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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Donkey Kong Spooky Remix in Retropie?

    Scheduled Pinned Locked Moved Help and Support
    mamedonkey kongfbalpharemix
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    • S
      spud11 @JimNeatface
      last edited by

      @JimNeatface I think it may have just been added about half way down the list:

      GAME( 2013, dkong2m,   dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "hack", "Donkey Kong (2 marios)", MACHINE_SUPPORTS_SAVE )
      GAME( 1981, dkongbcc,  dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "Jeff Kulczycki", "Donkey Kong (US set 1 with barrel control coloring)", MACHINE_SUPPORTS_SAVE )
      GAME( 2005, dkongex,   dkong, dkong2b,   dkongex, dkong_state,  empty_init,  ROT270, "Jeff Kulczycki", "Donkey Kong Foundry", MACHINE_SUPPORTS_SAVE )
      GAME( 2019, dkfreerun, dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "PaulGoes", "Donkey Kong Freerun Edition", MACHINE_SUPPORTS_SAVE )
      GAME( 2019, dkcbarrel, dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "PaulGoes", "Donkey Kong Crazy Barrels Edition", MACHINE_SUPPORTS_SAVE )
      GAME( 2007, dkongp,    dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "Don Hodges", "Donkey Kong (patched)", MACHINE_SUPPORTS_SAVE )
      GAME( 2001, dkongpac,  dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "Tim Appleton", "Donkey Kong (Pacman graphics)", MACHINE_SUPPORTS_SAVE )
      GAME( 2019, dkongrev,  dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "PaulGoes", "Donkey Kong Reverse", MACHINE_SUPPORTS_SAVE )
      GAME( 2015, dkrainbow, dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "Sock Master", "Rainbow Donkey Kong", MACHINE_SUPPORTS_SAVE )
      GAME( 2015, dkrdemo,   dkong, dkong2b,   dkrdemo, dkong_state,  empty_init,  ROT270, "Sock Master", "Donkey Kong Remix demo 1.8", MACHINE_SUPPORTS_SAVE )
      GAME( 2016, dktrainer, dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "Sock Master", "Donkey Kong Trainer 1.01", MACHINE_SUPPORTS_SAVE )
      GAME( 2016, dkpace,    dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "Sock Master", "Donkey Kong Pace", MACHINE_SUPPORTS_SAVE )
      GAME( 2017, dkchrmx,   dkong, dk_braze,  dkongx,  dkong_state,  init_dkongx, ROT270, "Sock Master", "Donkey Kong Christmas Remix", MACHINE_SUPPORTS_SAVE )
      GAME( 2018, dkspkyrmx, dkong, dk_braze,  dkongx,  dkong_state,  init_dkongx, ROT270, "Sock Master", "Donkey Kong Spooky Remix", MACHINE_SUPPORTS_SAVE )
      GAME( 1999, kong2600,  dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "Vic Twenty George", "Donkey Kong (2600 graphics)", MACHINE_SUPPORTS_SAVE )
      GAME( 2004, nadkong,   dkong, dkong2b,   dkong,   dkong_state,  empty_init,  ROT270, "hack", "Naked Donkey Kong", MACHINE_SUPPORTS_SAVE )
      

      See:

      https://github.com/Robbbert/hbmame/blob/0d44f5dfa936c820507bc1408c6c246ce513e238/src/hbmame/drivers/dkong.cpp#L306-L335

      RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

      J 1 Reply Last reply Reply Quote 0
      • S
        spud11 @barbudreadmon
        last edited by spud11

        @barbudreadmon That's no problem. I added the -j5 and things sped up a bit.

        I added the following to the d_dkong.cpp, extracting the basics from the hbmame equivalent file, and recompiled:

        // Donkey Kong Reverse
        // Hack by Paul Goes (2019)
        
        static struct BurnRomInfo dkongrevRomDesc[] = {
        	{ "dkongrev.5et",	0x1000, 0xee02057e, 1 }, //  0 maincpu
        	{ "dkongrev.5ct",	0x1000, 0xe6fabd0f, 1 }, //  1
        	{ "dkongrev.5bt",	0x1000, 0x31c5bea3, 1 }, //  2
        	{ "dkongrev.5at",	0x1000, 0xc7d04ef3, 1 }, //  3
        
        	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
        	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
        
        	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
        	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
        
        	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
        	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
        	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
        	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
        
        	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
        	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
        	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
        
        };
        
        STD_ROM_PICK(dkongrev)
        STD_ROM_FN(dkongrev)
        
        struct BurnDriver BurnDrvDkongrev = {
        	"dkongrev", "dkong", NULL, "dkong", "2019",
        	"Donkey Kong Reverse (Hack)\0", NULL, "Hack (Paul Goes)", "Miscellaneous",
        	NULL, NULL, NULL, NULL,
        	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
        	NULL, dkongrevRomInfo, dkongrevRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
        	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
        	224, 256, 3, 4
        };
        

        However, I wound up with an error:

        [INFO] Environ GET_LOG_INTERFACE.
        [INFO] Environ UNSUPPORTED (#65587).
        [INFO] Content loading skipped. Implementation will load it on its own.
        

        I noticed that some of the roms (eg Donkey Kong Foundry) had the following line:

        { "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
        

        I didn't include this line. Could that be the problem? Thanks.

        RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

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        • B
          barbudreadmon @spud11
          last edited by barbudreadmon

          @spud11 i copy/pasted your code here and dkongrev ran totally fine, good job, not sure why it won't load on your side though.

          [INFO] Environ UNSUPPORTED (#65587). can be safely ignored, you'll get that kind of warning with probably any core as long as Retropie's RA will be stuck at 1.7.6, but that's just a warning.

          { "diag.bin", 0x1000, 0x00000000, 0 | BRF_OPT } can be safely ommited too, any file with the BRF_OPT flag is basically not used by FBNeo anyway.

          Maybe i could figure out something if you posted full logs ?

          Edit: btw, i commited your work

          FBNeo developer - github - forum

          S 1 Reply Last reply Reply Quote 0
          • J
            JimNeatface Banned @spud11
            last edited by JimNeatface

            @spud11 I looked on HBmame site and the most recent is 0.213, which is the one I have. What is Reverse? opposite colours? u climb down not up?

            B 1 Reply Last reply Reply Quote 0
            • B
              barbudreadmon @JimNeatface
              last edited by

              @JimNeatface i think this hack was added shortly after 0.213 release, and yeah you climb down.

              FBNeo developer - github - forum

              J 1 Reply Last reply Reply Quote 0
              • J
                JimNeatface Banned @barbudreadmon
                last edited by

                @barbudreadmon lol brilliant. look forward to it being added.

                1 Reply Last reply Reply Quote 0
                • S
                  spud11 @barbudreadmon
                  last edited by spud11

                  @barbudreadmon I'm glad it worked. I'll update via Retropie Setup at some point, but to compile manually, I used the command make -j5 -f Makefile platform=rpi3.

                  With the game itself, the Donkey Kong Reverse zip file I downloaded had all the correct CRCs but the main cpu bins were named c_5at_g.bin, c_5bt_g.bin, c_5ct_g.bin and c_5et_g.bin. I renamed these to the names appearing in HBMame ie dkongrev.5at etc.

                  Executing the game with the new recompiled executable gave me the following runcommand log:

                  Parameters: 
                  Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-fbneo-September-2019-3/fbneo_libretro.so --config /opt/retropie/configs/fba/retroarch.cfg "/home/pi/RetroPie/roms/fba/dkongrev.zip" --appendconfig /dev/shm/retroarch.cfg
                  [INFO] [recording] twitch streaming key empty[INFO] RetroArch 1.7.5 (Git c9c6c5a)
                  [INFO] Redirecting save file to "/home/pi/RetroPie/roms/fba/dkongrev.srm".
                  [INFO] Redirecting savestate to "/home/pi/RetroPie/savestate/dkongrev.state".
                  [INFO] === Build =======================================
                  Capabilities: NEON VFPv3 VFPv4 
                  Built: Oct  9 2018
                  [INFO] Version: 1.7.5
                  [INFO] Git: c9c6c5a
                  [INFO] =================================================
                  [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-fbneo-September-2019-3/fbneo_libretro.so"
                  [INFO] [overrides] no core-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/FinalBurn Neo.cfg.
                  [INFO] [overrides] no content-dir-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/fba.cfg.
                  [INFO] [overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/FinalBurn Neo/dkongrev.cfg.
                  [INFO] Shaders: preset directory: /opt/retropie/emulators/retroarch/shader/presets
                  [INFO] Shaders: no game-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/dkongrev.cgp.
                  [INFO] Shaders: no game-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/dkongrev.glslp.
                  [INFO] Shaders: no content-dir-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/fba.cgp.
                  [INFO] Shaders: no content-dir-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/fba.glslp.
                  [INFO] Shaders: no core-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/FinalBurn Neo.cgp.
                  [INFO] Shaders: no core-specific preset found at /opt/retropie/emulators/retroarch/shader/presets/FinalBurn Neo/FinalBurn Neo.glslp.
                  [INFO] Environ SET_SUBSYSTEM_INFO.
                  [INFO] Special game type: CBS ColecoVision
                  [INFO]   Ident: cv
                  [INFO]   ID: 1
                  [INFO]   Content:
                  [INFO]     Rom (required)
                  [INFO] Special game type: MSX 1
                  [INFO]   Ident: msx
                  [INFO]   ID: 4
                  [INFO]   Content:
                  [INFO]     Rom (required)
                  [INFO] Special game type: Nec PC-Engine
                  [INFO]   Ident: pce
                  [INFO]   ID: 5
                  [INFO]   Content:
                  [INFO]     Rom (required)
                  [INFO] Special game type: Nec SuperGrafX
                  [INFO]   Ident: sgx
                  [INFO]   ID: 7
                  [INFO]   Content:
                  [INFO]     Rom (required)
                  [INFO] Special game type: Nec TurboGrafx-16
                  [INFO]   Ident: tg16
                  [INFO]   ID: 9
                  [INFO]   Content:
                  [INFO]     Rom (required)
                  [INFO] Special game type: Sega GameGear
                  [INFO]   Ident: gg
                  [INFO]   ID: 2
                  [INFO]   Content:
                  [INFO]     Rom (required)
                  [INFO] Special game type: Sega Master System
                  [INFO]   Ident: sms
                  [INFO]   ID: 8
                  [INFO]   Content:
                  [INFO]     Rom (required)
                  [INFO] Special game type: Sega Megadrive
                  [INFO]   Ident: md
                  [INFO]   ID: 3
                  [INFO]   Content:
                  [INFO]     Rom (required)
                  [INFO] Special game type: Sega SG-1000
                  [INFO]   Ident: sg1k
                  [INFO]   ID: 6
                  [INFO]   Content:
                  [INFO]     Rom (required)
                  [INFO] Special game type: ZX Spectrum
                  [INFO]   Ident: spec
                  [INFO]   ID: 10
                  [INFO]   Content:
                  [INFO]     Rom (required)
                  [INFO] Special game type: Neogeo CD
                  [INFO]   Ident: neocd
                  [INFO]   ID: 11
                  [INFO]   Content:
                  [INFO]     Iso (required)
                  [INFO] Remaps: remap directory: /opt/retropie/configs/fba/
                  [INFO] Remaps: no game-specific remap found at /opt/retropie/configs/fba/FinalBurn Neo/dkongrev.rmp.
                  [INFO] Remaps: no content-dir-specific remap found at /opt/retropie/configs/fba/FinalBurn Neo/fba.rmp.
                  [INFO] Remaps: no core-specific remap found at /opt/retropie/configs/fba/FinalBurn Neo/FinalBurn Neo.rmp.
                  [INFO] Redirecting save file to "/home/pi/RetroPie/roms/fba/dkongrev.srm".
                  [INFO] Redirecting savestate to "/home/pi/RetroPie/savestate/dkongrev.state".
                  [INFO] Environ GET_LOG_INTERFACE.
                  [INFO] Environ UNSUPPORTED (#65587).
                  [INFO] Content loading skipped. Implementation will load it on its own.
                  [libretro INFO] Setting save dir to /home/pi/RetroPie/roms/fba/
                  [INFO] Environ SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
                  [libretro INFO] Setting system dir to /home/pi/RetroPie/BIOS
                  [ERROR] Failed to load content.
                  [INFO] Unloading game..
                  [INFO] Unloading core..
                  [INFO] Unloading core symbols..
                  

                  My dkongrev.zip only has the 4 files in it: dkongrev.5at, dkongrev.5bt, dkongrev.5ct and dkongrev.5et, and I've also tried it with all of the bin files included too.

                  RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                  B 1 Reply Last reply Reply Quote 0
                  • B
                    barbudreadmon @spud11
                    last edited by barbudreadmon

                    @spud11 it doesn't seem your core even knows the romset exist, try doing a full & clean rebuild :

                    make -j5 -f Makefile platform=rpi3 clean
                    make -j5 -f Makefile platform=rpi3 generate-files
                    make -j5 -f Makefile platform=rpi3
                    

                    First line is to clean-up, second line is to re-generate headers.

                    @JimNeatface said in Donkey Kong Spooky Remix in Retropie?:

                    lol brilliant. look forward to it being added.

                    It is already

                    FBNeo developer - github - forum

                    S 3 Replies Last reply Reply Quote 1
                    • S
                      spud11 @barbudreadmon
                      last edited by

                      @barbudreadmon Thanks. Will do so once home. I'm sure you are right. I probably forgot to do the "clean" first.

                      RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                      1 Reply Last reply Reply Quote 0
                      • S
                        spud11 @barbudreadmon
                        last edited by

                        @barbudreadmon Thanks. You were right. It now works. Over the next couple of days, I'll see if I can add a couple more hacks to d_dkong.cpp and will let you know.

                        RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                        1 Reply Last reply Reply Quote 1
                        • S
                          spud11 @barbudreadmon
                          last edited by

                          @barbudreadmon I've added all of the Donkey Kong hacks from HBMame to the d_dkong.cpp, but as I've got to go to work I haven't had a chance to recompile lr-fbneo and so haven't checked whether any of the hacks work.

                          I basically used the Donkey Kong US Set 1 as the basis for the changes and copied and pasted the HBMame information across.

                          I also found one additional hack from Sock Master which focussed just on the "spring" stages. I've added that to the d_dkong.cpp file too and called it dkspring.zip. Anyone who downloads the hack, though, will need to rename it dkspring.zip as it's actually called dkong.zip like 99% of the other hacks out there.

                          My changes to the d_dkong.cpp are:

                          
                          // Donkey Kong (Patch) by Don Hodges
                          // Patched Kill Screen - see http://donhodges.com/how_high_can_you_get.htm
                          
                          static struct BurnRomInfo dkongpRomDesc[] = {
                          	{ "dkongp_c_5et",	0x1000, 0x2066139d, 1 }, //  0 maincpu
                          	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                          	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                          	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                          
                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                          
                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                          
                          	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                          	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                          	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                          	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                          
                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                          
                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                          };
                          
                          STD_ROM_PICK(dkongp)
                          STD_ROM_FN(dkongp)
                          
                          struct BurnDriver BurnDrvDkongp = {
                          	"dkongp", "dkong", NULL, "dkong", "2007",
                          	"Donkey Kong (Patched)\0", NULL, "Hack (Don Hodges)", "Miscellaneous",
                          	NULL, NULL, NULL, NULL,
                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                          	NULL, dkongpRomInfo, dkongpRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                          	224, 256, 3, 4
                          };
                          
                          
                          // Donkey Kong Remix Demo by Sockmaster
                          
                          static struct BurnRomInfo dkongrdemoRomDesc[] = {
                          	{ "dkrdemo.5et",	0x1000, 0xf9fdff29, 1 }, //  0 maincpu
                          	{ "dkrdemo.5ct",	0x1000, 0xf48cb898, 1 }, //  1
                          	{ "dkrdemo.5bt",	0x1000, 0x660d43ec, 1 }, //  2
                          	{ "dkrdemo.5at",	0x1000, 0xe59d406c, 1 }, //  3
                          
                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                          
                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                          
                          	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                          	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                          	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                          	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                          
                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                          
                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                          };
                          
                          STD_ROM_PICK(dkrdemo)
                          STD_ROM_FN(dkrdemo)
                          
                          struct BurnDriver BurnDrvDkrdemo = {
                          	"dkrdemo", "dkong", NULL, "dkong", "2015",
                          	"Donkey Kong Remix (Demo)\0", NULL, "Hack (Sockmaster)", "Miscellaneous",
                          	NULL, NULL, NULL, NULL,
                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                          	NULL, dkrdemoRomInfo, dkrdemoRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                          	224, 256, 3, 4
                          };
                          
                          
                          // Naked Donkey Kong (Hack)
                          
                          static struct BurnRomInfo nadkongRomDesc[] = {
                          	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                          	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                          	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                          	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                          
                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                          
                          	{ "nadkong.5h",		0x0800, 0x88772f5b, 3 }, //  6 gfx1
                          	{ "nadkong.3p",		0x0800, 0x4c8aa728, 3 }, //  7
                          
                          	{ "nadkong.4m",		0x0800, 0x2afbf9e6, 4 }, //  8 gfx2
                          	{ "nadkong.4n",		0x0800, 0x4f077877, 4 }, //  9
                          	{ "nadkong.4r",		0x0800, 0xd868da93, 4 }, // 10
                          	{ "nadkong.4s",		0x0800, 0x7ebfe9f3, 4 }, // 11
                          
                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                          
                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                          };
                          
                          STD_ROM_PICK(nadkong)
                          STD_ROM_FN(nadkong)
                          
                          struct BurnDriver BurnDrvNadkong = {
                          	"nadkong", "dkong", NULL, "dkong", "2004",
                          	"Naked Donkey Kong\0", NULL, "Hack", "Miscellaneous",
                          	NULL, NULL, NULL, NULL,
                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                          	NULL, nadkongRomInfo, nadkongRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                          	224, 256, 3, 4
                          };
                          
                          
                          // Donkey Kong (2 Marios) (Hack)
                          
                          static struct BurnRomInfo dkong2mRomDesc[] = {
                          	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                          	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                          	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                          	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                          
                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                          
                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                          
                          	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                          	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                          	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                          	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                          
                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                          
                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                          };
                          
                          STD_ROM_PICK(dkong2m)
                          STD_ROM_FN(dkong2m)
                          
                          struct BurnDriver BurnDrvDkong2m = {
                          	"dkong2m", "dkong", NULL, "dkong", "2013",
                          	"Donkey Kong (2 Marios)\0", NULL, "Hack", "Miscellaneous",
                          	NULL, NULL, NULL, NULL,
                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                          	NULL, dkong2mRomInfo, dkong2mRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                          	224, 256, 3, 4
                          };
                          
                          
                          // Donkey Kong (Pacman Graphics) (Hack) by Tim Appleton
                          
                          static struct BurnRomInfo dkongpacRomDesc[] = {
                          	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                          	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                          	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                          	{ "dkongpac.5a",	0x1000, 0x56d28137, 1 }, //  3
                          
                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                          
                          	{ "dkongpac.3n",		0x0800, 0x1beba830, 3 }, //  6 gfx1
                          	{ "dkongpac.3p",		0x0800, 0x94d61766, 3 }, //  7
                          
                          	{ "dkongpac.7c",		0x0800, 0x065e2713, 4 }, //  8 gfx2
                          	{ "dkongpac.7d",		0x0800, 0xa84b347d, 4 }, //  9
                          	{ "dkongpac.7e",		0x0800, 0x6ae6f476, 4 }, // 10
                          	{ "dkongpac.7f",		0x0800, 0x9d293922, 4 }, // 11
                          
                          	{ "k2600.2k",		0x0100, 0x1e82d375, 5 }, // 12 proms
                          	{ "k2600.2j",		0x0100, 0x2ab01dc8, 5 }, // 13
                          	{ "k2600.5f",		0x0100, 0x44988665, 5 }, // 14
                          
                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                          };
                          
                          STD_ROM_PICK(dkongpac)
                          STD_ROM_FN(dkongpac)
                          
                          struct BurnDriver BurnDrvDkongpac = {
                          	"dkongpac", "dkong", NULL, "dkong", "2001",
                          	"Donkey Kong (Pacman Graphics)\0", NULL, "Hack (Tim Appleton)", "Miscellaneous",
                          	NULL, NULL, NULL, NULL,
                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                          	NULL, dkongpacRomInfo, dkongpacRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                          	224, 256, 3, 4
                          };
                          
                          
                          // Donkey Kong Trainer 1.01 (Hack) by Sock Master
                          
                          static struct BurnRomInfo dktrainerRomDesc[] = {
                          	{ "dkt.5et",	0x1000, 0x7ed5a945, 1 }, //  0 maincpu
                          	{ "dkt.5ct",	0x1000, 0x98e2caa8, 1 }, //  1
                          	{ "dkt.5bt",	0x1000, 0x098a840a, 1 }, //  2
                          	{ "dkt.5at",	0x1000, 0xdd092591, 1 }, //  3
                          
                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                          
                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                          
                          	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                          	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                          	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                          	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                          
                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                          
                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                          };
                          
                          STD_ROM_PICK(dktrainer)
                          STD_ROM_FN(dktrainer)
                          
                          struct BurnDriver BurnDrvDktrainer = {
                          	"dktrainer", "dkong", NULL, "dkong", "2016",
                          	"Donkey Kong Trainer 1.01\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                          	NULL, NULL, NULL, NULL,
                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                          	NULL, dktrainerRomInfo, dktrainerRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                          	224, 256, 3, 4
                          };
                          
                          
                          // Donkey Kong Pace (Hack) by Sock Master
                          
                          static struct BurnRomInfo dkpaceRomDesc[] = {
                          	{ "dkp.5et",	0x1000, 0xe05563d5, 1 }, //  0 maincpu
                          	{ "dkp.5ct",	0x1000, 0x88aa1ddf, 1 }, //  1
                          	{ "dkp.5bt",	0x1000, 0x8ee0b1d2, 1 }, //  2
                          	{ "dkp.5at",	0x1000, 0x0bc9c8db, 1 }, //  3
                          
                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                          
                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                          
                          	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                          	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                          	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                          	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                          
                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                          
                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                          };
                          
                          STD_ROM_PICK(dkpace)
                          STD_ROM_FN(dkpace)
                          
                          struct BurnDriver BurnDrvDkpace = {
                          	"dkpace", "dkong", NULL, "dkong", "2016",
                          	"Donkey Kong Pace\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                          	NULL, NULL, NULL, NULL,
                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                          	NULL, dkpaceRomInfo, dkpaceRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                          	224, 256, 3, 4
                          };
                          
                          
                          // Donkey Kong (US set 1 with barrel control coloring) by Jeff Kulczycki
                          
                          static struct BurnRomInfo dkongbccRomDesc[] = {
                          	{ "dkbcc.5et",	0x1000, 0xeec71586, 1 }, //  0 maincpu
                          	{ "dkbcc.5ct",	0x1000, 0x49200edb, 1 }, //  1
                          	{ "dkbcc.5bt",	0x1000, 0x56f7c409, 1 }, //  2
                          	{ "dkbcc.5at",	0x1000, 0x03b56372, 1 }, //  3
                          
                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                          
                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                          
                          	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                          	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                          	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                          	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                          
                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                          
                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                          };
                          
                          STD_ROM_PICK(dkongbcc)
                          STD_ROM_FN(dkongbcc)
                          
                          struct BurnDriver BurnDrvDkongbcc = {
                          	"dkongbcc", "dkong", NULL, "dkong", "1981",
                          	"Donkey Kong (US set 1 with barrel control coloring)\0", NULL, "Hack (Jeff Kulczycki)", "Miscellaneous",
                          	NULL, NULL, NULL, NULL,
                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                          	NULL, dkongbccRomInfo, dkongbccRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                          	224, 256, 3, 4
                          };
                          
                          
                          // Donkey Kong Crazy Barrels Edition by Paul Goes
                          
                          static struct BurnRomInfo dkcbarrelRomDesc[] = {
                          	{ "dkcbarrel.5et",	0x1000, 0x78e37c41, 1 }, //  0 maincpu
                          	{ "dkcbarrel.5ct",	0x1000, 0xa46cbb85, 1 }, //  1
                          	{ "dkcbarrel.5bt",	0x1000, 0x07da5b15, 1 }, //  2
                          	{ "dkcbarrel.5at",	0x1000, 0x515e0639, 1 }, //  3
                          
                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                          
                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                          
                          	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                          	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                          	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                          	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                          
                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                          
                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                          };
                          
                          STD_ROM_PICK(dkcbarrel)
                          STD_ROM_FN(dkcbarrel)
                          
                          struct BurnDriver BurnDrvDkcbarrel = {
                          	"dkcbarrel", "dkong", NULL, "dkong", "2019",
                          	"Donkey Kong Crazy Barrels Edition\0", NULL, "Hack (Paul Goes)", "Miscellaneous",
                          	NULL, NULL, NULL, NULL,
                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                          	NULL, dkcbarrelRomInfo, dkcbarrelRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                          	224, 256, 3, 4
                          };
                          
                          
                          // Donkey Kong Freerun Edition by Paul Goes
                          
                          static struct BurnRomInfo dkfreerunRomDesc[] = {
                          	{ "dkfreerun.5et",	0x1000, 0x2b85ddf0, 1 }, //  0 maincpu
                          	{ "dkfreerun.5ct",	0x1000, 0xef7e15d7, 1 }, //  1
                          	{ "dkfreerun.5bt",	0x1000, 0xcb390d7c, 1 }, //  2
                          	{ "dkfreerun.5at",	0x1000, 0x76fb86ba, 1 }, //  3
                          
                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                          
                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                          
                          	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                          	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                          	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                          	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                          
                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                          
                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                          };
                          
                          STD_ROM_PICK(dkfreerun)
                          STD_ROM_FN(dkfreerun)
                          
                          struct BurnDriver BurnDrvDkfreerun = {
                          	"dkfreerun", "dkong", NULL, "dkong", "2019",
                          	"Donkey Kong Freerun Edition\0", NULL, "Hack (Paul Goes)", "Miscellaneous",
                          	NULL, NULL, NULL, NULL,
                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                          	NULL, dkfreerunRomInfo, dkfreerunRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                          	224, 256, 3, 4
                          };
                          
                          
                          // Donkey Kong Spring Stages by Sock Master
                          
                          static struct BurnRomInfo dkfreerunRomDesc[] = {
                          	{ "c_5et_g.bin",	0x1000, 0x8fb6e908, 1 }, //  0 maincpu
                          	{ "c_5ct_g.bin",	0x1000, 0xc9d766ea, 1 }, //  1
                          	{ "c_5bt_g.bin",	0x1000, 0xaef88ff5, 1 }, //  2
                          	{ "c_5at_g.bin",	0x1000, 0x5cf3774b, 1 }, //  3
                          
                          	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                          	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                          
                          	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                          	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                          
                          	{ "l_4m_bm.bin",		0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                          	{ "l_4n_bm.bin",		0x0800, 0x32a708cb, 4 }, //  9
                          	{ "l_4r_bm.bin",		0x0800, 0x22b5d5c4, 4 }, // 10
                          	{ "l_4s_bm.bin",		0x0800, 0xb212b185, 4 }, // 11
                          
                          	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                          	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                          	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                          
                          	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                          };
                          
                          STD_ROM_PICK(dkspring)
                          STD_ROM_FN(dkspring)
                          
                          struct BurnDriver BurnDrvDkspring = {
                          	"dkspring", "dkong", NULL, "dkong", "2019",
                          	"Donkey Kong Spring Stages\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                          	NULL, NULL, NULL, NULL,
                          	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                          	NULL, dkspringRomInfo, dkspringRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                          	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                          	224, 256, 3, 4
                          };
                          

                          Hopefully, everything will compile properly and the hacks actually work. I'll test a few tonight, but in the meantime I knew you would test them anyway before releasing any changes, so thought it would be best to send you what I had done.

                          RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                          B 1 Reply Last reply Reply Quote 0
                          • B
                            barbudreadmon @spud11
                            last edited by

                            @spud11 I fixed your code, you did a bunch of typos when copy/pasting, the funniest one was to copy gfx2 from dkong2m to almost all romsets (had to save mario in all of them :P) :

                            // Donkey Kong (Patch) by Don Hodges
                            // Patched Kill Screen - see http://donhodges.com/how_high_can_you_get.htm
                            
                            static struct BurnRomInfo dkongpRomDesc[] = {
                            	{ "dkongp_c_5et",	0x1000, 0x2066139d, 1 }, //  0 maincpu
                            	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                            	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                            	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                            
                            	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                            	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                            
                            	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                            	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                            
                            	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                            	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                            	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                            	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                            
                            	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                            	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                            	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                            
                            	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                            };
                            
                            STD_ROM_PICK(dkongp)
                            STD_ROM_FN(dkongp)
                            
                            struct BurnDriver BurnDrvDkongp = {
                            	"dkongp", "dkong", NULL, "dkong", "2007",
                            	"Donkey Kong (Patched)\0", NULL, "Hack (Don Hodges)", "Miscellaneous",
                            	NULL, NULL, NULL, NULL,
                            	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                            	NULL, dkongpRomInfo, dkongpRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                            	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                            	224, 256, 3, 4
                            };
                            
                            
                            // Donkey Kong Remix Demo by Sockmaster
                            
                            static struct BurnRomInfo dkrdemoRomDesc[] = {
                            	{ "dkrdemo.5et",	0x1000, 0xf9fdff29, 1 }, //  0 maincpu
                            	{ "dkrdemo.5ct",	0x1000, 0xf48cb898, 1 }, //  1
                            	{ "dkrdemo.5bt",	0x1000, 0x660d43ec, 1 }, //  2
                            	{ "dkrdemo.5at",	0x1000, 0xe59d406c, 1 }, //  3
                            
                            	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                            	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                            
                            	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                            	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                            
                            	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                            	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                            	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                            	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                            
                            	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                            	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                            	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                            
                            	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                            };
                            
                            STD_ROM_PICK(dkrdemo)
                            STD_ROM_FN(dkrdemo)
                            
                            struct BurnDriver BurnDrvDkrdemo = {
                            	"dkrdemo", "dkong", NULL, "dkong", "2015",
                            	"Donkey Kong Remix (Demo)\0", NULL, "Hack (Sockmaster)", "Miscellaneous",
                            	NULL, NULL, NULL, NULL,
                            	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                            	NULL, dkrdemoRomInfo, dkrdemoRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                            	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                            	224, 256, 3, 4
                            };
                            
                            
                            // Naked Donkey Kong (Hack)
                            
                            static struct BurnRomInfo nadkongRomDesc[] = {
                            	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                            	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                            	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                            	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                            
                            	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                            	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                            
                            	{ "nadkong.5h",		0x0800, 0x88772f5b, 3 }, //  6 gfx1
                            	{ "nadkong.3p",		0x0800, 0x4c8aa728, 3 }, //  7
                            
                            	{ "nadkong.4m",		0x0800, 0x2afbf9e6, 4 }, //  8 gfx2
                            	{ "nadkong.4n",		0x0800, 0x4f077877, 4 }, //  9
                            	{ "nadkong.4r",		0x0800, 0xd868da93, 4 }, // 10
                            	{ "nadkong.4s",		0x0800, 0x7ebfe9f3, 4 }, // 11
                            
                            	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                            	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                            	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                            
                            	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                            };
                            
                            STD_ROM_PICK(nadkong)
                            STD_ROM_FN(nadkong)
                            
                            struct BurnDriver BurnDrvNadkong = {
                            	"nadkong", "dkong", NULL, "dkong", "2004",
                            	"Naked Donkey Kong\0", NULL, "Hack", "Miscellaneous",
                            	NULL, NULL, NULL, NULL,
                            	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                            	NULL, nadkongRomInfo, nadkongRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                            	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                            	224, 256, 3, 4
                            };
                            
                            
                            // Donkey Kong (2 Marios) (Hack)
                            
                            static struct BurnRomInfo dkong2mRomDesc[] = {
                            	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                            	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                            	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                            	{ "c_5at_g.bin",	0x1000, 0xb9005ac0, 1 }, //  3
                            
                            	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                            	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                            
                            	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                            	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                            
                            	{ "l_4m_bm.bin",	0x0800, 0x4b67ccf9, 4 }, //  8 gfx2
                            	{ "l_4n_bm.bin",	0x0800, 0x32a708cb, 4 }, //  9
                            	{ "l_4r_bm.bin",	0x0800, 0x22b5d5c4, 4 }, // 10
                            	{ "l_4s_bm.bin",	0x0800, 0xb212b185, 4 }, // 11
                            
                            	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                            	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                            	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                            
                            	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                            };
                            
                            STD_ROM_PICK(dkong2m)
                            STD_ROM_FN(dkong2m)
                            
                            struct BurnDriver BurnDrvDkong2m = {
                            	"dkong2m", "dkong", NULL, "dkong", "2013",
                            	"Donkey Kong (2 Marios)\0", NULL, "Hack", "Miscellaneous",
                            	NULL, NULL, NULL, NULL,
                            	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                            	NULL, dkong2mRomInfo, dkong2mRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                            	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                            	224, 256, 3, 4
                            };
                            
                            
                            // Donkey Kong (Pacman Graphics) (Hack) by Tim Appleton
                            
                            static struct BurnRomInfo dkongpacRomDesc[] = {
                            	{ "c_5et_g.bin",	0x1000, 0xba70b88b, 1 }, //  0 maincpu
                            	{ "c_5ct_g.bin",	0x1000, 0x5ec461ec, 1 }, //  1
                            	{ "c_5bt_g.bin",	0x1000, 0x1c97d324, 1 }, //  2
                            	{ "dkongpac.5a",	0x1000, 0x56d28137, 1 }, //  3
                            
                            	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                            	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                            
                            	{ "dkongpac.3n",	0x0800, 0x1beba830, 3 }, //  6 gfx1
                            	{ "dkongpac.3p",	0x0800, 0x94d61766, 3 }, //  7
                            
                            	{ "dkongpac.7c",	0x0800, 0x065e2713, 4 }, //  8 gfx2
                            	{ "dkongpac.7d",	0x0800, 0xa84b347d, 4 }, //  9
                            	{ "dkongpac.7e",	0x0800, 0x6ae6f476, 4 }, // 10
                            	{ "dkongpac.7f",	0x0800, 0x9d293922, 4 }, // 11
                            
                            	{ "k2600.2k",		0x0100, 0x1e82d375, 5 }, // 12 proms
                            	{ "k2600.2j",		0x0100, 0x2ab01dc8, 5 }, // 13
                            	{ "k2600.5f",		0x0100, 0x44988665, 5 }, // 14
                            
                            	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                            };
                            
                            STD_ROM_PICK(dkongpac)
                            STD_ROM_FN(dkongpac)
                            
                            struct BurnDriver BurnDrvDkongpac = {
                            	"dkongpac", "dkong", NULL, "dkong", "2001",
                            	"Donkey Kong (Pacman Graphics)\0", NULL, "Hack (Tim Appleton)", "Miscellaneous",
                            	NULL, NULL, NULL, NULL,
                            	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                            	NULL, dkongpacRomInfo, dkongpacRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                            	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                            	224, 256, 3, 4
                            };
                            
                            
                            // Donkey Kong Trainer 1.01 (Hack) by Sock Master
                            
                            static struct BurnRomInfo dktrainerRomDesc[] = {
                            	{ "dkt.5et",		0x1000, 0x7ed5a945, 1 }, //  0 maincpu
                            	{ "dkt.5ct",		0x1000, 0x98e2caa8, 1 }, //  1
                            	{ "dkt.5bt",		0x1000, 0x098a840a, 1 }, //  2
                            	{ "dkt.5at",		0x1000, 0xdd092591, 1 }, //  3
                            
                            	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                            	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                            
                            	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                            	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                            
                            	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                            	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                            	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                            	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                            
                            	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                            	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                            	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                            
                            	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                            };
                            
                            STD_ROM_PICK(dktrainer)
                            STD_ROM_FN(dktrainer)
                            
                            struct BurnDriver BurnDrvDktrainer = {
                            	"dktrainer", "dkong", NULL, "dkong", "2016",
                            	"Donkey Kong Trainer 1.01\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                            	NULL, NULL, NULL, NULL,
                            	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                            	NULL, dktrainerRomInfo, dktrainerRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                            	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                            	224, 256, 3, 4
                            };
                            
                            
                            // Donkey Kong Pace (Hack) by Sock Master
                            
                            static struct BurnRomInfo dkpaceRomDesc[] = {
                            	{ "dkp.5et",		0x1000, 0xe05563d5, 1 }, //  0 maincpu
                            	{ "dkp.5ct",		0x1000, 0x88aa1ddf, 1 }, //  1
                            	{ "dkp.5bt",		0x1000, 0x8ee0b1d2, 1 }, //  2
                            	{ "dkp.5at",		0x1000, 0x0bc9c8db, 1 }, //  3
                            
                            	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                            	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                            
                            	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                            	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                            
                            	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                            	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                            	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                            	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                            
                            	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                            	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                            	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                            
                            	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                            };
                            
                            STD_ROM_PICK(dkpace)
                            STD_ROM_FN(dkpace)
                            
                            struct BurnDriver BurnDrvDkpace = {
                            	"dkpace", "dkong", NULL, "dkong", "2016",
                            	"Donkey Kong Pace\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                            	NULL, NULL, NULL, NULL,
                            	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                            	NULL, dkpaceRomInfo, dkpaceRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                            	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                            	224, 256, 3, 4
                            };
                            
                            
                            // Donkey Kong (US set 1 with barrel control coloring) by Jeff Kulczycki
                            
                            static struct BurnRomInfo dkongbccRomDesc[] = {
                            	{ "dkbcc.5et",		0x1000, 0xeec71586, 1 }, //  0 maincpu
                            	{ "dkbcc.5ct",		0x1000, 0x49200edb, 1 }, //  1
                            	{ "dkbcc.5bt",		0x1000, 0x56f7c409, 1 }, //  2
                            	{ "dkbcc.5at",		0x1000, 0x03b56372, 1 }, //  3
                            
                            	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                            	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                            
                            	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                            	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                            
                            	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                            	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                            	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                            	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                            
                            	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                            	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                            	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                            
                            	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                            };
                            
                            STD_ROM_PICK(dkongbcc)
                            STD_ROM_FN(dkongbcc)
                            
                            struct BurnDriver BurnDrvDkongbcc = {
                            	"dkongbcc", "dkong", NULL, "dkong", "1981",
                            	"Donkey Kong (US set 1 with barrel control coloring)\0", NULL, "Hack (Jeff Kulczycki)", "Miscellaneous",
                            	NULL, NULL, NULL, NULL,
                            	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                            	NULL, dkongbccRomInfo, dkongbccRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                            	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                            	224, 256, 3, 4
                            };
                            
                            
                            // Donkey Kong Crazy Barrels Edition by Paul Goes
                            
                            static struct BurnRomInfo dkcbarrelRomDesc[] = {
                            	{ "dkcbarrel.5et",	0x1000, 0x78e37c41, 1 }, //  0 maincpu
                            	{ "dkcbarrel.5ct",	0x1000, 0xa46cbb85, 1 }, //  1
                            	{ "dkcbarrel.5bt",	0x1000, 0x07da5b15, 1 }, //  2
                            	{ "dkcbarrel.5at",	0x1000, 0x515e0639, 1 }, //  3
                            
                            	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                            	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                            
                            	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                            	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                            
                            	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                            	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                            	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                            	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                            
                            	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                            	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                            	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                            
                            	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                            };
                            
                            STD_ROM_PICK(dkcbarrel)
                            STD_ROM_FN(dkcbarrel)
                            
                            struct BurnDriver BurnDrvDkcbarrel = {
                            	"dkcbarrel", "dkong", NULL, "dkong", "2019",
                            	"Donkey Kong Crazy Barrels Edition\0", NULL, "Hack (Paul Goes)", "Miscellaneous",
                            	NULL, NULL, NULL, NULL,
                            	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                            	NULL, dkcbarrelRomInfo, dkcbarrelRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                            	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                            	224, 256, 3, 4
                            };
                            
                            
                            // Donkey Kong Freerun Edition by Paul Goes
                            
                            static struct BurnRomInfo dkfreerunRomDesc[] = {
                            	{ "dkfreerun.5et",	0x1000, 0x2b85ddf0, 1 }, //  0 maincpu
                            	{ "dkfreerun.5ct",	0x1000, 0xef7e15d7, 1 }, //  1
                            	{ "dkfreerun.5bt",	0x1000, 0xcb390d7c, 1 }, //  2
                            	{ "dkfreerun.5at",	0x1000, 0x76fb86ba, 1 }, //  3
                            
                            	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                            	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                            
                            	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                            	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                            
                            	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                            	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                            	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                            	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                            
                            	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                            	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                            	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                            
                            	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                            };
                            
                            STD_ROM_PICK(dkfreerun)
                            STD_ROM_FN(dkfreerun)
                            
                            struct BurnDriver BurnDrvDkfreerun = {
                            	"dkfreerun", "dkong", NULL, "dkong", "2019",
                            	"Donkey Kong Freerun Edition\0", NULL, "Hack (Paul Goes)", "Miscellaneous",
                            	NULL, NULL, NULL, NULL,
                            	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                            	NULL, dkfreerunRomInfo, dkfreerunRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                            	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                            	224, 256, 3, 4
                            };
                            
                            
                            // Donkey Kong Spring Stages by Sock Master
                            
                            static struct BurnRomInfo dkspringRomDesc[] = {
                            	{ "c_5et_g.bin",	0x1000, 0x8fb6e908, 1 }, //  0 maincpu
                            	{ "c_5ct_g.bin",	0x1000, 0xc9d766ea, 1 }, //  1
                            	{ "c_5bt_g.bin",	0x1000, 0xaef88ff5, 1 }, //  2
                            	{ "c_5at_g.bin",	0x1000, 0x5cf3774b, 1 }, //  3
                            
                            	{ "s_3i_b.bin",		0x0800, 0x45a4ed06, 2 }, //  4 soundcpu
                            	{ "s_3j_b.bin",		0x0800, 0x4743fe92, 2 }, //  5
                            
                            	{ "v_5h_b.bin",		0x0800, 0x12c8c95d, 3 }, //  6 gfx1
                            	{ "v_3pt.bin",		0x0800, 0x15e9c5e9, 3 }, //  7
                            
                            	{ "l_4m_b.bin",		0x0800, 0x59f8054d, 4 }, //  8 gfx2
                            	{ "l_4n_b.bin",		0x0800, 0x672e4714, 4 }, //  9
                            	{ "l_4r_b.bin",		0x0800, 0xfeaa59ee, 4 }, // 10
                            	{ "l_4s_b.bin",		0x0800, 0x20f2ef7e, 4 }, // 11
                            
                            	{ "c-2k.bpr",		0x0100, 0xe273ede5, 5 }, // 12 proms
                            	{ "c-2j.bpr",		0x0100, 0xd6412358, 5 }, // 13
                            	{ "v-5e.bpr",		0x0100, 0xb869b8f5, 5 }, // 14
                            
                            	{ "diag.bin",	0x1000, 0x00000000, 0 | BRF_OPT },
                            };
                            
                            STD_ROM_PICK(dkspring)
                            STD_ROM_FN(dkspring)
                            
                            struct BurnDriver BurnDrvDkspring = {
                            	"dkspring", "dkong", NULL, "dkong", "2019",
                            	"Donkey Kong Spring Stages\0", NULL, "Hack (Sock Master)", "Miscellaneous",
                            	NULL, NULL, NULL, NULL,
                            	BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED | BDF_HISCORE_SUPPORTED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM | GBF_ACTION, 0,
                            	NULL, dkspringRomInfo, dkspringRomName, NULL, NULL, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
                            	dkongInit, DrvExit, DrvFrame, dkongDraw, DrvScan, &DrvRecalc, 0x100,
                            	224, 256, 3, 4
                            };
                            

                            2 things though :

                            • I can't locate "Donkey Kong Spring Stages" by "Sock Master", so i won't add it to fbneo
                            • Unlike HBMAME we don't have a goal of hack preservation, so we prefer only adding support for hacks that seem good, i'll let you test all those hacks before adding them to fbneo, let me know if you think some of them aren't worth keeping.

                            FBNeo developer - github - forum

                            J S B 3 Replies Last reply Reply Quote 1
                            • J
                              JimNeatface Banned @barbudreadmon
                              last edited by

                              @barbudreadmon Would Crazy Otto not be worth doing since it the famous "prequal" to MS Pacman? If you only did the ottopz.zip set thats got loads of versions in it :)

                              http://www.pacificarcades.com/crazy-otto.html

                              B 1 Reply Last reply Reply Quote 0
                              • B
                                barbudreadmon @JimNeatface
                                last edited by

                                @JimNeatface As i said in the other topic, you should try adding it, it's not that hard, i don't think @spud11 is a coder either, he just followed my guidelines and succeeded on first try. If something isn't clear i can give further explanations. Getting out of our confort zone once in a while is never a bad thing.

                                FBNeo developer - github - forum

                                J S 2 Replies Last reply Reply Quote 0
                                • J
                                  JimNeatface Banned @barbudreadmon
                                  last edited by JimNeatface

                                  @barbudreadmon I might as well try brain surgery and riverdance at the same time :D

                                  No probs if you don't want to do it, but me doing it is about as likely as taylor swift taking up professional MMA :D

                                  (Really amazed Crazy Otto hasn't been done by anyone b4 now as it's semi-offical and prob the most famous ROM hack of all time.)

                                  mediamogulM 1 Reply Last reply Reply Quote 0
                                  • mediamogulM
                                    mediamogul Global Moderator @JimNeatface
                                    last edited by

                                    @JimNeatface said in Donkey Kong Spooky Remix in Retropie?:

                                    me doing it is about as likely as taylor swift taking up professional MMA :D

                                    She's got the heart, but her ground game is probably lacking.

                                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                    1 Reply Last reply Reply Quote 3
                                    • S
                                      spud11 @barbudreadmon
                                      last edited by

                                      @barbudreadmon Thanks for fixing things. That teaches me not to code at 5.30am!

                                      I've now tested all of the hacks I added and these are the ones I think are worth keeping and those which should be excluded:

                                      Worth keeping:
                                      dkongpac, dkpace, dkrdemo, dktrainer, dkcbarrel and dkongp.

                                      The ones not to bother with (in my opinion) are:
                                      nadkong, dkfreerun, dkong2m, dkbcc.

                                      I got dkspring to work, so I'll just keep that in my version.

                                      Thanks for your help on all of this.

                                      RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                      bluesparkleB 1 Reply Last reply Reply Quote 0
                                      • S
                                        spud11 @barbudreadmon
                                        last edited by

                                        @barbudreadmon This is true. I'm definitely not a coder. I just have a go at things and keep going until it works (with a lot of help from nice people on this forum).

                                        RetroPie v4.4.1 • RPi3 Model B • 5.1V 2.5A PSU • 32GB SanDisk Extreme microSD • 2TB Toshiba Canvio Basics Portable USB 3.0 hard drive • 4 x DragonRise USB Arcade joysticks • 2 x TurboTwist spinners • 1 x USB trackball • 1 x PS4 wireless • 1 x 8BitDo Zero

                                        J 1 Reply Last reply Reply Quote 0
                                        • J
                                          JimNeatface Banned @spud11
                                          last edited by

                                          @spud11 Then YOU don't fancy trying Crazy otto, do you? :D :D :D

                                          B 1 Reply Last reply Reply Quote 0
                                          • B
                                            barbudreadmon @JimNeatface
                                            last edited by barbudreadmon

                                            @JimNeatface in the first place there are 8 versions of this hack in hbmame, what are the differences and what's arguably the most faithful version of this hack ?

                                            Edit : actually, it's 10 versions.

                                            FBNeo developer - github - forum

                                            S J 2 Replies Last reply Reply Quote 0
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