RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    OpenBOR 6xxx OpenBeta Testphase

    Scheduled Pinned Locked Moved Ideas and Development
    betaopenbor
    520 Posts 54 Posters 268.4k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • O
      oilusionista
      last edited by

      Great work, guys!
      Question: how hard it would be to port this to be run in Recalbox? A fan gave me a Raspberry Pi with Recallbox and I would like to test my game on it :)

      cyperghostC darkniorD 2 Replies Last reply Reply Quote 3
      • cyperghostC
        cyperghost @oilusionista
        last edited by

        @oilusionista said in OpenBOR 6xxx OpenBeta Testphase:

        A fan gave me a Raspberry Pi ...

        ... a good fan ;)

        how hard it would be to port this to be run in Recalbox?

        There is nothing we can do. We can't install compilers and dependencies so easy by paketmanagers for example. So it's up to the developers to build the package. From the hardware side it would be possible.

        But I would install RetroPie ... it is (said to be) more complex but on the other hand it offers you A LOT of more possibilites. If you count on Recalbox you can also take a look to Batocera - this is a 100% fork of RB but with a bit more activity in development.

        Give RetroPie a try and the people here can help you - this is the big plus here. A great community with lot of advanced coders.

        1 Reply Last reply Reply Quote 1
        • darkniorD
          darknior @oilusionista
          last edited by

          @oilusionista WOAW excellent to know you have an PI now :D
          Maybe OpenBOR will one day be officially supported on PI :p
          Really, almost the games are working on PI, 95%, it is excellent :)
          I only have two games with some slow down, i must work on them to understand why and found if i can modify the games to remove what slowdown them. AOF 2 in second level, and TMNT Shell Shock every where lol.

          Life is game, just play it !

          1 Reply Last reply Reply Quote 1
          • cyperghostC
            cyperghost
            last edited by

            @darknior @BiZzAr721 @oilusionista
            I made binary out of OpenBOR 6510 dev branch. Worked like a charm!

            You can download from here the GLlib has to be placed to into directory lib next to OpenBOR binary like all beta versions!

            Галка заплатки

            BiZzAr721B 1 Reply Last reply Reply Quote 1
            • BiZzAr721B
              BiZzAr721 @cyperghost
              last edited by

              Thanks @cyperghost I really need to make some time to give it a test drive! Since I'm using it on stretch, what's the proper way to compile it? (sorry, I know you've answered this before - still unsure of what commands to use)

              1 Reply Last reply Reply Quote 1
              • darkniorD
                darknior
                last edited by

                I'm interested too for compilation tuto, i will try too ;)

                I have try your last binary and it works fine :D
                Now we can play for exemple Fighter's History Revenge [Light v2][v3.0 build 6412] that use the new unload command for sprites.

                Life is game, just play it !

                cyperghostC 1 Reply Last reply Reply Quote 0
                • cyperghostC
                  cyperghost @darknior
                  last edited by cyperghost

                  @darknior @BiZzAr721

                  How to compile

                  1. Download OpenBOR from here https://github.com/DCurrent/openbor
                    1.1 you can download with browser and you'll get a openbor-master
                    1.2 get it with wget https://github.com/DCurrent/openbor/archive/master.zip
                  2. unzip the files with unzip master.zip
                  3. Go to folder "engine" with cd openbor-master/engine
                  4. Now get patch by using wget -q --show-progress "http://raw.githubusercontent.com/crcerror/OpenBOR-Raspberry/master/patch/latest_build.diff"
                  5. Apply patch with patch -p0 -i latest_build.diff
                  6. Compile with make BUILD_PANDORA=1
                  7. Place your GLlib next to OpenBOR binary!

                  Now you've your OpenBOR binary build like the scriptmodule.

                  @BiZzAr721
                  It's very likely that the compiled binaries I made for RetroPie 4.3 (jessie) will also work in RetroPie 4.4 (stretch)

                  2Play2 1 Reply Last reply Reply Quote 3
                  • BiZzAr721B
                    BiZzAr721
                    last edited by

                    Thank you @cyperghost

                    1 Reply Last reply Reply Quote 0
                    • M
                      maxwell @cyperghost
                      last edited by

                      @cyperghost Hello. I was successful in instslling the latest version of Openbor on my Raspberry Pi. I only have one issue after my install. On the game selection screen when I try to scroll down past what is in the screen I ger kicked out of Openbor. Is there a fix to this issue? Thank you again fir all your help.

                      cyperghostC 1 Reply Last reply Reply Quote 0
                      • cyperghostC
                        cyperghost @maxwell
                        last edited by

                        @maxwell This seems not to be an issue, it seems a to be a big failure. Can you tell me how you installed OpenBOR?

                        Can you please provide more infos about your installation according to:
                        https://retropie.org.uk/forum/topic/3/read-this-first

                        M 1 Reply Last reply Reply Quote 0
                        • M
                          maxwell @cyperghost
                          last edited by

                          @cyperghost Thank you for replying to my post. I created a fresh install using retropie 4.4. I followed the instructions at the beginning of this thread. I am not sure what went wrong. I can play every gmae that is visible. When I try to scroll down the application just closes. Not sure how to fix this.

                          cyperghostC 1 Reply Last reply Reply Quote 0
                          • cyperghostC
                            cyperghost @maxwell
                            last edited by cyperghost

                            @maxwell Okay... this sounds familiar in some kinds. But it has nothing to do with OpenBOR itsef. I think @BiZzAr721 faced the same issue. There is something wrong with the joy2key script in addition with some ports like DOOM and QUAKE.

                            So to make it clear. You start OpenBOR with a module loaded, it starts properly and you press start but if you press down OpenBOR closes?

                            Please login with SSH and write
                            ps -a
                            if you see a process like joy2key then write
                            pkill -f joy2key

                            If so then a small an dirty fix for this is to edit runcomannd-onstart with
                            nano /opt/retropie/configs/all/runcommand-onstart.sh
                            and add line
                            (sleep 5 && pkill -f joy2key) &

                            M 1 Reply Last reply Reply Quote 0
                            • M
                              maxwell @cyperghost
                              last edited by

                              @cyperghost Thank you for the suggestion. I tried the work around you outline but it did not provide a solution. I am missing the runcommand file you provided.

                              cyperghostC 1 Reply Last reply Reply Quote 0
                              • cyperghostC
                                cyperghost @maxwell
                                last edited by

                                @maxwell said in OpenBOR 6xxx OpenBeta Testphase:

                                @cyperghost Thank you for the suggestion. I tried the work around you outline but it did not provide a solution. I am missing the runcommand file you provided.

                                The file is not installed by default but with the edit and saving it is created. But do you see a joy2key instance running by using ps -a?
                                And does OpenBOR proper run if you terminate this process with pkill -f joy2key?

                                Or did you fail to start OpenBOR completly? Please provide more information around your build according to... https://retropie.org.uk/forum/topic/3/read-this-first

                                M 1 Reply Last reply Reply Quote 0
                                • M
                                  maxwell @cyperghost
                                  last edited by

                                  @cyperghost When I ran the ps -a code I did not see joy2key listed. I ran the pkill -f joy2key code and did not see anything. OpenBOR starts up without any issues. My only issue is if I try to scroll beyond what is displayed on my screen the OpenBOR menu just closes. Is there anything else I can provide you with for information to help understand how to solve my issue?

                                  1 Reply Last reply Reply Quote 0
                                  • cyperghostC
                                    cyperghost
                                    last edited by

                                    @maxwell said in OpenBOR 6xxx OpenBeta Testphase:

                                    OpenBOR menu

                                    You mean the blue dialog?

                                    M 1 Reply Last reply Reply Quote 0
                                    • M
                                      maxwell @cyperghost
                                      last edited by

                                      @cyperghost I mean the OpenBOR_beta selection on ports.

                                      1 Reply Last reply Reply Quote 0
                                      • BiZzAr721B
                                        BiZzAr721
                                        last edited by

                                        @maxwell be glad you don't have the Joy2key curse! Check your game names and make sure the aren't any incompatable characters in the file name (&, and certain ʼ'' for example) I know that was the cause of some gamelists crashing

                                        @cyperghost I still don't know how but I think it may have been somehow this one specific PNY microSD card?!?
                                        (restoring the same backup to two different SD cards, only that one PNY brand SD card showed the error)

                                        M 1 Reply Last reply Reply Quote 0
                                        • M
                                          maxwell @BiZzAr721
                                          last edited by

                                          @BiZzAr721 Thank you for the advice. I will check the game naming conventions. I will let you know if I have any success.

                                          1 Reply Last reply Reply Quote 0
                                          • shavecatS
                                            shavecat
                                            last edited by shavecat

                                            OpenBeta , does anyone knows where the photos saving going to ? or the high score ? or the cfg after i load the game ? :
                                            looked in the folder of the opbenbor_openbeta or the old one (also in the config) nothing there....

                                            Found it -
                                            Home/Pi/Saves or / ScreenShots

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.