RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

    Scheduled Pinned Locked Moved Ideas and Development
    mame
    1.5k Posts 70 Posters 1.9m Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • G
      gizmobjb
      last edited by

      You too

      1 Reply Last reply Reply Quote 0
      • G
        gizmobjb
        last edited by

        I want to use a program to filter roms, is there a catver.ini for the 2003 plus full rom set.

        G 1 Reply Last reply Reply Quote 0
        • G
          grant2258 Banned @gizmobjb
          last edited by

          @gizmobjb no there isint

          1 Reply Last reply Reply Quote 0
          • johnodonJ
            johnodon
            last edited by

            Zaxxon seems to be broken in -plus. Can someone else confirm? Still works in mame2003.

            G 1 Reply Last reply Reply Quote 0
            • G
              gomisensei @johnodon
              last edited by

              @johnodon said in mame2003-plus: 250 new games, new input system, new features, new bugs:

              Zaxxon seems to be broken in -plus. Can someone else confirm? Still works in mame2003.

              works fine for me as of build 5aa6f12...

              1 Reply Last reply Reply Quote 0
              • G
                grant2258 Banned
                last edited by

                zaxxon indeed does seem to be having issues uts probbaly something to do with the flac/samples update ill try sort it when i get some time off work

                1 Reply Last reply Reply Quote 0
                • G
                  grant2258 Banned
                  last edited by

                  samples bug is fixed if you update from source

                  1 Reply Last reply Reply Quote 1
                  • G
                    grant2258 Banned
                    last edited by grant2258

                    this is just generic instuctions for mame2003 + I didnt write the input system not sure its documented at all.

                    to choose controls types

                    rgui->controls

                    6 button is for snes pad (sf2 layout) and 6 button arcade panels arcade panels should be mapped like below
                    https://github.com/libretro/mame2003-plus-libretro/blob/master/metadata/wipcontrols/snesmapping.png

                    8 button is a core friendly mapping of an arcade panel that should me mapped like this on arcade panels
                    https://github.com/libretro/mame2003-plus-libretro/blob/master/metadata/wipcontrols/10PANEL.png

                    Gampad is for fba compatible arcade panel mapping and should be laid out like this
                    https://github.com/libretro/mame2003-plus-libretro/blob/master/metadata/wipcontrols/modern.png

                    Gamepad is also and alternative layout for xbox/psx controllers for sf2

                    classic Gampad is what you want for most games on a control pad . If your playing sf2 you need to choose modern or snes which ever you prefer for your control pad.

                    if you want keyboard to controls to work like the old mame2003 you need to go to rgui->options and change input interface to simultaneous,

                    peace out

                    1 Reply Last reply Reply Quote 0
                    • RiverstormR
                      Riverstorm @Stuart2773
                      last edited by

                      @stuart2773 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                      the build im using is Pi 3 running RetroPie 4.4
                      mame 2016 shows the correct colors when playing the game unlike 2003-plus which shows a blue background on the intro screens on both afterburner & afterburner 2 instead of the black one on mame2016 & lr-fbalpha

                      @Stuart2773 - Here's what Arcadez had to say about the glitches in After Burner II below. He said it's possible to fix (but not confirmed) and would require significant work for little gain so it probably wouldn't happen due to the older core.

                      A lot of the Sega games using the System 16, 18, etc. hardware do have graphical niggles in this core. After Burner II being one of them, it's not until the MAME 88 - 91 dev cycle when there was a major graphical update that these niggles were sorted. Albeit with a performance drop for some of them.

                      @johnodon - I think Zaxxon should be working again.

                      @Darksavior - I believe Arcadez and @grant2258 are looking at Revolution X to see if a fix is possible. Arcadez posted this explaining the issue. He said the fix would be similar to the Rampage WT fix.

                      9th May 2007: Aaron Giles - Having recently touched all of the TMS34010-based games led me to start looking into some long-standing issues with some of the Williams/Midway Z/Y/X/Wolf-unit games. The first thing to do was to add save state support to them, because playing Revolution X more than once to get to the place where the video craps out is not for the faint of heart. This was relatively straightforward, and also had the side benefit of making some useful data available in the debugger (such as the local_videoram array and the dma_registers array). Side note: any array or pointer you register with state_save_register_global_array/_pointer automatically becomes a viewable option in a memory window in the debugger. This is very handy if you need to expose any internal state. Anyway, it turned out that the Revolution X bug was caused by over-aggressive masking in the blitter code. It was masking out one too many bits in the clipping window and this led to the right edge of the clip window being less than the left edge, effectively clipping out everything during the blit. Hence the black screen.

                      0.114u2: Aaron Giles fixed Revolution X gameplay/finish a level.

                      johnodonJ 1 Reply Last reply Reply Quote 1
                      • johnodonJ
                        johnodon @Riverstorm
                        last edited by

                        @riverstorm said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                        @johnodon - I think Zaxxon should be working again.

                        Thanks guys. I just rebuilt about an hour ago. I'll report back.

                        1 Reply Last reply Reply Quote 0
                        • johnodonJ
                          johnodon
                          last edited by johnodon

                          Zaxxon is good to go now. Thanks for the attention! :)

                          John

                          1 Reply Last reply Reply Quote 0
                          • G
                            grant2258 Banned
                            last edited by

                            no problems on the fix the revolution x fix is ready to test arcadez done the patch

                            please also let us know if any of the following games have problems that didnt before

                            mk3
                            mk3r20
                            mk3r10
                            umk3
                            umk3r11
                            wwfmania
                            openice
                            nbahangt
                            nbamaxht
                            rmpgwt
                            rmpgwt11
                            mk
                            mkr4
                            mk2
                            mk2r32
                            mk2r21
                            mk2r14
                            mk2r42
                            mk2r91
                            mk2chal
                            jdreddp
                            nbajam
                            nbajamr2
                            nbajamte
                            nbajamt1
                            nbajamt2
                            nbajamt3

                            johnodonJ 2 Replies Last reply Reply Quote 2
                            • johnodonJ
                              johnodon @grant2258
                              last edited by

                              I start testing these tonight and report back.

                              @grant2258 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                              no problems on the fix the revolution x fix is ready to test arcadez done the patch

                              please also let us know if any of the following games have problems that didnt before

                              mk3
                              mk3r20
                              mk3r10
                              umk3
                              umk3r11
                              wwfmania
                              openice
                              nbahangt
                              nbamaxht
                              rmpgwt
                              rmpgwt11
                              mk
                              mkr4
                              mk2
                              mk2r32
                              mk2r21
                              mk2r14
                              mk2r42
                              mk2r91
                              mk2chal
                              jdreddp
                              nbajam
                              nbajamr2
                              nbajamte
                              nbajamt1
                              nbajamt2
                              nbajamt3

                              1 Reply Last reply Reply Quote 0
                              • GreenHawk84G
                                GreenHawk84
                                last edited by

                                Is Killer Instinct playable or is it super slow?

                                darkniorD 1 Reply Last reply Reply Quote 0
                                • darkniorD
                                  darknior @GreenHawk84
                                  last edited by

                                  @greenhawk84 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                  Is Killer Instinct playable or is it super slow?

                                  Yes same, is it possible to play it now with the last updates ?
                                  I read we must use the CHD files, but is there an updated ROMDAT to use the good set ?
                                  Thanks

                                  Life is game, just play it !

                                  G 1 Reply Last reply Reply Quote 0
                                  • johnodonJ
                                    johnodon @grant2258
                                    last edited by johnodon

                                    @grant2258 said

                                    please also let us know if any of the following games have problems that didnt before

                                    Finally got around to testing these.. For the record, I didn't test sound quality...only that the rom launched and there was sound. I understand that the workaround for 'low sound' is to increase the volume in the service menu.

                                    0_1533571999149_d1267313-72d3-40b7-b3c5-1bac8eb71394-image.png

                                    G 1 Reply Last reply Reply Quote 0
                                    • G
                                      grant2258 Banned @johnodon
                                      last edited by grant2258

                                      @johnodon yes thats the usual way people do it you can also press + on your numpad it puts the ra volume up and down as well. No idea if it works on retropie should do though

                                      1 Reply Last reply Reply Quote 0
                                      • G
                                        gizmobjb @darknior
                                        last edited by

                                        @darknior I would like to know this as well.

                                        1 Reply Last reply Reply Quote 0
                                        • RiverstormR
                                          Riverstorm
                                          last edited by

                                          @greenhawk84 said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                          Is Killer Instinct playable or is it super slow?

                                          On a Pi 3 it's like playing in slow motion but it does run fine. Not really playable due to speed though.

                                          I read we must use the CHD files, but is there an updated ROMDAT to use the good set ?

                                          You can download it under the metadata on the Github site here. It may be a few days old though.

                                          You can also start any game, pull up the 'TAB' menu, arrow down to 'Generate XML DAT' and press 'Enter'. It will write out the most current DAT directly from code to /opt/retropie/libretrocores/lr-mame2003-plus/metadata/mame2003-plus.xml

                                          1 Reply Last reply Reply Quote 0
                                          • johnodonJ
                                            johnodon @Riverstorm
                                            last edited by

                                            @riverstorm said in mame2003-plus: 250 new games, new input system, new features, new bugs:

                                            Also several minor improvements for games behind the scenes like getting into 'F2', etc. have been fixed.

                                            Does this actually work? I thought it may have been just an 'Arcade' folder issue but I copied the same ROM to the 'mame-libretro' folder and F2 still isn't working for me when launching with lr-mame2003-plus. If I launch the same ROM with lr-mame2003 in either the folder it works as expected.

                                            RiverstormR 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.