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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Donkey Kong Pauline Edition

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    mamedonkey kong
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    • markwkiddM
      markwkidd @barbudreadmon
      last edited by

      @barbudreadmon said in Donkey Kong Pauline Edition:

      @markwkidd btw, dkong colors in mame2003-plus got fixed ?

      It seems like there was a discussion about Donkey Kong colors which I was not much involved in personally, but I can't find it in the issues. Has there been some conversation about it or am I imagining this?

      At any rate I don't see any obvious changes form MAME 0.78 for Donkey Kong other than improved sample support.

      Is the fix you are talking about from MAME 0.116?

      0.116: Couriersud implemented discrete sound from schematics in Donkey Kong. Color generation from schematics (resistor mixer). Replaced DAC/Samples sound with Discrete. Removed all samples. Changed VSync to 60.606061 Hz.

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      • B
        barbudreadmon @markwkidd
        last edited by

        @markwkidd said in Donkey Kong Pauline Edition:

        It seems like there was a discussion about Donkey Kong colors which I was not much involved in personally, but I can't find it in the issues. Has there been some conversation about it or am I imagining this?

        I opened this one 6 months ago https://github.com/libretro/mame2003-plus-libretro/issues/290 , it's pointing the related fix in fbalpha.

        I think the related change in mame is actually this one :

        0.141u2: Couriersud fixed a bug in palette_normalize_range which caused color distortion. The luminance normalization now converts r,g,b to y,u,v and normalizes y prior to converting back to r,g,b. This affects e.g. Radar Scope, Donkey Kong and Mario Bros.

        @mediamogul It was only fixed in 0.141u2, so afaik AdvanceMAME could be using the wrong colors too.

        Real colors look like this : alt text
        Previously they were redder.

        FBNeo developer - github - forum

        mediamogulM markwkiddM 2 Replies Last reply Reply Quote 1
        • S
          SpudsMcToole Banned @barbudreadmon
          last edited by

          @barbudreadmon Yeah, my FBA was overdue an update. Works every time now :)

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          • mediamogulM
            mediamogul Global Moderator @barbudreadmon
            last edited by

            @barbudreadmon said in Donkey Kong Pauline Edition:

            so afaik AdvanceMAME could be using the wrong colors too.

            I'm not near my setup at the moment, but going by memory, I believe the colors were indeed much more red. Very good to know. I'll compare and post back to confirm a bit later.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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            • markwkiddM
              markwkidd @barbudreadmon
              last edited by markwkidd

              @barbudreadmon said in Donkey Kong Pauline Edition:

              I opened this one 6 months ago https://github.com/libretro/mame2003-plus-libretro/issues/290 , it's pointing the related fix in fbalpha.

              Thanks. I thought I searched the github repo for dkong ?? Oh well, the link is much appreciated. I've reopened the issue.

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              • S
                SpudsMcToole Banned
                last edited by

                I made an overlay file if anyone wants it. (Credit to someone else for the actual bezel art, don't know who.)

                dkpbezel.png

                Looks nice zoomed in to 1.43:

                Img_7253.jpg

                1 Reply Last reply Reply Quote 1
                • markwkiddM
                  markwkidd
                  last edited by markwkidd

                  Grant is a speed demon and has already added the Pauline Edition to mame2003-plus based on this thread. 🤩

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                  • S
                    SpudsMcToole Banned @markwkidd
                    last edited by

                    @markwkidd Ace :)

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                    • GtBFilmsG
                      GtBFilms @mediamogul
                      last edited by GtBFilms

                      @mediamogul Sorry, I'm a bit late and it looks like this has been sorted, but I'm using a modified dkong.zip rom under lr-mame20003. I updated the metadata in RetroPie to rename it Donkey Kong (Pauline Edition) after scraping. For original (not Pauline) Donkey Kong I just resort to using the dkongo.zip rom. All my roms are from romset 0.78.

                      So my samples are just in the usual place:

                      /home/pi/RetroPie/roms/arcade/samples/mame2003/dkong.zip

                      Both my modified dkong,zip and my dkongo.zip just use the same samples.

                      1 Reply Last reply Reply Quote 2
                      • ?
                        A Former User
                        last edited by

                        Great, now have to hope a binary mame2003-plus is going to be made available, at some point ;-)

                        I also want to eventually finish my old arcade overlay project I started a couple of years ago on the Retroarch forums. The last ones I worked on look like this.

                        Image
                        Image

                        One old knackered machine, and one normal machine. Made mostly for Mame PC, but work on a Pi.

                        S 1 Reply Last reply Reply Quote 1
                        • S
                          SpudsMcToole Banned @A Former User
                          last edited by SpudsMcToole

                          @John_RM_70 said in Donkey Kong Pauline Edition:

                          I also want to eventually finish my old arcade overlay project I started a couple of years ago on the Retroarch forums. The last ones I worked on look like this.

                          Pretty :)

                          1 Reply Last reply Reply Quote 0
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