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    Goodbye fbalpha, welcome fbneo

    Scheduled Pinned Locked Moved General Discussion and Gaming
    fbalphafbneo
    596 Posts 51 Posters 434.0k Views
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    • Lyle_JPL
      Lyle_JP
      last edited by

      I can also confirm a massive drop in playability on CPS3 games in FBNeo after updating less than a month ago. SF III 2 used to run at 60 fps with no audio issues in widescreen mode. Now, it can't play it's own attract mode without obvious audio stuttering and slowdown. I'll be rebuilding with a 4.4 image soon which I will then upgrade to 4.5 without touching FBNeo. At one point I think someone was working on a Final Burn Alpha 2016 fork. Sure wish it had happened.

      GreenHawk84G 1 Reply Last reply Reply Quote 1
      • B
        barbudreadmon @GreenHawk84
        last edited by barbudreadmon

        @GreenHawk84 said in Goodbye fbalpha, welcome fbneo:

        @barbudreadmon

        I am pretty sure I am clear on everything except maybe throttling. How do I confirm?

        I'm not too sure how to confirm it, but here come a tips about the pi3b+ : if your cpu go above 60° (which happens quite easily, having a good cooling solution is highly recommended on the pi3b+, i'm using https://www.amazon.com/dp/B01LWURJMI, the fan is perfectly silent), it will throttle to 1200Mhz, which is unacceptable for cps3 with FBNeo, a software workaround would be to rise throttle temperature to 70° by adding temp_soft_limit = 70 in /boot/config.txt.

        @Lyle_JP said in Goodbye fbalpha, welcome fbneo:

        SF III 2 used to run at 60 fps with no audio issues in widescreen mode.

        It's still running at 60 fps here on the same fresh RetroPie setup.

        FBNeo developer - github - forum

        GreenHawk84G 1 Reply Last reply Reply Quote 0
        • GreenHawk84G
          GreenHawk84 @barbudreadmon
          last edited by

          @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

          @GreenHawk84 said in Goodbye fbalpha, welcome fbneo:

          @barbudreadmon

          It's still running at 60 fps here on the same fresh RetroPie setup.

          Not really sure why yours would be any different since I do not alter settings and I recently fresh installed on a 3B+? I checked the frames on SFIII and I am getting 58.2fps with dips as low as 53fps. My core temperature is 55C, I use heatsinks on my chips. If there is any data you want to see from my setup let me know.

          1 Reply Last reply Reply Quote 0
          • DarksaviorD
            Darksavior
            last edited by Darksavior

            Pi3b+ stock speeds. No bt. No wifi. Fresh 4.5 fully updated. No shaders. 70c temp soft limit. Flirc case to cool. Fb-Neo binary with sfiii 2nd impact:
            60fps with minor .5fps dips. Widescreen mode ~52fps.

            UPDATE: with latest Fb-neo from source:
            SFiii2: Widescreen mode ~53fps. No real change.

            SFiii3: ~60fps. Dips to 59.1fps when doing supers.

            1 Reply Last reply Reply Quote 0
            • GreenHawk84G
              GreenHawk84
              last edited by GreenHawk84

              Can confirm FBA2012 is running SF3 at 60fps with occasional 59.1fps dips. Seems way better than fbneo. Very odd since we should all have the same stuff.

              DarksaviorD 1 Reply Last reply Reply Quote 0
              • DarksaviorD
                Darksavior @GreenHawk84
                last edited by Darksavior

                deleted

                1 Reply Last reply Reply Quote 0
                • GreenHawk84G
                  GreenHawk84 @lostless
                  last edited by

                  @lostless said in Goodbye fbalpha, welcome fbneo:

                  @GreenHawk84 im running into the same issue since the update.

                  Well at least I am not alone on this.

                  B 1 Reply Last reply Reply Quote 0
                  • B
                    barbudreadmon @GreenHawk84
                    last edited by barbudreadmon

                    @GreenHawk84 @Darksavior Sorry, i don't know how to help you guys, as i said sfiii2 run at a stable ~59.5 fps with widescreen mode for me, if you are using the same default retroarch settings than me then i guess the only difference would be the active cooling, maybe the power supply, and maybe the pi3b+ itself ? After all there has always been occurences of "bad" quality and "good" quality pi, mostly noticeable when you overclock them. Another thing to explore might be that i used retropie_setup.sh right after installing ? I ran update then manage package > core > retroarch > from source then manage package > main > lr-fbneo > from source.

                    FBNeo developer - github - forum

                    GreenHawk84G 1 Reply Last reply Reply Quote 0
                    • GreenHawk84G
                      GreenHawk84 @barbudreadmon
                      last edited by

                      @barbudreadmon yes I am using default Retroarch settings when the system is installed. Maybe I should remove fbneo and reinstall from Source. Doubtful on any solutions soon.

                      B 1 Reply Last reply Reply Quote 0
                      • B
                        barbudreadmon @GreenHawk84
                        last edited by

                        @GreenHawk84 the weirdest thing is that there was no change to cps3 emulation over the last 7 months, and several people confirmed it was running fine on pi3b+ at the time. Did you try the temp_soft_limit = 70 trick ? If it shows even the slightliest improvement, it definitely means your pi is too hot (which seems normal to me if you are only using heatsinks, pi3b+ has heat issues, pi4 has worse heat issues, latest pis are a disappointment imho, i recommend buying an odroid N2 next : it's a powerhouse compared to the pi4, it has no heat issues, and it's not that much pricier when you factor in the cost of active cooling, power supply and micro-hdmi cable to the pi4).

                        FBNeo developer - github - forum

                        GreenHawk84G 1 Reply Last reply Reply Quote 0
                        • GreenHawk84G
                          GreenHawk84 @barbudreadmon
                          last edited by

                          @barbudreadmon yes but I confirmed consistent 55C temps playing SF3 on fbneo. The game is choppy sounding and slowing down right out of the gate.

                          1 Reply Last reply Reply Quote 0
                          • GreenHawk84G
                            GreenHawk84 @Lyle_JP
                            last edited by

                            @Lyle_JP said in Goodbye fbalpha, welcome fbneo:

                            I'll be rebuilding with a 4.4 image soon which I will then upgrade to 4.5 without touching FBNeo.

                            Please report your results with SF3 when you get your fresh install running.

                            1 Reply Last reply Reply Quote 0
                            • DarksaviorD
                              Darksavior
                              last edited by Darksavior

                              I wish I had an older backup of fbneo. The one I provided from 7/3 doesn't change a thing. I'm not getting the same slowdowns as everyone else. Sf3-2i and sf33s run mostly at 60fps with minor dips which is the same performance that has been for many months. The major slowdowns with 2i is in widescreen. Source doesn't change a thing or temp limit setting. I even set the governor to performance.

                              B 1 Reply Last reply Reply Quote 0
                              • B
                                barbudreadmon @Darksavior
                                last edited by

                                @Darksavior said in Goodbye fbalpha, welcome fbneo:

                                The one I provided from 7/3 doesn't change a thing

                                Yeah, as i said, there was no change to the cps3 driver in the past 7 months. I still don't understand why i have none of those issues, it's really weird. Maybe try monitoring cpu freq while playing to make sure there is no throttling ?

                                FBNeo developer - github - forum

                                DarksaviorD 1 Reply Last reply Reply Quote 0
                                • DarksaviorD
                                  Darksavior @barbudreadmon
                                  last edited by Darksavior

                                  @barbudreadmon When did it change? I dug up an fba from a back up from Nov 2018. Pi3b+ stock speeds. Fresh 4.5.1 no updates. SF3-2i WS: Depends on the stage. Alex stage FB-Neo (latest I think) 54-55fps. 57-58fps with FB Alpha v0.2.97.44 63bf16d.

                                  B 1 Reply Last reply Reply Quote 0
                                  • B
                                    barbudreadmon @Darksavior
                                    last edited by

                                    @Darksavior It all started with the rowscroll implementation from 2018-09-28 in https://github.com/libretro/fbalpha/commits/master/src/burn/drv/cps3/cps3run.cpp, there is no way around this though, except if you don't mind having totally broken jojoba emulation (no combo meter for P2, no animation on the P1 combo meter), iirc other games from the driver are using this stuff in a less noticeable way, so i still think using latest fbneo with frameskip is better than using older fbalpha with bugs.

                                    FBNeo developer - github - forum

                                    1 Reply Last reply Reply Quote 0
                                    • GreenHawk84G
                                      GreenHawk84
                                      last edited by

                                      Last night I removed fbneo and re-applied from Source. Immediately, I noticed the same issues upon starting SF3. I tried Turtles in Time arcade and it runs at 60fps. I will try other games on fbneo to see what kind of performance I have. So far FBA2012 appears to run SF3 very smoothly.

                                      lostlessL 1 Reply Last reply Reply Quote 0
                                      • lostlessL
                                        lostless @GreenHawk84
                                        last edited by

                                        @GreenHawk84 cps3 games require more processing power than turtles in time. I think the pi is just on the cusp of perfect performance of running cps3 games. And the more accurate the emulator gets, the pi will be less able to handle those games.

                                        1 Reply Last reply Reply Quote 1
                                        • GreenHawk84G
                                          GreenHawk84
                                          last edited by

                                          I am going to try some experiments using commands found here: https://www.reddit.com/r/raspberry_pi/comments/amqqpq/is_your_pi_throttling_without_telling_you_this/

                                          Just to ensure I am not losing my mind thinking I have a perfectly normal setup.

                                          1 Reply Last reply Reply Quote 0
                                          • RiverstormR
                                            Riverstorm
                                            last edited by

                                            @GreenHawk84 - If it helps troubleshooting here's a small script that outputs the speed in a more user friendly format i.e. 900 MHz with CPU/GPU temps like 65°C. I use it with watch if I suspect throttling by the governor, heat, power, etc.

                                            I open a Putty session on my PC and run watch and whatever the script is named so I can monitor the speed and temp in real time while playing on another monitor/TV. It does require an extra device and connectivity but it's helped me a few times.

                                            #!/bin/bash
                                            cpuSpeed0=$(cat /sys/devices/system/cpu/cpu0/cpufreq/scaling_cur_freq)
                                            cpuSpeed1=$(($cpuSpeed0/1000))
                                            
                                            cpuTemp0=$(cat /sys/class/thermal/thermal_zone0/temp)
                                            cpuTemp1=$(($cpuTemp0/1000))
                                            cpuTemp2=$(($cpuTemp0/100))
                                            cpuTempM=$(($cpuTemp2 % $cpuTemp1))
                                            
                                            gpuTemp0=$(/opt/vc/bin/vcgencmd measure_temp)
                                            gpuTemp0=${gpuTemp0//\'/°}
                                            gpuTemp0=${gpuTemp0//temp=/}
                                            
                                            echo
                                            echo CPU Speed: $cpuSpeed1" MHz"
                                            echo
                                            echo CPU Temp: $cpuTemp1"."$cpuTempM"°C"
                                            echo GPU Temp: $gpuTemp0
                                            
                                            1 Reply Last reply Reply Quote 1
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