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    AdvanceMAME Bezels

    Scheduled Pinned Locked Moved General Discussion and Gaming
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    • S
      SunnyMo @UDb23
      last edited by

      @udb23 thanks for the effort of reporting, i'll do it too. bezels do make a better feeling on model TV to play retro games.

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      • Meneer JansenM
        Meneer Jansen
        last edited by

        Would it be possible for y'all to use an older version of AdvMame?

        Avid Linux user.

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        • caver01C
          caver01 @UDb23
          last edited by caver01

          @udb23 said in AdvanceMAME Bezels:

          More recently another user wrote about the bezel issue on that forum; again no feedback.

          Ha ha ha. That other user was me ;-) I'd really love to have this working. Not sure what else we can do except add more voices.

          My 4-player cocktail style cabinet built as a custom "roadcase"

          UDb23U B 2 Replies Last reply Reply Quote 1
          • UDb23U
            UDb23 @caver01
            last edited by

            @caver01 Yes, more voices probably is the only chance.

            UDb23U 1 Reply Last reply Reply Quote 0
            • UDb23U
              UDb23 @UDb23
              last edited by

              Andrea, the developer, just replied on the forum:
              "Hi guys,
              OK. Working on it.

              Ciao,
              Andrea"

              mediamogulM 1 Reply Last reply Reply Quote 2
              • mediamogulM
                mediamogul Global Moderator @UDb23
                last edited by

                @udb23

                Woohoo! Score one for the squeaky wheels.

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                1 Reply Last reply Reply Quote 1
                • mediamogulM
                  mediamogul Global Moderator
                  last edited by mediamogul

                  I just tested AdvanceMAME 3.9 that contains a new feature to scale the screen larger in order to better accommodate artwork display. The good news is that it looks great. Unfortunately, the bad news is that the Pi3B seems unable to handle the scaling without considerable slowdown. I plan to kick the tires a little more, but after testing with 'Space Invaders' already, which normally isn't all that demanding, I don't expect things to improve with the more advanced titles. It'd be great to get more reactions from others here as well.

                  I haven't had that much time to play/test/post here recently, so if it happens that 3.9 gets released to RetroPie soon and reports of slowdown start to occur, keep in mind that the feature can be turned off by adding display_artwork_magnify 1 to /opt/retropie/configs/mame-advmame/advmame.rc. Without a setting specified, the default behavior is auto and specific scaling factors can also be added with 2, 3 and 4. Full details can be found here.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                  UDb23U 1 Reply Last reply Reply Quote 2
                  • UDb23U
                    UDb23 @mediamogul
                    last edited by

                    @mediamogul
                    Thanks for the update!

                    the bad news is that the Pi3B seems unable to handle the scaling without considerable slowdown

                    ..that means practically artwork still unusable...
                    Will try it out as soon as available in Retropie.

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                    • RiverstormR
                      Riverstorm
                      last edited by

                      @mediamogul @UDb23 - I look forward to testing that on release. I would definitely be more interested in Pi performance, mainly.

                      1 Reply Last reply Reply Quote 2
                      • B
                        brimys @caver01
                        last edited by

                        @caver01 , first off, wanted to say THANKS for your other posts regarding getting spinners working, as I have just successfully gotten my spinner working, and played Discs of Tron on my new (and first) arcade cab!

                        RE: advmame and overlays, etc., I am trying to add the DOT overlay/backdrop art. I am running latest version of Retropie (from two weeks ago), and ONLY have AdvMame1.4 running (at the moment), with a full 0.106 romset. I downloaded the OLD style art from Mr. Do (file is dotron.zip), and dropped it into [home/pi/RetroPie/roms/mame-advmame/artwork], and enabled everything (I think) in the .rc file:

                        dir_artwork /home/pi/RetroPie/roms/mame-advmame/artwork
                        display_artwork_backdrop yes
                        display_artwork_bezel yes
                        display_artwork_crop yes
                        display_artwork_overlay yes

                        When I do this, and re-boot Emulationstation... it adds ARCADE to my ES carousel, saying the game is "artwork." It's like it thinks the "dotron.zip" file is a GAME rom, not an ART rom. When I launch Discs of Tron, no background. When I reconnect and delete the art zip then reboot, ARCADE is gone from the carousel.

                        Any thoughts? Would love to add the backgrounds/overlays/bezels. Am I putting the art zip in the wrong place? Thanks for all the help everyone!

                        mituM 1 Reply Last reply Reply Quote 1
                        • mituM
                          mitu Global Moderator @brimys
                          last edited by

                          @brimys Emulationstation will scan the ROM folder and add any file with the proper extension to the game list, treating it like a game. In your case, it's the .zip exttension that is also used by all Mame ROMs.
                          If you don't want the beze .zip to appear in the list, then create a separate folder for bezels (and not part of the ROM folder) and put your bezel .zip files into that folder. For instance, you can use /opt/retropie/configs/mame-advmame/artwork.

                          B 2 Replies Last reply Reply Quote 0
                          • B
                            brimys @mitu
                            last edited by

                            @mitu , thank you, I will try that tonight. Then, I would also want to redirect the folder chain in the .rc file to the new location, I am guessing.

                            Any thoughts as to why the artwork didn't show up in-game? I've seen some other posts noting a second config file in a .home location? This is new to me, so thanks for any help!

                            caver01C 1 Reply Last reply Reply Quote 0
                            • caver01C
                              caver01 @brimys
                              last edited by

                              @brimys it may have just been a conflict with what MAME thought was the ROM file because of where you put it. I stick my artwork folder inside a MAME-advmame folder inside my BIOS folder. I am kinda mimicking the structure for samples etc that lr-mame2003 uses. Yes, you do also need to adjust the path in he .rc file.

                              Glad you got your spinner setup!

                              My 4-player cocktail style cabinet built as a custom "roadcase"

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                              • B
                                brimys @caver01
                                last edited by

                                @caver01 , does mame2003 support spinners? I saw an earlier post where you mentioned running most games on mame2003, and only vector games on advmame1.4. Not sure if you moved DOT to mame2003?

                                Currently having trouble exiting mame2003 games, and trying to understand where/how to put the environmental version of DOT (dotrone) into my machine to get the speech, but am writing separate posts on both of those.

                                Thanks!

                                UDb23U 1 Reply Last reply Reply Quote 0
                                • B
                                  brimys @mitu
                                  last edited by

                                  @mitu Did this, and that fixed it, no more 'art as a game.' Thanks!

                                  Interestingly, the art zip i downloaded had the background visibility (not looking at the file now, I think that was the line) set to "0", when I changed it to "1" (=true?) the Discs of Tron background appeared. Not sure why it was set to not show in that .art file...

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                                  • UDb23U
                                    UDb23 @brimys
                                    last edited by UDb23

                                    @brimys said in AdvanceMAME Bezels:

                                    does mame2003 support spinners?

                                    Yes, just configured my brand new Spintrak yesterday.
                                    Check the Retropie docs on Spinners&Trackball for detailed info on how to setup.

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                                    • B
                                      brimys @UDb23
                                      last edited by

                                      @UDb23 Awesome, thanks! I'll give it a shot.

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