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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    pacman.zip.cfg doesn't get called

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    config filerom configrotationrotate
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    • schmiddymanS
      schmiddyman @Clyde
      last edited by

      @Clyde said in pacman.zip.cfg doesn't get called:

      Runcommand

      I changed the file permissions to 777 no change. I checked the log file: no error about rotating or other suspicious errors/warnings. I am running out of ideas :(

      1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @schmiddyman
        last edited by

        @schmiddyman said in pacman.zip.cfg doesn't get called:

        Is there a way to check if a particular cfg file get called?

        Run with verbose logging and check the log (/dev/shm/runcommand.log) to see if the file is read.

        schmiddymanS 1 Reply Last reply Reply Quote 0
        • rbakerR
          rbaker @schmiddyman
          last edited by

          @schmiddyman said in pacman.zip.cfg doesn't get called:

          I am using the vanilla last RetroPie 4.4 image on my Raspberry 3

          What is this? Is this some kind of Kernel mod?

          schmiddymanS 1 Reply Last reply Reply Quote 0
          • schmiddymanS
            schmiddyman @mitu
            last edited by

            @mitu I did run it in verbose mode. The log file didn't show me any relevant errors. But I also didn't see that the pacman.zip.cfg was loaded. I am not sure if I would see this in this log.

            ClydeC 1 Reply Last reply Reply Quote 0
            • schmiddymanS
              schmiddyman @rbaker
              last edited by

              @rbaker It's just the lasted download image I found from RetroPie. The only thing I did to it was adding one rom (pacman) and added a pacman.zip.cfg to rotate the screen.

              ByteThisB 1 Reply Last reply Reply Quote 0
              • ClydeC
                Clyde @schmiddyman
                last edited by Clyde

                @schmiddyman said in pacman.zip.cfg doesn't get called:

                @mitu I did run it in verbose mode. The log file didn't show me any relevant errors. But I also didn't see that the pacman.zip.cfg was loaded. I am not sure if I would see this in this log.

                Can you show us the log on a pastebin service like http://paste.ubuntu.com/ or http://pastebin.com/ ?

                schmiddymanS 1 Reply Last reply Reply Quote 0
                • schmiddymanS
                  schmiddyman @Clyde
                  last edited by

                  @Clyde said in pacman.zip.cfg doesn't get called:

                  http://pastebin.com/

                  Here is my log file after starting up pacman: https://pastebin.com/bwLys8dS

                  schmiddymanS 1 Reply Last reply Reply Quote 0
                  • schmiddymanS
                    schmiddyman @schmiddyman
                    last edited by

                    @Clyde I also noticed that the mappings for player1 and 2 are the same. That is strange?! Have a look at my retroarch.cfg, I have defined different mappings for the two players.

                    mituM 1 Reply Last reply Reply Quote 0
                    • ByteThisB
                      ByteThis @schmiddyman
                      last edited by ByteThis

                      @schmiddyman said in pacman.zip.cfg doesn't get called:

                      @rbaker It's just the lasted download image I found from RetroPie. The only thing I did to it was adding one rom (pacman) and added a pacman.zip.cfg to rotate the screen.

                      Is this a third party image your using..or a fresh install ?

                      1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @schmiddyman
                        last edited by

                        @schmiddyman From the log file:

                        [INFO] Environ SET_ROTATION: 3
                        

                        So somewhere something is overriding your setting. Have you used 'Save Config on Exit' or saved your configuration file from RetroArch at some point ?

                        schmiddymanS 1 Reply Last reply Reply Quote 0
                        • schmiddymanS
                          schmiddyman @mitu
                          last edited by

                          @mitu @Clyde this is a fresh install and I don't remember doing a save. The option save config on exit is set to "false". But even if SET_ROTATION: 3 is set, shouldn't it be 90 degrees turned? I have no idea how my video_rotation="1" turns into 3.

                          mituM 1 Reply Last reply Reply Quote 0
                          • mituM
                            mitu Global Moderator @schmiddyman
                            last edited by

                            @schmiddyman Try to add the rotation setting from the RGUI menus and then use 'Save Game settings' after you're ok with the setting. Remove your cfg file and see if re-starting the ROM will apply your settings for the ROM.

                            schmiddymanS 1 Reply Last reply Reply Quote 0
                            • schmiddymanS
                              schmiddyman @mitu
                              last edited by

                              @mitu I didn't find the option in the RGUI to change the rotation of the screen.

                              1 Reply Last reply Reply Quote 0
                              • G
                                grant2258 Banned
                                last edited by grant2258

                                what exactly are you trying to do maybe i can help you from there.

                                As far as tate mode goes mame will work out it its a vertical game andif tate mode is on it will rotate it.

                                All you need to do is make sure the aspect setting->video-aspect ration is set to core provided.

                                I believe retropie has problems with this setting with the enum sttructure changes in retroarch.

                                now all you have to do is put tate mode on and it will rotate your vertical games 90 degrees so no border is used and games that werent rotated wont be effected. It the users responsibility to rotate the monitor 90 degrees if needed and that is what the user wants

                                schmiddymanS mituM 3 Replies Last reply Reply Quote 0
                                • schmiddymanS
                                  schmiddyman @grant2258
                                  last edited by

                                  @grant2258 I don't rotate the monitor. I have a cocktail mode table with vertical and horizontal setup. Vertical games: players want to sit opposite each other and horizontal games players want to sit next to each other. I want to configure for each of the roms what rotation to choose. that is why I want to use the <rom>.zip.cfg files for each rom.

                                  1 Reply Last reply Reply Quote 0
                                  • schmiddymanS
                                    schmiddyman @grant2258
                                    last edited by

                                    @grant2258 This is my home made cabinet :)
                                    alt text

                                    1 Reply Last reply Reply Quote 0
                                    • G
                                      grant2258 Banned
                                      last edited by grant2258

                                      tate mode will do this for you and pacman does have a cocktail mode dipswitch setting. Make sure you compile from source the old mame binary wont do the cocktail filp via the dipswitch

                                      schmiddymanS 1 Reply Last reply Reply Quote 0
                                      • mituM
                                        mitu Global Moderator @grant2258
                                        last edited by

                                        @grant2258 said in pacman.zip.cfg doesn't get called:

                                        I believe retropie has problems with this setting with the enum sttructure changes in retroarch.

                                        This has been fixed when it was reported (https://github.com/RetroPie/RetroPie-Setup/commit/2de4cf6f54e5bcdfde94ce33a062ef7bbe01535f), but it doesn't get set by RetroPie unless you use the Configuration Editor.

                                        1 Reply Last reply Reply Quote 0
                                        • G
                                          grant2258 Banned
                                          last edited by

                                          @mitu ah ok thats good news .

                                          @schmiddyman well if you really want to handle the rotations manually go to settings -> user inferface and set show advance settings to on. You will then see the rotation option in the settings -> video

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                                          • schmiddymanS
                                            schmiddyman @grant2258
                                            last edited by

                                            @grant2258 I am already using the cocktail switch in the specific roms. That has always worked. But this switch only flips the screen when player changes. It doesn't rotate the screen by 90 degrees. I also tried the tate mode, but my screen didn't flip. I assume it relies on the HDMI signal to report a turn of monitor. How else would retroarch know which rom is a vertical game or not?

                                            1 Reply Last reply Reply Quote 0
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