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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

    Scheduled Pinned Locked Moved Ideas and Development
    mame
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    • RiverstormR
      Riverstorm
      last edited by Riverstorm

      @grant2258 - Ok thanks, I made the correction as suggested. I hit the end of the line last night and was done. I am ok with how things are setup now but at some point I might take the plunge and try option 1 although I do prefer the MAME TAB menu.

      Honestly I don't know have any great ideas to simplify things but they do feel complicated but also as you said starting out new the defaults are definitely workable. I appreciate the example and explanations in helping with understanding.

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        grant2258 Banned
        last edited by grant2258

        i think wires may be crossed somewhere option1 is still usable in the tab menu. Im not sure what you mean by this there might be some miss understanding here

        as for legacy mode = disabled

        this mode is where ra is supposed to setup the controls menu not the tab menu it needs a lot of work that why they have a diff config files. These need to be default and set to digital to work for the most part. Again it very preliminarily youll need to ask mark about his intentions with this mode but from the past im sure he will come up with something none of us have thought of. Think of it of ra trying to do the job of the tab menu wip.

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        • RiverstormR
          Riverstorm
          last edited by

          option1 retropad makes mame ignore the keyboard and only accept the retropad binding from the keyboard.

          @grant2258 - When I have Legacy Remapping set to enabled and Input Interface set to RetropadI can't get into the TAB menu so I figured it was RA bindings only, not the case?

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            grant2258 Banned @Riverstorm
            last edited by grant2258

            @Riverstorm the default is set to l3 in input general if you map in your ra config the menu will open. The reality is mame only used 6 buttons so l2 r2 l3 r3 are possibilities

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            • RiverstormR
              Riverstorm
              last edited by

              @grant2258 - Ah, I see, so Retropad ignores keyboard input? Keyboard ignores controller input and simultaneous allows both keyboard, controller and RA inputs, hence the double inputs?

              What if you wanted to use RA only for both keyboard and controller. That is Legacy Remapping set to disabled?

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                grant2258 Banned
                last edited by

                no thats input interface = simultaneous

                Legacy Remapping enabled == allows you to use the tab menu mame osd like you do in mame to set your controls

                Legacy Remapping disabled == use ra quick menu->controls for setting controls its far from complete

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                  grant2258 Banned @Riverstorm
                  last edited by grant2258

                  Let me re itterated when you map keyboard input setting in ra config

                  it sends that key and a retropad bind you bound it too to the core

                  mame picks both these inputs up in the core if we choose a mode other than simultaneous it drops the one you dont want. hope that was clear this is so ipac users have options.

                  in simultaneous mode we accept both

                  game focus mode disables all ra extra binds sends from the keyboard and keyboard is freed up to work as it should apart from the game focus key

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                  • RiverstormR
                    Riverstorm
                    last edited by

                    @grant2258 - So when Legacy Remapping is disabled does changing Input Interface make a difference?

                    What's the difference between "setting in ra config" and a "retropad bind"? I think of them as the same thing. Basically going into settings -> input -> user 1 binds.

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                      grant2258 Banned
                      last edited by

                      ok lets deal with one thing at a time forget legacy mode == disabled this just disabled the tab menu right now nothing more at the moment.

                      "What's the difference between "setting in ra config" and a "retropad bind"? I think of them as the same thing. Basically going into settings -> input -> user 1 binds."

                      yes this correct

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                      • RiverstormR
                        Riverstorm
                        last edited by

                        So what is "that key" and the "retropad bind" is sent to the core. The retropad bind I get but what is "that key" mean?

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                          grant2258 Banned
                          last edited by

                          in ra config

                          input_player2_a = "s"

                          ra sends the keycode s as it should and adds a retropad2 a joycode

                          in simultaneous mode in mame
                          you pressed s and retropad2 a

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                          • RiverstormR
                            Riverstorm
                            last edited by

                            When in the TAB menu you see this line:

                            P2 Button 1 = a or RP2 B or Mouse2 LClick

                            Is "a" and "mouse click" the other key, whereas, RP2 B is the RA bind, not sure if that makes sense.

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                            • RiverstormR
                              Riverstorm
                              last edited by Riverstorm

                              Ok, so when I see in quick menu -> controls Auto: 9 (N/A), (Key: num1) Start.

                              The num1 is the RA bind and the 9 is the retropad joycode? I always think of it as binding two keys to one input?

                              Can you give me an example of where you set the "retropad2 a joycode" or is that both in one line?

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                                grant2258 Banned
                                last edited by grant2258

                                im lost what are you asking? If you stuggling with this just use game focus mode

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                                • RiverstormR
                                  Riverstorm
                                  last edited by Riverstorm

                                  Sorry I am not quite getting the "retropad2 a joycode". I get the input_player2_a = "s" set in my retroarch.cfg

                                  I think of binds as RA in the settings -> input or quick menu -> controls but also in the controls menu you can see the controller binds. Like button 9 is select/credits usually on a controller for me but I am taking it the controller is not the "retropad2 a joycode". :)

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                                    grant2258 Banned
                                    last edited by grant2258

                                    it means button 9 on the controller and keynum1 is mapped to start

                                    is this case scenario keynum1 would sent sent the a retropad start and keycode keynum1

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                                    • RiverstormR
                                      Riverstorm
                                      last edited by

                                      If I can get that piece I get the input options now. in dropping one or the other or accepting both.

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                                      • RiverstormR
                                        Riverstorm
                                        last edited by Riverstorm

                                        When I think of the RA retropad I think of two bindings, one to the keyboard and one to the controller for each input?

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                                          grant2258 Banned
                                          last edited by grant2258

                                          ive already told you this when you bind a key to a retropad it sends that key and retropad start bound to to the core.

                                          a real retropad only sends the retropad start when you press button 9

                                          game focus mode stops the retropad start being sent from the keyboard when its bound on so the keycode sends and works like it should.

                                          the keyboard only option tells mame to drop "all" retropad binds
                                          the retropad option tells mame to drop "all" keyboard inputs

                                          this is all options covered so ipac users can choose a setup for them

                                          hope this makes sense to you

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                                          • RiverstormR
                                            Riverstorm
                                            last edited by

                                            @grant2258 - Ah, the light bulb turned on, thank you very much. Just more question if it's easy. What do the Input Interface options do, if anything, when legacy mode is disabled?

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