Updated EmulationStation for Windows
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@mitu Help! i want to make Ultimate MK3 work with my ps4 controller, my sega genesis emu is "gens", i am using the version from emulationstation's official website... Can you help me? i really want to play with my friends :c
(in case you need it)
latest update of Windows, 8gb ram, amd a12-9800 apu.
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Hi everyone. I am new to the forum but an old fan of Emulationstation.
If is there anyone interested, I am in a project which automates the download and configuration of EmulationStation on Windows. It's really easy to use. If you are interested, you can find it here:
https://github.com/PRElias/win10_emulation_station/tree/choco-auto-install
By the way, the purpose for me being here it that I am having problems playing sounds on my themes and I am looking for help. I am sure that the theme is accessing the folder, because all svg files are being sucessfully loaded, but no sound, even usin ogg or wav files.
Is there someone with a tip on this? Thank you
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@jdrassa Are there any plans to update the Windows Version of EmulationStation to support the new TheGamesDB API?
Current scrapping is broken since it uses the old API.
Also are there any plans to support more scrappers?Thank you for keeping the Windows version alive. Really appreciate it.
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@zenjiro Hello, i use "SkraperUI" for my Windows Emulationstation. Its great.
Download can be found on https://www.skraper.net/ -
@PittStone Thank you for sharing that program. I will experiment with it.
It's a good alternative until the built in one is updated. -
@zenjiro It is already updated, you just need a recent version of Emulationstation.
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@mitu Yeah I have been testing out the new continuous-builds from here: https://github.com/jrassa/EmulationStation/releases
And the scrapper works, but for some odd reason whenever I add a video snap to a game all the data gets obscured. I have not been using the current continuous-builds because of that, and it only happens mostly for Wii and PS2 games.
I thought maybe it might be due to https://github.com/jrassa/EmulationStation/issues/12
But I think that fix was already merged. If I do not use a video and just use the image/boxart I have no issue. It's only when a video is added that nearly everything (description, boxart, rating, etc) disappears, but it is not for all games.
The issue is not present in v2.7.3RP, but it is present in the build of 2.8.0-Dev.
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@zenjiro I have the same issue. I thought I had just done something stupid, but couldn't figure it out.
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Looks like the fix has not been merged yet: https://github.com/RetroPie/EmulationStation/pull/468
5 Days old at the time of this post, so I think we will see it merge in the near future.
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I´m building an EmulationStation system on my windows 10 pc. It contains a lot of emulators and pc games. All added into ES with screenshots or preview videos. Now I like to clean up my system and use the retroarch core for scummvm instead of the original scummvm emulator.
I´ve added the system for scummvm in es_system.cfg:
<system>
<name>scummvm</name>
<fullname>ScummVM</fullname>
<path>~.emulationstation\roms\scummvm</path>
<extension>.scummvm</extension>
<command>%HOME%.emulationstation\systems\retroarch\retroarch.exe -L %HOME%.emulationstation\systems\retroarch\cores\scummvm_libretro.dll "%ROM_RAW%"</command>
<platform>pc</platform>
<theme>scummvm</theme>
</system>The corresponding gamelist.xml entry:
<game>
<path>./Baphomets Fluch/Baphomets Fluch.scummvm</path>
<name>Baphomets Fluch</name>
<desc />
<image>./images/Baphomets Fluch.png</image>
<releasedate>19000101T000000</releasedate>
<developer />
<genre />
<playcount>9</playcount>
<lastplayed>20180722T110721</lastplayed>
</game>"Baphomets Fluch.scummvm" includes only the gameid "sword1" and must be in the game dir.
Its working. But there is a small cosmetic problem in ES.
In the SCUMMVM menu, there is a "Baphomets Fluch" subfolder. I have to go to this directory to start the game.
I like to start the game directly without going to the sub folder. Is there a way to hide the subdirectories in the gamlist.xml and start the game directly? -
I'm putting together a "RetroCake" build on Windows. Their es_system.cfg has some issues out of the box so I had to fix a few things and I'll likely be looking to add a few systems there as well.
RetroPie is great, but I hope the Windows side eventually sees some love as well.
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Hi all ain't been on for awhile. Just want to say this emulationstation for windows is amazing been tinkering with it the past week thanks for all hard work. I got the vlc portable version and setup up most emus. Just wondering is the amiga compatability with this. I've got the whload amiga on pi3 where u click.on a game and it auto loads. Can this be put into the windows pc version
Th8s is the last u for me to add to es for my gaming system
Thanks
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@moonston333 H8 all does anybody have any ideas about the amiga whload on pc emulationstation thanks
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Hi there
Thanks for this amazing version.
I am working in a "launcher" to make ES more portable and user friendly...
My idea is a small window with the basic options ( %HOME% current dir, full or windoned )
And a second widown where you can load and edit es_system.cfg without deal with tags or txt editing
This is just a Draft for now...
I will finish some details to make if functional and post the code here later
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Good news everyone https://github.com/RetroPie/EmulationStation/pull/475 has been merged so PS2, Wii, and other large file games will now properly display again!
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@joeramone no offense but what's wrong with a batch?
set HOME=%~dp0 emulationstation.exe --windowed --resolution 1280 720
I like the es_systems.cfg editor though.
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@ectoone said in Updated EmulationStation for Windows:
@joeramone no offense but what's wrong with a batch?
set HOME=%~dp0 emulationstation.exe --windowed --resolution 1280 720
I like the es_systems.cfg editor though.
No problem at all with bat files.
In fact the launcher will create a bat file, so you can use it later.My first thought was a simple es_systems config interface. But I found myself editing and starting the bat file so many times that I found it easier to make a button and leave a shortcut
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I am looking for a solution.
I want to load various super nintendo games with different cores for retroarch in emulationstation.
In es_systems.cfg i can only put one libretro.dll for each system.
how can I create a config for each game individually?
Only with a .bat file?
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@JoeRamone Ah ok, i thought it would get rid of the batch files. From a theming point of view, It would be kinda nifty to have a launcher with a dropdown menu to select different resolutions, instead of finding the correct batch file.
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@pittstone I don't know if it works, but i think you can create another system entry for the same console, and then, use another core on it
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