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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Donkey Kong Spooky Remix in Retropie?

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mamedonkey kongfbalpharemix
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  • S
    spud11 @barbudreadmon
    last edited by 20 Sept 2019, 07:50

    @barbudreadmon Thank you. I appreciate it.

    RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

    1 Reply Last reply Reply Quote 0
    • S
      SpudsMcToole Banned @mitu
      last edited by SpudsMcToole 20 Sept 2019, 10:14

      @mitu said in Donkey Kong Spooky Remix in Retropie?:

      You've done that exact same thing with lr-fbneo, where @barbudreadmon is the main developer.

      Wait, when? Is this all about a comedy caps line that was directed at a log file, not a person? Sheesh.

      Anyway, I'm delighted that both games work now, so my sincere and genuine thanks to barbudreadmon, even if s/he is a grump.

      1 Reply Last reply Reply Quote 1
      • J
        JimNeatface Banned
        last edited by 20 Sept 2019, 11:46

        While we're talking about Kong variants, is kong2600 supported by fbneo or anything else?

        B 1 Reply Last reply 21 Sept 2019, 06:50 Reply Quote 0
        • B
          barbudreadmon @JimNeatface
          last edited by 21 Sept 2019, 06:50

          @JimNeatface Not previously but using the same method i explained above, you would convert https://github.com/Robbbert/hbmame/blob/0d44f5dfa936c820507bc1408c6c246ce513e238/src/hbmame/drivers/dkong.cpp#L135-L161 to this :

          // Donkey Kong (2600 graphics, hack)
          
          static struct BurnRomInfo kong2600RomDesc[] = {
          	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
          	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
          	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
          	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
          
          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
          
          	{ "k2600.3n",		0x0800, 0x0e6a2a6d, 3 }, //  6 gfx1
          	{ "k2600.3p",		0x0800, 0xca57e0f4, 3 }, //  7
          
          	{ "k2600.7c",		0x0800, 0xcf450a43, 4 }, //  8 gfx2
          	{ "k2600.7d",		0x0800, 0xd5046907, 4 }, //  9
          	{ "k2600.7e",		0x0800, 0x1539fe2a, 4 }, // 10
          	{ "k2600.7f",		0x0800, 0x77cc00ab, 4 }, // 11
          
          	{ "k2600.2k",		0x0100, 0x1e82d375, 5 }, // 12 proms
          	{ "k2600.2j",		0x0100, 0x2ab01dc8, 5 }, // 13
          	{ "k2600.5f",		0x0100, 0x44988665, 5 }, // 14
          };
          
          STD_ROM_PICK(kong2600)
          STD_ROM_FN(kong2600)
          
          struct BurnDriver BurnDrvKong2600 = {
          	"kong2600", "dkong", NULL, "dkong", "1999",
          	"Donkey Kong (2600 graphics, hack)\0", NULL, "Vic Twenty George", "Miscellaneous",
          	NULL, NULL, NULL, NULL,
          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
          	NULL, kong2600RomInfo, kong2600RomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongfDIPInfo,
          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
          	224, 256, 3, 4
          };
          

          There is an additional trick here, see the dkongInit ? In the first 2 hacks we were using dkongxInit (because that's what dkongx11 is using, and those 2 hacks seem to run exactly the same way considering you are supposed to replace this romset), it is the function used to initialize the emulated hardware.

          The reason we won't be using the same is actually quite simple, see https://github.com/Robbbert/hbmame/blob/0d44f5dfa936c820507bc1408c6c246ce513e238/src/hbmame/drivers/dkong.cpp#L518-L519, if you look at args 4 & 7 you'll notice they (dk_braze/init_dkongx) are different from this hack (dkong2b/empty_init), those are the initialization functions in hbmame (afaik mame/hbmame uses 2 args instead of 1 for modularity purpose).

          In hbmame kong2600 uses the same initialization than dkrainbow (btw it is actually the same initialization than "standard" dkong hardware), dkrainbow is already supported by fbneo and uses dkongInit for initialization, so we'll also use this function for kong2600.

          PS : kong2600 is now available in fbneo if you rebuild from sources.
          PS2 : if someone else want another variant, i hope some people will try applying what i tried to explain, contributors are always welcome.

          FBNeo developer - github - forum

          J S 2 Replies Last reply 21 Sept 2019, 19:34 Reply Quote 1
          • J
            JimNeatface Banned @barbudreadmon
            last edited by 21 Sept 2019, 19:34

            @barbudreadmon Thanks very much! it runs perfectly.

            I wanted to ask, why is the rivets screen on the spooky remix a differnt colour to HBmame? (HBmame on the left)

            dksr.jpg

            B 1 Reply Last reply 22 Sept 2019, 09:23 Reply Quote 0
            • S
              spud11 @barbudreadmon
              last edited by 22 Sept 2019, 05:12

              @barbudreadmon Thanks for including kong2600 too.

              I noticed with hbmame it's got several other DK variants such as Donkey Kong Reverse. Adding the drivers doesn't look too difficult based on the excellent advice you've provided, so I'd like to try to add these variants to the drivers list and recompile, if possible.

              I've successfully compiled FB Neo's source by downloading it from your github repository to my Pi , going to the FBNeo-master/src/burner/libretro folder and compiling it on my Pi with make -j5 -f Makefile platform=rpi3.

              However, it takes some time to compile. I've had a look at deleting some of the drivers and so forth, but that looks quite challenging, and so I was wondering whether FBNeo has a SUBTARGET flag or, even better yet, an ability just to target one driver like d_dkong.cpp which I note is in the FBNeo-master/src/burn/drv/pre90s/ folder.

              Thank you for any advice.

              RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

              J 1 Reply Last reply 22 Sept 2019, 10:45 Reply Quote 0
              • B
                barbudreadmon @JimNeatface
                last edited by 22 Sept 2019, 09:23

                @JimNeatface Oops, you are right, it seems we overlooked the dkongx based clones when we fixed dkong's palette last year, it should be ok now.

                @spud11 No, there is no parameter to build only subtargets in FBNeo.

                FBNeo developer - github - forum

                S 1 Reply Last reply 22 Sept 2019, 12:06 Reply Quote 0
                • J
                  JimNeatface Banned @spud11
                  last edited by 22 Sept 2019, 10:45

                  @spud11 Donkey Kong Reverse? What's that one? This is what I get in HBmame -

                  dkrev.jpg

                  S 1 Reply Last reply 22 Sept 2019, 11:56 Reply Quote 0
                  • S
                    spud11 @JimNeatface
                    last edited by 22 Sept 2019, 11:56

                    @JimNeatface I think it may have just been added about half way down the list:

                    GAME( 2013, dkong2m, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "hack", "Donkey Kong (2 marios)", MACHINE_SUPPORTS_SAVE )
                    GAME( 1981, dkongbcc, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "Jeff Kulczycki", "Donkey Kong (US set 1 with barrel control coloring)", MACHINE_SUPPORTS_SAVE )
                    GAME( 2005, dkongex, dkong, dkong2b, dkongex, dkong_state, empty_init, ROT270, "Jeff Kulczycki", "Donkey Kong Foundry", MACHINE_SUPPORTS_SAVE )
                    GAME( 2019, dkfreerun, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "PaulGoes", "Donkey Kong Freerun Edition", MACHINE_SUPPORTS_SAVE )
                    GAME( 2019, dkcbarrel, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "PaulGoes", "Donkey Kong Crazy Barrels Edition", MACHINE_SUPPORTS_SAVE )
                    GAME( 2007, dkongp, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "Don Hodges", "Donkey Kong (patched)", MACHINE_SUPPORTS_SAVE )
                    GAME( 2001, dkongpac, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "Tim Appleton", "Donkey Kong (Pacman graphics)", MACHINE_SUPPORTS_SAVE )
                    GAME( 2019, dkongrev, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "PaulGoes", "Donkey Kong Reverse", MACHINE_SUPPORTS_SAVE )
                    GAME( 2015, dkrainbow, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "Sock Master", "Rainbow Donkey Kong", MACHINE_SUPPORTS_SAVE )
                    GAME( 2015, dkrdemo, dkong, dkong2b, dkrdemo, dkong_state, empty_init, ROT270, "Sock Master", "Donkey Kong Remix demo 1.8", MACHINE_SUPPORTS_SAVE )
                    GAME( 2016, dktrainer, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "Sock Master", "Donkey Kong Trainer 1.01", MACHINE_SUPPORTS_SAVE )
                    GAME( 2016, dkpace, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "Sock Master", "Donkey Kong Pace", MACHINE_SUPPORTS_SAVE )
                    GAME( 2017, dkchrmx, dkong, dk_braze, dkongx, dkong_state, init_dkongx, ROT270, "Sock Master", "Donkey Kong Christmas Remix", MACHINE_SUPPORTS_SAVE )
                    GAME( 2018, dkspkyrmx, dkong, dk_braze, dkongx, dkong_state, init_dkongx, ROT270, "Sock Master", "Donkey Kong Spooky Remix", MACHINE_SUPPORTS_SAVE )
                    GAME( 1999, kong2600, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "Vic Twenty George", "Donkey Kong (2600 graphics)", MACHINE_SUPPORTS_SAVE )
                    GAME( 2004, nadkong, dkong, dkong2b, dkong, dkong_state, empty_init, ROT270, "hack", "Naked Donkey Kong", MACHINE_SUPPORTS_SAVE )

                    See:

                    https://github.com/Robbbert/hbmame/blob/0d44f5dfa936c820507bc1408c6c246ce513e238/src/hbmame/drivers/dkong.cpp#L306-L335

                    RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                    J 1 Reply Last reply 22 Sept 2019, 18:54 Reply Quote 0
                    • S
                      spud11 @barbudreadmon
                      last edited by spud11 22 Sept 2019, 12:06

                      @barbudreadmon That's no problem. I added the -j5 and things sped up a bit.

                      I added the following to the d_dkong.cpp, extracting the basics from the hbmame equivalent file, and recompiled:

                      // Donkey Kong Reverse
                      // Hack by Paul Goes (2019)
                      
                      static struct BurnRomInfo dkongrevRomDesc[] = {
                      	{ "dkongrev.5et",	0x1000, 0xee02057e, 1 }, //  0 maincpu
                      	{ "dkongrev.5ct",	0x1000, 0xe6fabd0f, 1 }, //  1
                      	{ "dkongrev.5bt",	0x1000, 0x31c5bea3, 1 }, //  2
                      	{ "dkongrev.5at",	0x1000, 0xc7d04ef3, 1 }, //  3
                      
                      	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                      	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                      
                      	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                      	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                      
                      	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                      	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                      	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                      	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                      
                      	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                      	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                      	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                      
                      };
                      
                      STD_ROM_PICK(dkongrev)
                      STD_ROM_FN(dkongrev)
                      
                      struct BurnDriver BurnDrvDkongrev = {
                      	"dkongrev", "dkong", NULL, "dkong", "2019",
                      	"Donkey Kong Reverse (Hack)\0", NULL, "Hack (Paul Goes)", "Miscellaneous",
                      	NULL, NULL, NULL, NULL,
                      	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                      	NULL, dkongrevRomInfo, dkongrevRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                      	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                      	224, 256, 3, 4
                      };
                      

                      However, I wound up with an error:

                      [INFO] Environ GET_LOG_INTERFACE.
                      [INFO] Environ UNSUPPORTED (#65587).
                      [INFO] Content loading skipped. Implementation will load it on its own.
                      

                      I noticed that some of the roms (eg Donkey Kong Foundry) had the following line:

                      { "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                      

                      I didn't include this line. Could that be the problem? Thanks.

                      RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                      B 1 Reply Last reply 22 Sept 2019, 13:19 Reply Quote 0
                      • B
                        barbudreadmon @spud11
                        last edited by barbudreadmon 22 Sept 2019, 13:19

                        @spud11 i copy/pasted your code here and dkongrev ran totally fine, good job, not sure why it won't load on your side though.

                        [INFO] Environ UNSUPPORTED (#65587). can be safely ignored, you'll get that kind of warning with probably any core as long as Retropie's RA will be stuck at 1.7.6, but that's just a warning.

                        { "diag.bin", 0x1000, 0x00000000, 0 | BRF_OPT } can be safely ommited too, any file with the BRF_OPT flag is basically not used by FBNeo anyway.

                        Maybe i could figure out something if you posted full logs ?

                        Edit: btw, i commited your work

                        FBNeo developer - github - forum

                        S 1 Reply Last reply 22 Sept 2019, 22:51 Reply Quote 0
                        • J
                          JimNeatface Banned @spud11
                          last edited by JimNeatface 22 Sept 2019, 18:54

                          @spud11 I looked on HBmame site and the most recent is 0.213, which is the one I have. What is Reverse? opposite colours? u climb down not up?

                          B 1 Reply Last reply 22 Sept 2019, 18:59 Reply Quote 0
                          • B
                            barbudreadmon @JimNeatface
                            last edited by 22 Sept 2019, 18:59

                            @JimNeatface i think this hack was added shortly after 0.213 release, and yeah you climb down.

                            FBNeo developer - github - forum

                            J 1 Reply Last reply 22 Sept 2019, 21:55 Reply Quote 0
                            • J
                              JimNeatface Banned @barbudreadmon
                              last edited by 22 Sept 2019, 21:55

                              @barbudreadmon lol brilliant. look forward to it being added.

                              1 Reply Last reply Reply Quote 0
                              • S
                                spud11 @barbudreadmon
                                last edited by spud11 22 Sept 2019, 22:51

                                @barbudreadmon I'm glad it worked. I'll update via Retropie Setup at some point, but to compile manually, I used the command make -j5 -f Makefile platform=rpi3.

                                With the game itself, the Donkey Kong Reverse zip file I downloaded had all the correct CRCs but the main cpu bins were named c_5at_g.bin, c_5bt_g.bin, c_5ct_g.bin and c_5et_g.bin. I renamed these to the names appearing in HBMame ie dkongrev.5at etc.

                                Executing the game with the new recompiled executable gave me the following runcommand log:

                                Parameters: 
                                Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-fbneo-September-2019-3/fbneo_libretro.so --config /opt/retropie/configs/fba/retroarch.cfg "/home/pi/RetroPie/roms/fba/dkongrev.zip" --appendconfig /dev/shm/retroarch.cfg
                                [INFO] [recording] twitch streaming key empty[INFO] RetroArch 1.7.5 (Git c9c6c5a)
                                [INFO] Redirecting save file to "/home/pi/RetroPie/roms/fba/dkongrev.srm".
                                [INFO] Redirecting savestate to "/home/pi/RetroPie/savestate/dkongrev.state".
                                [INFO] === Build =======================================
                                Capabilities: NEON VFPv3 VFPv4 
                                Built: Oct  9 2018
                                [INFO] Version: 1.7.5
                                [INFO] Git: c9c6c5a
                                [INFO] =================================================
                                [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-fbneo-September-2019-3/fbneo_libretro.so"
                                [INFO] [overrides] no core-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/FinalBurn Neo.cfg.
                                [INFO] [overrides] no content-dir-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/fba.cfg.
                                [INFO] [overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/dkongrev.cfg.
                                [INFO] Shaders: preset directory: /opt/retropie/emulators/retroarch/shader/presets
                                [INFO] Shaders: no game-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/dkongrev.cgp.
                                [INFO] Shaders: no game-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/dkongrev.glslp.
                                [INFO] Shaders: no content-dir-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/fba.cgp.
                                [INFO] Shaders: no content-dir-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/fba.glslp.
                                [INFO] Shaders: no core-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/FinalBurn Neo.cgp.
                                [INFO] Shaders: no core-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/FinalBurn Neo.glslp.
                                [INFO] Environ SET_SUBSYSTEM_INFO.
                                [INFO] Special game type: CBS ColecoVision
                                [INFO]   Ident: cv
                                [INFO]   ID: 1
                                [INFO]   Content:
                                [INFO]     Rom (required)
                                [INFO] Special game type: MSX 1
                                [INFO]   Ident: msx
                                [INFO]   ID: 4
                                [INFO]   Content:
                                [INFO]     Rom (required)
                                [INFO] Special game type: Nec PC-Engine
                                [INFO]   Ident: pce
                                [INFO]   ID: 5
                                [INFO]   Content:
                                [INFO]     Rom (required)
                                [INFO] Special game type: Nec SuperGrafX
                                [INFO]   Ident: sgx
                                [INFO]   ID: 7
                                [INFO]   Content:
                                [INFO]     Rom (required)
                                [INFO] Special game type: Nec TurboGrafx-16
                                [INFO]   Ident: tg16
                                [INFO]   ID: 9
                                [INFO]   Content:
                                [INFO]     Rom (required)
                                [INFO] Special game type: Sega GameGear
                                [INFO]   Ident: gg
                                [INFO]   ID: 2
                                [INFO]   Content:
                                [INFO]     Rom (required)
                                [INFO] Special game type: Sega Master System
                                [INFO]   Ident: sms
                                [INFO]   ID: 8
                                [INFO]   Content:
                                [INFO]     Rom (required)
                                [INFO] Special game type: Sega Megadrive
                                [INFO]   Ident: md
                                [INFO]   ID: 3
                                [INFO]   Content:
                                [INFO]     Rom (required)
                                [INFO] Special game type: Sega SG-1000
                                [INFO]   Ident: sg1k
                                [INFO]   ID: 6
                                [INFO]   Content:
                                [INFO]     Rom (required)
                                [INFO] Special game type: ZX Spectrum
                                [INFO]   Ident: spec
                                [INFO]   ID: 10
                                [INFO]   Content:
                                [INFO]     Rom (required)
                                [INFO] Special game type: Neogeo CD
                                [INFO]   Ident: neocd
                                [INFO]   ID: 11
                                [INFO]   Content:
                                [INFO]     Iso (required)
                                [INFO] Remaps: remap directory: /opt/retropie/configs/fba/
                                [INFO] Remaps: no game-specific remap found at /opt/retropie/configs/fba/FinalBurn Neo/dkongrev.rmp.
                                [INFO] Remaps: no content-dir-specific remap found at /opt/retropie/configs/fba/FinalBurn Neo/fba.rmp.
                                [INFO] Remaps: no core-specific remap found at /opt/retropie/configs/fba/FinalBurn Neo/FinalBurn Neo.rmp.
                                [INFO] Redirecting save file to "/home/pi/RetroPie/roms/fba/dkongrev.srm".
                                [INFO] Redirecting savestate to "/home/pi/RetroPie/savestate/dkongrev.state".
                                [INFO] Environ GET_LOG_INTERFACE.
                                [INFO] Environ UNSUPPORTED (#65587).
                                [INFO] Content loading skipped. Implementation will load it on its own.
                                [libretro INFO] Setting save dir to /home/pi/RetroPie/roms/fba/
                                [INFO] Environ SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
                                [libretro INFO] Setting system dir to /home/pi/RetroPie/BIOS
                                [ERROR] Failed to load content.
                                [INFO] Unloading game..
                                [INFO] Unloading core..
                                [INFO] Unloading core symbols..
                                

                                My dkongrev.zip only has the 4 files in it: dkongrev.5at, dkongrev.5bt, dkongrev.5ct and dkongrev.5et, and I've also tried it with all of the bin files included too.

                                RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                B 1 Reply Last reply 23 Sept 2019, 05:42 Reply Quote 0
                                • B
                                  barbudreadmon @spud11
                                  last edited by barbudreadmon 23 Sept 2019, 05:42

                                  @spud11 it doesn't seem your core even knows the romset exist, try doing a full & clean rebuild :

                                  make -j5 -f Makefile platform=rpi3 clean
                                  make -j5 -f Makefile platform=rpi3 generate-files
                                  make -j5 -f Makefile platform=rpi3
                                  

                                  First line is to clean-up, second line is to re-generate headers.

                                  @JimNeatface said in Donkey Kong Spooky Remix in Retropie?:

                                  lol brilliant. look forward to it being added.

                                  It is already

                                  FBNeo developer - github - forum

                                  S 3 Replies Last reply 23 Sept 2019, 05:46 Reply Quote 1
                                  • S
                                    spud11 @barbudreadmon
                                    last edited by 23 Sept 2019, 05:46

                                    @barbudreadmon Thanks. Will do so once home. I'm sure you are right. I probably forgot to do the "clean" first.

                                    RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                    1 Reply Last reply Reply Quote 0
                                    • S
                                      spud11 @barbudreadmon
                                      last edited by 23 Sept 2019, 12:03

                                      @barbudreadmon Thanks. You were right. It now works. Over the next couple of days, I'll see if I can add a couple more hacks to d_dkong.cpp and will let you know.

                                      RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                      1 Reply Last reply Reply Quote 1
                                      • S
                                        spud11 @barbudreadmon
                                        last edited by 24 Sept 2019, 23:06

                                        @barbudreadmon I've added all of the Donkey Kong hacks from HBMame to the d_dkong.cpp, but as I've got to go to work I haven't had a chance to recompile lr-fbneo and so haven't checked whether any of the hacks work.

                                        I basically used the Donkey Kong US Set 1 as the basis for the changes and copied and pasted the HBMame information across.

                                        I also found one additional hack from Sock Master which focussed just on the "spring" stages. I've added that to the d_dkong.cpp file too and called it dkspring.zip. Anyone who downloads the hack, though, will need to rename it dkspring.zip as it's actually called dkong.zip like 99% of the other hacks out there.

                                        My changes to the d_dkong.cpp are:

                                        
                                        // Donkey Kong (Patch) by Don Hodges
                                        // Patched Kill Screen - see http://donhodges.com/how_high_can_you_get.htm
                                        
                                        static struct BurnRomInfo dkongpRomDesc[] = {
                                        	{ "dkongp_c_5et",	0x1000, 0x2066139d, 1 }, //  0 maincpu
                                        	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                                        	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                                        	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                                        
                                        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                        
                                        	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                        	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                        
                                        	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                                        	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                                        	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                                        	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                                        
                                        	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                        	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                        	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                        
                                        	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                        };
                                        
                                        STD_ROM_PICK(dkongp)
                                        STD_ROM_FN(dkongp)
                                        
                                        struct BurnDriver BurnDrvDkongp = {
                                        	"dkongp", "dkong", NULL, "dkong", "2007",
                                        	"Donkey Kong (Patched)\0", NULL, "Hack (Don Hodges)", "Miscellaneous",
                                        	NULL, NULL, NULL, NULL,
                                        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                        	NULL, dkongpRomInfo, dkongpRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                        	224, 256, 3, 4
                                        };
                                        
                                        
                                        // Donkey Kong Remix Demo by Sockmaster
                                        
                                        static struct BurnRomInfo dkongrdemoRomDesc[] = {
                                        	{ "dkrdemo.5et",	0x1000, 0xf9fdff29, 1 }, //  0 maincpu
                                        	{ "dkrdemo.5ct",	0x1000, 0xf48cb898, 1 }, //  1
                                        	{ "dkrdemo.5bt",	0x1000, 0x660d43ec, 1 }, //  2
                                        	{ "dkrdemo.5at",	0x1000, 0xe59d406c, 1 }, //  3
                                        
                                        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                        
                                        	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                        	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                        
                                        	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                                        	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                                        	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                                        	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                                        
                                        	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                        	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                        	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                        
                                        	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                        };
                                        
                                        STD_ROM_PICK(dkrdemo)
                                        STD_ROM_FN(dkrdemo)
                                        
                                        struct BurnDriver BurnDrvDkrdemo = {
                                        	"dkrdemo", "dkong", NULL, "dkong", "2015",
                                        	"Donkey Kong Remix (Demo)\0", NULL, "Hack (Sockmaster)", "Miscellaneous",
                                        	NULL, NULL, NULL, NULL,
                                        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                        	NULL, dkrdemoRomInfo, dkrdemoRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                        	224, 256, 3, 4
                                        };
                                        
                                        
                                        // Naked Donkey Kong (Hack)
                                        
                                        static struct BurnRomInfo nadkongRomDesc[] = {
                                        	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                                        	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                                        	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                                        	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                                        
                                        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                        
                                        	{ "nadkong.5h",		0x0800, 0x88772f5b, 3 }, //  6 gfx1
                                        	{ "nadkong.3p",		0x0800, 0x4c8aa728, 3 }, //  7
                                        
                                        	{ "nadkong.4m",		0x0800, 0x2afbf9e6, 4 }, //  8 gfx2
                                        	{ "nadkong.4n",		0x0800, 0x4f077877, 4 }, //  9
                                        	{ "nadkong.4r",		0x0800, 0xd868da93, 4 }, // 10
                                        	{ "nadkong.4s",		0x0800, 0x7ebfe9f3, 4 }, // 11
                                        
                                        	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                        	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                        	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                        
                                        	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                        };
                                        
                                        STD_ROM_PICK(nadkong)
                                        STD_ROM_FN(nadkong)
                                        
                                        struct BurnDriver BurnDrvNadkong = {
                                        	"nadkong", "dkong", NULL, "dkong", "2004",
                                        	"Naked Donkey Kong\0", NULL, "Hack", "Miscellaneous",
                                        	NULL, NULL, NULL, NULL,
                                        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                        	NULL, nadkongRomInfo, nadkongRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                        	224, 256, 3, 4
                                        };
                                        
                                        
                                        // Donkey Kong (2 Marios) (Hack)
                                        
                                        static struct BurnRomInfo dkong2mRomDesc[] = {
                                        	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                                        	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                                        	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                                        	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                                        
                                        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                        
                                        	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                        	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                        
                                        	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                                        	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                                        	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                                        	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                                        
                                        	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                        	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                        	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                        
                                        	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                        };
                                        
                                        STD_ROM_PICK(dkong2m)
                                        STD_ROM_FN(dkong2m)
                                        
                                        struct BurnDriver BurnDrvDkong2m = {
                                        	"dkong2m", "dkong", NULL, "dkong", "2013",
                                        	"Donkey Kong (2 Marios)\0", NULL, "Hack", "Miscellaneous",
                                        	NULL, NULL, NULL, NULL,
                                        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                        	NULL, dkong2mRomInfo, dkong2mRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                        	224, 256, 3, 4
                                        };
                                        
                                        
                                        // Donkey Kong (Pacman Graphics) (Hack) by Tim Appleton
                                        
                                        static struct BurnRomInfo dkongpacRomDesc[] = {
                                        	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                                        	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                                        	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                                        	{ "dkongpac.5a",	0x1000, 0x56d28137, 1 }, //  3
                                        
                                        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                        
                                        	{ "dkongpac.3n",		0x0800, 0x1beba830, 3 }, //  6 gfx1
                                        	{ "dkongpac.3p",		0x0800, 0x94d61766, 3 }, //  7
                                        
                                        	{ "dkongpac.7c",		0x0800, 0x065e2713, 4 }, //  8 gfx2
                                        	{ "dkongpac.7d",		0x0800, 0xa84b347d, 4 }, //  9
                                        	{ "dkongpac.7e",		0x0800, 0x6ae6f476, 4 }, // 10
                                        	{ "dkongpac.7f",		0x0800, 0x9d293922, 4 }, // 11
                                        
                                        	{ "k2600.2k",		0x0100, 0x1e82d375, 5 }, // 12 proms
                                        	{ "k2600.2j",		0x0100, 0x2ab01dc8, 5 }, // 13
                                        	{ "k2600.5f",		0x0100, 0x44988665, 5 }, // 14
                                        
                                        	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                        };
                                        
                                        STD_ROM_PICK(dkongpac)
                                        STD_ROM_FN(dkongpac)
                                        
                                        struct BurnDriver BurnDrvDkongpac = {
                                        	"dkongpac", "dkong", NULL, "dkong", "2001",
                                        	"Donkey Kong (Pacman Graphics)\0", NULL, "Hack (Tim Appleton)", "Miscellaneous",
                                        	NULL, NULL, NULL, NULL,
                                        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                        	NULL, dkongpacRomInfo, dkongpacRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                        	224, 256, 3, 4
                                        };
                                        
                                        
                                        // Donkey Kong Trainer 1.01 (Hack) by Sock Master
                                        
                                        static struct BurnRomInfo dktrainerRomDesc[] = {
                                        	{ "dkt.5et",	0x1000, 0x7ed5a945, 1 }, //  0 maincpu
                                        	{ "dkt.5ct",	0x1000, 0x98e2caa8, 1 }, //  1
                                        	{ "dkt.5bt",	0x1000, 0x098a840a, 1 }, //  2
                                        	{ "dkt.5at",	0x1000, 0xdd092591, 1 }, //  3
                                        
                                        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                        
                                        	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                        	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                        
                                        	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                                        	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                                        	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                                        	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                                        
                                        	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                        	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                        	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                        
                                        	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                        };
                                        
                                        STD_ROM_PICK(dktrainer)
                                        STD_ROM_FN(dktrainer)
                                        
                                        struct BurnDriver BurnDrvDktrainer = {
                                        	"dktrainer", "dkong", NULL, "dkong", "2016",
                                        	"Donkey Kong Trainer 1.01\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                                        	NULL, NULL, NULL, NULL,
                                        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                        	NULL, dktrainerRomInfo, dktrainerRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                        	224, 256, 3, 4
                                        };
                                        
                                        
                                        // Donkey Kong Pace (Hack) by Sock Master
                                        
                                        static struct BurnRomInfo dkpaceRomDesc[] = {
                                        	{ "dkp.5et",	0x1000, 0xe05563d5, 1 }, //  0 maincpu
                                        	{ "dkp.5ct",	0x1000, 0x88aa1ddf, 1 }, //  1
                                        	{ "dkp.5bt",	0x1000, 0x8ee0b1d2, 1 }, //  2
                                        	{ "dkp.5at",	0x1000, 0x0bc9c8db, 1 }, //  3
                                        
                                        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                        
                                        	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                        	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                        
                                        	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                                        	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                                        	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                                        	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                                        
                                        	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                        	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                        	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                        
                                        	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                        };
                                        
                                        STD_ROM_PICK(dkpace)
                                        STD_ROM_FN(dkpace)
                                        
                                        struct BurnDriver BurnDrvDkpace = {
                                        	"dkpace", "dkong", NULL, "dkong", "2016",
                                        	"Donkey Kong Pace\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                                        	NULL, NULL, NULL, NULL,
                                        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                        	NULL, dkpaceRomInfo, dkpaceRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                        	224, 256, 3, 4
                                        };
                                        
                                        
                                        // Donkey Kong (US set 1 with barrel control coloring) by Jeff Kulczycki
                                        
                                        static struct BurnRomInfo dkongbccRomDesc[] = {
                                        	{ "dkbcc.5et",	0x1000, 0xeec71586, 1 }, //  0 maincpu
                                        	{ "dkbcc.5ct",	0x1000, 0x49200edb, 1 }, //  1
                                        	{ "dkbcc.5bt",	0x1000, 0x56f7c409, 1 }, //  2
                                        	{ "dkbcc.5at",	0x1000, 0x03b56372, 1 }, //  3
                                        
                                        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                        
                                        	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                        	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                        
                                        	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                                        	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                                        	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                                        	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                                        
                                        	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                        	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                        	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                        
                                        	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                        };
                                        
                                        STD_ROM_PICK(dkongbcc)
                                        STD_ROM_FN(dkongbcc)
                                        
                                        struct BurnDriver BurnDrvDkongbcc = {
                                        	"dkongbcc", "dkong", NULL, "dkong", "1981",
                                        	"Donkey Kong (US set 1 with barrel control coloring)\0", NULL, "Hack (Jeff Kulczycki)", "Miscellaneous",
                                        	NULL, NULL, NULL, NULL,
                                        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                        	NULL, dkongbccRomInfo, dkongbccRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                        	224, 256, 3, 4
                                        };
                                        
                                        
                                        // Donkey Kong Crazy Barrels Edition by Paul Goes
                                        
                                        static struct BurnRomInfo dkcbarrelRomDesc[] = {
                                        	{ "dkcbarrel.5et",	0x1000, 0x78e37c41, 1 }, //  0 maincpu
                                        	{ "dkcbarrel.5ct",	0x1000, 0xa46cbb85, 1 }, //  1
                                        	{ "dkcbarrel.5bt",	0x1000, 0x07da5b15, 1 }, //  2
                                        	{ "dkcbarrel.5at",	0x1000, 0x515e0639, 1 }, //  3
                                        
                                        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                        
                                        	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                        	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                        
                                        	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                                        	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                                        	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                                        	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                                        
                                        	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                        	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                        	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                        
                                        	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                        };
                                        
                                        STD_ROM_PICK(dkcbarrel)
                                        STD_ROM_FN(dkcbarrel)
                                        
                                        struct BurnDriver BurnDrvDkcbarrel = {
                                        	"dkcbarrel", "dkong", NULL, "dkong", "2019",
                                        	"Donkey Kong Crazy Barrels Edition\0", NULL, "Hack (Paul Goes)", "Miscellaneous",
                                        	NULL, NULL, NULL, NULL,
                                        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                        	NULL, dkcbarrelRomInfo, dkcbarrelRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                        	224, 256, 3, 4
                                        };
                                        
                                        
                                        // Donkey Kong Freerun Edition by Paul Goes
                                        
                                        static struct BurnRomInfo dkfreerunRomDesc[] = {
                                        	{ "dkfreerun.5et",	0x1000, 0x2b85ddf0, 1 }, //  0 maincpu
                                        	{ "dkfreerun.5ct",	0x1000, 0xef7e15d7, 1 }, //  1
                                        	{ "dkfreerun.5bt",	0x1000, 0xcb390d7c, 1 }, //  2
                                        	{ "dkfreerun.5at",	0x1000, 0x76fb86ba, 1 }, //  3
                                        
                                        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                        
                                        	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                        	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                        
                                        	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                                        	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                                        	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                                        	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                                        
                                        	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                        	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                        	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                        
                                        	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                        };
                                        
                                        STD_ROM_PICK(dkfreerun)
                                        STD_ROM_FN(dkfreerun)
                                        
                                        struct BurnDriver BurnDrvDkfreerun = {
                                        	"dkfreerun", "dkong", NULL, "dkong", "2019",
                                        	"Donkey Kong Freerun Edition\0", NULL, "Hack (Paul Goes)", "Miscellaneous",
                                        	NULL, NULL, NULL, NULL,
                                        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                        	NULL, dkfreerunRomInfo, dkfreerunRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                        	224, 256, 3, 4
                                        };
                                        
                                        
                                        // Donkey Kong Spring Stages by Sock Master
                                        
                                        static struct BurnRomInfo dkfreerunRomDesc[] = {
                                        	{ "c_5et_g.bin",	0x1000, 0x8fb6e908, 1 }, //  0 maincpu
                                        	{ "c_5ct_g.bin",	0x1000, 0xc9d766ea, 1 }, //  1
                                        	{ "c_5bt_g.bin",	0x1000, 0xaef88ff5, 1 }, //  2
                                        	{ "c_5at_g.bin",	0x1000, 0x5cf3774b, 1 }, //  3
                                        
                                        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                        
                                        	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                        	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                        
                                        	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                                        	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                                        	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                                        	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                                        
                                        	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                        	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                        	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                        
                                        	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                        };
                                        
                                        STD_ROM_PICK(dkspring)
                                        STD_ROM_FN(dkspring)
                                        
                                        struct BurnDriver BurnDrvDkspring = {
                                        	"dkspring", "dkong", NULL, "dkong", "2019",
                                        	"Donkey Kong Spring Stages\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                                        	NULL, NULL, NULL, NULL,
                                        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                        	NULL, dkspringRomInfo, dkspringRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                        	224, 256, 3, 4
                                        };
                                        

                                        Hopefully, everything will compile properly and the hacks actually work. I'll test a few tonight, but in the meantime I knew you would test them anyway before releasing any changes, so thought it would be best to send you what I had done.

                                        RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                        B 1 Reply Last reply 25 Sept 2019, 07:50 Reply Quote 0
                                        • B
                                          barbudreadmon @spud11
                                          last edited by 25 Sept 2019, 07:50

                                          @spud11 I fixed your code, you did a bunch of typos when copy/pasting, the funniest one was to copy gfx2 from dkong2m to almost all romsets (had to save mario in all of them :P) :

                                          // Donkey Kong (Patch) by Don Hodges
                                          // Patched Kill Screen - see http://donhodges.com/how_high_can_you_get.htm
                                          
                                          static struct BurnRomInfo dkongpRomDesc[] = {
                                          	{ "dkongp_c_5et",	0x1000, 0x2066139d, 1 }, //  0 maincpu
                                          	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                                          	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                                          	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                                          
                                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                          
                                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                          
                                          	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                                          	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                                          	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                                          	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                                          
                                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                          
                                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                          };
                                          
                                          STD_ROM_PICK(dkongp)
                                          STD_ROM_FN(dkongp)
                                          
                                          struct BurnDriver BurnDrvDkongp = {
                                          	"dkongp", "dkong", NULL, "dkong", "2007",
                                          	"Donkey Kong (Patched)\0", NULL, "Hack (Don Hodges)", "Miscellaneous",
                                          	NULL, NULL, NULL, NULL,
                                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                          	NULL, dkongpRomInfo, dkongpRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                          	224, 256, 3, 4
                                          };
                                          
                                          
                                          // Donkey Kong Remix Demo by Sockmaster
                                          
                                          static struct BurnRomInfo dkrdemoRomDesc[] = {
                                          	{ "dkrdemo.5et",	0x1000, 0xf9fdff29, 1 }, //  0 maincpu
                                          	{ "dkrdemo.5ct",	0x1000, 0xf48cb898, 1 }, //  1
                                          	{ "dkrdemo.5bt",	0x1000, 0x660d43ec, 1 }, //  2
                                          	{ "dkrdemo.5at",	0x1000, 0xe59d406c, 1 }, //  3
                                          
                                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                          
                                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                          
                                          	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                                          	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                                          	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                                          	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                                          
                                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                          
                                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                          };
                                          
                                          STD_ROM_PICK(dkrdemo)
                                          STD_ROM_FN(dkrdemo)
                                          
                                          struct BurnDriver BurnDrvDkrdemo = {
                                          	"dkrdemo", "dkong", NULL, "dkong", "2015",
                                          	"Donkey Kong Remix (Demo)\0", NULL, "Hack (Sockmaster)", "Miscellaneous",
                                          	NULL, NULL, NULL, NULL,
                                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                          	NULL, dkrdemoRomInfo, dkrdemoRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                          	224, 256, 3, 4
                                          };
                                          
                                          
                                          // Naked Donkey Kong (Hack)
                                          
                                          static struct BurnRomInfo nadkongRomDesc[] = {
                                          	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                                          	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                                          	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                                          	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                                          
                                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                          
                                          	{ "nadkong.5h",		0x0800, 0x88772f5b, 3 }, //  6 gfx1
                                          	{ "nadkong.3p",		0x0800, 0x4c8aa728, 3 }, //  7
                                          
                                          	{ "nadkong.4m",		0x0800, 0x2afbf9e6, 4 }, //  8 gfx2
                                          	{ "nadkong.4n",		0x0800, 0x4f077877, 4 }, //  9
                                          	{ "nadkong.4r",		0x0800, 0xd868da93, 4 }, // 10
                                          	{ "nadkong.4s",		0x0800, 0x7ebfe9f3, 4 }, // 11
                                          
                                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                          
                                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                          };
                                          
                                          STD_ROM_PICK(nadkong)
                                          STD_ROM_FN(nadkong)
                                          
                                          struct BurnDriver BurnDrvNadkong = {
                                          	"nadkong", "dkong", NULL, "dkong", "2004",
                                          	"Naked Donkey Kong\0", NULL, "Hack", "Miscellaneous",
                                          	NULL, NULL, NULL, NULL,
                                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                          	NULL, nadkongRomInfo, nadkongRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                          	224, 256, 3, 4
                                          };
                                          
                                          
                                          // Donkey Kong (2 Marios) (Hack)
                                          
                                          static struct BurnRomInfo dkong2mRomDesc[] = {
                                          	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                                          	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                                          	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                                          	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                                          
                                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                          
                                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                          
                                          	{ "l_4m_bm.bin",	0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                                          	{ "l_4n_bm.bin",	0x0800, 0x32a708cb, 4 }, //  9
                                          	{ "l_4r_bm.bin",	0x0800, 0x22b5d5c4, 4 }, // 10
                                          	{ "l_4s_bm.bin",	0x0800, 0xb212b185, 4 }, // 11
                                          
                                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                          
                                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                          };
                                          
                                          STD_ROM_PICK(dkong2m)
                                          STD_ROM_FN(dkong2m)
                                          
                                          struct BurnDriver BurnDrvDkong2m = {
                                          	"dkong2m", "dkong", NULL, "dkong", "2013",
                                          	"Donkey Kong (2 Marios)\0", NULL, "Hack", "Miscellaneous",
                                          	NULL, NULL, NULL, NULL,
                                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                          	NULL, dkong2mRomInfo, dkong2mRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                          	224, 256, 3, 4
                                          };
                                          
                                          
                                          // Donkey Kong (Pacman Graphics) (Hack) by Tim Appleton
                                          
                                          static struct BurnRomInfo dkongpacRomDesc[] = {
                                          	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                                          	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                                          	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                                          	{ "dkongpac.5a",	0x1000, 0x56d28137, 1 }, //  3
                                          
                                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                          
                                          	{ "dkongpac.3n",	0x0800, 0x1beba830, 3 }, //  6 gfx1
                                          	{ "dkongpac.3p",	0x0800, 0x94d61766, 3 }, //  7
                                          
                                          	{ "dkongpac.7c",	0x0800, 0x065e2713, 4 }, //  8 gfx2
                                          	{ "dkongpac.7d",	0x0800, 0xa84b347d, 4 }, //  9
                                          	{ "dkongpac.7e",	0x0800, 0x6ae6f476, 4 }, // 10
                                          	{ "dkongpac.7f",	0x0800, 0x9d293922, 4 }, // 11
                                          
                                          	{ "k2600.2k",		0x0100, 0x1e82d375, 5 }, // 12 proms
                                          	{ "k2600.2j",		0x0100, 0x2ab01dc8, 5 }, // 13
                                          	{ "k2600.5f",		0x0100, 0x44988665, 5 }, // 14
                                          
                                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                          };
                                          
                                          STD_ROM_PICK(dkongpac)
                                          STD_ROM_FN(dkongpac)
                                          
                                          struct BurnDriver BurnDrvDkongpac = {
                                          	"dkongpac", "dkong", NULL, "dkong", "2001",
                                          	"Donkey Kong (Pacman Graphics)\0", NULL, "Hack (Tim Appleton)", "Miscellaneous",
                                          	NULL, NULL, NULL, NULL,
                                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                          	NULL, dkongpacRomInfo, dkongpacRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                          	224, 256, 3, 4
                                          };
                                          
                                          
                                          // Donkey Kong Trainer 1.01 (Hack) by Sock Master
                                          
                                          static struct BurnRomInfo dktrainerRomDesc[] = {
                                          	{ "dkt.5et",		0x1000, 0x7ed5a945, 1 }, //  0 maincpu
                                          	{ "dkt.5ct",		0x1000, 0x98e2caa8, 1 }, //  1
                                          	{ "dkt.5bt",		0x1000, 0x098a840a, 1 }, //  2
                                          	{ "dkt.5at",		0x1000, 0xdd092591, 1 }, //  3
                                          
                                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                          
                                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                          
                                          	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                                          	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                                          	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                                          	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                                          
                                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                          
                                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                          };
                                          
                                          STD_ROM_PICK(dktrainer)
                                          STD_ROM_FN(dktrainer)
                                          
                                          struct BurnDriver BurnDrvDktrainer = {
                                          	"dktrainer", "dkong", NULL, "dkong", "2016",
                                          	"Donkey Kong Trainer 1.01\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                                          	NULL, NULL, NULL, NULL,
                                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                          	NULL, dktrainerRomInfo, dktrainerRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                          	224, 256, 3, 4
                                          };
                                          
                                          
                                          // Donkey Kong Pace (Hack) by Sock Master
                                          
                                          static struct BurnRomInfo dkpaceRomDesc[] = {
                                          	{ "dkp.5et",		0x1000, 0xe05563d5, 1 }, //  0 maincpu
                                          	{ "dkp.5ct",		0x1000, 0x88aa1ddf, 1 }, //  1
                                          	{ "dkp.5bt",		0x1000, 0x8ee0b1d2, 1 }, //  2
                                          	{ "dkp.5at",		0x1000, 0x0bc9c8db, 1 }, //  3
                                          
                                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                          
                                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                          
                                          	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                                          	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                                          	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                                          	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                                          
                                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                          
                                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                          };
                                          
                                          STD_ROM_PICK(dkpace)
                                          STD_ROM_FN(dkpace)
                                          
                                          struct BurnDriver BurnDrvDkpace = {
                                          	"dkpace", "dkong", NULL, "dkong", "2016",
                                          	"Donkey Kong Pace\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                                          	NULL, NULL, NULL, NULL,
                                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                          	NULL, dkpaceRomInfo, dkpaceRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                          	224, 256, 3, 4
                                          };
                                          
                                          
                                          // Donkey Kong (US set 1 with barrel control coloring) by Jeff Kulczycki
                                          
                                          static struct BurnRomInfo dkongbccRomDesc[] = {
                                          	{ "dkbcc.5et",		0x1000, 0xeec71586, 1 }, //  0 maincpu
                                          	{ "dkbcc.5ct",		0x1000, 0x49200edb, 1 }, //  1
                                          	{ "dkbcc.5bt",		0x1000, 0x56f7c409, 1 }, //  2
                                          	{ "dkbcc.5at",		0x1000, 0x03b56372, 1 }, //  3
                                          
                                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                          
                                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                          
                                          	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                                          	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                                          	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                                          	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                                          
                                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                          
                                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                          };
                                          
                                          STD_ROM_PICK(dkongbcc)
                                          STD_ROM_FN(dkongbcc)
                                          
                                          struct BurnDriver BurnDrvDkongbcc = {
                                          	"dkongbcc", "dkong", NULL, "dkong", "1981",
                                          	"Donkey Kong (US set 1 with barrel control coloring)\0", NULL, "Hack (Jeff Kulczycki)", "Miscellaneous",
                                          	NULL, NULL, NULL, NULL,
                                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                          	NULL, dkongbccRomInfo, dkongbccRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                          	224, 256, 3, 4
                                          };
                                          
                                          
                                          // Donkey Kong Crazy Barrels Edition by Paul Goes
                                          
                                          static struct BurnRomInfo dkcbarrelRomDesc[] = {
                                          	{ "dkcbarrel.5et",	0x1000, 0x78e37c41, 1 }, //  0 maincpu
                                          	{ "dkcbarrel.5ct",	0x1000, 0xa46cbb85, 1 }, //  1
                                          	{ "dkcbarrel.5bt",	0x1000, 0x07da5b15, 1 }, //  2
                                          	{ "dkcbarrel.5at",	0x1000, 0x515e0639, 1 }, //  3
                                          
                                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                          
                                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                          
                                          	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                                          	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                                          	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                                          	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                                          
                                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                          
                                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                          };
                                          
                                          STD_ROM_PICK(dkcbarrel)
                                          STD_ROM_FN(dkcbarrel)
                                          
                                          struct BurnDriver BurnDrvDkcbarrel = {
                                          	"dkcbarrel", "dkong", NULL, "dkong", "2019",
                                          	"Donkey Kong Crazy Barrels Edition\0", NULL, "Hack (Paul Goes)", "Miscellaneous",
                                          	NULL, NULL, NULL, NULL,
                                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                          	NULL, dkcbarrelRomInfo, dkcbarrelRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                          	224, 256, 3, 4
                                          };
                                          
                                          
                                          // Donkey Kong Freerun Edition by Paul Goes
                                          
                                          static struct BurnRomInfo dkfreerunRomDesc[] = {
                                          	{ "dkfreerun.5et",	0x1000, 0x2b85ddf0, 1 }, //  0 maincpu
                                          	{ "dkfreerun.5ct",	0x1000, 0xef7e15d7, 1 }, //  1
                                          	{ "dkfreerun.5bt",	0x1000, 0xcb390d7c, 1 }, //  2
                                          	{ "dkfreerun.5at",	0x1000, 0x76fb86ba, 1 }, //  3
                                          
                                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                          
                                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                          
                                          	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                                          	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                                          	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                                          	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                                          
                                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                          
                                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                          };
                                          
                                          STD_ROM_PICK(dkfreerun)
                                          STD_ROM_FN(dkfreerun)
                                          
                                          struct BurnDriver BurnDrvDkfreerun = {
                                          	"dkfreerun", "dkong", NULL, "dkong", "2019",
                                          	"Donkey Kong Freerun Edition\0", NULL, "Hack (Paul Goes)", "Miscellaneous",
                                          	NULL, NULL, NULL, NULL,
                                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                          	NULL, dkfreerunRomInfo, dkfreerunRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                          	224, 256, 3, 4
                                          };
                                          
                                          
                                          // Donkey Kong Spring Stages by Sock Master
                                          
                                          static struct BurnRomInfo dkspringRomDesc[] = {
                                          	{ "c_5et_g.bin",	0x1000, 0x8fb6e908, 1 }, //  0 maincpu
                                          	{ "c_5ct_g.bin",	0x1000, 0xc9d766ea, 1 }, //  1
                                          	{ "c_5bt_g.bin",	0x1000, 0xaef88ff5, 1 }, //  2
                                          	{ "c_5at_g.bin",	0x1000, 0x5cf3774b, 1 }, //  3
                                          
                                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                                          
                                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                                          
                                          	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                                          	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                                          	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                                          	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                                          
                                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                                          
                                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                                          };
                                          
                                          STD_ROM_PICK(dkspring)
                                          STD_ROM_FN(dkspring)
                                          
                                          struct BurnDriver BurnDrvDkspring = {
                                          	"dkspring", "dkong", NULL, "dkong", "2019",
                                          	"Donkey Kong Spring Stages\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                                          	NULL, NULL, NULL, NULL,
                                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                                          	NULL, dkspringRomInfo, dkspringRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                                          	224, 256, 3, 4
                                          };
                                          

                                          2 things though :

                                          • I can't locate "Donkey Kong Spring Stages" by "Sock Master", so i won't add it to fbneo
                                          • Unlike HBMAME we don't have a goal of hack preservation, so we prefer only adding support for hacks that seem good, i'll let you test all those hacks before adding them to fbneo, let me know if you think some of them aren't worth keeping.

                                          FBNeo developer - github - forum

                                          J S B 3 Replies Last reply 25 Sept 2019, 10:13 Reply Quote 1
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