RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Guide: Advanced Controller Mappings

    Scheduled Pinned Locked Moved Help and Support
    joystickcontrollermappingxboxdrvscummvm
    626 Posts 35 Posters 460.4k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • mediamogulM
      mediamogul Global Moderator @Riverstorm
      last edited by

      @riverstorm said in Guide: Advanced Controller Mappings:

      here's a pic of what's happening on the west side of the state, here, today.

      Wow, that was yesterday? With enough distance you can't help but see it as a work of art, but I'm sure you guys feel a fair amount dread along with it. Exactly where do you hail from again?

      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

      RiverstormR 1 Reply Last reply Reply Quote 0
      • RiverstormR
        Riverstorm @mediamogul
        last edited by

        @mediamogul said in Guide: Advanced Controller Mappings:

        Exactly where do you hail from again?

        Yeah that was this past weekend even though it's a bit early for snow. To be honest I actually love the snow and cold. It's the cold and wind combined that I don't care for so much.

        I am in South Dakota. So we here can appreciate that north/south distinction like you but some just don't care and lump as one in their mind. ;)

        The Missouri river divides the state almost down the middle and that's where the time zone changes from Mountain to Central. People in Mountain time are referred to as West River and those in Central are East River. West has the scenic Black Hills, Badlands, Mt. Rushmore, Sylvan Lake (it was in the movie National Treasure but it's not behind Mt. Rushmore). The area is surprisingly great for really decompressing and taking all that scenic nature in if you can break yourself away from the tech you remember how nice it can really be outdoors. The East is much flatter more about agriculture and livestock. It's more metropolitan but still good hunting, camping, fishing, etc.

        I love camping and fishing but not so much hunting but we will drive out in the country to shoot guns at whatever. Hunting is huge here and brings in a lot of tourists in the fall. Our population density is real low so if you like wide open spaces or a quiet acreage you got it within 10 minutes in any direction. We did make the top 5 places to live this year but the one demographic that is highly held as negative is the weather, people just don't like snow and cold. They just need to get in touch with their inner child and build a snowman again! ;)

        mediamogulM 1 Reply Last reply Reply Quote 0
        • RiverstormR
          Riverstorm
          last edited by

          @mediamogul - An actual post related question. ;) Yeah I was confused when I saw rt/tr. I thought it was a typo as they are just inverse but both are different mappings. I see now what you were saying.

          Also you're correct it does list all 4 joysticks in by-id. I use two different Microsoft wireless dongles and the 'by-id' name seems to change based on which Microsoft wireless dongle is in use. The E0C number part of the name listed below is what's changing but the rest of the name is consistent. Is this possible to include?

          usb-©Microsoft_Xbox_360_Wireless_Receiver_for_Windows_E0C26450-event-joystick
          usb-©Microsoft_Xbox_360_Wireless_Receiver_for_Windows_E0C26450-if02-event-joystick
          usb-©Microsoft_Xbox_360_Wireless_Receiver_for_Windows_E0C26450-if04-event-joystick
          usb-©Microsoft_Xbox_360_Wireless_Receiver_for_Windows_E0C26450-if06-event-joystick
          
          usb-©Microsoft_Xbox_360_Wireless_Receiver_for_Windows_E0CA52D0-event-joystick
          usb-©Microsoft_Xbox_360_Wireless_Receiver_for_Windows_E0CA52D0-if02-event-joystick
          usb-©Microsoft_Xbox_360_Wireless_Receiver_for_Windows_E0CA52D0-if04-event-joystick
          usb-©Microsoft_Xbox_360_Wireless_Receiver_for_Windows_E0CA52D0-if06-event-joystick
          

          The other thing is the D-Pad. I see it's has both an ABS and BTN value such as BTN_TRIGGER_HAPPY1 and ABS_HAT0X should I add them both, one each to the absmap and keymap lines? Does it distinguish between the two somehow?

          1 Reply Last reply Reply Quote 0
          • mediamogulM
            mediamogul Global Moderator @Riverstorm
            last edited by mediamogul

            @riverstorm said in Guide: Advanced Controller Mappings:

            Sylvan Lake (it was in the movie National Treasure but it's not behind Mt. Rushmore)

            Ha! I like those movies well enough myself, but I've talked with so many history and geography buffs that go off on them for those inaccuracies. It's a bit understandable too. I mean, each outing they spend half the movie trying to wow the audience with little known facts about America and then proceed to misrepresent just as many for the sake of convenience. Nonetheless, SD sounds like my kind of country for sure. Rumor has it, you guys are hiding a West Dakota from the tourists and keeping it's ultimate splendor to yourselves. If I ever happen to make it out that way maybe you could get me past the bouncer.

            The E0C number part of the name listed below is what's changing but the rest of the name is consistent. Is this possible to include?

            If you use the by-id location for the --evdev argument, it'll assure that the controllers are delineated properly.

            The other thing is the D-Pad. I see it's has both an ABS and BTN value such as BTN_TRIGGER_HAPPY1 and ABS_HAT0X

            Each controller should either have one or the other. You said that you have two controller types, so is it that the DPad differs between the two? Keep in mind that the controllers are not mapped all together. Each instance of xboxdrv maps a separate controller, so if it is that the inputs differ between types, they can be mapped accordingly in their own instance.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            RiverstormR 1 Reply Last reply Reply Quote 0
            • RiverstormR
              Riverstorm @mediamogul
              last edited by

              @mediamogul said in Guide: Advanced Controller Mappings:

              I mean, each outing they spend half the movie trying to wow the audience with little known facts about America and then proceed to misrepresent just as many for the sake of convenience.

              To true! I think that's how rumors get started by mixing fiction/non-fiction. "Duh, haven't you seen National Treasure? Everyone knows there's a lake behind Mt. Rushmore!"

              The wife cleared me so if you're ever in this area ping me in a post and we'll take you out for dinner. Her only condition was she wants to tag along on the trip to West Dakota, it'll be her first trip there too! :) After West Dakota I am thinking East Dakota could be fun too!

              Ok well to be honest here I am swimming in information and kind of getting lost. The first part of the guide I followed like a champ and have all the information documented in a file but I am lost on putting it altogether. It's a bit overwhelming to understand what all needs to be done.

              Breaking it down the first step is to get the right number of instances loaded in the rc.local, second create the runcommand-start and also I think I'll need a runcommand-exit?

              Just to verify if I wanted to cover both wireless dongles I would need to load 8 instances in the rc.local file since each dongle shows a different by-id for the 4 controllers?

              Also would I add all 8 controllers to the code runcommand-start? In the example below it loads one? Would I need to repeat the --evdev command and controller parameter lines below 8 times between the if/fi? Or would I need to get into something like section 3B - Expanding Launch Capabilities? I am not sure if that makes sense.

              Lastly is there a list someplace already to match all 4-way games in mame2003?

              ROMNAME="${3##*/}"
              if [ "$ROMNAME" = "pacman.zip" ] || [ "$ROMNAME" = "mspacman.zip" ] || [ "$ROMNAME" = "jrpacman.zip" ] && [ "$2" = "advmame" ]; then
              sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
              	--evdev /dev/input/by-id/[usb-©Microsoft_Xbox_360_Wireless_Receiver_for_Windows_E0C26450-event-joystick] \
              	--device-name "XBOX 360 Controller 1" \
              	--silent \
              	--detach-kernel-driver \
              	--force-feedback \
              	--deadzone-trigger 15% \
              	--deadzone 4000 \
              	--calibration X1=-32767:0:32767,Y1=-32767:0:32767 \
              	--calibration X2=-32767:0:32767,Y2=-32767:0:32767 \
              	--calibration DPAD_Y=-32767:0:32767,DPAD_X=-32767:0:32767 \
              	--axis-map -HAT0X=HAT0X
              	--axis-sensitivity X1=-0.00,Y1=-0.00,X2=-0.00,Y2=-0.00,HAT0Y=-0.00,HAT0X=-0.00 \
              	--trigger-as-button \
              	--four-way-restrictor \
              	--modifier dpad-restrictor=fourway \
              	--evdev-absmap ABS_[X]=x1,ABS_[Y]=y1,ABS_[RX]=x2,ABS_[RY]=y2,ABS_[HAT0Y]=dpad_x,ABS_[HAT0X]=dpad_y \
              	--evdev-keymap BTN_[SOUTH]=a,BTN_[EAST]=b,BTN_[NORTH]=x,BTN_[WEST]=y,BTN_[TL]=lb,BTN_[TR]=rb,BTN_[TL2]=lt,BTN_[TR2]=rt,BTN_[THUMBL]=tl,BTN_[THUMBR]=tr,BTN_[MODE]=guide,BTN_[SELECT]=back,BTN_[START]=start \
              fi &
              

              I did shut off all controllers except one for testing and it does look like the XBOX 360 d-pad has both a BTN_ and ABS_ value. Both models output the same exact values for all buttons and axis'. In the output below I pressed left and then right once. You'll see the values defined on the top portion when the command loads and also the properties right below it when pressing the d-pad. It seems to output two values for each press.

              Input driver version is 1.0.1
              Input device ID: bus 0x3 vendor 0x45e product 0x2a1 version 0x100
              Input device name: "Xbox 360 Wireless Receiver"
              Supported events:
                Event type 0 (EV_SYN)
                Event type 1 (EV_KEY)
                  Event code 304 (BTN_SOUTH)
                  Event code 305 (BTN_EAST)
                  Event code 307 (BTN_NORTH)
                  Event code 308 (BTN_WEST)
                  Event code 310 (BTN_TL)
                  Event code 311 (BTN_TR)
                  Event code 312 (BTN_TL2)
                  Event code 313 (BTN_TR2)
                  Event code 314 (BTN_SELECT)
                  Event code 315 (BTN_START)
                  Event code 316 (BTN_MODE)
                  Event code 317 (BTN_THUMBL)
                  Event code 318 (BTN_THUMBR)
                  Event code 704 (BTN_TRIGGER_HAPPY1)
                  Event code 705 (BTN_TRIGGER_HAPPY2)
                  Event code 706 (BTN_TRIGGER_HAPPY3)
                  Event code 707 (BTN_TRIGGER_HAPPY4)
                Event type 3 (EV_ABS)
                  Event code 0 (ABS_X)
                    Value  -2155
                    Min   -32768
                    Max    32767
                    Fuzz      16
                    Flat     128
                  Event code 1 (ABS_Y)
                    Value   1652
                    Min   -32768
                    Max    32767
                    Fuzz      16
                    Flat     128
                  Event code 3 (ABS_RX)
                    Value  -3768
                    Min   -32768
                    Max    32767
                    Fuzz      16
                    Flat     128
                  Event code 4 (ABS_RY)
                    Value  -3389
                    Min   -32768
                    Max    32767
                    Fuzz      16
                    Flat     128
                  Event code 16 (ABS_HAT0X)
                    Value      0
                    Min       -1
                    Max        1
                  Event code 17 (ABS_HAT0Y)
                    Value      0
                    Min       -1
                    Max        1
                Event type 21 (EV_FF)
                  Event code 80 (FF_RUMBLE)
                  Event code 81 (FF_PERIODIC)
                  Event code 88 (FF_SQUARE)
                  Event code 89 (FF_TRIANGLE)
                  Event code 90 (FF_SINE)
                  Event code 96 (FF_GAIN)
              Properties:
              Testing ... (interrupt to exit)
              Event: time 1538437117.040101, type 1 (EV_KEY), code 704 (BTN_TRIGGER_HAPPY1), value 1
              Event: time 1538437117.040101, type 3 (EV_ABS), code 16 (ABS_HAT0X), value -1
              Event: time 1538437117.040101, -------------- EV_SYN ------------
              Event: time 1538437117.328099, type 1 (EV_KEY), code 704 (BTN_TRIGGER_HAPPY1), value 0
              Event: time 1538437117.328099, type 3 (EV_ABS), code 16 (ABS_HAT0X), value 0
              Event: time 1538437117.328099, -------------- EV_SYN ------------
              
              mediamogulM 1 Reply Last reply Reply Quote 0
              • mediamogulM
                mediamogul Global Moderator @Riverstorm
                last edited by mediamogul

                @riverstorm said in Guide: Advanced Controller Mappings:

                Breaking it down the first step is to get the right number of instances loaded in the rc.local, second create the runcommand-start and also I think I'll need a runcommand-exit?

                If you just want to 4-way restrict in certain software, with certain ROMs, you can ignore doing anything to rc.local. For example, I use my plain vanilla controller to play most games, but I use the onstart/onend scripts to launch mappings only for the games I wish.

                if I wanted to cover both wireless dongles I would need to load 8 instances in the rc.local file since each dongle shows a different by-id for the 4 controllers?

                I'm a little uncertain as to why your controllers are producing two events each. Are you using a driver such as xpad? It could be that there's the original event and then another created by xpad. That's actually how xboxdrv does things, so it would make sense.

                Also would I add all 8 controllers to the code runcommand-start? In the example below it loads one? Would I need to repeat the --evdev command and controller parameter lines below 8 times between the if/fi? Or would I need to get into something like section 3B - Expanding Launch Capabilities? I am not sure if that makes sense.

                You can use either. I just use if/fi. There, the basic logic is that if the criteria is met, then commands are performed. In this case, one instance of xboxdrv is a command. For four controllers, you would say that if the criteria is met, four xboxdrv commands are performed. Those commands begin with sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv and end with the final -- argument, at which point you would either list another xboxdrv command below it, or end the if/fi with fi &.

                Lastly is there a list someplace already to match all 4-way games in mame2003?

                The list I posted above is as close as you're likely to find. From what I remember when looking myself, the available lists tend to only note parent ROMs. Mine is based off those findings, but I've added the clones that I find important, like pacman.zip for example.

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                1 Reply Last reply Reply Quote 0
                • RiverstormR
                  Riverstorm
                  last edited by

                  @mediamogul - Let me do some more "studying" here. Ok I wasn't sure if that was a comprehensive list or most of the 4 way games in mame2003 only or all emulators supported in RetroPie or just what you've come across? I sorted them alphabetically below if you have any use for it.

                  My goal is pretty simply and that's to improve 4-way games for a better play experience on the vanilla XBOX 360 controller. Sometimes I have 1 plugged in, maybe 2 and occasionally all 4. Rarely 3 for maybe say Xenophobe.

                  How simple may I go?

                  1. Load the driver
                  2. Configure my controller through ES
                  3. Create the runcommand-start checking ROMNAME but add only --four-way-restrictor

                  Would this work in the Arcade folder with no emulator specified in the 'if' statement?

                  I don't need to do any type of cleanup on game exit?

                  It might be a bad habit but I spend all my time in planning before doing anything and usually (hopefully) very little in actual implementation.

                  I see the value in having complete and granular autonomy on each mapping for precision configuration. Plus I love the ScummVM example but just getting something simple in place to start would be great and maybe someday it will be a standard. I almost feel 4-way restriction on the correct games is a must long term, especially if the implementation is easy and straight forward.

                  I know the day I started this and I posted a question at you because I had this guide up for weeks in a TAB waiting to get around to it. I saw Robert created a new issue with Plus and I thought perfect timing! I wasn't sure if it was coincidence or he was watching the forums and the post prompted some idea or motivation.

                  Anyway I think @grant2258 has nailed something good in Mame2003-Plus. With a few lines of code he added 2 new options in the RA settings (Quick Menu/Options/last option in the list) for 4-way games 'XOR' and 'Last Pressed' that seem to be working pretty well. I think they plan to make it standard for a good 4-way game experience out of the box but want to do more testing with it first. If you or anyone have it loaded you probably have a good feel for certain games you play often or any feedback for improvement can be posted here.

                  40love.zip
                  alibaba.zip
                  alphaho.zip
                  amidar.zip
                  anteater.zip
                  armorcar.zip
                  armwrest.zip
                  astinvad.zip
                  astrob.zip
                  astrof.zip
                  atetris.zip
                  bagman.zip
                  ballbomb.zip
                  barrier.zip
                  blasto.zip
                  blkhole.zip
                  blockade.zip
                  btime.zip
                  carjmbre.zip
                  carnival.zip
                  cavelon.zip
                  chameleo.zip
                  checkman.zip
                  chinhero.zip
                  circusc.zip
                  ckong.zip
                  commando.zip
                  comotion.zip
                  copsnrob.zip
                  cosmicg.zip
                  cosmos.zip
                  crash.zip
                  crush.zip
                  dazzler.zip
                  devilfsh.zip
                  diamond.zip
                  digdug.zip
                  digdug2.zip
                  digger.zip
                  disco.zip
                  dkong.zip
                  dkong3.zip
                  dkongjr.zip
                  docastle.zip
                  dominos.zip
                  dommy.zip
                  dorodon.zip
                  dorunrun.zip
                  dowild.zip
                  dremshpr.zip
                  drgnbstr.zip
                  drmicro.zip
                  elecyoy2.zip
                  elecyoyo.zip
                  elvactr.zip
                  eyes.zip
                  firetrap.zip
                  frogger.zip
                  galaga.zip
                  galaxian.zip
                  galpanic.zip
                  galxwars.zip
                  gundealr.zip
                  guzzler.zip
                  hardhat.zip
                  headon.zip
                  headon2.zip
                  heiankyo.zip
                  hexa.zip
                  higemaru.zip
                  hustle.zip
                  intrepid.zip
                  invadpt2.zip
                  invinco.zip
                  invrvnge.zip
                  ironhors.zip
                  jjack.zip
                  joust2.zip
                  jrpacman.zip
                  jumpcoas.zip
                  jungler.zip
                  karianx.zip
                  kchamp.zip
                  kchampvs.zip
                  kicker.zip
                  kikcubic.zip
                  kingball.zip
                  kungfum.zip
                  ladybug.zip
                  lasso.zip
                  levers.zip
                  lnc.zip
                  locomotn.zip
                  logger.zip
                  logicpr2.zip
                  logicpro.zip
                  lrescue.zip
                  lupin3.zip
                  lvgirl94.zip
                  mappy.zip
                  marvins.zip
                  mikie.zip
                  mineswpr.zip
                  mmonkey.zip
                  monsterb.zip
                  moonal2.zip
                  moonqsr.zip
                  mrdo.zip
                  mrflea.zip
                  mrgoemon.zip
                  mrjong.zip
                  mrtnt.zip
                  msjiken.zip
                  mspacman.zip
                  mspacmnf.zip
                  mtrap.zip
                  mystston.zip
                  natodef.zip
                  naughtyb.zip
                  ncv2.zip
                  netwars.zip
                  nrallyx.zip
                  olibochu.zip
                  ozmawars.zip
                  pacman.zip
                  pacnchmp.zip
                  pacnpal.zip
                  pacplus.zip
                  pairs.zip
                  panic.zip
                  pengo.zip
                  pepper2.zip
                  perestro.zip
                  pettanp.zip
                  pickin.zip
                  pignewt.zip
                  pisces.zip
                  pleiads.zip
                  pooyan.zip
                  popeye.zip
                  popflame.zip
                  puckman.zip
                  pulsar.zip
                  punchout.zip
                  qix.zip
                  radarscp.zip
                  raiders5.zip
                  rallyx.zip
                  rampage.zip
                  rbtapper.zip
                  redufo.zip
                  reikaids.zip
                  retofinv.zip
                  robby.zip
                  rocnrope.zip
                  route16.zip
                  rthunder.zip
                  samurai.zip
                  sbagman.zip
                  schaser.zip
                  scregg.zip
                  shollow.zip
                  sia2650.zip
                  sidetrac.zip
                  sindbadm.zip
                  solarfox.zip
                  sonofphx.zip
                  spaceinv.zip
                  spacezap.zip
                  spclaser.zip
                  spectar.zip
                  spnchout.zip
                  springer.zip
                  ssi.zip
                  stratvox.zip
                  streakng.zip
                  superpac.zip
                  superqix.zip
                  swat.zip
                  tactcian.zip
                  tankbatt.zip
                  tapper.zip
                  targ.zip
                  taxidrvr.zip
                  telmahjn.zip
                  theend.zip
                  theglob.zip
                  thief.zip
                  timber.zip
                  timelimt.zip
                  todruaga.zip
                  tomahawk.zip
                  toypop.zip
                  tranqgun.zip
                  triplep.zip
                  tsamurai.zip
                  tutankhm.zip
                  vanvan.zip
                  volfied.zip
                  vsgongf.zip
                  warpwarp.zip
                  wiping.zip
                  wndrmomo.zip
                  wwjgtin.zip
                  yamyam.zip
                  zerozone.zip
                  zigzag.zip
                  zookeep.zip
                  zzyzzyxx.zip
                  
                  mediamogulM 1 Reply Last reply Reply Quote 0
                  • RiverstormR
                    Riverstorm
                    last edited by

                    @mediamogul - Thanks for all the help and advice working on this, I really appreciate it. I'll let you know how things go.

                    1 Reply Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @Riverstorm
                      last edited by mediamogul

                      @riverstorm said in Guide: Advanced Controller Mappings:

                      Sorry, I somehow missed your last reply

                      Load the driver
                      Configure my controller through ES
                      Create the runcommand-start checking ROMNAME but add only --four-way-restrictor

                      All that is correct. You'll still need to make a basic map from your controller to the virtual xboxdrv controller, but the only fancy thing you'd add is the 4-way restriction.

                      Would this work in the Arcade folder with no emulator specified in the 'if' statement?

                      If you specify that the xboxdrv command be launched with the arcade system criteria it would. For example:

                      if [ "$ROMNAME" = "pacman.zip" ] && [ "$1" = "arcade" ]; then
                      

                      An example of using the emulator as the criteria would look like:

                      if [ "$ROMNAME" = "pacman.zip" ] && [ "$2" = "advmame" ]; then
                      

                      I don't need to do any type of cleanup on game exit?

                      Yes, it's actually covered in the guide at some point that you'd need to add something to the tune of:

                      sudo killall >>/dev/shm/runcommand.log xboxdrv
                      

                      Plus I love the ScummVM example but just getting something simple in place to start would be great and maybe someday it will be a standard.

                      Originally, I used ScummVM as the main example because of the stuttery joystick support it had not too long ago. However, it's native support is very smooth now. Still, it's nice to add other things like matching the same button combinations to quit that you use in RetroArch for example. I run 32 different systems and many different ports and it really is great to have the same button combinations for all of them to quit, pause, take a screenshot and bring up the options menu.

                      Anyway I think @grant2258 has nailed something good in Mame2003-Plus.

                      I've been following that. It's a great addition. I've been meaning to test it, but I just can't seem to fit enough hours in the day lately.

                      Thanks for all the help and advice working on this, I really appreciate it.

                      It's never a probelm. If you decide to put any of this to practice, I think you'll find that it can come together fairly well once you start going through the steps. Something like this in theory leads to an endless amount of what ifs.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                      1 Reply Last reply Reply Quote 0
                      • RiverstormR
                        Riverstorm
                        last edited by Riverstorm

                        @mediamogul - You're great, your documentation and advice are the only thing that's making it possible for me to add this amazing feature and I appreciate the help tremendously. I just figured you were busy and it's a good spot for me to pause for a moment too.

                        I know what you mean about not enough hours in the day. I took a vacation day yesterday to go home and work. How's that for the American dream. ;) I hope to continue working on things this weekend. I also need to replace two electrical outlets and two light switches as the wife is hard on that stuff. I don't what she does but it looks like she has WWE Smackdown's with this stuff or something when I am gone.

                        Here in the fall stores like Lowes, Home Depot and Menards are packed as everyone is scrambling with fall projects before winter. Once winter hits it's way to cold for paint, caulk, water, anything will freeze, crack, peel, etc. as it's well below freezing most days and things can't set and seal. Last night we hit 34F...burrr...I had to pull the plants into the garage due to frost advisories. I will still work outside in a light jacket in November doing little things but all big projects are off the table until next spring that late in the season. I am just a cold weather person vs. heat.

                        If you do get a chance to test the changes Grant made to the code for 4-way games I would love to hear your thoughts on how it feels vs. managing it through the xboxdrv driver. It's pretty straight forward as the ROM sets are mostly the same and you can dump them in either arcade or mame-libretro (whichever one you don't use or both) for a quick test. No configuration just a quick setting change under Quick Menu/Options near the bottom. I've tested some of the classics and it feels pretty good to me.

                        Even if it's perfect there's still going to be a big need for the xboxdrv way because it's only one core vs. a whole lot. You run 32, I think I am around 10 cores, mainly MAME, Nintendo and Atari. How many cores total does RetroPie support. I see the list in the docs but never counted all of them.

                        You're right, I just need to get in there and some of these questions will be answered as I work through it. I will let you know how things go once I get few straight hours of leisure time to sit down and dig in as 5 minutes here and there is probably not going to cut it the first time through.

                        I think it's a work habit. I pre-configure switches, routers, firewalls, etc. and then I create very short maintenance windows to flip over to the new equipment. It also doesn't hurt to pull a Scotty. "I need 30 minutes, captain!" and pull it off in 15 but my boss is incredibly technical for being a director so that doesn't always work. We are replacing about 1/3 of our switches this year and that includes some critical functions like Metro Communications (911). I'll let you know which day to not have an emergency! ;)

                        mediamogulM 1 Reply Last reply Reply Quote 0
                        • mediamogulM
                          mediamogul Global Moderator @Riverstorm
                          last edited by

                          @riverstorm said in Guide: Advanced Controller Mappings:

                          I took a vacation day yesterday to go home and work. How's that for the American dream.

                          Oh man! I know that movie. I had a plumber come in to install a second water heater not too long ago and the guy made a real mess of things. When the fit hit the shan I had to take a day off to fix the situation myself. The whole point of calling someone in the first place was to keep it off my plate. As Charlie Brown said so eloquently time and time again; ugh!

                          If you do get a chance to test the changes Grant made to the code for 4-way games I would love to hear your thoughts on how it feels vs. managing it through the xboxdrv driver.

                          Certainly. At the moment, it's only available in lr-mame2003-plus right? As long as there aren't any dropouts between the restricted directions I'm sure it'll do the job well.

                          It also doesn't hurt to pull a Scotty. "I need 30 minutes, captain!" and pull it off in 15

                          How else does one maintain a reputation as a miracle worker? ;)

                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                          1 Reply Last reply Reply Quote 0
                          • RiverstormR
                            Riverstorm
                            last edited by Riverstorm

                            @mediamogul said in Guide: Advanced Controller Mappings:

                            At the moment, it's only available in lr-mame2003-plus right?

                            Yeah it's only in Plus currently. I don't think it's to many lines of code and maybe it'd be possible to port it to the other cores. After testing it's been whittled down to one option, "Last Pressed".

                            The basic theory is the character will travel in the same direction until a new direction is established ignoring diagonals. So if you're traveling right you will continue right until say you press up.

                            Basically like a 4-way acrade joystick is how he coded it. You travel in one direction until a new direction is set.

                            When I look at my restrictor plate on a real arcade joystick it's a diamond shape so it will naturally "lock" direction into one of the 4 diamond tips. A controller has a bit of play since the "restrictor plate" is a circle so I think there's still room for error compared to a true arcade stick.

                            It feels real good but I would be curious how it compares to the xboxdrv driver restriction. Regardless I think his code could be a benefit to all the Libretro MAME cores, it requires no configuration and works out of box for a better experience. That's just a win-win.

                            I hear you on "contractors". I don't mean to sound cynical but I trust very few. My Dad when he was alive was through and through a DIY guy so I came by it honest but there's still a few things I am not comfortable with.

                            I'll change electrical outlets, switches, 3-way, 4-way, install new outlets and run them back to the fuse box, etc. but I am just not comfortable working inside the actual fuse box. Everything else I'll give it shot and I am pretty comfortable but like you there's some things I'll just pay for to be done with it sometimes.

                            The last big mess I had from a contractor was a radon system that started falling apart a few years after installation. He didn't use primer with the glue on PVC. I called him and we had a nice discussion on the merits of a $3 can of primer. It took a weekend but I had to build a new run from my basement, through the basement wall, up the garage wall (for legal reasons it can't be in the house), through the garage attic and out through the roof.

                            Just for fun a few weeks back I ran some LED strip lighting under the length of kitchen cabinets. It turned out really nice and looks great especially in the evenings set on low. I think it'll be fun for social gatherings.

                            Anyway I am pretty grateful and happy as I believe maintenance costs in a home are still cheaper than letting it completely fall apart and then replace it and it's not the "The Money Pit". I throw out those movie/TV references because none of them are lost on you. ;)

                            mediamogulM 1 Reply Last reply Reply Quote 0
                            • mediamogulM
                              mediamogul Global Moderator @Riverstorm
                              last edited by mediamogul

                              @riverstorm said in Guide: Advanced Controller Mappings:

                              It feels real good but I would be curious how it compares to the xboxdrv driver restriction.

                              I'm hoping to try it out this evening alongside 'Donkey Kong' for this weeks MAME ROW. Without good 4-way restriction, Mario just loses interest half way up the ladders, when you can get him to climb at all.

                              it's not the "The Money Pit". I throw out those movie/TV references because none of them are lost on you. ;)

                              Ha! Well done sir. That has to hold the record for the most obscure 80s comedy reference on this site. I used to rent that quite a bit back in the day. I always felt like it was half-way educating me to future home life. Along with 'The Volunteers', I personally believe it's Tom Hanks' most underrated comedic movie. I'd even go so far as to say it's Shelly Long's best, although 'Don't Tell Her it's Me' is so bad it almost doubles around to being good again.

                              RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                              1 Reply Last reply Reply Quote 0
                              • RiverstormR
                                Riverstorm
                                last edited by

                                @mediamogul - lol...and there short ladders too! If you ever write a book I imagine it would be a real hoot to read. Mario making it to the top of the ladder with The Money Pit playing in the background. Sounds like a pretty good evening for me. The club scene has pretty much all but played out for me long ago. Now I am just waiting for my nieces and nephews to be "initiated" into the 21 club and my work is done. Oh the horror stories of those early drinking days at a club. ;) My oldest was there a long time ago and my youngest has a ways to go.

                                mediamogulM 1 Reply Last reply Reply Quote 0
                                • mediamogulM
                                  mediamogul Global Moderator @Riverstorm
                                  last edited by

                                  @riverstorm

                                  0_1538802993786_Untitled-1.jpg

                                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                  1 Reply Last reply Reply Quote 0
                                  • P
                                    PMac10000 @spud11
                                    last edited by

                                    @spud11 Lots of great info here. I am close to achieving my simple goal, which is to restrict my 2x"Dragonrise USB" cabinet sticks to 4-way operation when playing an old-school 4-way arcade game, using the xboxdrv method described. I am attempting a version of spud11's runcommand-onstart.sh script, but the games do not accept any input from the controllers upon launching the emulators... I must be missing something basic.

                                    To troubleshoot, I can run the simplified script below to attempt to drive Player1's controls with xboxdrv (instead of the recognized DragonRise controller). The script runs successfully and tells me that my XBox/XBox360 controller should now be available at:
                                    /dev/input/js3
                                    /dev/input/event7

                                    Then, in emulationstation I can now "configure input" using the newly detected third Gamepad (called "Player_1_-_4-Way_Joystick_xboxdrv" as expected) and map the Player 1 D-pad and buttons to it, as I did before with the DragonRise inputs.

                                    However, upon launching (let's say) Donkey Kong from emulationstation, I see the "DragonRise" controller notification and upon controlling Mario, I still have the usual ladder problems.

                                    I feel like I'm close, but I must be missing something simple. Sorry if I revived a thread that's too old! Thanks in advance.

                                    #!/bin/sh
                                    sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \
                                     --evdev /dev/input/by-path/platform-3f980000.usb-usb-0:1.1.2:1.0-event-joystick \
                                     --silent \
                                     --detach-kernel-driver \
                                     --deadzone=4000 \
                                     --deadzone-trigger 15% \
                                     --force-feedback \
                                     --mimic-xpad \
                                     --trigger-as-button \
                                     --ui-buttonmap lb=void,rb=void,tl=void,tr=void,guide=void,lt=void,rt=void \
                                     --device-name "Player_1_-_4-Way_Joystick_xboxdrv" \
                                     --evdev-absmap ABS_X=x1,ABS_Y=y1 \
                                     --four-way-restrictor \
                                     --evdev-keymap BTN_THUMB=y,BTN_PINKIE=a,BTN_TOP2=b,BTN_TOP=rb,BTN_TRIGGER=x,BTN_THUMB2=lb,BTN_BASE2=back,BTN_BASE=start,BTN_BASE3=lt \
                                    &
                                    
                                    mediamogulM 1 Reply Last reply Reply Quote 0
                                    • mediamogulM
                                      mediamogul Global Moderator @PMac10000
                                      last edited by

                                      @PMac10000 said in Guide: Advanced Controller Mappings:

                                      However, upon launching (let's say) Donkey Kong from emulationstation, I see the "DragonRise" controller notification and upon controlling Mario, I still have the usual ladder problems.

                                      When using xboxdrv, second virtual controller is created that is mapped to your actual controller. However, the listing for the original controller still exists. It could be that you just need to set 'Player_1_-_4-Way_Joystick_xboxdrv' as the default player one controller.

                                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                      P 1 Reply Last reply Reply Quote 0
                                      • P
                                        PMac10000 @mediamogul
                                        last edited by

                                        @mediamogul said in Guide: Advanced Controller Mappings:

                                        When using xboxdrv, second virtual controller is created that is mapped to your actual controller. However, the listing for the original controller still exists. It could be that you just need to set 'Player_1_-_4-Way_Joystick_xboxdrv' as the default player one controller.

                                        Sorry if this is a dumb question, but where do I set that default? Emulationstation? Xboxdrv parameter? Mame parameter? Retroarch? To a noob like me, It often seems like there are too many bases to cover... thanks.

                                        mediamogulM S 2 Replies Last reply Reply Quote 0
                                        • mediamogulM
                                          mediamogul Global Moderator @PMac10000
                                          last edited by mediamogul

                                          @PMac10000 said in Guide: Advanced Controller Mappings:

                                          It often seems like there are too many bases to cover.

                                          Not a problem. It can be overwhelming for sure. To test, you can first launch 'Donkey Kong' and invoke the RetroArch menu with 'Hotkey+X'. This should put you in the quick menu. Pressing 'B' will take you one menu back. From there, move to the next menu listing to the right named 'Settings' and navigate down to 'Input'. Inside there, you should see a listing for the player one controls and the current input device can be set accordingly. You can then return to 'Donkey Kong' with 'Hotkey+X' and test to see if the ladders are now more manageable.

                                          If it worked, you can set the controller as the default from the 'Configuration Editor', located in the RetroPie menu of Emulation Station. That should do the job, but if not, there's also @meleu's 'RetroPie-joystick-selection' tool. Information on its installation and use can be found here.

                                          RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                          1 Reply Last reply Reply Quote 0
                                          • S
                                            spud11 @PMac10000
                                            last edited by spud11

                                            @PMac10000 @mediamogul Also, I found it best to map MAME to keys (ie use Tab in game and change input), then map RetroArch to the same keys and do the same in xboxdrv.

                                            I've got 4 Dragonrise joysticks working well in this fashion, both in 4 way and 8 way configurations, both cocktail and "normal" modes.

                                            RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                            mediamogulM P 2 Replies Last reply Reply Quote 1
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.