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    • hiulitH
      hiulit @mitu
      last edited by

      @mitu I see! And if an argument is NOT optional? I have some of those around :P

      My little contributions to the RetroPie project:

      • Shell-Script-Boilerplate
      • Fun-Facts-Splashscreens
      • Limit-Last-Played-Games
      mituM 1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @hiulit
        last edited by

        @hiulit If it's not optional, just remove the brackets.

        --create-fun-fact system [rom]
        
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        • meleuM
          meleu @hiulit
          last edited by meleu

          @hiulit can you explain the use case and provide some examples?

          I'm sure we can find ways to make an option have zero, one or two options, but from a user point of view I think it's a bit confusing.

          EDIT:
          I can't see what would be the use for --create-fun-fact system rom, but if it's intended to be used on RetroPie, you can detect the system by looking the directory where the rom is located.

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          • hiulitH
            hiulit @meleu
            last edited by

            @meleu I'll try to explain myself even better than the last time :P Here we go!

            This all comes from the fun-facts-splashscreens-runcommand-onend.sh that has these lines:

            SYSTEM="$1"
            ROM_PATH="$3"
            sudo "$SCRIPT_DIR/fun-facts-splashscreens.sh" --create-fun-fact "$SYSTEM" "ROM_PATH"
            

            This is what creates the launching images when stoping the game. This is something the user doesn't need to care about. But then I already had --create-fun-fact in the help message so I wanted to let the user use it, like this:

            • --create-fun-fact with no options passed creates a boot splashscreen.
            • --create-fun-fact [SYSTEM] (SYSTEM can be all or any RetroPie system) creates launching images for all the systems, or the given system with the system's logo (and console if it exists).
            • --create-fun-fact [SYSTEM] [ROM] (ROM can be an absolute path or just the ROM's name + ext, and then it takes the given system to look for the path) creates a launching image for the game.

            Examples:

            • --create-fun-fact
            • --create-fun-fact all
            • --create-fun-fact megadrive
            • --create-fun-fact megadrive "/home/RetroPie/megadrive/Sonic the Hedgehog.zip"
            • --create-fun-fact megadrive "Sonic the Hedgehog.zip"

            I can see that from the user's perspective it could be a little confusing... Maybe it's better to split --create-fun-fact into two separate functions --create-fun-fact-boot-splashscreen and --create-fun-fact-launching-images.

            Maybe I should remove this option from the help message? Just have it for myself to test?
            That's something that can be done via the GUI, btw:

            0_1522918743191_2018-04-03-181738_727x465_scrot.png

            1_1522918743201_2018-04-03-181800_727x465_scrot.png

            My little contributions to the RetroPie project:

            • Shell-Script-Boilerplate
            • Fun-Facts-Splashscreens
            • Limit-Last-Played-Games
            meleuM 1 Reply Last reply Reply Quote 0
            • meleuM
              meleu @hiulit
              last edited by

              @hiulit You wouldn't want to create a launching image for Sonic using a NES splashscreen, would you? Well, my suggestion below does not have this kind of flexibility, but here it go:

              help message

              --create-fun-fact [system|path/to/a/ROM]     no arguments = create boot splashscreen
                                                           system = create a launching image for system
                                                           ROM = create a launching image for a ROM
              

              If you wanna use this approach, please write a better help message for this option! ;)

              code

              #!/bin/bash
              
              user="$SUDO_USER"
              [[ -z "$user" ]] && user="$(id -un)"
              home="$(eval echo ~$user)"
              
              readonly RP_DIR="$home/RetroPie"
              readonly RP_ROMS_DIR="$RP_DIR/roms"
              readonly RP_CONFIG_DIR="/opt/retropie/configs"
              
              function get_options() {
              
                  case "$1" in
              
              #H --create-fun-fact [system|path/to/a/ROM]     no arguments = create boot splashscreen
              #H                                              system = create a launching image for system
              #H                                              ROM = create a launching image for a ROM
                      --create-fun-fact)
                          if [[ -z "$2" ]]; then
                              # NOTE: for this usecase the --create-fun-fact MUST be the
                              #       last parameter used in the command line.
                              echo "Let's create a boot splashscreen with a fun fact!"
              
                          elif [[ -f "$2" ]]; then
                              # NOTE: if it's a regular file, let's check if it's a ROM and
                              #       create a splashscreen for this game.
                              local rom_full_path="$(realpath "$2")"
              
                              if [[ "$rom_full_path" != "$RP_ROMS_DIR"* ]]; then
                                  echo "ERROR: \"$2\" is not on a valid ROM directory" >&2
                                  exit 1
                              fi
              
                              # Reference for the tricks used to get the system's name below:
                              # http://www.tldp.org/LDP/abs/html/parameter-substitution.html#PSOREX2
                              system="${rom_full_path#$RP_ROMS_DIR/}"
                              system="${system%/*}"
              
                              echo "Let's create a launching image for \"$2\" using the ${system}'s one!"
              
                          elif [[ -d "$RP_CONFIG_DIR/$2" ]]; then
                              echo "Let's create a launching image for \"$2\" system!"
              
                          else
                              echo "ERROR: \"$2\": invalid argument." >&2
                              exit 1
                          fi
                          ;;
              
              #H --help                                       Print the help message and exit.
                      --help|-h)
                          sed '/^#H /!d; s/^#H //' "$0"
                          echo
                          exit 0
                          ;;
                  esac
              }
              
              get_options "$@"
              

              testing

              $ ./cff.sh --create-fun-fact
              Let's create a boot splashscreen with a fun fact!
              
              $ ./cff.sh --create-fun-fact abcd
              ERROR: "abcd": invalid argument.
              
              $ ./cff.sh --create-fun-fact nes
              Let's create a launching image for "nes" system!
              
              $ ./cff.sh --create-fun-fact ~/RetroPie/roms/nes
              ERROR: "/home/meleu/RetroPie/roms/nes": invalid argument.
              
              $ ./cff.sh --create-fun-fact ~/RetroPie/roms/nes/Contra\ \(USA\).zip 
              Let's create a launching image for "/home/meleu/RetroPie/roms/nes/Contra (USA).zip" using the nes's one!
              
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              hiulitH 1 Reply Last reply Reply Quote 0
              • hiulitH
                hiulit @meleu
                last edited by hiulit

                @meleu Thanks for your reply! And no, I wouldn't want that

                launching image for Sonic using a NES splashscreen
                But my script prevents from doing that.

                I'll try to paste every piece of code that I have, because it's very similar to what you have:

                -cff|--create-fun-fact)
                    is_fun_facts_empty
                    if [[ -z "$2" ]]; then
                        create_fun_fact
                    else
                        shift
                        create_fun_fact "$@"
                        shift
                    fi
                    ;;
                

                If no arguments are passed called create_fun_fact without arguments, if there are any arguments, pass them all.

                function create_fun_fact() {
                    if [[ -z "$1" ]]; then
                        create_fun_fact_boot
                    else
                        create_fun_fact_launching "$@"
                    fi
                }
                

                There's more things going one here, but it basically calls one function or another depending on if there are arguments.
                create_fun_fact_boot is self explanatory.
                create_funfact_launching takes all the arguments and then:

                function create_fun_fact_launching() {
                    local system="$1"
                    local rom_path="$2"
                
                    if [[ "$system" == "all" ]]; then
                        // Loop all systems and call create_fun_fact_launching "$system"
                    else
                        if [[ -n "$rom_path" ]]; then
                            // Check if $system it's the same in "rom_path"
                            if true
                                // Create launching image for the game
                            else
                                // Create launching image for the system
                        else
                            // Create launching image for the system
                        fi
                    fi
                }
                

                More or less that what I do. I think it's similar of what you wrote.

                But then again, I think maybe it's better to to have 2 separate options:

                • --create-fun-facts-boot-splashscreen(doesn't accept any argument)
                • --create-fun-facts-launching-images (accepts system and rom)

                EDIT:
                You can take a look for youself https://github.com/hiulit/RetroPie-Fun-Facts-Splashscreens/blob/new-gui-menu/fun-facts-splashscreens.sh ;)

                My little contributions to the RetroPie project:

                • Shell-Script-Boilerplate
                • Fun-Facts-Splashscreens
                • Limit-Last-Played-Games
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                • meleuM
                  meleu
                  last edited by

                  I've just found this and decided to share here:

                  Pure Bash Bible

                  The goal of this book is to document known and unknown methods of doing various tasks using only built-in bash features. Using the snippets from this bible can help remove unneeded dependencies from scripts and in most cases make them faster.

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                  • cyperghostC
                    cyperghost @meleu
                    last edited by cyperghost

                    @meleu Wow this is really helpfull ;) Cool snippets for bash coders. Thank you so much.

                    For ex:
                    Reverse array I did

                    for ((z=${#array[*]}-1; z>-1; z--)); do
                           echo "${array[z]}"
                    done
                    

                    Reverse array with the bash-bible

                    ## Reverse an array
                    
                    # ```sh
                    reverse_array() {
                        # Usage: reverse_array "array"
                        shopt -s extdebug
                        f()(printf '%s\n' "${BASH_ARGV[@]}"); f "$@"
                        shopt -u extdebug
                    }
                    # ```
                    

                    Up to now my version seems a bit less complex. Maybe it's due my limited coding skills. I'm still learning ....

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                    • cyperghostC
                      cyperghost
                      last edited by cyperghost

                      @meleu I think that's just a note to me ... BashPitfalls

                      function1(){
                          local status=$(false)
                          echo $?
                      }
                      

                      Will return 0 which is obviously wrong
                      So the return code 0 just indicates the correct setting of a local setted value, which was correctly done ;)

                      So to get out of this make following

                      function1(){
                          local status
                          status=$(false)
                          echo $?
                      }
                      

                      This will put out correct value for "error" 1

                      That's all folks

                      meleuM 1 Reply Last reply Reply Quote 1
                      • meleuM
                        meleu @cyperghost
                        last edited by

                        @cyperghost yeah, that's a thing to be careful. I learned it while reading the RetroPie's Shell Style Guide: https://retropie.org.uk/docs/Shell-Style-Guide/#use-local-variables

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                        • meleuM
                          meleu
                          last edited by

                          I would like to share a little trick I learned today and also ask for some help...

                          First the short story

                          I was needing to check if the current hour is after 18h, then I tried this:

                          hour=$(date +%H)
                          if [[ $hour -gt 18 ]]; then
                              echo "do something..."
                          fi
                          

                          And then I got this error (please, forgive the non-english):

                          -bash: [[: 08: valor muito grande para esta base de numeração (token de erro é "08")
                          

                          As you can see, the problem is that date +%H returns 08, and when I try to compare it, bash doesn't see 08 as a decimal number.

                          The solution is obviously getting rid of that leading zero. I decided that using sed would be overkill for such a simple task, then I've found a pure bash solution using a feature of $(( )).

                          hour=$(date +%H)
                          hour=$(( 10#$hour ))  # could also be an oneliner: $(( 10#$(date +%H) ))
                          if [[ $hour -gt 18 ]]; then
                              echo "do something..."
                          fi
                          

                          And now my script is working perfectly!

                          Now the help I mentioned earlier on the beginning of this post...

                          On that stackoverflow answer I see this:

                          The $(( )) sets up an arithmetic context and the 10# converts the number from base 10 to base 10 causing any leading zeros to be dropped.

                          Alright, but I like to see stuff on the official documentation in a hope to learn more tricks. The $(( )) is a bash builtin feature, but in the official documentation there's no mention to the 10# operand.

                          Any thoughts on where to get info about it?

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                          SanoS 1 Reply Last reply Reply Quote 0
                          • SanoS
                            Sano @meleu
                            last edited by

                            @meleu That I can answer !
                            Actually it's in the very doc you mention :
                            https://www.gnu.org/software/bash/manual/bash.html#Shell-Arithmetic

                            Constants with a leading 0 are interpreted as octal numbers. A leading ‘0x’ or ‘0X’ denotes hexadecimal. Otherwise, numbers take the form [base#]n, where the optional base is a decimal number between 2 and 64 representing the arithmetic base, and n is a number in that base. If base# is omitted, then base 10 is used. When specifying n, the digits greater than 9 are represented by the lowercase letters, the uppercase letters, ‘@’, and ‘_’, in that order. If base is less than or equal to 36, lowercase and uppercase letters may be used interchangeably to represent numbers between 10 and 35.

                            meleuM 1 Reply Last reply Reply Quote 1
                            • meleuM
                              meleu @Sano
                              last edited by

                              @sano whoops! Didn't catch those little words 😅

                              Thanks Sano-san. And yeah, I learned more tricks!

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                              • SanoS
                                Sano @meleu
                                last edited by

                                @meleu Just FYI, you could just have used date +%-H ;)
                                Glad to see you here again BTW !

                                meleuM 1 Reply Last reply Reply Quote 1
                                • meleuM
                                  meleu @Sano
                                  last edited by

                                  @sano ouch! Looks like I need RTFM some more...

                                  From the date man page:

                                         By default, date  pads  numeric  fields  with  zeroes.   The  following
                                         optional flags may follow '%':
                                  
                                         -      (hyphen) do not pad the field
                                  

                                  Thanks again, Sanso-sensei!

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                                  • SanoS
                                    Sano @meleu
                                    last edited by

                                    @meleu I really deserve no special credit for this, I just remembered something like this existed, probably had to use it in the past, too :)

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                                    • cyperghostC
                                      cyperghost
                                      last edited by cyperghost

                                      A common mistake is often made by using grep.
                                      It is often told that grep finds a total of all search strings within a text file due the -c switch. That is total nonsense .... -c just counts lines

                                      So we miss

                                      hello hello hello hello
                                      hello
                                      
                                      grep -c hello
                                      2
                                      

                                      We use a small hack ;)
                                      Better is to use the -o option is will show occourences of search string listed in newline and now we pipe to wc -l ... and count lines again - now we catched them all ;)

                                      hello hello hello hello
                                      hello
                                      
                                      grep -o hello | wc -l
                                      5
                                      
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                                      • cyperghostC
                                        cyperghost
                                        last edited by cyperghost

                                        @meleu

                                        EDIT BEGIN
                                        I think I found a good solution with pure bash
                                        But maybe some knows a better one ;)

                                        val=${#Unix[@]}
                                        for ((i=0; i<$val; i+=1)); do
                                        

                                        EDIT END


                                        Is there something that can be made easier (more efficient) than this script?
                                        I want to merge two arrys
                                        A1=(1 2 3)
                                        A2=(one two there)
                                        the result should be A3
                                        A3=(1 one 2 two 3 three)

                                        It works with this script.
                                        But first... I want to avoid any counters (if possible)
                                        Do you know a nice trick to count up values {0..6} works only with fixed characters not as variable. So {0..6} is fine {0..$arraysize} not

                                        #!/bin/bash
                                        # A small script to show how to merge two arrays
                                        # with alternating values (exp. for creating arrays for dialogs)
                                        
                                        # Example Array
                                        Unix=("Debian" "Red hat" "Ubuntu" "Suse" "Fedora" "UTS" "OpenLinux")
                                        Shell=("bash" "csh" "jsh" "rsh" "ksh" "rc" "tcsh")
                                        
                                        # Check if both arrays got some size
                                        [[ ${#Unix[@]} -eq ${#Shell[@]} ]] || exit 1
                                        echo "Both arrays got same size -- Proceed"
                                        
                                        val=$((${#Unix[@]}-1))
                                        echo $val
                                        for i in $(seq 0 $val); do
                                            echo "Merging ${Unix[$i]} and ${Shell[$i]}"
                                            UnixShell+=("${Unix[$i]}" "${Shell[$i]}")
                                        done
                                        
                                        echo "${UnixShell[@]}"
                                        
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                                        • meleuM
                                          meleu @cyperghost
                                          last edited by

                                          @cyperghost both methods are perfectly valid (using a for to iterate through all items).

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                                          • cyperghostC
                                            cyperghost @meleu
                                            last edited by

                                            @meleu thanks for the feedback -- I appreciate it ;)
                                            Come on ... take a look in the MAME RoW now - if you have time ;)

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