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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    mame
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    • markwkiddM
      markwkidd
      last edited by

      New bounty: Enable Outrunners single screen mode

      https://www.bountysource.com/issues/50648047-outrunners-single-screen-mode

      I set this bounty up in the mame2003 repository because as with the vector fix, if someone can address the problem in either of the 2003 cores I'll help make sure the fix makes it to the other one.

      ClydeC 1 Reply Last reply Reply Quote 0
      • ClydeC
        Clyde @markwkidd
        last edited by

        @markwkidd At first glance, I read „$10.000 USD“. 😆

        markwkiddM 1 Reply Last reply Reply Quote 0
        • markwkiddM
          markwkidd @Clyde
          last edited by markwkidd

          @Clyde said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

          @markwkidd At first glance, I read „$10.000 USD“. 😆

          Lol if that were true I might have to get motivated and learn more about coding for video. There are apparently quite a few fans of this game out there -- maybe it'll happen 8-)

          1 Reply Last reply Reply Quote 0
          • UDb23U
            UDb23 @zenobiaflex
            last edited by

            @zenobiaflex Thanks for the feedback on the settings.

            Just created an overlay for ASTEROIDS to test if it impacts performance.
            On my Pi3b+ no sign of slowdown; the game runs smoothly.
            Settings as mentioned above for Omega Race.

            alt text

            1 Reply Last reply Reply Quote 2
            • markwkiddM
              markwkidd @zenobiaflex
              last edited by markwkidd

              @zenobiaflex said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

              The one missing element would be if there was a way for the shots on asteroids to have a higher intensity. On the real vector monitor, the shots are incredibly bright when firing; not sure if there is a way to capture that in programming. There is also a bit of a tracer element on asteroids (afterburner of the phosphor I imagine).

              If you would like to pursue this line of thought, the next step would be to test Asteroids in current MAME to see if these vector effects are properly emulated. If current MAME handles it, that is no guarantee that the functionality can be backported, but it would at least put things in the realm of possibility.

              Please let us know if you do investigate. Thanks!

              1 Reply Last reply Reply Quote 0
              • markwkiddM
                markwkidd
                last edited by

                MAME 2003-Plus is featured on the RetroArch and libretro homepages today!
                https://www.libretro.com/index.php/introducing-mame-2003-plus-a-high-performance-libretro-arcade-emulator/

                mediamogulM 1 Reply Last reply Reply Quote 5
                • mediamogulM
                  mediamogul Global Moderator @markwkidd
                  last edited by

                  @markwkidd

                  I've been following the milestones as they happened, but it's even more impressive to see everything listed together. Great write-up and great work to all involved.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                  1 Reply Last reply Reply Quote 3
                  • BriganeB
                    Brigane
                    last edited by

                    I'm going through the list of current fixed games at the moment and I've had succes with most games but not a game called "Glass".
                    I'm using mame2003-plus and it goes directly back to emulationstation after I try to enter the game.
                    Both mame2003 and mame2010 I can get to the Boys and Girls mode selection but after that I just get a black screen.

                    Systems: Raspberry Pi 0/2/3 Model B+
                    Os: RetroPie 4.5
                    Frontend: Emulationstation & Attract Mode

                    markwkiddM 1 Reply Last reply Reply Quote 0
                    • markwkiddM
                      markwkidd @Brigane
                      last edited by

                      @Brigane the two broad possibilities are that the romset changed in mame2003-plus or that there isa regression bug.

                      I've only got my phone at the moment soi can't check on the possibility of a changed romset myself at the moment. Can you generate a log and post a link to it?

                      BriganeB 1 Reply Last reply Reply Quote 0
                      • G
                        grant2258 Banned
                        last edited by

                        @Brigane this is expected if you left you warings on it would tell you the information.

                        ./src/drivers/glass.c:325:GAMEX( 1993, glass, 0, glass, glass, glass, ROT0, "Gaelco", "Glass", GAME_UNEMULATED_PROTECTION )
                        ./src/drivers/glass.c:326:GAME( 1993, glasskr, glass, glass, glass, glass, ROT0, "Gaelco", "Glass (Censored, Unprotected)" )

                        use glasskr

                        BriganeB 1 Reply Last reply Reply Quote 0
                        • BriganeB
                          Brigane @markwkidd
                          last edited by

                          @markwkidd This is a copy of my runcommand.log after running it with mame2003-plus I assume this is what you need from me
                          https://pastebin.com/jcB0pwyE

                          Thank you for looking into this.

                          Systems: Raspberry Pi 0/2/3 Model B+
                          Os: RetroPie 4.5
                          Frontend: Emulationstation & Attract Mode

                          1 Reply Last reply Reply Quote 0
                          • BriganeB
                            Brigane @grant2258
                            last edited by

                            @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                            @Brigane this is expected if you left you warings on it would tell you the information.

                            ./src/drivers/glass.c:325:GAMEX( 1993, glass, 0, glass, glass, glass, ROT0, "Gaelco", "Glass", GAME_UNEMULATED_PROTECTION )
                            ./src/drivers/glass.c:326:GAME( 1993, glasskr, glass, glass, glass, glass, ROT0, "Gaelco", "Glass (Censored, Unprotected)" )

                            use glasskr

                            I'm not quite sure what to do with this information and what do you mean by warings?

                            Systems: Raspberry Pi 0/2/3 Model B+
                            Os: RetroPie 4.5
                            Frontend: Emulationstation & Attract Mode

                            1 Reply Last reply Reply Quote 0
                            • G
                              grant2258 Banned
                              last edited by grant2258

                              goto rgui->options there is an option called skip warnings make sure this is off that way it will give you information if the game isint playable

                              been a while since i used retropie thing its select+x by default to get to the RGUI

                              1 Reply Last reply Reply Quote 1
                              • UDb23U
                                UDb23
                                last edited by

                                Mame 2003 plus deserves its own logo

                                0_1541097533344_2003plus.JPG

                                could be useful in case you create a dedicated system in ES.

                                It's just a quick creation, feedback is welcome.

                                SVG file here.

                                1 Reply Last reply Reply Quote 1
                                • H
                                  hhromic
                                  last edited by

                                  Hi all, I was looking into the "input interface" option to avoid receiving double-inputs when using a keyboard with remaps in retroarch.cfg. However I saw this commit that actually removed the option for this in lr-mame2003-plus: https://github.com/libretro/mame2003-plus-libretro/commit/856b51b24e5fb1264d17cbaaa2b1c005af06fdd9

                                  It seems that this option is now obsolete and there is an alternative?

                                  • remove obsolete input option, use autofocus or enable hotkeys instead

                                  However I fail to understand the proposed alternative.
                                  Any help welcome :)

                                  1 Reply Last reply Reply Quote 0
                                  • RiverstormR
                                    Riverstorm
                                    last edited by

                                    @UDb23 - Thanks for the logo, it looks great.

                                    @hhromic - Try pressing Scroll Lock (focus on) and it should give you "raw" input vs. RA double inputs. If it doesn't work you might need to update Retroarch. I know 1.7.5 works but older versions like 1.7.1 do not.

                                    H 1 Reply Last reply Reply Quote 1
                                    • H
                                      hhromic @Riverstorm
                                      last edited by

                                      @Riverstorm thanks for the pointer! Will try out that.
                                      I already have the latest versions of everything so hopefully that helps.

                                      1 Reply Last reply Reply Quote 0
                                      • G
                                        grant2258 Banned
                                        last edited by grant2258

                                        im pretty sure this option works on ra 1.7.3 as well basically its called game focus mode. What is does is removes all retro arch binds. I dont want to get technical here no need to all you need to know is if your using an ipac or similar it will give you full keyboard access.

                                        (the same as nulling all your keys but it also removes the retropad binds which are conflcting)

                                        1 Reply Last reply Reply Quote 2
                                        • RiverstormR
                                          Riverstorm
                                          last edited by

                                          @grant2258 - Thanks, I wasn't which version it was fixed. I could go in and out of focus with the OSD message but I would still get double RA inputs, until I updated, then I knew what you were trying to explain in that thread. It's so much cleaner than using the old Input Interface options. It seems to work on any input device, even a plain ol' keyboard. Very handy.

                                          H 1 Reply Last reply Reply Quote 0
                                          • DarksaviorD
                                            Darksavior
                                            last edited by Darksavior

                                            Is there a final response from arcadez that system16/18 can't be backported? For no audio bugs and to not use the bootleg versions.

                                            For example, at the moment there is no definitive way to play Shinobi with bug-free audio unless you maybe use lr-mame2000. Lr-fbalpha has that audio bug where the jump sound effect cuts off a bit early, and lr-mame2003/plus has a missing music audio channel in level2. Maybe more problems but that's what I found from brief testing.

                                            1 Reply Last reply Reply Quote 0
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