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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    mame
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    • UDb23U
      UDb23
      last edited by

      Understood.
      One more note: my overlay expects "integer scale" game area. Original lr-mame2003 would therefore fit the central "window" of the overlay.
      As said will do new coord calc tomorrow and keep you updated on results.

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        grant2258 Banned
        last edited by

        if you look at that video it looks like the monitor is rotated is that some kid of transparent layer that lights up when playing?

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          grant2258 Banned
          last edited by grant2258

          its on a mirror!

          UDb23U 1 Reply Last reply Reply Quote 2
          • markwkiddM
            markwkidd @grant2258
            last edited by

            @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

            @markwkidd where did you get this screenshot from? https://retropie.org.uk/forum/topic/17766/mame2003-plus-hundreds-of-new-games-improved-input-features-new-bugs-now-with-runahead-support/569

            I made those screenshots myself using Mr. Do! artwork.

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              grant2258 Banned
              last edited by

              damn my one from mr do didnt look like that!

              markwkiddM 1 Reply Last reply Reply Quote 0
              • markwkiddM
                markwkidd @grant2258
                last edited by

                @grant2258 I was using sitv if it makes a difference.

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                • M
                  mikeylikesit33 @markwkidd
                  last edited by mikeylikesit33

                  @markwkidd Yea I got the artwork working this afternoon and have been playing with Asteroids Deluxe Mr Do PNGs.

                  Used Microsoft photo editor and applied 'Sunscreen' 2x to darken the background. Then set the Vector intensity to 3.

                  Looks damn good, except when I lay the bezels on. I'm not layering correctly? Anyway, fun stuff... there's a few games that really needed the backgrounds for nostalgia's sake.

                  Thanks for the tweaks!

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                  • UDb23U
                    UDb23 @grant2258
                    last edited by

                    @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                    its on a mirror!

                    Otherwise... no way to place a backdrop behind a monitor ;-)

                    ClydeC 1 Reply Last reply Reply Quote 0
                    • ClydeC
                      Clyde @UDb23
                      last edited by

                      @UDb23 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                      Otherwise... no way to place a backdrop behind a monitor ;-)

                      One you can see, at least. ;)

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                        grant2258 Banned @Clyde
                        last edited by

                        @Clyde transparent film would have done the same thing :)

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                        • carlhungus74C
                          carlhungus74
                          last edited by

                          Hello,
                          Trying to get CD soundtrack working with mame2003-plus.
                          For example in 'outrun'.
                          I've got the correct rom version in the rom folder.
                          I put the file outrun.zip containing all the tracks in wav format in /home/pi/RetroPie/BIOS/mame2003-plus/samples

                          But when I launch the game, I've got the warning :
                          [libretro WARN] [MAME 2003+] Warning: audio sample(s) not found.

                          Any idea ?
                          thanks.

                          MajorDangerNineM G 2 Replies Last reply Reply Quote 0
                          • MajorDangerNineM
                            MajorDangerNine @carlhungus74
                            last edited by MajorDangerNine

                            @cacrlhungus74 Works fine for me, though I suppose I haven't updated in the past few days. I'll update my RetroPie install to make sure the problem isn't from a recent update to anything.

                            Example of Functional outrun.zip Sample in /home/pi/RetroPie/BIOS/mame2003-plus/samples.
                            outrun.PNG

                            Also, wow. I can't believe I overlooked this game. Guess it got overlooked because of its input method, but it works fine with a d-pad.

                            Edit: Yeah, the problem is with the emulator. You'll have to wait until it is fixed.

                            SBCGaming | Unofficial RetroPie Discord

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                            • MajorDangerNineM
                              MajorDangerNine
                              last edited by MajorDangerNine

                              @markwkidd Hey, something is wrong with the paths for lr-mame2003-plus.

                              I just updated to help @cacrlhungus74 with his problem and found the Samples to no longer work.

                              Now there is a /home/pi/RetroPie/roms/home/pi/RetroPie/BIOS/mame2003-plus/artwork path on my Pi.

                              Edit: My bad. I just saw the message and didn't even wait to hear the Samples.

                              SBCGaming | Unofficial RetroPie Discord

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                              • H
                                hhromic @MajorDangerNine
                                last edited by hhromic

                                @MajorDangerNine @markwkidd
                                indeed there is a small bug in the recent update to the scriptmodule for the artwork directory setup. I fixed it now in this PR: https://github.com/RetroPie/RetroPie-Setup/pull/2564

                                Edit: PR merged now, artwork should be installed correctly now.

                                carlhungus74C 1 Reply Last reply Reply Quote 0
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                                  grant2258 Banned @carlhungus74
                                  last edited by

                                  @cacrlhungus74 dont worrt about this error for ost samples.

                                  Its because we added flac supposrt and dynamic loading for systems with too little memory and the ost samples are prettybig im sure mark will fix this up was just an oversight feel free to ignore that error on ost custom soundtrack if you have the samples.

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                                  • UDb23U
                                    UDb23 @grant2258
                                    last edited by

                                    @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                    thats exactly whats happening on this game

                                    New backdrop for Space Invaders, with updated coordinates and rotated 1920x1080 moon, ready for testing.

                                    RiverstormR 1 Reply Last reply Reply Quote 0
                                    • carlhungus74C
                                      carlhungus74 @hhromic
                                      last edited by

                                      @hhromic said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                      @MajorDangerNine @markwkidd
                                      indeed there is a small bug in the recent update to the scriptmodule for the artwork directory setup. I fixed it now in this PR: https://github.com/RetroPie/RetroPie-Setup/pull/2564

                                      Edit: PR merged now, artwork should be installed correctly now.

                                      Thanks all for the replies. Looks like I pick the wrong timing to check this feature :)
                                      Will check later . Thanks again.

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                                      • H
                                        hhromic @carlhungus74
                                        last edited by

                                        @cacrlhungus74 no problem. Unfortunately you will have to manually clean the artwork directories created by accident in your rom directories :(

                                        carlhungus74C 1 Reply Last reply Reply Quote 0
                                        • RiverstormR
                                          Riverstorm @UDb23
                                          last edited by

                                          @UDb23 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                          New backdrop for Space Invaders, with updated coordinates and rotated 1920x1080 moon, ready for testing.

                                          It crashes. It looks like it doesn't like the position in invaders.art. I replaced only the position coords with the original coords and then the game launches but of course the old coords squish the x axis heavily. I can't quite tell if the y axis is stretched due to the severe squish on x.

                                          UDb23U 1 Reply Last reply Reply Quote 0
                                          • UDb23U
                                            UDb23 @Riverstorm
                                            last edited by

                                            @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                            it crashes. It looks like it doesn't like the position in invaders.art

                                            Thanks for trying it. I thought I applied the coord calc as shown in the .art file format explanation. It probably makes sense to test the backdrop of some other game that doesn't rotate the screen as SI does. Once I find out how the coord system works on a "simpler" rom I'll come back to SI. This weekend I will have time to play around on my Pi on this and let you know.

                                            markwkiddM 1 Reply Last reply Reply Quote 0
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