edited by

      @sunnymo Unfortunately advmame 3.8 has issues with displaing bezels correctly on the Pi.

      S Meneer JansenM 2 Replies Last reply Reply Quote 0
      • S
        SunnyMo @UDb23
        last edited by

        @udb23 thanks for the reply. what a pity, advmame 3 is the best emulator i can find to play Ninja Baseball Batman at better speed on pi3b+, hope advmame can be improved for this problem in the future.

        1 Reply Last reply Reply Quote 0
        • Meneer JansenM
          Meneer Jansen @UDb23
          last edited by

          @udb23 said in AdvanceMAME Bezels:

          @sunnymo Unfortunately advmame 3.8 has issues with displaing bezels correctly on the Pi.

          If I'm not mistaken then the newer versions of Mame use a different format for the artwork. So AdvMame 3.8 might not have issues, it might need differently formatted artwork.

          Avid Linux user.

          mediamogulM 1 Reply Last reply Reply Quote 0
          • mediamogulM
            mediamogul Global Moderator @Meneer Jansen
            last edited by mediamogul

            @meneer-jansen said in AdvanceMAME Bezels:

            it might need differently formatted artwork.

            I believe it's just an issue with timing. Currently, the artwork is being scaled to the native resolution of the video, which is then upscaled for display. If it were scaled to the adjusted display resolution, it should look great.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            1 Reply Last reply Reply Quote 0
            • UDb23U
              UDb23
              last edited by

              Already wrote to the author about this issue on Advancemame's forums in the past; got a reply but basically nothing actually happened so far in terms of fixing this issue.

              More recently another user wrote about the bezel issue on that forum; again no feedback.
              As already proposed (but didn't happen yet) all those retropie users interested in bezels with advmame should ask to fix it on the advmame forum. If multiple people are asking probably the author will fix.

              S caver01C 2 Replies Last reply Reply Quote 1
              • UDb23U
                UDb23
                last edited by

                I just posted again on that thread. Please do the same.

                1 Reply Last reply Reply Quote 0
                • S
                  SunnyMo @UDb23
                  last edited by

                  @udb23 thanks for the effort of reporting, i'll do it too. bezels do make a better feeling on model TV to play retro games.

                  1 Reply Last reply Reply Quote 0
                  • Meneer JansenM
                    Meneer Jansen
                    last edited by

                    Would it be possible for y'all to use an older version of AdvMame?

                    Avid Linux user.

                    1 Reply Last reply Reply Quote 0
                    • caver01C
                      caver01 @UDb23
                      last edited by caver01

                      @udb23 said in AdvanceMAME Bezels:

                      More recently another user wrote about the bezel issue on that forum; again no feedback.

                      Ha ha ha. That other user was me ;-) I'd really love to have this working. Not sure what else we can do except add more voices.

                      My 4-player cocktail style cabinet built as a custom "roadcase"

                      UDb23U B 2 Replies Last reply Reply Quote 1
                      • UDb23U
                        UDb23 @caver01
                        last edited by

                        @caver01 Yes, more voices probably is the only chance.

                        UDb23U 1 Reply Last reply Reply Quote 0
                        • UDb23U
                          UDb23 @UDb23
                          last edited by

                          Andrea, the developer, just replied on the forum:
                          "Hi guys,
                          OK. Working on it.

                          Ciao,
                          Andrea"

                          mediamogulM 1 Reply Last reply Reply Quote 2
                          • mediamogulM
                            mediamogul Global Moderator @UDb23
                            last edited by

                            @udb23

                            Woohoo! Score one for the squeaky wheels.

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            1 Reply Last reply Reply Quote 1
                            • mediamogulM
                              mediamogul Global Moderator
                              last edited by mediamogul

                              I just tested AdvanceMAME 3.9 that contains a new feature to scale the screen larger in order to better accommodate artwork display. The good news is that it looks great. Unfortunately, the bad news is that the Pi3B seems unable to handle the scaling without considerable slowdown. I plan to kick the tires a little more, but after testing with 'Space Invaders' already, which normally isn't all that demanding, I don't expect things to improve with the more advanced titles. It'd be great to get more reactions from others here as well.

                              I haven't had that much time to play/test/post here recently, so if it happens that 3.9 gets released to RetroPie soon and reports of slowdown start to occur, keep in mind that the feature can be turned off by adding display_artwork_magnify 1 to /opt/retropie/configs/mame-advmame/advmame.rc. Without a setting specified, the default behavior is auto and specific scaling factors can also be added with 2, 3 and 4. Full details can be found here.

                              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                              UDb23U 1 Reply Last reply Reply Quote 2
                              • UDb23U
                                UDb23 @mediamogul
                                last edited by

                                @mediamogul
                                Thanks for the update!

                                the bad news is that the Pi3B seems unable to handle the scaling without considerable slowdown

                                ..that means practically artwork still unusable...
                                Will try it out as soon as available in Retropie.

                                1 Reply Last reply Reply Quote 1
                                • RiverstormR
                                  Riverstorm
                                  last edited by

                                  @mediamogul @UDb23 - I look forward to testing that on release. I would definitely be more interested in Pi performance, mainly.

                                  1 Reply Last reply Reply Quote 2
                                  • B
                                    brimys @caver01
                                    last edited by

                                    @caver01 , first off, wanted to say THANKS for your other posts regarding getting spinners working, as I have just successfully gotten my spinner working, and played Discs of Tron on my new (and first) arcade cab!

                                    RE: advmame and overlays, etc., I am trying to add the DOT overlay/backdrop art. I am running latest version of Retropie (from two weeks ago), and ONLY have AdvMame1.4 running (at the moment), with a full 0.106 romset. I downloaded the OLD style art from Mr. Do (file is dotron.zip), and dropped it into [home/pi/RetroPie/roms/mame-advmame/artwork], and enabled everything (I think) in the .rc file:

                                    dir_artwork /home/pi/RetroPie/roms/mame-advmame/artwork
                                    display_artwork_backdrop yes
                                    display_artwork_bezel yes
                                    display_artwork_crop yes
                                    display_artwork_overlay yes

                                    When I do this, and re-boot Emulationstation... it adds ARCADE to my ES carousel, saying the game is "artwork." It's like it thinks the "dotron.zip" file is a GAME rom, not an ART rom. When I launch Discs of Tron, no background. When I reconnect and delete the art zip then reboot, ARCADE is gone from the carousel.

                                    Any thoughts? Would love to add the backgrounds/overlays/bezels. Am I putting the art zip in the wrong place? Thanks for all the help everyone!

                                    mituM 1 Reply Last reply Reply Quote 1
                                    • mituM
                                      mitu Global Moderator @brimys
                                      last edited by

                                      @brimys Emulationstation will scan the ROM folder and add any file with the proper extension to the game list, treating it like a game. In your case, it's the .zip exttension that is also used by all Mame ROMs.
                                      If you don't want the beze .zip to appear in the list, then create a separate folder for bezels (and not part of the ROM folder) and put your bezel .zip files into that folder. For instance, you can use /opt/retropie/configs/mame-advmame/artwork.

                                      B 2 Replies Last reply Reply Quote 0
                                      • B
                                        brimys @mitu
                                        last edited by

                                        @mitu , thank you, I will try that tonight. Then, I would also want to redirect the folder chain in the .rc file to the new location, I am guessing.

                                        Any thoughts as to why the artwork didn't show up in-game? I've seen some other posts noting a second config file in a .home location? This is new to me, so thanks for any help!

                                        caver01C 1 Reply Last reply Reply Quote 0
                                        • caver01C
                                          caver01 @brimys
                                          last edited by

                                          @brimys it may have just been a conflict with what MAME thought was the ROM file because of where you put it. I stick my artwork folder inside a MAME-advmame folder inside my BIOS folder. I am kinda mimicking the structure for samples etc that lr-mame2003 uses. Yes, you do also need to adjust the path in he .rc file.

                                          Glad you got your spinner setup!

                                          My 4-player cocktail style cabinet built as a custom "roadcase"

                                          B 1 Reply Last reply Reply Quote 0
                                          • B
                                            brimys @caver01
                                            last edited by

                                            @caver01 , does mame2003 support spinners? I saw an earlier post where you mentioned running most games on mame2003, and only vector games on advmame1.4. Not sure if you moved DOT to mame2003?

                                            Currently having trouble exiting mame2003 games, and trying to understand where/how to put the environmental version of DOT (dotrone) into my machine to get the speech, but am writing separate posts on both of those.

                                            Thanks!

                                            UDb23U 1 Reply Last reply Reply Quote 0
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