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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    • m2306M
      m2306
      last edited by m2306

      I'm looking for a current list of rom filenames added to 2003Plus since branching from the .78 set. I'm trying to build a 1Game1Rom set of working only roms for MAME2003Plus, or as close as I can get to that. I have generated a datfile inside the MAME menu in the latest version of MAEM2003-Plus and then built a full non merged romset with separate bios. I've gotten as far as trying to filter with Simple Arcade Multifilter without luck and now trying Arcade Manager which seems it could do it but only has CSV files for MAME2003. Now I'm looking for a current MAME2003-Plus no clone CSV file or at least a current list of rom filenames added to 2003Plus since branching from the .78 set so I could add the Plus games. Could anyone help with a CSV or link to a list of filenames? Tips on any any other way of doing this is also welcome. Thanks!

      1 Reply Last reply Reply Quote 0
      • RiverstormR
        Riverstorm
        last edited by Riverstorm

        @m2306 - Here's a list of the ROM files that are exclusive to m3plus. I might be missing 1 or 2 from the very latest builds that I will verify in the next few days.

        Also you could cross reference the list. Here's a link that shows all the changes from added games, clones, hacks, fixed games, added sound, improved sound, etc. by full name on Github.

        I don't think you're going to be able to build a "1G1R" set without the region information being added to the DAT. Language vs. region aren't mutually exclusive.

        If there's a guy that would know it's @grant2258. I don't know if the region information from a game is stored in the drivers somewhere where it could be added to the DAT.

        Also @grant2258 I would be curious do you know is it possible to add sourcefile information to the DAT. I think from 0.85 or newer they have like <game name="nam1975" sourcefile="neogeo.c" romof="neogeo"> which would allow another option in filtering a subset of ROMs using the DAT file and pulling neogeo games, etc.

        @m2306 - From the other thread I did a small proof of concept using the parent ROM to pull it and all clones from a DAT. Like Neo-Geo only, CPS only, etc. ROM sets that does seem to work.

        New ROMs exclusive to m3plus:

        1943mii.zip
        1945kiii.zip
        airattck.zip
        airattcka.zip
        alibabab.zip
        alienar.zip
        alienaru.zip
        arescue.zip
        asurabus.zip
        avengrgsj.zip
        backfire.zip
        baryon.zip
        bbbuster.zip
        bcstrya.zip
        boogwing.zip
        boogwinga.zip
        botanic.zip
        brapboysj.zip
        bsharkjjs.zip
        bublbob1.zip
        bublboblp.zip
        bublboblu.zip
        bublcave.zip
        cabala.zip
        cabalus.zip
        cabalus2.zip
        candance.zip
        ccastlej.zip
        chainrec.zip
        charlien.zip
        chokchok.zip
        cookbib.zip
        countrb2.zip
        crswd2bl.zip
        cutefght.zip
        darkmist.zip
        dblewing.zip
        ddp3.zip
        ddp3a.zip
        ddp3b.zip
        ddp3blk.zip
        ddragon3j.zip
        ddream95.zip
        deerhunt.zip
        deerhunta.zip
        deerhuntb.zip
        deluxe5.zip
        denjinmk.zip
        dietgo.zip
        dietgoe.zip
        dietgoj.zip
        dietgou.zip
        dkongpe.zip
        dkongx.zip
        dkrdemo.zip
        dogosokj.zip
        dokidoki.zip
        downtowj.zip
        dreamwld.zip
        drgnwrld.zip
        dynagear.zip
        esckidsj.zip
        espgal.zip
        fghthista.zip
        fghthistj.zip
        fghthistu.zip
        fixeighb.zip
        flagrall.zip
        gaialast.zip
        galagamf.zip
        galagamk.zip
        galagao.zip
        galpandx.zip
        gangonta.zip
        gdfs.zip
        ghostlop.zip
        glasskr.zip
        gnbarich.zip
        gt2k.zip
        gt3d.zip
        gt97.zip
        gt98.zip
        gt99.zip
        gtclassc.zip
        gunmast.zip
        guwanges.zip
        hachamfb.zip
        hangzo.zip
        hcrash.zip
        hcrashc.zip
        hedpanicf.zip
        hedpanico.zip
        hookj.zip
        hoops96.zip
        hsf2a.zip
        hvysmsh.zip
        hvysmsha.zip
        hvysmshj.zip
        ikari3nr.zip
        inyourfa.zip
        ironclad.zip
        joemacr.zip
        joemacra.zip
        kbash2.zip
        ket.zip
        keta.zip
        ketb.zip
        killbld.zip
        kof10th.zip
        kof2001.zip
        kof2002.zip
        kof2003d.zip
        lasthope.zip
        leds2011.zip
        lethalen.zip
        madalien.zip
        magdrop.zip
        magdropp.zip
        matchit2.zip
        matrim.zip
        mchampdx.zip
        mchampdxa.zip
        midresbj.zip
        mp_bio.zip
        mp_col3.zip
        mp_shnb3.zip
        mp_soni2.zip
        mp_sor2.zip
        mp_twc.zip
        msgogo.zip
        mslug4.zip
        mslug5.zip
        multchmpk.zip
        mwarr.zip
        nslasherj.zip
        nslashers.zip
        olds.zip
        olds103t.zip
        osman.zip
        packbang.zip
        pktgaldj.zip
        pktgaldx.zip
        plegends.zip
        pnyaa.zip
        progear.zip
        progearj.zip
        prtytime.zip
        pturn.zip
        puzlstar.zip
        pzloop2j.zip
        ragtime.zip
        ragtimea.zip
        riot.zip
        rockn2.zip
        rockn3.zip
        rockn4.zip
        rockna.zip
        rolcrush.zip
        rotd.zip
        sabotnba.zip
        samsh5sp.zip
        samsho5.zip
        sbishi.zip
        sbishik.zip
        sdfight.zip
        sengoku3.zip
        shdancrb.zip
        skullfng.zip
        skullfngj.zip
        sonicbom.zip
        squash.zip
        ssonicbr.zip
        suprridr.zip
        suprtrio.zip
        svcboot.zip
        swatpolc.zip
        tangtang.zip
        teetert.zip
        tgm2.zip
        tgm2p.zip
        theroes.zip
        thoop.zip
        tronfp.zip
        trophyh.zip
        turkhunt.zip
        uccopsar.zip
        vasara2.zip
        vasara2a.zip
        vbowl.zip
        vbowlj.zip
        vf.zip
        vmetal.zip
        wbmlvc.zip
        wcvol95.zip
        wcvol95x.zip
        wingforc.zip
        wofch.zip
        wschamp.zip
        wschampa.zip
        xeviousc.zip
        zintrckb.zip
        zupapa.zip
        

        New Samples:

        cosmica.zip
        fantasy.zip
        frogs.zip
        ghox.zip
        sasuke.zip
        spacefb.zip
        tekipaki.zip
        
        m2306M ClydeC 2 Replies Last reply Reply Quote 2
        • m2306M
          m2306 @Riverstorm
          last edited by

          @Riverstorm Thank you. So, if I now use Arcade Manager and the CSV for MAME2003 0.78 romset to filter out clones and then add back the games in the list you provided (if removed by AM) I will end up with a Plus romset without clones? What do you think about the removing of non working games with the ArcadeManager CSV for 0.78, will I remove games that are not in the list you provided, that aren't new but made working in Plus?

          1 Reply Last reply Reply Quote 0
          • RiverstormR
            Riverstorm
            last edited by

            @m2306 - That's a good point. The new games will obviously not be in the list but non-working to working games I'm not sure if they are in the list. I've not spent any time using AM or looked at the CSV file to know what's in the list vs the m3plus DAT.

            If you're just looking to remove the clones from the m3plus DAT I can do that real quick without much issue.

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            • G
              grant2258 Banned
              last edited by

              yea source files can be added isint too hard to do if someone wants to do it it would be up to arcadez or whoever is helping out with the libretto port. I really dont have anything to do with the project anymore unless its patches for games to work better on lower spec hardware. Ive done a fix for bionic commando need to test it out though and make sure its all good.

              As for 1 game 1 rom its not that simple as using regions only you need to pick a rom that works sometimes thats the parent other times its the roms. I dont know any automate solution other than listing every parent and every clone then find pick the first one with a working status or the best working status.

              1 Reply Last reply Reply Quote 0
              • ClydeC
                Clyde @Riverstorm
                last edited by

                @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                Also you could cross reference the list. Here's a link that shows all the changes from added games, clones, hacks, fixed games, added sound, improved sound, etc. by full name on Github.

                I prefer this IMHO more eye-friendly version. :)

                https://github.com/libretro/mame2003-plus-libretro/blob/master/CHANGELOG.md

                m2306M 1 Reply Last reply Reply Quote 0
                • RiverstormR
                  Riverstorm
                  last edited by Riverstorm

                  @grant2258 - Ok, I figured you would know if that sourcefile field could be added easily or it would take more work than it's worth. It's handy for pulling ROM's based on drivers which you can combine with other drivers to get a pretty decent subset DAT of ROMs. It definitely expands the options available when filtering.

                  You can make a list of parent ROMs and still get the same effect. Like Neo-Geo games are around 150 whereas CPS is roughly half that. I've started breaking out the list of parent ROMs for Neo-Geo and CPS which are linked to the clones as that's reasonably doable but the clones list into the several 100's and wouldn't be viable.

                  Doing it that way you only need to track the parent to pull it and all clones. So by listing the 60 or 70 CPS games you can pull around 600 or 700 parent and clone ROMs. If the parent changes the ROM name a quick list change and it will work again, no need to track clones.

                  Yeah 1G1R is pretty much a region sort priority that you set. Like Europe, US, Austrailia, Japan, etc. It's smart enough to only lists the regions it finds in the DAT and then it will pick/pull the first one it finds based on the sort order. You're correct it doesn't take a "working" status into account. It could be the parent or clone depending on the region sort order. I would still be ok with finding a broken game or two. The only program I know that does it is ClrMamePro but no MAME DAT's have it really. Many consoles do with DAT-O-Matic which is nice.

                  @Clyde - Very nice, thanks for the much more eye-friendly version! :)

                  m2306M 1 Reply Last reply Reply Quote 0
                  • m2306M
                    m2306 @Clyde
                    last edited by

                    @Clyde I looked at that page but there wasn't filenames for the new games. Also I wasn't sure if those were all games or just the ones added in the latest update.

                    1 Reply Last reply Reply Quote 0
                    • m2306M
                      m2306 @Riverstorm
                      last edited by

                      @Riverstorm I used the batchfiles I found here: https://www.reddit.com/r/RetroPie/comments/73g1bg/how_separate_neogeo_from_other_fba_roms/ to separate NeoGeo and CPS from my FBA set. It produced a number of files roughly corresponding to the number of games released for each system, although some NeoGeoCD games seemed to be missing. I haven't tested all games but the first few games I tested all worked so I assumed the batchfiles chose working roms.

                      I roughly understand the difference of the No-Intro Dat-omatic console DATs that have region tags and the MAME DATs so I'm not trying to get the exact same result, just streamline the romset to a somehow manageable size. Arcade Manager has CSV files included with lots of diffirent options for filtering, seems really good with the only problem being that the CSVs are for FBA .42 and MAME .78. I have no idea how AM filters out the clones but can only assume it chooses working roms. The MAME2003-Plus changelog has filenames for previously broken but now fixed games. So, if we assume that AM works and can properly do what it says we now have the information needed to get as close as possible to filtering out clones and non working games and then add back any Plus games that might have been filtered out. I will try this now but won't have any other way of verifying the result than scrolling through and testing random games..

                      1 Reply Last reply Reply Quote 0
                      • G
                        grant2258 Banned
                        last edited by

                        here is your xml with the source file you wanted https://github.com/grant2258/mamemagic2003/blob/master/mame2003-plus-barcade.xml

                        m2306M 1 Reply Last reply Reply Quote 0
                        • m2306M
                          m2306 @grant2258
                          last edited by

                          @grant2258 Oh, that's wonderful. Thank you. I can imagine other people would appreciate this also. There is no description so just to make sure, is this the Plus changelog games or the full Plus working only, or what? Sorry for being daft.

                          1 Reply Last reply Reply Quote 0
                          • G
                            grant2258 Banned
                            last edited by

                            its the full xml gamelist with sourcefile= so it can be filtered. as per request here https://retropie.org.uk/forum/topic/17766/mame2003-plus-hundreds-of-new-games-improved-input-features-new-bugs-now-with-runahead-support/1095

                            1 Reply Last reply Reply Quote 0
                            • RiverstormR
                              Riverstorm
                              last edited by Riverstorm

                              @m2306 - I updated from source and then generated a DAT so this should be current I believe. That would include all the games from mame2003 plus all the exclusive additions, fixes, etc. from mame2003-plus you're looking for.

                              Here's a download link. I filtered out the clones so the only thing left are parent and "other" ROMs (basically standalone games with no parent).

                              Just an FYI it may not be exactly what you want. Take for example Puckman (Japan set 1) who's ROM name is puckman is the parent to Pac-Man (Midway) who's ROM name is pacman. If you want the Japan version you're set! ;) If you're looking for the Midway version then it's been removed. So their could be some cleanup to keep in mind.

                              I not 100% sure but I think in the AM thread cosmo0 added a link to convert DATs to CSV if you prefer to work with the files that way. Also if the CSV files doesn't have a "working" field on a per ROM basis I don't see how it could know which ROMs are working.

                              I like to use DatUtil which is all command line and a bit cryptic but powerful. If it had a front-end GUI I think it would be the sure fire thing but as it stands it has somewhat of a learning curve. Sometimes you need to run a DAT through multiple times or use the cleanse features.

                              In this post I was trying to explain how you could breakout neo-geo, cps1, cps2, cps3, etc. with the "list method" and run against the latest DATs. I haven't fully tested it but from doing a small test I believe this would work fine.

                              This would allow the "creation" of current DATs usable with ROM management tools. The key is knowing the parent ROM name and if the name changes. I don't think it changes to often.

                              Also you wouldn't need to track individual ROM changes because you're parsing against the current source DAT so the set created is current and working.

                              Or another thing is once you have a working ROM set for a specific emulator you could easily build a text file list of the game names which could be used to parse new releases also. On Windows you could use something like dir /b and then use fnr or flash renamer to remove the extension. Then viola you have a list that can be used with DatUtil. You can build the list anyway you want really obviously confined to each emulator's DAT but then you could dump them together.

                              With a little ingenuity I think you could easily tweak the list to your liking. Looking at the exception above you could easily remove puckman from the list and add pacman if you're looking for something like 1G1R. Keeping that in mind the puckman and it's clone chain has been broken which in this case I wouldn't mind as the only version I run is the Midway one.

                              I've been using the list from this wiki page, then I search the DAT for the parent of each game listed and add it to a text file. Just the main 156 games (not the prototypes, unlicensed hacks, etc.) Which then can be parsed against the main DAT. With that information you can pull the parent ROMs only or parent plus clones. You can also do some filtering based on the description field. No other fields are workable. Something like the manufacturer field etc. would have been nice.

                              That's where I was mentioning the sourcefile field would add some additional filtering options based on the driver as their's a parameter to use it. Hopefully that makes sense. I think @grant2258 just provided us with source to do it.

                              @grant2258 - Is the link with the sourcefile info incorrect? I think it's pointing to the wrong location.

                              m2306M 1 Reply Last reply Reply Quote 0
                              • G
                                grant2258 Banned
                                last edited by

                                https://github.com/grant2258/mamemagic2003/blob/master/mame2003-plus-barcade.xml is working fine the xml file is there

                                1 Reply Last reply Reply Quote 1
                                • RiverstormR
                                  Riverstorm
                                  last edited by

                                  @grant2258 - That's exactly it! ;) Thanks a bunch for the file with this information.

                                  1 Reply Last reply Reply Quote 0
                                  • m2306M
                                    m2306 @Riverstorm
                                    last edited by

                                    @Riverstorm Thank you for the detailed information. I think I now can create something that's in line with what I had in mind. I would have been happy to do a tutorial for others to follow but this is complicated in many ways and as your PacMan example states, it is up to personal preference and tweaking..

                                    1 Reply Last reply Reply Quote 0
                                    • REK607R
                                      REK607 @REK607
                                      last edited by REK607

                                      I couldnt remap my controls for Smath TV V. 8.00, neither using TAB or in the RetroArch menu. I finally did it easy: I changed the emulator to mame2003 classic and its working flawlessly and I can even use right stick or buttons for shooting the bad guys.

                                      G 1 Reply Last reply Reply Quote 0
                                      • G
                                        grant2258 Banned @REK607
                                        last edited by

                                        @REK607 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                        I couldnt remap my controls for Smath TV V. 8.00, neither using TAB or in the RetroArch menu. I finally did it easy: I changed the emulator to mame2003 classic and its working flawlessly and I can even use right stick or buttons for shooting the bad guys.

                                        people have tried helping many times. We need feedback to help you. If your happy using classic just use that.

                                        REK607R 1 Reply Last reply Reply Quote 0
                                        • REK607R
                                          REK607 @grant2258
                                          last edited by

                                          @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                          @REK607 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                          I couldnt remap my controls for Smath TV V. 8.00, neither using TAB or in the RetroArch menu. I finally did it easy: I changed the emulator to mame2003 classic and its working flawlessly and I can even use right stick or buttons for shooting the bad guys.

                                          people have tried helping many times. We need feedback to help you. If your happy using classic just use that.

                                          Sorry I didnt want to sound rude or anything, I just wanted to say what worked for me now. I'm very very happy with mame2003-plus in fact, but I can't give details at this time because I dont have internet at home and I normally check this at other people homes. I'll take a look again enabling input interface, legacy remapping and analogic control maping on RA :-)

                                          G 1 Reply Last reply Reply Quote 0
                                          • G
                                            grant2258 Banned @REK607
                                            last edited by

                                            @REK607 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                            @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                            @REK607 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                            I couldnt remap my controls for Smath TV V. 8.00, neither using TAB or in the RetroArch menu. I finally did it easy: I changed the emulator to mame2003 classic and its working flawlessly and I can even use right stick or buttons for shooting the bad guys.

                                            people have tried helping many times. We need feedback to help you. If your happy using classic just use that.

                                            Sorry I didnt want to sound rude or anything, I just wanted to say what worked for me now. I'm very very happy with mame2003-plus in fact, but I can't give details at this time because I dont have internet at home and I normally check this at other people homes. I'll take a look again enabling input interface, legacy remapping and analogic control maping on RA :-)

                                            no problem f you want help with this it can be done with feedback with your settings. The easiest way for this to work for you is the following options

                                            control mapping: Analog

                                            input interface if you dont use a keyboard choose retropad (disables keyboard) else choose simultaneous allows both.

                                            Legacy Mapping = on

                                            after all this close retroarch delete all your mame2003-plus/cfg directory contents in case you have older version settings. Then use the tab menu to set the controls as RA analog sticks remapping arent supported yet until someone at libretro adds them use the tab menu. The fire buttons are input this game P1 Right/Up, P1 Right/Down, P1 Right/Left, P1 Right/Right.

                                            1 Reply Last reply Reply Quote 0
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