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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    AdvMESS For Dummies - a basic guide

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    advmessmessbbcastrocadefairchild
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    • S
      SpudsMcToole Banned @spud11
      last edited by

      @spud11 said in AdvMESS For Dummies - a basic guide:

      When you invoke the advmess and the BBC emulation, when it gets to the BBC's terminal, it should type CHAIN "THRUST" and start the game Thrust automatically. Sometimes keys are skipped and so you need to change the delay from 75 to something higher eg 150.

      Oh, THAT'S what those lines are doing? Aha!

      How do you know what to put as the game name in the first bit? (ie this:)

      bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]
      

      What would that line be for a game file called "Chuckie Egg (1983) (A&F Software).ssd"?

      S 1 Reply Last reply Reply Quote 0
      • S
        SpudsMcToole Banned @spud11
        last edited by SpudsMcToole

        @spud11 said in AdvMESS For Dummies - a basic guide:

        The other thing that strikes me is that you might be able to use the script_play command to "press" the TAB key to enter the menu. See my reference to key_scrlock in the code above which should change the keyboard from full emulation to partial emulation and perhaps allow you to press the TAB key on your keyboard. Anyway, worth a try.

        Ah, I think you might be onto something here. I just noticed that the MESS splash screen that flashes up very briefly when the BBC boots says "UI: disabled" on it and tells me to toggle it with ScrollLock or NumLock, which of course I don't have.

        I'm not too sure how to use this information, though. When I add the line script_play delay(750); simulate_key(key_scrlock,75) to the RC file on its own (replacing the empty "script_play" line), MESS crashes with the error report:

        Error compiling the script: 'delay(750); simulate_key(key_scrlock,75)', syntax error, unexpected $end
        
        S 2 Replies Last reply Reply Quote 0
        • S
          spud11 @SpudsMcToole
          last edited by spud11

          @SpudsMcToole That's a good question. My Chuckie Egg rom is called Chuckie Egg. The equivalent code in advmess.rc is:

          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]
          

          You'll see that the home_pi_retropie_roms_bbcmicro_ is effectively the folder in which your roms appear for the BBC Micro.

          Also, even if you are stuck, once you've got one of the games starting, I'm pretty sure that the advmess.rc records the inputs for the game you played at the bottom of the file - at least I've got something like the below in my advmess.rc. It's been a while but I don't think I added this manually:

          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_1] joystick_button[0079_0006_3,7] or keyboard[0,1]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_enter] joystick_button[0079_0006,19] or keyboard[0,enter]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_a] joystick_digital[0079_0006_3,0,0,0] or keyboard[0,a]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_s] joystick_button[0079_0006_3,7] or keyboard[0,s]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_z] joystick_digital[0079_0006_3,0,0,1] or keyboard[0,z]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_space] joystick_button[0079_0006_3,2] or keyboard[0,space]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_comma] joystick_digital[0079_0006_3,0,1,1] or keyboard[0,comma]
          bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_period] joystick_digital[0079_0006_3,0,1,0] or keyboard[0,period]
          

          I might be wrong, but I'm pretty sure I didn't add this manually. If I'm right and it was automatically added, then just by starting a game and then exiting and having a look at the advmess.rc should give you a bit of a better idea of how to construct the scripts. A bit of trial and error is useful in this case and having a look at the advmess.rc file.

          But ALWAYS make a backup of advmess.rc. It is a temperamental beast. Even 1 character out of place will stop it working.

          RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

          1 Reply Last reply Reply Quote 0
          • S
            spud11 @SpudsMcToole
            last edited by spud11

            @SpudsMcToole Try this instead:

            bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/script_play delay(750); simulate_key(key_scrlock,75);
            

            The above assumes that you are starting Thrust.

            I haven't tried below but I suggest trying it anyway:

            bbcbp128/script_play delay(750); simulate_key(key_scrlock,75);
            

            I don't know whether the generic code (ie no reference to a game) will work. Possibly not.

            One other possible generic code to try:

            script_play delay(750); simulate_key(key_scrlock,75);
            

            The code immediately above I reckon is the most likely one to work in a generic fashion. The last one is likely to work across all systems ie not just BBC Micro.

            RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

            S 1 Reply Last reply Reply Quote 1
            • S
              spud11
              last edited by

              @SpudsMcToole While I'm about it, my entire advmess.rc file is below:

              debug_crash no
              debug_rawsound no
              debug_speedmark no
              
              device_alsa_device default
              device_alsa_mixer channel
              device_color_bgr15 yes
              device_color_bgr16 yes
              device_color_bgr24 yes
              device_color_bgr32 yes
              device_color_bgr8 yes
              device_color_palette8 no
              device_color_yuy2 no
              
              device_joystick auto
              device_keyboard sdl
              device_mouse auto
              
              device_raw_firstkeyhack no
              device_raw_mousedev[0] auto
              device_raw_mousedev[1] auto
              device_raw_mousedev[2] auto
              device_raw_mousedev[3] auto
              device_raw_mousetype[0] pnp
              device_raw_mousetype[1] pnp
              device_raw_mousetype[2] pnp
              device_raw_mousetype[3] pnp
              
              device_sdl_samples 512
              device_sound auto
              
              device_video sdl
              device_video_cursor auto
              device_video_doublescan yes
              device_video_fastchange yes
              device_video_interlace no
              device_video_output overlay
              device_video_overlaysize 0
              device_video_singlescan no
              device_video_clock 10 - 150 / 30.5 - 60 / 55 - 130
              
              dir_artwork /home/pi/.advance/artwork:/usr/local/share/advance/artwork:/opt/retropie/emulators/advmame/share/advance/artwork
              dir_crc /home/pi/.advance/crc
              dir_diff /home/pi/.advance/diff
              dir_hi /home/pi/.advance/hi
              dir_image /home/pi/.advance/image:/usr/local/share/advance/image:/opt/retropie/emulators/advmame/share/advance/image:/opt/retropie/configs/mame-advmame/image:/home/pi/RetroPie/roms/bbcmicro
              dir_inp /home/pi/.advance/inp
              dir_memcard /home/pi/.advance/memcard
              dir_nvram /home/pi/.advance/nvram
              dir_rom /home/pi/.advance/rom:/usr/local/share/advance/rom:/opt/retropie/emulators/advmame/share/advance/rom:/opt/retropie/configs/mame-advmame/rom
              dir_sample /home/pi/.advance/sample:/usr/local/share/advance/sample:/opt/retropie/emulators/advmame/share/advance/sample
              dir_snap /home/pi/.advance/snap
              dir_sta /home/pi/.advance/sta
              
              display_adjust none
              display_antialias no
              display_artwork_backdrop no
              display_artwork_bezel no
              display_artwork_crop no
              display_artwork_overlay no
              display_beam 1
              display_brightness 1
              display_buffer no
              display_color auto
              
              # Below widens the screen to 16:9
              display_expand 1.35
              
              display_flicker 0
              display_flipx no
              display_flipy no
              display_frameskip auto
              display_gamma 1
              display_intensity 1.5
              display_interlaceeffect none
              display_magnify auto
              display_magnifysize 640
              display_mode auto
              display_pausebrightness 1
              display_resize fractional
              display_resizeeffect none
              display_restore no
              display_rgbeffect none
              display_rol no
              display_ror no
              display_scanlines no
              display_skipcolumns auto
              display_skiplines auto
              display_translucency no
              display_vsync yes
              
              include 
              input_hotkey yes
              input_idleexit 0
              input_map[event10] auto
              input_map[event11] auto
              input_map[event12] auto
              input_map[event13] auto
              input_map[event14] auto
              input_map[event1] auto
              input_map[event2] auto
              input_map[event3] auto
              input_map[event4] auto
              input_map[event5] auto
              input_map[event6] auto
              input_map[event7] auto
              input_map[event8] auto
              input_map[event9] auto
              
              input_map[key_0] joystick_button[0,18] or keyboard[0,0]
              input_map[key_1] joystick_button[0,8]  or keyboard[0,1]
              input_map[key_2] joystick_button[0,9]  or keyboard[0,2]
              input_map[key_3] joystick_button[0,10] or keyboard[0,3]
              input_map[key_4] joystick_button[0,11] or keyboard[0,4]
              input_map[key_5] joystick_button[0,12] or keyboard[0,5]
              input_map[key_6] joystick_button[0,13] or keyboard[0,6]
              input_map[key_7] joystick_button[0,14] or keyboard[0,7]
              input_map[key_8] joystick_button[0,15] or keyboard[0,8]
              input_map[key_9] joystick_button[0,16] or keyboard[0,9]
              
              input_map[key_a] auto
              input_map[key_again] auto
              input_map[key_alt] auto
              input_map[key_asterisk] auto
              input_map[key_b] auto
              input_map[key_back] auto
              input_map[key_backquote] auto
              input_map[key_backslash] auto
              input_map[key_backspace] auto
              input_map[key_break] auto
              input_map[key_c] auto
              input_map[key_capslock] joystick_digital[0079_0006_3,0,1,1] or keyboard[0,capslock]
              input_map[key_closebrace] auto
              input_map[key_colon] auto
              input_map[key_comma] auto
              input_map[key_copy] auto
              input_map[key_ctrl] auto
              input_map[key_cut] auto
              input_map[key_d] auto
              input_map[key_del] joystick_button[0,17] or keyboard[0,del] or keyboard[0,backspace]
              input_map[key_diesis] auto
              input_map[key_doublequote] auto
              input_map[key_down] auto
              input_map[key_e] auto
              input_map[key_edit] auto
              input_map[key_end] auto
              input_map[key_enter] joystick_button[0,19] or keyboard[0,enter]
              input_map[key_equals] auto
              input_map[key_esc] auto
              input_map[key_f10] auto
              input_map[key_f11] auto
              input_map[key_f12] auto
              input_map[key_f13] auto
              input_map[key_f14] auto
              input_map[key_f15] auto
              input_map[key_f16] auto
              input_map[key_f17] auto
              input_map[key_f18] auto
              input_map[key_f19] auto
              input_map[key_f1] auto
              input_map[key_f20] auto
              input_map[key_f21] auto
              input_map[key_f22] auto
              input_map[key_f23] auto
              input_map[key_f24] auto
              input_map[key_f2] auto
              input_map[key_f3] auto
              input_map[key_f4] auto
              input_map[key_f5] auto
              input_map[key_f6] auto
              input_map[key_f7] auto
              input_map[key_f8] auto
              input_map[key_f9] auto
              input_map[key_f] auto
              input_map[key_fctn] auto
              input_map[key_find] auto
              input_map[key_forward] auto
              input_map[key_g] auto
              input_map[key_graph] auto
              input_map[key_h] auto
              input_map[key_help] auto
              input_map[key_hold] auto
              input_map[key_home] auto
              input_map[key_i] auto
              input_map[key_ins] auto
              input_map[key_j] auto
              input_map[key_k] auto
              input_map[key_l] auto
              input_map[key_lalt] auto
              input_map[key_lctrl] auto
              input_map[key_left] auto
              input_map[key_less] auto
              input_map[key_lshift] keyboard[0,lshift] or joystick_button[0079_0006_3,2]
              input_map[key_m] auto
              input_map[key_menu] auto
              input_map[key_minus] auto
              input_map[key_move] auto
              input_map[key_n] auto
              input_map[key_numlock] auto
              input_map[key_o] auto
              input_map[key_open] auto
              input_map[key_openbrace] auto
              input_map[key_p] auto
              input_map[key_pad_0] auto
              input_map[key_pad_1] auto
              input_map[key_pad_2] auto
              input_map[key_pad_3] auto
              input_map[key_pad_4] auto
              input_map[key_pad_5] auto
              input_map[key_pad_6] auto
              input_map[key_pad_7] auto
              input_map[key_pad_8] auto
              input_map[key_pad_9] auto
              input_map[key_pad_asterisk] auto
              input_map[key_pad_colon] auto
              input_map[key_pad_diesis] auto
              input_map[key_pad_enter] auto
              input_map[key_pad_minus] auto
              input_map[key_pad_plus] auto
              input_map[key_pad_slash] auto
              input_map[key_paste] auto
              input_map[key_pause] auto
              input_map[key_period] auto
              input_map[key_pgdn] auto
              input_map[key_pgup] auto
              input_map[key_play] auto
              input_map[key_plus] auto
              input_map[key_pound] auto
              input_map[key_print] auto
              input_map[key_q] auto
              input_map[key_quickload] auto
              input_map[key_quote] auto
              input_map[key_r] auto
              input_map[key_ralt] auto
              input_map[key_rctrl] auto
              input_map[key_record] auto
              input_map[key_restore] auto
              input_map[key_rew] auto
              input_map[key_right] auto
              input_map[key_rshift] keyboard[0,rshift]
              input_map[key_s] auto
              input_map[key_scrlock] auto
              input_map[key_semicolon] auto
              input_map[key_shift] auto
              input_map[key_slash] auto
              input_map[key_space] auto
              input_map[key_stop] auto
              input_map[key_store] auto
              input_map[key_t] auto
              input_map[key_tab] auto
              input_map[key_u] auto
              input_map[key_undo] auto
              input_map[key_up] auto
              input_map[key_v] auto
              input_map[key_w] auto
              input_map[key_x] auto
              input_map[key_y] auto
              input_map[key_z] auto
              input_map[p1_dialx] auto
              input_map[p1_dialy] auto
              input_map[p1_lightgunx] auto
              input_map[p1_lightguny] auto
              input_map[p1_mousex] auto
              input_map[p1_mousey] auto
              input_map[p1_paddlex] auto
              input_map[p1_paddley] auto
              input_map[p1_pedalbrake] auto
              input_map[p1_pedalgas] auto
              input_map[p1_pedalother] auto
              input_map[p1_stickx] auto
              input_map[p1_sticky] auto
              input_map[p1_stickz] auto
              input_map[p1_trackballx] auto
              input_map[p1_trackbally] auto
              input_map[p2_dialx] auto
              input_map[p2_dialy] auto
              input_map[p2_lightgunx] auto
              input_map[p2_lightguny] auto
              input_map[p2_mousex] auto
              input_map[p2_mousey] auto
              input_map[p2_paddlex] auto
              input_map[p2_paddley] auto
              input_map[p2_pedalbrake] auto
              input_map[p2_pedalgas] auto
              input_map[p2_pedalother] auto
              input_map[p2_stickx] auto
              input_map[p2_sticky] auto
              input_map[p2_stickz] auto
              input_map[p2_trackballx] auto
              input_map[p2_trackbally] auto
              input_map[p3_dialx] auto
              input_map[p3_dialy] auto
              input_map[p3_lightgunx] auto
              input_map[p3_lightguny] auto
              input_map[p3_mahjong_a] auto
              input_map[p3_mahjong_b] auto
              input_map[p3_mahjong_bet] auto
              input_map[p3_mahjong_c] auto
              input_map[p3_mahjong_chance] auto
              input_map[p3_mahjong_chi] auto
              input_map[p3_mahjong_d] auto
              input_map[p3_mahjong_double_up] auto
              input_map[p3_mahjong_e] auto
              input_map[p3_mahjong_f] auto
              input_map[p3_mahjong_flip_flop] auto
              input_map[p3_mahjong_g] auto
              input_map[p3_mahjong_h] auto
              input_map[p3_mahjong_i] auto
              input_map[p3_mahjong_j] auto
              input_map[p3_mahjong_k] auto
              input_map[p3_mahjong_kan] auto
              input_map[p3_mahjong_l] auto
              input_map[p3_mahjong_m] auto
              input_map[p3_mahjong_n] auto
              input_map[p3_mahjong_pon] auto
              input_map[p3_mahjong_reach] auto
              input_map[p3_mahjong_ron] auto
              input_map[p3_mahjong_score] auto
              input_map[p3_mousex] auto
              input_map[p3_mousey] auto
              input_map[p3_paddlex] auto
              input_map[p3_paddley] auto
              input_map[p3_pedalbrake] auto
              input_map[p3_pedalgas] auto
              input_map[p3_pedalother] auto
              input_map[p3_stickx] auto
              input_map[p3_sticky] auto
              input_map[p3_stickz] auto
              input_map[p3_trackballx] auto
              input_map[p3_trackbally] auto
              input_map[p4_dialx] auto
              input_map[p4_dialy] auto
              input_map[p4_lightgunx] auto
              input_map[p4_lightguny] auto
              input_map[p4_mahjong_a] auto
              input_map[p4_mahjong_b] auto
              input_map[p4_mahjong_bet] auto
              input_map[p4_mahjong_c] auto
              input_map[p4_mahjong_chance] auto
              input_map[p4_mahjong_chi] auto
              input_map[p4_mahjong_d] auto
              input_map[p4_mahjong_double_up] auto
              input_map[p4_mahjong_e] auto
              input_map[p4_mahjong_f] auto
              input_map[p4_mahjong_flip_flop] auto
              input_map[p4_mahjong_g] auto
              input_map[p4_mahjong_h] auto
              input_map[p4_mahjong_i] auto
              input_map[p4_mahjong_j] auto
              input_map[p4_mahjong_k] auto
              input_map[p4_mahjong_kan] auto
              input_map[p4_mahjong_l] auto
              input_map[p4_mahjong_m] auto
              input_map[p4_mahjong_n] auto
              input_map[p4_mahjong_pon] auto
              input_map[p4_mahjong_reach] auto
              input_map[p4_mahjong_ron] auto
              input_map[p4_mahjong_score] auto
              input_map[p4_mousex] auto
              input_map[p4_mousey] auto
              input_map[p4_paddlex] auto
              input_map[p4_paddley] auto
              input_map[p4_pedalbrake] auto
              input_map[p4_pedalgas] auto
              input_map[p4_pedalother] auto
              input_map[p4_stickx] auto
              input_map[p4_sticky] auto
              input_map[p4_stickz] auto
              input_map[p4_trackballx] auto
              input_map[p4_trackbally] auto
              input_map[safequit] auto
              input_map[service_coin5] auto
              input_map[service_coin6] auto
              input_map[service_coin7] auto
              input_map[service_coin8] auto
              input_map[ui_cancel] joystick_button[0079_0006_3,8] joystick_button[0079_0006_3,10] or keyboard[0,f7]
              input_map[ui_mode_next] keyboard[0,f24]
              input_map[ui_mode_pred] keyboard[0,f24]
              input_map[ui_reset_machine] joystick_button[0079_0006,4] or joystick_button[0079_0006_2,4] or keyboard[0,f9]
              input_map[ui_toggle_debug] keyboard[0,f24]
              
              input_steadykey no
              
              lcd_server none
              lcd_speed 4
              lcd_timeout 500
              
              misc_bios default
              misc_cheat no
              misc_cheatfile cheat.dat
              misc_difficulty none
              misc_eventdebug no
              misc_eventfile event.dat
              misc_freeplay no
              misc_hiscorefile hiscore.dat
              misc_lang none
              misc_languagefile english.lng
              misc_mutedemo no
              misc_quiet yes
              misc_ramsize auto
              misc_safequit no
              misc_smp no
              misc_timetorun 0
              
              record_sound no
              record_sound_time 15
              record_video no
              record_video_interleave 2
              record_video_time 15
              
              script_coin1 
              script_coin2 
              script_coin3 
              script_coin4 
              script_emulation 
              script_event1 
              script_event10 
              script_event11 
              script_event12 
              script_event13 
              script_event14 
              script_event2 
              script_event3 
              script_event4 
              script_event5 
              script_event6 
              script_event7 
              script_event8 
              script_event9 
              script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1);
              script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10);
              script_led3 
              script_play 
              script_safequit 
              script_start1 
              script_start2 
              script_start3 
              script_start4 
              script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100);
              script_video wait(!event()); set(kdb, 0);
              
              sound_adjust auto
              sound_equalizer_highvolume 0
              sound_equalizer_lowvolume 0
              sound_equalizer_midvolume 0
              sound_latency 0.05
              sound_mode auto
              sound_normalize yes
              sound_samplerate 44100
              sound_samples yes
              sound_volume 0
              
              sync_fps auto
              sync_resample auto
              sync_speed 1
              sync_startuptime auto
              sync_turbospeed 3
              
              ui_color[help_other] 000000 808080
              ui_color[help_p1] 000000 ffff00
              ui_color[help_p2] 000000 00ff00
              ui_color[help_p3] 000000 ff0000
              ui_color[help_p4] 000000 00ffff
              ui_color[interface] 000000 ffffff
              ui_color[select] 000000 afffff
              ui_color[tag] 247ef0 ffffff
              ui_font auto
              ui_fontsize auto
              ui_helpimage auto
              ui_translucency 0.8
              
              a5200/input_map[key_1] joystick_button[0,8] or keyboard[0,1]
              a5200/input_map[key_2] joystick_button[0,9] or keyboard[0,2]
              a5200/input_map[p1_button1] joystick_button[0,0]
              a5200/input_map[p1_button2] joystick_button[0,1]
              a5200/input_map[key_s] joystick_button[0,2]
              a5200/input_map[key_r] joystick_button[0,5]
              a5200/input_map[key_b] joystick_button[0,4]
              a5200[star_raiders]/input_map[key_s] joystick_button[0,2] or joystick_button[1,2]
              a5200[star_raiders]/input_map[key_1] joystick_button[0,8] or joystick_button[1,8]
              a5200[star_raiders]/input_map[key_2] joystick_button[0,9] or joystick_button[1,9]
              a5200[star_raiders]/input_map[key_3] joystick_button[0,10] or joystick_button[1,10]
              a5200[star_raiders]/input_map[key_4] joystick_button[0,11] or joystick_button[1,11]
              a5200[star_raiders]/input_map[key_5] joystick_button[0,12] or joystick_button[1,12]
              a5200[star_raiders]/input_map[key_6] joystick_button[0,13] or joystick_button[1,13]
              a5200[star_raiders]/input_map[key_7] joystick_button[0,14] or joystick_button[1,14]
              a5200[star_raiders]/input_map[key_8] joystick_button[0,15] or joystick_button[1,15]
              a5200[star_raiders]/input_map[key_9] joystick_button[0,16] or joystick_button[1,16]
              a5200[star_raiders]/input_map[key_del] joystick_button[0,17] or joystick_button[1,17]
              a5200[star_raiders]/input_map[key_0] joystick_button[0,18] or joystick_button[1,18]
              a5200[star_raiders]/input_map[key_enter] joystick_button[0,19] or joystick_button[1,19]
              a5200[star_raiders]/input_map[p1_button1] joystick_button[0,0] or joystick_button[1,0]
              a5200[star_raiders]/input_map[p1_button2] joystick_button[0,1] or joystick_button[1,1]
              
              adam/input_map[key_1] joystick_button[0,8] or keyboard[0,1]
              adam/input_map[key_2] joystick_button[0,9] or keyboard[0,2]
              adam/input_map[p1_trackball_left] keyboard[0,f24]
              adam/input_map[p1_trackball_right] keyboard[0,f24]
              adam/input_map[p2_button1] joystick_button[1,0]
              adam/input_map[p2_button2] joystick_button[1,1]
              adam/input_map[p2_button3] joystick_button[1,2]
              adam/input_map[p2_button4] joystick_button[1,4]
              adam/input_map[p2_down] joystick_digital[1,0,1,0]
              adam/input_map[p2_left] joystick_digital[1,0,0,1]
              adam/input_map[p2_right] joystick_digital[1,0,0,0]
              adam/input_map[p2_trackball_down] keyboard[0,f24]
              adam/input_map[p2_trackball_up] keyboard[0,f24]
              adam/input_map[p2_up] joystick_digital[1,0,1,1]
              adam/input_dipswitch[controllers] super_action_controllers
              
              channelf/input_map[key_1] joystick_button[0,8] or keyboard[0,1]
              channelf/input_map[key_2] joystick_button[0,9] or keyboard[0,2]
              channelf/input_map[p1_start] joystick_button[0,8] or keyboard[0,1]
              channelf/input_map[p1_button5] joystick_button[0,9] or keyboard[0,5]
              channelf/input_map[p1_button6] joystick_button[0,10] or keyboard[0,6]
              channelf/input_map[p1_button7] joystick_button[0,11] or keyboard[0,7]
              channelf/input_map[p1_button4] joystick_button[0,17] or keyboard[0,3]
              channelf/input_map[p1_button3] joystick_button[0,18] or keyboard[0,4]
              channelf/input_map[p1_button2] joystick_button[0,0] or keyboard[0,z]
              channelf/input_map[p1_button1] joystick_button[0,1] or keyboard[0,x]
              channelf/input_map[p2_button5] joystick_button[1,9]
              channelf/input_map[p2_button6] joystick_button[1,10]
              channelf/input_map[p2_button7] joystick_button[1,11]
              channelf/input_map[p2_button4] joystick_button[1,17]
              channelf/input_map[p2_button3] joystick_button[1,18]
              channelf/input_map[p2_button2] joystick_button[1,0]
              channelf/input_map[p2_button1] joystick_button[1,1]
              
              coleco/input_map[key_1] joystick_button[0,8] or keyboard[0,1]
              coleco/input_map[key_2] joystick_button[0,9] or keyboard[0,2]
              coleco/input_map[key_q] joystick_button[1,8]
              coleco/input_map[key_w] joystick_button[1,9]
              coleco/input_map[key_e] joystick_button[1,10]
              coleco/input_map[key_r] joystick_button[1,11]
              coleco/input_map[key_t] joystick_button[1,12]
              coleco/input_map[key_y] joystick_button[1,13]
              coleco/input_map[key_u] joystick_button[1,14]
              coleco/input_map[key_i] joystick_button[1,15]
              coleco/input_map[key_o] joystick_button[1,16]
              coleco/input_map[key_p] joystick_button[1,17]
              coleco/input_map[key_k] joystick_button[1,18]
              coleco/input_map[key_l] joystick_button[1,19]
              coleco/input_map[p2_button1] joystick_button[1,0]
              coleco/input_map[p2_button2] joystick_button[1,1]
              coleco/input_map[p2_button3] joystick_button[1,2]
              coleco/input_map[p2_button4] joystick_button[1,3]
              coleco/input_map[p2_down] joystick_digital[1,0,1,0]
              coleco/input_map[p2_left] joystick_digital[1,0,0,1]
              coleco/input_map[p2_right] joystick_digital[1,0,0,0]
              coleco/input_map[p2_up] joystick_digital[1,0,1,1]
              coleco/input_dipswitch[extra_controllers] super_action_controllers
              
              intv/input_map[key_1] joystick_button[0,8] or keyboard[0,1]
              intv/input_map[key_2] joystick_button[0,9] or keyboard[0,2]
              intv/input_map[key_q] joystick_button[1,8]
              intv/input_map[key_w] joystick_button[1,9]
              intv/input_map[key_e] joystick_button[1,10]
              intv/input_map[key_r] joystick_button[1,11]
              intv/input_map[key_t] joystick_button[1,12]
              intv/input_map[key_y] joystick_button[1,13]
              intv/input_map[key_u] joystick_button[1,14]
              intv/input_map[key_i] joystick_button[1,15]
              intv/input_map[key_o] joystick_button[1,16]
              intv/input_map[key_p] joystick_button[1,17]
              intv/input_map[key_k] joystick_button[1,18]
              intv/input_map[key_l] joystick_button[1,19]
              intv/input_map[p2_button1] joystick_button[1,0]
              intv/input_map[p2_button2] joystick_button[1,1]
              intv/input_map[p2_button3] joystick_button[1,2]
              intv/input_map[p2_left] joystick_digital[1,0,0,1]
              intv/input_map[p2_down] joystick_digital[1,0,1,0]
              intv/input_map[p2_right] joystick_digital[1,0,0,0]
              intv/input_map[p2_up] joystick_digital[1,0,1,1]
              
              280x210/display_resize fractional
              320x192/display_mode sdl_1824x984
              320x192/display_resize fractional
              320x192x59/display_mode sdl_1824x984
              320x192x59/display_resize fractional
              336x225/display_mode sdl_416x288
              336x225/display_resize fractional
              320x204/display_mode sdl_1920x1080
              320x204/display_resize fractional
              800x300x50/display_mode generate-double
              
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(200); simulate_key(key_capslock,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_u,75); delay(75); simulate_key(key_c,75); delay(75); simulate_key(key_k,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_e,75); delay(75); simulate_key(key_space,75); delay(75); simulate_key(key_e,75); delay(75); simulate_key(key_g,75); delay(75); simulate_key(key_g,75); delay(75); simulate_key(key_2,50); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_enter,75); delay(75);
              
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(200); simulate_key(key_capslock,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_l,75); delay(75); simulate_key(key_o,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_d,75); delay(75); simulate_key(key_2,50); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_enter,75); delay(75);
              
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_l,75); delay(75); simulate_key(key_o,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_d,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_enter,75); delay(75);
              
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_t,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_r,75); delay(75); simulate_key(key_u,75); delay(75); simulate_key(key_s,75); delay(75); simulate_key(key_t,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_enter,75); delay(75);
              
              input_map[p1_up] joystick_digital[0079_0006_3,0,0,0] or keyboard[0,up]
              input_map[p1_down] joystick_digital[0079_0006_3,0,0,1] or keyboard[0,down]
              input_map[p1_left] joystick_digital[0079_0006_3,0,1,1] or keyboard[0,left]
              input_map[p1_right] joystick_digital[0079_0006_3,0,1,0] or keyboard[0,right]
              input_map[p1_start] joystick_button[0079_0006_3,7] or keyboard[0,1]
              input_map[p1_select] joystick_button[0079_0006_3,7] or keyboard[0,5]
              input_map[p2_up] joystick_digital[0079_0006,0,0,0] or keyboard[0,r]
              input_map[p2_down] joystick_digital[0079_0006,0,0,1] or keyboard[0,f]
              input_map[p2_left] joystick_digital[0079_0006,0,1,1] or keyboard[0,d]
              input_map[p2_right] joystick_digital[0079_0006,0,1,0] or keyboard[0,g]
              input_map[p2_button1] joystick_button[0079_0006,1] or keyboard[0,a]
              input_map[p2_button2] joystick_button[0079_0006,3] or keyboard[0,s]
              input_map[p2_button3] joystick_button[0079_0006,5] or keyboard[0,q]
              input_map[p2_button4] joystick_button[0079_0006,0] or keyboard[0,w]
              input_map[p2_button5] joystick_button[0079_0006,2]
              input_map[p2_button6] 
              input_map[p2_button7] 
              input_map[p2_button8] 
              input_map[p2_button9] 
              input_map[p2_button10] 
              input_map[p2_start] joystick_button[0079_0006,4] or joystick_button[0079_0006_3,10] or keyboard[0,2]
              input_map[p2_select] joystick_button[0079_0006,4] or joystick_button[0079_0006_3,10] or keyboard[0,6]
              input_map[ui_up] joystick_digital[0079_0006_3,0,0,0] or keyboard[0,up]
              input_map[ui_down] joystick_digital[0079_0006_3,0,0,1] or keyboard[0,down]
              input_map[ui_left] joystick_digital[0079_0006_3,0,1,1] or keyboard[0,left]
              input_map[ui_right] joystick_digital[0079_0006_3,0,1,0] or keyboard[0,right]
              input_map[ui_select] joystick_button[0079_0006_3,2] or keyboard[0,enter]
              input_map[ui_record_start] 
              input_map[ui_record_stop] 
              
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_1] joystick_button[0079_0006_3,7] or keyboard[0,1]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_enter] joystick_button[0079_0006,19] or keyboard[0,enter]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_a] joystick_digital[0079_0006_3,0,0,0] or keyboard[0,a]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_s] joystick_button[0079_0006_3,7] or keyboard[0,s]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_z] joystick_digital[0079_0006_3,0,0,1] or keyboard[0,z]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_space] joystick_button[0079_0006_3,2] or keyboard[0,space]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_comma] joystick_digital[0079_0006_3,0,1,1] or keyboard[0,comma]
              bbcbp128[home_pi_retropie_roms_bbcmicro_chuckie]/input_map[key_period] joystick_digital[0079_0006_3,0,1,0] or keyboard[0,period]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_1] joystick_button[0079_0006,8] or keyboard[0,1]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_ctrl] joystick_digital[0079_0006_3,0,1,0] or keyboard[0,lcontrol]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_space] joystick_button[0079_0006_3,7] or joystick_button[0079_0006_3,5] or keyboard[0,space]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_enter] joystick_button[0079_0006_3,0] or keyboard[0,enter]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[p1_button1] 
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[p1_button2] 
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_1] joystick_button[0079_0006,8] or keyboard[0,1]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_tab] joystick_button[0079_0006_3,1] or keyboard[0,tab]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_a] joystick_digital[0079_0006_3,0,0,0] or keyboard[0,a]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_z] joystick_digital[0079_0006_3,0,0,1] or keyboard[0,z]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_space] joystick_button[0079_0006_3,5] or keyboard[0,space]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_h] joystick_button[0079_0006_3,4] or keyboard[0,h]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_enter] joystick_button[0079_0006_3,0] or keyboard[0,enter]
              bbcbp128[home_pi_retropie_roms_bbcmicro_planetoid]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_1] joystick_button[0079_0006,8] or keyboard[0,1]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_enter] joystick_button[0079_0006,19] or keyboard[0,enter]
              bbcbp128[home_pi_retropie_roms_bbcmicro_elite]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_lshift] joystick_button[0079_0006_3,2] or keyboard[0,lshift]
              bbcbp128[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_rshift] joystick_button[0079_0006_3,2] or keyboard[0,lshift]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_1] joystick_button[0079_0006,8] or keyboard[0,1]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_3] joystick_button[0079_0006,10] or keyboard[0,3]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_2] joystick_button[0079_0006,9] or keyboard[0,2]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_4] joystick_button[0079_0006,11] or keyboard[0,4]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_5] joystick_button[0079_0006,12] or keyboard[0,5]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_7] joystick_button[0079_0006,14] or keyboard[0,7]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_6] joystick_button[0079_0006,13] or keyboard[0,6]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_8] joystick_button[0079_0006,15] or keyboard[0,8]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_9] joystick_button[0079_0006,16] or keyboard[0,9]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_0] joystick_button[0079_0006,18] or keyboard[0,0]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_enter] joystick_button[0079_0006,19] or keyboard[0,enter]
              bbcb[home_pi_retropie_roms_bbcmicro_thrust]/input_map[key_del] joystick_button[0079_0006,17] or keyboard[0,del] or keyboard[0,backspace]
              

              RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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              • S
                spud11 @SpudsMcToole
                last edited by spud11

                @SpudsMcToole Lastly, I've got a complete list of the symbols and naming convention for simulating events etc:

                Symbols:
                This is the complete list of all the predefined symbols available.
                These are the event symbols available for the simulate_event(EVENT, TIME) and event(EVENT) commands :

                p1_up, p1_down, p1_left, p1_right, p2_up, p2_down, p2_left, p2_right, p1_button1, p1_button2, p1_button3, p1_button4, p1_button5, p1_button6, p1_button7, p1_button8, p1_button9, p1_button10, p2_button1, p2_button2, p2_button3, p2_button4, p2_button5, p2_button6, p2_button7, p2_button8, p2_button9, p2_button10, start1, start2, start3, start4, coin1, coin2, coin3, coin4, service_coin1, service_coin2, service_coin3, service_coin4, service, tilt
                

                And:

                ui_mode_next, ui_mode_pred, ui_record_start, ui_record_stop, ui_turbo, ui_cocktail, ui_configure, ui_on_screen_display, ui_pause, ui_reset_machine, ui_show_gfx, ui_frameskip_dec, ui_frameskip_inc, ui_throttle, ui_show_fps, ui_snapshot, ui_toggle_cheat, ui_up, ui_down, ui_left, ui_right, ui_select, ui_cancel, ui_pan_up, ui_pan_down, ui_pan_left, ui_pan_right, ui_show_profiler, ui_show_colors, ui_toggle_ui, ui_toggle_debug, ui_save_state, ui_load_state, ui_add_cheat, ui_delete_cheat, ui_save_cheat, ui_watch_value
                

                These are the keyboard symbols available for the simulate_key(EVENT, TIME) (for example, the script_play) command:

                key_a, key_b, key_c, key_d, key_e, key_f, key_g, key_h, key_i, key_j, key_k, key_l, key_m, key_n, key_o, key_p, key_q, key_r, key_s, key_t, key_u, key_v, key_w, key_x, key_y, key_z, key_0, key_1, key_2, key_3, key_4, key_5, key_6, key_7, key_8, key_9, key_0_pad, key_1_pad, key_2_pad, key_3_pad, key_4_pad, key_5_pad, key_6_pad, key_7_pad, key_8_pad, key_9_pad, key_f1, key_f2, key_f3, key_f4, key_f5, key_f6, key_f7, key_f8, key_f9, key_f10, key_f11, key_f12, key_esc, key_backquote, key_minus, key_equals, key_backspace, key_tab, key_openbrace, key_closebrace, key_enter, key_semicolon, key_quote, key_backslash, key_less, key_comma, key_period, key_slash, key_space, key_insert, key_del, key_home, key_end, key_pgup, key_pgdn, key_left, key_right, key_up, key_down, key_slash_pad, key_asterisk_pad, key_minus_pad, key_plus_pad, key_period_pad, key_enter_pad, key_prtscr, key_pause, key_lshift, key_rshift, key_lcontrol, key_rcontrol, key_lalt, key_ralt, key_scrlock, key_numlock, key_capslock, key_lwin, key_rwin, key_menu
                

                RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                • S
                  SpudsMcToole Banned @spud11
                  last edited by

                  @spud11 said in AdvMESS For Dummies - a basic guide:

                  bbcbp128/script_play delay(750); simulate_key(key_scrlock,75);

                  Fantastic! That one solved it - left Alt and Tab now brings up the menu. Cheers :)

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                  • S
                    SpudsMcToole Banned
                    last edited by

                    Okay, so this seems to be how to get everything working and customisable on BBC, so I'll also add it to the OP.

                    Firstly, add this line on its own somewhere in the .RC file:

                    bbcbp128/script_play delay(750); simulate_key(key_scrlock,75);
                    

                    That enables the MESS menu to be brought up.

                    When you start a game, press left-Alt and Tab to bring the menu up. Go to "Input (this system)" and map the controls for that game. Despite the name, this actually appears to be a per-game mapping, not system-wide, which is handy.

                    When you're done, quit out. Now your bbcmicro.rc file will have a bunch of lines like this in it:

                    bbcbp128[home_pi_retropie_roms_bbcmicro_killer]/input_map[key_z] keyboard[0,z] or joystick_digital[0079_0011,0,0,1]
                    bbcbp128[home_pi_retropie_roms_bbcmicro_killer]/input_map[key_x] keyboard[0,x] or joystick_digital[0079_0011,0,0,0]
                    

                    The important thing about these is that they tell you what MESS uses as its internal name for the game - this is Killer Gorilla, and MESS has titled it "killer".

                    If you don't mind manually typing CHAIN "KILLER" every time you want to boot the game up, you're already done. The control keys have been mapped to your joystick and saved, so you only have to set them once for each game in your library.

                    If, however, you also want to automate the boot process, you'll need one of two lines.

                    For games which boot with CHAIN "GAMENAME", add this line to the .RC file before the control-map lines above:

                    bbcbp128[home_pi_retropie_roms_bbcmicro_GAMENAME]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(75); simulate_key(key_capslock,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_g,100); delay(75); simulate_key(key_a,75); delay(100); simulate_key(key_m,75); delay(100); simulate_key(key_e,75); delay(100); simulate_key(key_n,75); delay(100); simulate_key(key_a,75); delay(100); simulate_key(key_m,75); delay(100); simulate_key(key_e,75); delay(100); simulate_key(key_2,75); delay(100); simulate_key(key_capslock,75); delay(100); simulate_key(key_enter,75); delay(100);
                    

                    Replace "GAMENAME" with whatever MESS has told you is its internal name for the game - eg "killer" in our example above - and change the letters g-a-m-e-n-a-m-e in the script for the letters of whatever that title is. (Obviously you might need to add or delete a couple.)

                    For games which boot with *RUN "GAMENAME", do the exact same but use this template:

                    bbcbp128[home_pi_retropie_roms_bbcmicro_GAMENAME]/script_play delay(750); simulate_key(key_scrlock,75); simulate_key(key_capslock,75); delay(75); simulate_key(key_quote,75); delay(75); simulate_key(key_r,75); delay(100); simulate_key(key_u,100); delay(100); simulate_key(key_n,100); delay(100); simulate_key(key_space,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_g,100); delay(75); simulate_key(key_a,75); delay(100); simulate_key(key_m,75); delay(100); simulate_key(key_e,75); delay(100); simulate_key(key_n,75); delay(100); simulate_key(key_a,75); delay(100);  simulate_key(key_m,75); delay(100); simulate_key(key_e,75); delay(100); simulate_key(key_2,75); delay(100); simulate_key(key_capslock,75); delay(100); simulate_key(key_enter,75); delay(100);
                    

                    AFAIK every game on the BBC runs with either CHAIN or *RUN, so those two templates should cover you for everything. You now have fully-automated BBC games loading, booting and running with custom control mappings.

                    OneSwitchO 1 Reply Last reply Reply Quote 1
                    • OneSwitchO
                      OneSwitch
                      last edited by

                      Great work. Section 6 didn't work for me. I needed this:

                      advmess = "/opt/retropie/emulators/advmame/bin/advmess bbcb -floppy %ROM%"
                      default = "advmess"

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                      • S
                        spud11 @OneSwitch
                        last edited by

                        @OneSwitch Might be because you haven't manually set up a separate .rc file for the BBC Micro called bbcmicro.rc. I'm assuming you're using the standard advmess.rc configuration file?

                        RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                        • OneSwitchO
                          OneSwitch @spud11
                          last edited by

                          @spud11 Maybe linked to having previously set-up the Channel F using the advmess.rc file. I did set up the separate file as described. Don't want to break the Channel F so happy it's working a bit.

                          I'm finding I can't SHIFT+BREAK at the minute, but just having the BBC 32K window is big progress for me, thanks.

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                          • OneSwitchO
                            OneSwitch
                            last edited by

                            I'm finding as soon as I press "." it's swapping resolutions up until a crash point. Makes loading games impossible. I'd better read the rest of the above first, but if it's not explained, any thoughts?

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                            • OneSwitchO
                              OneSwitch @OneSwitch
                              last edited by

                              @OneSwitch Lots of remapping is the answer...

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                              • OneSwitchO
                                OneSwitch @SpudsMcToole
                                last edited by

                                Thanks so much for doing all of this. I found that auto-start didn't work for me though. I've had to do this...

                                bbcbp128[home_pi_retropie_roms_bbcmicro_lottery]/script_play delay(750); simulate_key(key_c,75); delay(75); simulate_key(key_h,75); delay(75); simulate_key(key_a,75); delay(75); simulate_key(key_i,75); delay(75); simulate_key(key_n,75); delay(75); simulate_key(key_space,75); delay(75); simulate_key(key_lalt,75); delay(75); simulate_key(key_2,75); delay(75); simulate_key(key_m,100); delay(75); simulate_key(key_e,75); delay(100); simulate_key(key_n,75); delay(100); simulate_key(key_u,75); delay(100); simulate_key(key_2,75); delay(100); simulate_key(key_enter,75); delay(100); 
                                

                                Where I'm using the BBC Master emulator (bbcp128), and needed to CHAIN"MENU" [return] to get the game running. I found that the " " part wasn't working for me. Hope this helps a bit further.

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                                • S
                                  spud11 @OneSwitch
                                  last edited by

                                  @OneSwitch It looks like you didn't need to "type" the scroll lock or the capslock keys in your script. Would that be right?

                                  RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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                                  • OneSwitchO
                                    OneSwitch @spud11
                                    last edited by

                                    @spud11 - Yes that's right. I'm not sure why the slight differences. I'm also finding (after some tweaking) that every game seems to store its own unique joystick settings. Which is very handy, albeit laborious.

                                    Love the auto-boot script. Thanks for that.

                                    Wondering now.... Is it possible to have two separate BBC Micro areas. One for 32K Model B and one for BBC Master 128K, as they both have lots of incompatibility issues I find, between one another.

                                    Cheers again for all this.

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                                    • ?
                                      A Former User
                                      last edited by A Former User

                                      The Master can be made more compatible using older Model B os, I do this on a real master using a switchable multi-os. I found os 1.20 to be the most compatible. Whether this can be done in emulation, I don't yet know.

                                      One thing I can't seem to get working is saving per-game settings like you all seem to be doing, my settings aren't saved when I exit.
                                      I would like to get a specific video mode working, higher horizontal res + multiplier x2 - which gives a picture far closer to the real thing.

                                      1 Reply Last reply Reply Quote 1
                                      • S
                                        spud11 @OneSwitch
                                        last edited by spud11

                                        @OneSwitch No worries - my contribution to the betterment of humanity!

                                        I just had a look at my emulators.cfg for BBC Micro which is:

                                        beebem = "/usr/local/bin/beebem %ROM%"
                                        default = "advmess"
                                        beebem2 = "%ROM%"
                                        advmess = "/opt/retropie/emulators/advmame/bin/advmess bbcbp128 -floppy %ROM%"
                                        b-em = "/opt/retropie/emulators/b-em/b-em %ROM%" -m10
                                        beebem3 = "/opt/retropie/emulators/beebem2/beebem2 %ROM%"
                                        

                                        I have a feeling if you wanted to replicate the 32K Model B as well as the 128, you'd just need to add another configuration manually to this file. When you start a game, you'd need to bring up the blue menu to pick the new 32K configuration for that particular game.

                                        As that can be a bit of a pain (ie destroys immersion), what I often do with my systems is create a new configs folder and a new roms folder - one for the BBC 128 and another for the BBC 32K. I then combine the 2 romlists into a new combined Attract Mode romlist. That way I don't need to bring up the blue menu when I start a game - the game automatically has the right configuration.

                                        I would also create a new emulator in the Attract Mode emulators folder which would look something like this:

                                        # Generated by Attract-Mode v2.2.1
                                        #
                                        executable           /opt/retropie/supplementary/runcommand/runcommand.sh
                                        args                 0 _SYS_ bbcmicro32k "[romfilename]"
                                        rompath              /home/pi/RetroPie/roms/bbcmicro32k
                                        romext               .ssd;.SSD
                                        system               BBC Micro
                                        info_source          thegamesdb.net
                                        artwork    flyer           /home/pi/RetroPie/roms/bbcmicro/flyer
                                        artwork    marquee         /home/pi/RetroPie/roms/bbcmicro/marquee
                                        artwork    snap            /home/pi/RetroPie/roms/bbcmicro/snap
                                        artwork    wheel           /home/pi/RetroPie/roms/bbcmicro/wheel
                                        

                                        RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                        OneSwitchO 1 Reply Last reply Reply Quote 2
                                        • OneSwitchO
                                          OneSwitch @spud11
                                          last edited by

                                          Champion. I'll try that ASAP. So nice to have the Beeb running.

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                                          • ?
                                            A Former User
                                            last edited by

                                            If you are only playing games on the BBC emulator, then is there any real reason to run a Master 128 ?
                                            It didn't really offer anything over the standard 32k Model B, for the majority of games, aside from Elite Enhanced.

                                            For what the Beeb could really do, and it's a shame it took until the last few years to show this, then this is a fabulous collection of freeware games by Retro Software.

                                            http://bbcmicro.co.uk/index.php?search=Retro+Software&on_P=on

                                            Some are almost arcade-perfect.

                                            S 1 Reply Last reply Reply Quote 1
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