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    OpenBOR 6xxx OpenBeta Testphase

    Scheduled Pinned Locked Moved Ideas and Development
    betaopenbor
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    • M
      mahcneto
      last edited by mahcneto

      Sorry to ask guys but after reading all of this and the other link with the experimental packaged Openbor release I can't understand at all about the installation about Openbor 6xxx version. I'm a Mod maker actually in Chrono Crash, I'm Mr.Q, and I'm working in a SNES Double Dragon based game. Can you give me the steps to get this working so I can test my beta version in my Pi3?

      cyperghostC 1 Reply Last reply Reply Quote 2
      • cyperghostC
        cyperghost @mahcneto
        last edited by cyperghost

        There are two ways

        1. If you have RetroPie 4.4 then you can install preinstalled binaries. For RetroPie 4.3 I have also a binary precompiled.

        Just enter with SSH and type wget "http://raw.githubusercontent.com/crcerror/OpenBOR-63xx-RetroPie-openbeta/master/openbor_openbeta.sh"; bash openbor_openbeta.sh galina; rm openbor_openbeta.sh

        The version is installed to /home/pi/openbor_openbeta
        PAKs files can be placed to /home/pi/openbor_openbeta/Paks if an older instance of OpenBOR was already installed then the PAK path is likely /home/pi/RetroPie/roms/ports/openbor

        A script that just launches OpenBOR graphics menu will be added to PORTS section.

        1. Follow instructions from here: Beta scriptmodule then PAK files are placed to /home/pi/RetroPie/roms/ports/openbor and OpenBOR 6xxx is compiled on your own mashine. A script for selection PAK files will be place to PORTS section

        Please use @ sign and write name like @mahcneto to tag people, then they will be informed of being mentioned to a post.

        Welcome to our forum ;)

        1 Reply Last reply Reply Quote 0
        • darkniorD
          darknior @cyperghost
          last edited by

          @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

          It is complete based on Rofl0r's branch. Therefore I'm not very pleased to support this. Only the 6xxx is an official branch.

          I know you don't want to support this release but can you share me your 3600 binary compiled for RetroPie 4.3 please ?
          I really want to try it with some games to complète the 3400 and 6315 games :)
          More OpenBOR version i have, more games i have a chance to launch on pi :)
          Thanks

          Life is game, just play it !

          1 Reply Last reply Reply Quote 0
          • cyperghostC
            cyperghost
            last edited by

            @darknior Sorry for misunderstanding ... it's 3400 with PAK support.
            Download here, you can just exchange current RetroPies OpenBOR with this one in location /opt/retropie/ports/openbor

            M darkniorD 2 Replies Last reply Reply Quote 0
            • M
              mahcneto @cyperghost
              last edited by

              @cyperghost Thank you! Just tested my WIP game and it works flawlessly! If someone wants to give it a try, it's here: https://gx-openbor.blogspot.com/2018/08/billy-lees-moveset.html

              cyperghostC 1 Reply Last reply Reply Quote 3
              • cyperghostC
                cyperghost @mahcneto
                last edited by

                @mahcneto You are welcome ;) Which way for installation did you have used?

                1 Reply Last reply Reply Quote 0
                • darkniorD
                  darknior @cyperghost
                  last edited by

                  @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

                  @darknior Sorry for misunderstanding ... it's 3400 with PAK support.
                  Download here, you can just exchange current RetroPies OpenBOR with this one in location /opt/retropie/ports/openbor

                  Ok thanks, i already have and use it :)

                  Life is game, just play it !

                  1 Reply Last reply Reply Quote 0
                  • dishinsD
                    dishins
                    last edited by

                    Hi, i just tried the latest build and i can see the paks listed in OpenBoR menu, however i have no input, my controller doesnt work, im using 8bitdo SF30 pro via bluetooth, any help on this?

                    BiZzAr721B 1 Reply Last reply Reply Quote 0
                    • BiZzAr721B
                      BiZzAr721 @dishins
                      last edited by

                      @dishins Is the game selection screen your seeing the OpenBOR loader screen (red lettering, game art on top right) or @cyperghost 's script which has the blue background (like retropie setup menu)? How did you install?

                      dishinsD 1 Reply Last reply Reply Quote 0
                      • dishinsD
                        dishins @BiZzAr721
                        last edited by dishins

                        @bizzar721 I installed as said in this post:

                        @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

                        There are two ways

                        1. If you have RetroPie 4.4 then you can install preinstalled binaries. For RetroPie 4.3 I have also a binary precompiled.

                        Just enter with SSH and type wget "http://raw.githubusercontent.com/crcerror/OpenBOR-63xx-RetroPie-openbeta/master/openbor_openbeta.sh"; bash openbor_openbeta.sh galina; rm openbor_openbeta.sh

                        The version is installed to /home/pi/openbor_openbeta
                        PAKs files can be placed to /home/pi/openbor_openbeta/Paks if an older instance of OpenBOR was already installed then the PAK path is likely /home/pi/RetroPie/roms/ports/openbor

                        A script that just launches OpenBOR graphics menu will be added to PORTS section.

                        1. Follow instructions from here: Beta scriptmodule then PAK files are placed to /home/pi/RetroPie/roms/ports/openbor and OpenBOR 6xxx is compiled on your own mashine. A script for selection PAK files will be place to PORTS section

                        Please use @ sign and write name like @mahcneto to tag people, then they will be informed of being mentioned to a post.

                        Welcome to our forum ;)

                        I have 3 Openbor entries in my ports menu, one says ¨beta¨ and the other two are the old ones which have the selection screen or directly launch the game, neither of these my controllers are working.

                        Edit: i just uninstalled everything and started from scratch, now i have just 1 OpenBOR entry but my controller still not works :(

                        cyperghostC BiZzAr721B 2 Replies Last reply Reply Quote 0
                        • cyperghostC
                          cyperghost @dishins
                          last edited by

                          @dishins said in OpenBOR 6xxx OpenBeta Testphase:

                          t: i just uninstalled everything and started from scratch, now i have just 1 OpenBOR entry but my controller still not works :(

                          OpenBOR is not a libretro emulator. You need a keyboard to configure it first. There are some scripts to automate this but for now manual setup is needed

                          1 Reply Last reply Reply Quote 1
                          • BiZzAr721B
                            BiZzAr721 @dishins
                            last edited by

                            @dishins You could also use @cyperghost 's script module to install through experimental in retropie setup

                            https://retropie.org.uk/forum/topic/19326/openbor-6xxx-openbeta-testphase/35

                            If you are using the older OpenBOR, it will overwrite it. This will allow you to run games from a script menu that can be navigated with a controller.

                            cyperghostC dishinsD 2 Replies Last reply Reply Quote 0
                            • cyperghostC
                              cyperghost @BiZzAr721
                              last edited by

                              @bizzar721 I think he tried it already. About the scriptmenu ... I think I found a why to get good results. Need just some time to test.
                              But I don't know if the module will be accepted in the code review ;)

                              mituM 1 Reply Last reply Reply Quote 0
                              • mituM
                                mitu Global Moderator @cyperghost
                                last edited by

                                @cyperghost said in OpenBOR 6xxx OpenBeta Testphase:

                                But I don't know if the module will be accepted in the code review ;)

                                Unless you submit it, you'll never find out :).

                                cyperghostC 1 Reply Last reply Reply Quote 0
                                • cyperghostC
                                  cyperghost @mitu
                                  last edited by

                                  @mitu Well you're right! I already asked for reference. The challange is that the description name of the script module is responsible for all pathes.
                                  As the function are all called by local I should strip pathes. I think it's better to set all OpenBOR versions in one directory.

                                  # $1 string, $2 length
                                  function strip () {
                                  echo "${1:0:$2}"
                                  }
                                  
                                  md_id="openbor-6xxxx`
                                  md_id="$(strip $md_id -5}"
                                  

                                  This would be my solution to strip away -6xxx
                                  ;)

                                  1 Reply Last reply Reply Quote 0
                                  • dishinsD
                                    dishins @BiZzAr721
                                    last edited by dishins

                                    @bizzar721 Thanks, as @cyperghost said, i already tried that. Turns out that i managed to configure my gamepad with a keyboard inside the game thanks to @cyperghost .

                                    All games that i tried worked great with 6xx version, nice!

                                    Is there any way to setup like a global config to my gamepad so i dont have to setup each game controls one by one?

                                    BiZzAr721B cyperghostC 2 Replies Last reply Reply Quote 0
                                    • BiZzAr721B
                                      BiZzAr721 @dishins
                                      last edited by

                                      @dishins Using in game setting, save settings as system config (I believe that's what it's called). All future games will default to that. Mods with configs saved, you could just load that system config, or SSH into the config/ports/openbor/saves directory and copy a config from a mod that's config'd how you like and rename it to`gamename.cfg.

                                      1 Reply Last reply Reply Quote 0
                                      • cyperghostC
                                        cyperghost @dishins
                                        last edited by cyperghost

                                        @dishins A small workaround I use is to edit runcommand-onstart with
                                        nano /opt/retropie/configs/all/runcommand-onstart.sh

                                        and add following line

                                        [[ $2 == openbor ]] && filename=$(basename "$3") && cp "/opt/retropie/ports/openbor/Saves/master.cfg" "/opt/retropie/ports/openbor/Saves/${filename%.*}.cfg" 
                                        

                                        I setted one game ready and renamed it's config just master.cfg now if the emulator with name openbor starts, it will copy this masterfile to current loaded module file.

                                        So if I start TMNT Shell Shocked.pak then the copy command is cp master.cfg "TMNT Shell Shocked.cfg" you may change pathes and emulator name after $2 depending on your setup. You see emulator name in gray box

                                        Now launching GAMETITLE (EMULATOR) ...
                                        Press a button to configure
                                        Errors are logged to /dev/shm/runcommand.log
                                        
                                        dishinsD 1 Reply Last reply Reply Quote 0
                                        • dishinsD
                                          dishins @cyperghost
                                          last edited by

                                          @cyperghost nice! i'll definitely use this, thank you!

                                          1 Reply Last reply Reply Quote 0
                                          • darkniorD
                                            darknior
                                            last edited by

                                            Question @cyperghost ...
                                            Will you try to update the source code with a better version ?

                                            We use the 6312 ... but on the 6325

                                            • fixed a heavy bug on malloc structure

                                            v6330

                                            • fix for segmentation fault on runtime (Linux)
                                            • added joystick rumble mode for all SDL ports configurable by options (Wii port is now configurable too).
                                              http://www.chronocrash.com/forum/index.php?topic=3947.0

                                            ...

                                            v6412

                                            • Added my first function to openbor. We already had loadmodel to load a cached model into memory but now I have added unload_model to remove a model from memory.

                                            Some interesting improvements from our version ...

                                            Life is game, just play it !

                                            BiZzAr721B cyperghostC 2 Replies Last reply Reply Quote 0
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