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    Suggestions for ports

    Scheduled Pinned Locked Moved Ideas and Development
    portsports retropieideas
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    • R
      retropi19
      last edited by retropi19

      i haven't try with quake 3 or open arena this engine yet,should be faster thought even on rpi0

      Rpi3B+ USB 2.0 Boot HDD Hitachi 40GB 5400rpm

      Rpi4 4GB rev1.4 USB 3.0 Boot HDD Hitachi 160GB 7200rpm

      tpo1990T 1 Reply Last reply Reply Quote 1
      • ExarKunIvE
        ExarKunIv @tpo1990
        last edited by

        @tpo1990 thank you much.

        that is just what i was looking for. i did poke around about a year ago and got about the same thing with getting mixed results.

        with the few things that you have linked will help i think with me getting a idea on how to play around with this.
        when i have questions i might come and pick your brain, but that will be a last resort :)

        RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
        RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
        Maintainer of RetroPie-Extra .

        tpo1990T 1 Reply Last reply Reply Quote 1
        • tpo1990T
          tpo1990 @retropi19
          last edited by

          @retropi19 It could be very interesting to find out how the different quake3 engines match out in performance.

          As always, there can be room for even further performance optimization. :-)

          Greetings from Denmark. :-)

          Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

          R 1 Reply Last reply Reply Quote 0
          • tpo1990T
            tpo1990 @ExarKunIv
            last edited by

            @ExarKunIv I also did it for about a year and tried many things to begin with on the Raspberry Pi.

            I hope it helps you out so that you too will be able to get the most out of the Raspberry Pi and of course Linux.

            Feel free to ask. I will answer as good as i can. :-)

            Greetings from Denmark. :-)

            Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

            Solid OneS 1 Reply Last reply Reply Quote 0
            • R
              retropi19 @tpo1990
              last edited by retropi19

              @tpo1990 i got around 30-35 fps on urban terror without the opengl driver enabled
              and by firing with the gun the frame drops to 25-20
              i assume with the driver enabled will get the double or more
              the only problem is that i dont know how to add bots :P if you can find that for me
              can get the smokin guns to get past the loading screen it stucks there maybe it needs the opengl driver will bo more tests later

              Rpi3B+ USB 2.0 Boot HDD Hitachi 40GB 5400rpm

              Rpi4 4GB rev1.4 USB 3.0 Boot HDD Hitachi 160GB 7200rpm

              1 Reply Last reply Reply Quote 1
              • Solid OneS
                Solid One @tpo1990
                last edited by Solid One

                @tpo1990 Have you managed to compile ECWolf in RPi without any issues? If true, then which version: the latest stable one, or the development builds?

                Anyway, if your tests were done in the latest stable version, I'd like to suggest you to compile any of the development builds too. The reason for that request is simple: better mods support. Recently, there's a lot of Wolfenstein 3D mods with advanced features, such as new weapons, additional monsters, graphic / texture improvements, etc. All those features doesn't work in vanilla Wolf3D, neither in the latest stable version of ECWolf. They work only in the latest development versions of ECWolf, such as the ones listed here.

                A interesting example of Wolf3D mod that works only in ECWolf latest dev version is Wolfenstein 3D - Claw of Eisenfaust (SNES-to-ECWolf Port).

                tpo1990T 1 Reply Last reply Reply Quote 1
                • tpo1990T
                  tpo1990 @Solid One
                  last edited by

                  @Solid-One I think it was ECWolf latest stable version that i successfully managed to compile. I have not tried the development builds yet. If it supports mods, then it could be interesting to see how well Wolfenstein 3d mods run on our RPI.

                  Let me try and see if i can get the development builds to compile and get working.

                  Greetings from Denmark. :-)

                  Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                  1 Reply Last reply Reply Quote 0
                  • ExarKunIvE
                    ExarKunIv
                    last edited by

                    that would be cool to run wolf mods.....did not know that anyone made ones for wolf. lol.
                    im so out of the loop

                    RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                    RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                    Maintainer of RetroPie-Extra .

                    tpo1990T 2 Replies Last reply Reply Quote 0
                    • tpo1990T
                      tpo1990 @ExarKunIv
                      last edited by tpo1990

                      @ExarKunIv They actually exists. I have seen wolf mods in action on a Windows PC. It's just working in a different way than Doom mods.

                      Just look at Splitwolf, which is some kind of a mod of Wolf4SDL to support split-screen gameplay.

                      It works great. I think it should be possible to run wolf mods on a Raspberry Pi.

                      Greetings from Denmark. :-)

                      Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                      1 Reply Last reply Reply Quote 1
                      • shavecatS
                        shavecat
                        last edited by

                        Hey,
                        I really love POSTAL 1


                        Any chance to get it work ?

                        tpo1990T 1 Reply Last reply Reply Quote 0
                        • tpo1990T
                          tpo1990 @shavecat
                          last edited by

                          @shavecat There seems to be a source port here: https://bitbucket.org/gopostal/postal-1-open-source/src/default/

                          It looks like it can be built for Pandora and Odroid with SDL2, when you look inside the makefile. This might give us a chance at compiling/buliding for RPI.
                          https://bitbucket.org/gopostal/postal-1-open-source/src/default/makefile

                          I haven't tried it yet.

                          Greetings from Denmark. :-)

                          Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                          shavecatS 2 Replies Last reply Reply Quote 0
                          • shavecatS
                            shavecat @tpo1990
                            last edited by

                            @tpo1990
                            I will love if it will work .
                            so just copy the files ?
                            to the ports ?
                            https://bitbucket.org/gopostal/postal-1-open-source/src/default/
                            and make a sh file from that ?
                            https://bitbucket.org/gopostal/postal-1-open-source/src/default/makefile
                            suppose to work?
                            or how do i check it out

                            tpo1990T 1 Reply Last reply Reply Quote 0
                            • shavecatS
                              shavecat @tpo1990
                              last edited by

                              @tpo1990
                              PLZ make it work <3 :)))

                              1 Reply Last reply Reply Quote 0
                              • tpo1990T
                                tpo1990 @shavecat
                                last edited by

                                @shavecat No it needs more to get it working. You would need to know how to compile and build from the source files into a working binary that you can use to run the game from.

                                I might try it soon but right now i'm in the middle of getting ECWolf to work so that we can run Wolfenstein 3D with mods.

                                Greetings from Denmark. :-)

                                Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                shavecatS 1 Reply Last reply Reply Quote 0
                                • EfriimE
                                  Efriim
                                  last edited by

                                  Anyone post Flare?
                                  http://flarerpg.org/index.php/download/
                                  https://github.com/flareteam/flare-game

                                  From FOSS hub (v0.19, 2013)
                                  Minimum System Requirements:
                                  Processor: 1 GHz single core CPU
                                  Memory: 512 GB of RAM
                                  Graphics: 64 VRAM
                                  Hard Drive: 200 MB free space

                                  Current version is at 1.10, unknown library dependencies. There is an android port.

                                  tpo1990T 1 Reply Last reply Reply Quote 0
                                  • EfriimE
                                    Efriim
                                    last edited by

                                    https://www.raspberrypi.org/forums/viewtopic.php?t=100694
                                    This guy needed help with a openal library on arm getting this Java fps/rpg to work.
                                    3089

                                    tpo1990T 1 Reply Last reply Reply Quote 0
                                    • shavecatS
                                      shavecat @tpo1990
                                      last edited by

                                      @tpo1990
                                      thanks i will wait :))

                                      1 Reply Last reply Reply Quote 0
                                      • tpo1990T
                                        tpo1990 @ExarKunIv
                                        last edited by

                                        @ExarKunIv said in Suggestions for ports:

                                        that would be cool to run wolf mods.....did not know that anyone made ones for wolf. lol.
                                        im so out of the loop

                                        Alright so i managed to get ECWolf development version to build and it runs great on my testing image. I have now built a scriptmodule and released it to the RetroPie community. It is noted that it has been created only for testing purpose and therefore it is not a final release like my other scriptmodules.

                                        Link: https://retropie.org.uk/forum/topic/22788/ecwolf-wolfenstein-3d-source-port-for-mods

                                        Good news is that I have already tried running ECWolf with a mod and it runs perfect. No issues experienced so far.

                                        Greetings from Denmark. :-)

                                        Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                        1 Reply Last reply Reply Quote 3
                                        • tpo1990T
                                          tpo1990 @Efriim
                                          last edited by tpo1990

                                          @Efriim About Flare. I think i saw somewhere that this french guy managed to get it to work on a Raspberry Pi 3b. It was on this website: http://framboisepi.fr/

                                          Edit: Ah yes. Here it is: http://framboisepi.fr/?s=flare It is in french languagem but with a little google translate magic. No problem :-)

                                          Greetings from Denmark. :-)

                                          Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                          1 Reply Last reply Reply Quote 0
                                          • tpo1990T
                                            tpo1990 @Efriim
                                            last edited by tpo1990

                                            @Efriim said in Suggestions for ports:

                                            https://www.raspberrypi.org/forums/viewtopic.php?t=100694
                                            This guy needed help with a openal library on arm getting this Java fps/rpg to work.
                                            3089

                                            I'm not sure about getting java developed games to work on a RPI. I have never tried it. Java development is not one of those that i am familiar with.

                                            Maybe some other people here have some experience that they can share upon. :-)

                                            Greetings from Denmark. :-)

                                            Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                            shavecatS 1 Reply Last reply Reply Quote 0
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