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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Retroarch crashes when launching nes and snes games (but not genesis)

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    • P
      Pierouge
      last edited by

      I'll try to use the fsck command...

      1 Reply Last reply Reply Quote 0
      • P
        Pierouge
        last edited by

        Its not working 😢

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        • P
          Pierouge
          last edited by mediamogul

          Here's the entire log :

          Parameters: 
          Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-nestopia/nestopia_libretro.so --config /opt/retropie/configs/nes/retroarch.cfg "/home/pi/RetroPie/roms/nes/Super Mario Bros. (Japan, USA).nes" --verbose --appendconfig /dev/shm/retroarch.cfg
          [WARN] screenshot_directory is not an existing directory, ignoring ...
          [WARN] savefile_directory is not a directory, ignoring ...
          [WARN] savestate_directory is not a directory, ignoring ...
          [INFO] RetroArch 1.7.3 (Git b2ceb50)
          [INFO] Redirecting save file to "/home/pi/RetroPie/roms/nes/Super Mario Bros. (Japan, USA).srm".
          [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/nes/Super Mario Bros. (Japan, USA).state".
          [INFO] === Build =======================================
          Capabilities: NEON VFPv3 VFPv4 
          Built: May 14 2018
          [INFO] Version: 1.7.3
          [INFO] Git: b2ceb50
          [INFO] =================================================
          [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-nestopia/nestopia_libretro.so"
          [INFO] [overrides] no core-specific overrides found at :\config/Nestopia/Nestopia.cfg.
          [INFO] [overrides] no game-specific overrides found at :\config/Nestopia/Super Mario Bros. (Japan, USA).cfg.
          [INFO] Shaders: preset directory: :\shaders/presets
          [INFO] Shaders: no game-specific preset found at :\shaders/presets/Nestopia/Super Mario Bros. (Japan, USA).cgp.
          [INFO] Shaders: no game-specific preset found at :\shaders/presets/Nestopia/Super Mario Bros. (Japan, USA).glslp.
          [INFO] Shaders: no parent-dir-specific preset found at :\shaders/presets/Nestopia/nes.cgp.
          [INFO] Shaders: no parent-dir-specific preset found at :\shaders/presets/Nestopia/nes.glslp.
          [INFO] Shaders: no core-specific preset found at :\shaders/presets/Nestopia/Nestopia.cgp.
          [INFO] Shaders: no core-specific preset found at :\shaders/presets/Nestopia/Nestopia.glslp.
          [INFO] Environ SET_VARIABLES.
          [INFO] Remaps: remap directory: /opt/retropie/configs/nes/
          [INFO] Remaps: no game-specific remap found at /opt/retropie/configs/nes/Nestopia/Super Mario Bros. (Japan, USA).rmp.
          [INFO] Remaps: no core-specific remap found at /opt/retropie/configs/nes/Nestopia/Nestopia.rmp.
          [INFO] Redirecting save file to "/home/pi/RetroPie/roms/nes/Super Mario Bros. (Japan, USA).srm".
          [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/nes/Super Mario Bros. (Japan, USA).state".
          [INFO] Environ GET_LOG_INTERFACE.
          [INFO] Environ PERFORMANCE_LEVEL: 6.
          [INFO] Loading content file: /home/pi/RetroPie/roms/nes/Super Mario Bros. (Japan, USA).nes.
          [INFO] Did not find a valid content patch.
          [INFO] CRC32: 0x3337ec46 .
          [INFO] Environ SET_INPUT_DESCRIPTORS:
          [INFO] 	RetroPad, User 1, Button "B (bottom)" => "B"
          [INFO] 	RetroPad, User 1, Button "Y (left)" => "Turbo B"
          [INFO] 	RetroPad, User 1, Button "Select" => "Select"
          [INFO] 	RetroPad, User 1, Button "Start" => "Start"
          [INFO] 	RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
          [INFO] 	RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
          [INFO] 	RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
          [INFO] 	RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
          [INFO] 	RetroPad, User 1, Button "A (right)" => "A"
          [INFO] 	RetroPad, User 1, Button "X (up)" => "Turbo A"
          [INFO] 	RetroPad, User 1, Button "L" => "(FDS) Disk Side Change"
          [INFO] 	RetroPad, User 1, Button "R" => "(FDS) Eject Disk"
          [INFO] 	RetroPad, User 1, Button "L2" => "(VSSystem) Coin 1"
          [INFO] 	RetroPad, User 1, Button "R2" => "(VSSystem) Coin 2"
          [INFO] 	RetroPad, User 1, Button "L3" => "(Famicom) Microphone"
          [INFO] 	RetroPad, User 2, Button "B (bottom)" => "B"
          [INFO] 	RetroPad, User 2, Button "Y (left)" => "Turbo B"
          [INFO] 	RetroPad, User 2, Button "Select" => "Select"
          [INFO] 	RetroPad, User 2, Button "Start" => "Start"
          [INFO] 	RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
          [INFO] 	RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
          [INFO] 	RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
          [INFO] 	RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
          [INFO] 	RetroPad, User 2, Button "A (right)" => "A"
          [INFO] 	RetroPad, User 2, Button "X (up)" => "Turbo A"
          [INFO] 	RetroPad, User 2, Button "L" => "(FDS) Disk Side Change"
          [INFO] 	RetroPad, User 2, Button "R" => "(FDS) Eject Disk"
          [INFO] 	RetroPad, User 3, Button "B (bottom)" => "B"
          [INFO] 	RetroPad, User 3, Button "Y (left)" => "Turbo B"
          [INFO] 	RetroPad, User 3, Button "Select" => "Select"
          [INFO] 	RetroPad, User 3, Button "Start" => "Start"
          [INFO] 	RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
          [INFO] 	RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
          [INFO] 	RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
          [INFO] 	RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
          [INFO] 	RetroPad, User 3, Button "A (right)" => "A"
          [INFO] 	RetroPad, User 3, Button "X (up)" => "Turbo A"
          [INFO] 	RetroPad, User 3, Button "L" => "(FDS) Disk Side Change"
          [INFO] 	RetroPad, User 3, Button "R" => "(FDS) Eject Disk"
          [INFO] 	RetroPad, User 4, Button "B (bottom)" => "B"
          [INFO] 	RetroPad, User 4, Button "Y (left)" => "Turbo B"
          [INFO] 	RetroPad, User 4, Button "Select" => "Select"
          [INFO] 	RetroPad, User 4, Button "Start" => "Start"
          [INFO] 	RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
          [INFO] 	RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
          [INFO] 	RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
          [INFO] 	RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
          [INFO] 	RetroPad, User 4, Button "A (right)" => "A"
          [INFO] 	RetroPad, User 4, Button "X (up)" => "Turbo A"
          [INFO] 	RetroPad, User 4, Button "L" => "(FDS) Disk Side Change"
          [INFO] 	RetroPad, User 4, Button "R" => "(FDS) Eject Disk"
          [INFO] Environ SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
          [libretro INFO] Custom palette path: /home/pi/RetroPie/BIOS/custom.pal
          [libretro WARN] custom.pal not found in system directory.
          [libretro INFO] NstDatabase.xml path: /home/pi/RetroPie/BIOS/NstDatabase.xml
          [INFO] Environ SET_PIXEL_FORMAT: XRGB8888.
          [INFO] Environ GET_VARIABLE nestopia_favored_system:
          [INFO] 	auto
          [INFO] Environ GET_VARIABLE nestopia_genie_distortion:
          [INFO] 	disabled
          [INFO] Environ GET_VARIABLE nestopia_ram_power_state:
          [INFO] 	0x00
          [INFO] Environ GET_VARIABLE nestopia_nospritelimit:
          [INFO] 	disabled
          [INFO] Environ GET_VARIABLE nestopia_overclock:
          [INFO] 	1x
          [INFO] Environ GET_VARIABLE nestopia_fds_auto_insert:
          [INFO] 	enabled
          [INFO] Environ GET_VARIABLE nestopia_blargg_ntsc_filter:
          [INFO] 	disabled
          [INFO] Environ GET_VARIABLE nestopia_palette:
          [INFO] 	cxa2025as
          [INFO] Environ GET_VARIABLE nestopia_overscan_v:
          [INFO] 	enabled
          [INFO] Environ GET_VARIABLE nestopia_overscan_h:
          [INFO] 	disabled
          [INFO] Environ GET_VARIABLE nestopia_aspect:
          [INFO] 	auto
          [INFO] Environ GET_VARIABLE nestopia_select_adapter:
          [INFO] 	auto
          [INFO] Environ GET_VARIABLE nestopia_turbo_pulse:
          [INFO] 	2
          [INFO] Environ SET_GEOMETRY.
          [INFO] SET_GEOMETRY: 256x224, aspect: 1.306.
          [INFO] Environ GET_VARIABLE nestopia_favored_system:
          [INFO] 	auto
          [INFO] Environ GET_VARIABLE nestopia_genie_distortion:
          [INFO] 	disabled
          [INFO] Environ GET_VARIABLE nestopia_ram_power_state:
          [INFO] 	0x00
          [INFO] Environ GET_VARIABLE nestopia_nospritelimit:
          [INFO] 	disabled
          [INFO] Environ GET_VARIABLE nestopia_overclock:
          [INFO] 	1x
          [INFO] Environ GET_VARIABLE nestopia_fds_auto_insert:
          [INFO] 	enabled
          [INFO] Environ GET_VARIABLE nestopia_blargg_ntsc_filter:
          [INFO] 	disabled
          [INFO] Environ GET_VARIABLE nestopia_palette:
          [INFO] 	cxa2025as
          [INFO] Environ GET_VARIABLE nestopia_overscan_v:
          [INFO] 	enabled
          [INFO] Environ GET_VARIABLE nestopia_overscan_h:
          [INFO] 	disabled
          [INFO] Environ GET_VARIABLE nestopia_aspect:
          [INFO] 	auto
          [INFO] Environ GET_VARIABLE nestopia_select_adapter:
          [INFO] 	auto
          [INFO] Environ GET_VARIABLE nestopia_turbo_pulse:
          [INFO] 	2
          [INFO] Environ SET_GEOMETRY.
          [libretro INFO] [Nestopia]: Machine is NTSC.
          [INFO] Skipping SRAM load..
          [INFO] Version of libretro API: 1
          [INFO] Compiled against API: 1
          [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
          [INFO] [Video]: Video @ 879x672
          [INFO] [EGL] Falling back to eglGetDisplay
          [INFO] [EGL]: EGL version: 1.4
          [INFO] [EGL]: Current context: 0x1.
          [INFO] [GL]: Found GL context: videocore
          [INFO] [GL]: Detecting screen resolution 1920x1080.
          [INFO] [EGL]: eglSwapInterval(1)
          [INFO] [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
          [INFO] [GL]: Version: OpenGL ES 2.0.
          [INFO] Querying EGL extension: KHR_image => exists
          [WARN] [GL]: GLES implementation does not have BGRA8888 extension.
          32-bit path will require conversion.
          [INFO] [GL]: Using resolution 1920x1080
          [INFO] [GL]: Default shader backend found: glsl.
          [INFO] [Shader driver]: Using GLSL shader backend.
          [WARN] [GL]: Stock GLSL shaders will be used.
          [INFO] [GLSL]: Found GLSL vertex shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Found GLSL fragment shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Linking GLSL program.
          [INFO] [GLSL]: Found GLSL vertex shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Found GLSL fragment shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Linking GLSL program.
          [INFO] [GLSL]: Found GLSL vertex shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Found GLSL fragment shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Linking GLSL program.
          [INFO] Setting up menu pipeline shaders for XMB ... 
          [INFO] [GLSL]: Found GLSL vertex shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Found GLSL fragment shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Linking GLSL program.
          [INFO] [GLSL]: Found GLSL vertex shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Found GLSL fragment shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Linking GLSL program.
          [INFO] [GLSL]: Found GLSL vertex shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Found GLSL fragment shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Linking GLSL program.
          [INFO] [GLSL]: Found GLSL vertex shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Found GLSL fragment shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Linking GLSL program.
          [INFO] [GLSL]: Found GLSL vertex shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Found GLSL fragment shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Linking GLSL program.
          [INFO] [GLSL]: Found GLSL vertex shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Found GLSL fragment shader.
          [INFO] Shader log: Compiled
          [INFO] [GLSL]: Linking GLSL program.
          [INFO] Resetting shader to defaults ... 
          [INFO] [GL]: Using 4 textures.
          [INFO] [GL]: Loaded 1 program(s).
          [INFO] [Font]: Using font rendering backend: freetype.
          [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
          [ERROR] Using the null input driver. RetroArch will ignore you.[INFO] [Video]: Found display server: null
          [INFO] [ALSA]: Using signed 16-bit format.
          [INFO] [ALSA]: Period size: 768 frames
          [INFO] [ALSA]: Buffer size: 3072 frames
          [INFO] [ALSA]: Can pause: yes.
          [INFO] [Menu]: Found menu display driver: "menu_display_gl".
          [ERROR] Failed to create rendering backend: freetype.
          Failed to open :\assets/xmb/retroactive/font.ttf: No such file or directory
          [ERROR] Failed to create rendering backend: stb.
          [INFO] [Font]: Using font rendering backend: bitmap.
          [ERROR] Failed to create rendering backend: freetype.
          Failed to open :\assets/xmb/retroactive/font.ttf: No such file or directory
          [ERROR] Failed to create rendering backend: stb.
          [INFO] [Font]: Using font rendering backend: bitmap.
          [INFO] [LED]: LED driver = 'null' 0x1f98cc
          [INFO] Initializing rewind buffer with size: 20 MB
          [INFO] Loading history file: [:\content_history.lpl].
          [INFO] Loading history file: [:\content_favorites.lpl].
          [INFO] Loading history file: [:\content_music_history.lpl].
          [INFO] Loading history file: [:\content_image_history.lpl].
          [INFO] [GL]: VSync => on
          [INFO] [EGL]: eglSwapInterval(1)
          /opt/retropie/supplementary/runcommand/runcommand.sh : ligne 1008 :  2888 Erreur de segmentation  /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-nestopia/nestopia_libretro.so --config /opt/retropie/configs/nes/retroarch.cfg "/home/pi/RetroPie/roms/nes/Super Mario Bros. (Japan, USA).nes" --verbose --appendconfig /dev/shm/retroarch.cfg
          
          D herb_fargusH 2 Replies Last reply Reply Quote 0
          • D
            dudleydes @Pierouge
            last edited by

            @pierouge said in Retroarch crashes when launching nes and snes games (but not genesis):

            [INFO] Did not find a valid content patch.

            It's likely that your NES roms lack headers. You can check by running the following command:

            file "/home/pi/RetroPie/roms/nes/Super Mario Bros. (Japan, USA).nes"

            Roms with headers will produce output like the following:

            Legend of Zelda.nes: iNES ROM dump, 8x16k PRG, 0x8k CHR, [Horiz.], [SRAM]

            If it's like below, then your rom has no header and will not work.

            Legend of Zelda.nes:data

            SNES emulation isn't affected by headerless roms so could you post the verbose logging output when launching a SNES rom at a site like https://pastebin.com/.

            P 1 Reply Last reply Reply Quote 0
            • herb_fargusH
              herb_fargus administrators @Pierouge
              last edited by

              @pierouge use pastebin for logs.

              If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

              Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

              1 Reply Last reply Reply Quote 0
              • P
                Pierouge @dudleydes
                last edited by

                @dudleydes it's not that, i don't know what's going on but all of my systems (except genesis) crash... Any idea ?

                1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator
                  last edited by

                  @pierouge said in Retroarch crashes when launching nes and snes games (but not genesis):

                  [WARN] screenshot_directory is not an existing directory, ignoring ...
                  [WARN] savefile_directory is not a directory, ignoring ...
                  [WARN] savestate_directory is not a directory, ignoring ...
                  [INFO] RetroArch 1.7.3 (Git b2ceb50)

                  Looking at the log file, it seems some configuration gone wrong. Are you using a 3rd party image or the standard RetroPie image ?

                  1 Reply Last reply Reply Quote 0
                  • P
                    Pierouge
                    last edited by Pierouge

                    Final Line : Segmentation fault line 1008 (/opt/retropie/supplementary/runcommand/runcommand.sh)
                    Anything about that ?

                    1 Reply Last reply Reply Quote 0
                    • chipsnblipC
                      chipsnblip
                      last edited by

                      @mitu said in Retroarch crashes when launching nes and snes games (but not genesis):

                      Also, please give more details about your system, as requested in https://retropie.org.uk/forum/topic/3/read-this-first.

                      almost 20 days later with no info about your setup. i think more people would be inclined to offer help if you would simply post the requested information.

                      1 Reply Last reply Reply Quote 0
                      • P
                        Pierouge
                        last edited by

                        It's okay, it was from my config file...It works now ! thanks !

                        1 Reply Last reply Reply Quote 0
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