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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    • RiverstormR
      Riverstorm
      last edited by

      @m2306 - Uff-da I was messing around and converted the m3plus DAT to CSV format but converting the whole DAT is worthless with AM. You need pre-made lists before you even start.

      I downloaded AM to see how it works. Basically he pre-built a bunch of CSV files of different criterion. Then you can remove/keep ROMs based on those CSV files. A real slick interface though.

      With m3plus and FBNeo's rolling development of always adding games the lists will just keep getting further out of date. The good is mame2003 is static so those lists will always up to date. Using a diff set of plus will work there, like you did.

      Your list sounds pretty good to me. The list I posted above does have a few more games to be added. I'll rebuild my set over the weekend. I usually build both mame2003 and mame2003-plus and then do a compare using mame2003 as the reference set to get an exact list of differences so it's accurate down to the ROM.

      I wouldn't mind seeing the actual mame2003-plus list. Is there any chance you would be willing to share your set list? Basically if you could provide a list like the one above. The ROM name only, no path or other information needed and pipe it to a file. I can then rebuild a DAT of the set to look through and it would also be usable in ROM management tools for others to build an exact set or at least as a starting point.

      1 Reply Last reply Reply Quote 0
      • RiverstormR
        Riverstorm
        last edited by Riverstorm

        @m2306 - I believe this updated list should be accurate and current. Summarized their are 217 new rom additions, 79 rom updates, 7 new sample additions and 4 sample updates. That doesn't include the custom OST's that are optional but worth hunting down to add to the set.

        On the updated list don't forget Bosconian, Dig Dug, Galaga, etc. have some nice updates that are not cross compatible with mame2003 and will need udpated to run with m3plus and of course Donkey Kong has full working sound which mame2003 doesn't so it's definitely worth grabbing the new/improved samples also.

        New Games (217):
        1943mii.zip
        1945kiii.zip
        actionhw.zip
        airattck.zip
        airattcka.zip
        alibabab.zip
        alienar.zip
        alienaru.zip
        arescue.zip
        argusg.zip
        asurabus.zip
        avengrgsj.zip
        backfire.zip
        baryon.zip
        bbbuster.zip
        bcstrya.zip
        bombkick.zip
        boogwing.zip
        boogwinga.zip
        botanic.zip
        brapboysj.zip
        bsharkjjs.zip
        bublbob1.zip
        bublboblp.zip
        bublboblu.zip
        bublcave.zip
        cabala.zip
        cabalus.zip
        cabalus2.zip
        candance.zip
        ccastlej.zip
        chainrec.zip
        charlien.zip
        chokchok.zip
        cookbib.zip
        countrb2.zip
        crswd2bl.zip
        cutefght.zip
        darkmist.zip
        dblewing.zip
        ddonpacha.zip
        ddp3.zip
        ddp3a.zip
        ddp3b.zip
        ddp3blk.zip
        ddragon3j.zip
        ddream95.zip
        deerhunt.zip
        deerhunta.zip
        deerhuntb.zip
        deluxe5.zip
        denjinmk.zip
        dietgo.zip
        dietgoe.zip
        dietgoj.zip
        dietgou.zip
        diggerc.zip
        dkongpe.zip
        dkongx.zip
        dkrdemo.zip
        dogosokj.zip
        dokidoki.zip
        downtowj.zip
        dreamwld.zip
        drgnwrld.zip
        dynagear.zip
        esckidsj.zip
        espgal.zip
        fghthista.zip
        fghthistj.zip
        fghthistu.zip
        fixeighb.zip
        flagrall.zip
        gaialast.zip
        galagamf.zip
        galagamk.zip
        galagao.zip
        galpandx.zip
        gangonta.zip
        gdfs.zip
        ghostlop.zip
        glasskr.zip
        gnbarich.zip
        gpgolf.zip
        gt2k.zip
        gt3d.zip
        gt97.zip
        gt98.zip
        gt99.zip
        gtclassc.zip
        gunmast.zip
        guwanges.zip
        hachamfb.zip
        hangzo.zip
        hcrash.zip
        hcrashc.zip
        hedpanicf.zip
        hedpanico.zip
        hookj.zip
        hoops96.zip
        hsf2a.zip
        hvysmsh.zip
        hvysmsha.zip
        hvysmshj.zip
        ikari3nr.zip
        inca.zip
        inyourfa.zip
        ironclad.zip
        joemacr.zip
        joemacra.zip
        jumpkun.zip
        kbash2.zip
        ket.zip
        keta.zip
        ketb.zip
        killbld.zip
        kngtmare.zip
        kof10th.zip
        kof2001.zip
        kof2002.zip
        kof2003d.zip
        lasthope.zip
        leds2011.zip
        lethalen.zip
        madalien.zip
        magdrop.zip
        magdropp.zip
        matchit2.zip
        matrim.zip
        mchampdx.zip
        mchampdxa.zip
        midresbj.zip
        mp_bio.zip
        mp_col3.zip
        mp_shnb3.zip
        mp_soni2.zip
        mp_sor2.zip
        mp_twc.zip
        msgogo.zip
        mslug4.zip
        mslug5.zip
        multchmpk.zip
        mwarr.zip
        nslasherj.zip
        nslashers.zip
        olds.zip
        olds103t.zip
        osman.zip
        packbang.zip
        piratetr.zip
        pktgaldj.zip
        pktgaldx.zip
        plegends.zip
        pnyaa.zip
        progear.zip
        progearj.zip
        prtytime.zip
        pturn.zip
        puzlstar.zip
        pzloop2j.zip
        ragtime.zip
        ragtimea.zip
        riot.zip
        rockn2.zip
        rockn3.zip
        rockn4.zip
        rockna.zip
        rolcrush.zip
        rotd.zip
        sabotnba.zip
        samsh5sp.zip
        samsho5.zip
        sbishi.zip
        sbishik.zip
        sdfight.zip
        sengoku3.zip
        shdancrb.zip
        skullfng.zip
        skullfngj.zip
        sonicbom.zip
        spacelnc.zip
        squash.zip
        ssonicbr.zip
        starfir2.zip
        suprridr.zip
        suprtrio.zip
        svcboot.zip
        swatpolc.zip
        tangtang.zip
        teetert.zip
        tgm2.zip
        tgm2p.zip
        theroes.zip
        thoop.zip
        touchgok.zip
        tronfp.zip
        trophyh.zip
        turkhunt.zip
        tylz.zip
        uccopsar.zip
        vasara2.zip
        vasara2a.zip
        vbowl.zip
        vbowlj.zip
        vf.zip
        vmetal.zip
        wbmlvc.zip
        wcvol95.zip
        wcvol95x.zip
        wingforc.zip
        wizwarz.zip
        wofch.zip
        wschamp.zip
        wschampa.zip
        xeviousc.zip
        zintrckb.zip
        zupapa.zip
        
        Updated Games (79):
        alcon.zip
        alibaba.zip
        avengrgs.zip
        bcstry.zip
        bloodwar.zip
        bonkadv.zip
        bosco.zip
        boscomd.zip
        boscomdo.zip
        boscoo.zip
        boscoo2.zip
        brapboys.zip
        bubbobr1.zip
        bublbobl.zip
        bublbobr.zip
        cabal.zip
        countrnb.zip
        digdug.zip
        digduga1.zip
        digdugat.zip
        digdugb.zip
        dzigzag.zip
        esckids.zip
        eswat.zip
        f1gpstr2.zip
        fghthist.zip
        fireshrk.zip
        fjbuster.zip
        fpointbj.zip
        fpointbl.zip
        galaga.zip
        galaga3.zip
        galaga3a.zip
        galaga3m.zip
        galagamw.zip
        gallag.zip
        gaplus.zip
        gaplusa.zip
        gapluso.zip
        gatsbee.zip
        glass.zip
        grobda.zip
        grobda2.zip
        grobda3.zip
        gtmr.zip
        gundamex.zip
        hachamf.zip
        hedpanic.zip
        hyprduel.zip
        mp_gaxe2.zip
        mp_sonic.zip
        multchmp.zip
        mustache.zip
        neogeo.zip
        pacnchmp.zip
        pacnpal.zip
        pacnpal2.zip
        polepos.zip
        polepos1.zip
        polepos2.zip
        poleposa.zip
        poleps2a.zip
        poleps2b.zip
        rockn.zip
        samesam2.zip
        samesame.zip
        shangon.zip
        shisen2.zip
        shogwarr.zip
        slapfigh.zip
        superpac.zip
        tdragon.zip
        titlef.zip
        topracer.zip
        touchgo.zip
        vimana.zip
        vimana1.zip
        vimanan.zip
        winspike.zip
        
        New Samples (7):
        cosmica.zip
        fantasy.zip
        frogs.zip
        ghox.zip
        sasuke.zip
        spacefb.zip
        tekipaki.zip
        
        Updated Samples (4):
        dkong.zip
        dkongjr.zip
        galaga.zip
        vanguard.zip
        
        m2306M B 2 Replies Last reply Reply Quote 2
        • m2306M
          m2306 @Riverstorm
          last edited by

          @Riverstorm Thank you for the list. I haven’t had the time to tinker (on mobile only most of the week) and get you my list of games. I also think I have to redo or rethink this. I noticed two missing games, MJs Moonwalker is missing and PacMan is included only as the plus version. I don’t see why these would have been left out (other than nowadays MJ could be considered not suitable for children..). I found another thread discussinc a similar topic (https://retropie.org.uk/forum/topic/20348/all-in-one-overclocked-rpi3b-arcade-rom-set-setup/23). One question also, I got the CHD version 3/5 warning while rebuilding the romset. Is that just a warning because of wrong settings or did I end up with the wrong CHDs now?

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          • B
            barbudreadmon @Riverstorm
            last edited by

            @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

            Donkey Kong has full working sound which mame2003 doesn't so it's definitely worth grabbing the new/improved samples also

            Long time i didn't use this core, dkong's colors got fixed too ?

            FBNeo developer - github - forum

            1 Reply Last reply Reply Quote 0
            • WeirdHW
              WeirdH
              last edited by WeirdH

              I am confused about the 'new and improved samples'. Is there a central place to get them or do I have to compile them myself? I got the 2003-plus romset from somewhere, are they in there? Or do I need the 'current' or 'unofficial' ones from Twisty on mameworld?

              TIA for any and all insight.

              EDIT: broke rules

              B mituM 2 Replies Last reply Reply Quote 0
              • B
                barbudreadmon @WeirdH
                last edited by

                @WeirdH Afaik samples are license-free, so we can share them (unlike your link to licensed content...).
                Those are the samples for dkong in fbneo, i would expect they work too in mame2003-plus : https://www.sendspace.com/file/y3d1kg

                FBNeo developer - github - forum

                WeirdHW 1 Reply Last reply Reply Quote 1
                • mituM
                  mitu Global Moderator @WeirdH
                  last edited by

                  @WeirdH Please don't post links to ROMs in the forum, is one of the rules of the forum. I know the source site has some exceptions in the US, but that's not enough.

                  1 Reply Last reply Reply Quote 0
                  • WeirdHW
                    WeirdH @barbudreadmon
                    last edited by WeirdH

                    @barbudreadmon Yeah, that was dumb, I thought that source was cleared. Thanks for the link.

                    1 Reply Last reply Reply Quote 0
                    • RiverstormR
                      Riverstorm
                      last edited by Riverstorm

                      @m2306 - No worries, take your time. I know when things get busy and you have to switch focus for a while. Yeah there doesn't seem to be any surefire way to get those perfect pared down lists.

                      With Moonwalker he may have removed clones/bootlegs so it might have been inadvertently removed. That list is 2 years old now.

                      I think the only Sega 18 games that work in m3plus are unprotected or bootleg but don't let that scare you away as Moonwalker plays great with the bootleg version (moonwlkb) and it's up to 3 players which is nice.

                      I'm not sure what CSV list you're using but I see Pac-Man (Midway) (pacman) listed in his working CSV list so I'm not sure why that one would get excluded.

                      With the CHDs it could be either. Go to your Settings -> Compressor -> CHDMAN and verify it's set to 3. If they don't verify with the correct setting you might have the newest v5 versions. I have a complete set and could share any hash information on specific files if it helps.

                      @barbudreadmon - No I don't think it has been. I think there's still an open bounty from last year to correct the issue. I think it's been open for well over a year now unless it's been closed.

                      @WeirdH - If there's an official sample then Twisty's will have it almost certainly. If not check the older sample section for samples like dkong.

                      The newest versions of MAME have the dkong audio correctly emulated so they no longer need samples to run proper and thus have been moved to the older section but they are still very much relevant for us RetroPie community users. :)

                      Also check the Unofficial section which has some pretty amazing enhancements for a few of the games.

                      Samples aren't hash verified so as long as the name is correct it will run it, no exact version needed. So for example with dkong you could use the older or unofficial samples (which I combine the two as the enhanced version doesn't have effect00.wav, effect01.wav and effect02.wav samples) but both run perfectly. You could also run your own favorite too if you wanted.

                      1 Reply Last reply Reply Quote 1
                      • REK607R
                        REK607
                        last edited by

                        I was wondering, how do I put to work a new rom such as "actionh.zip"? I mean, how do I convert a regular rom from another set to mame 2003 plus? This new inclussions are really interesting.

                        1 Reply Last reply Reply Quote 0
                        • RiverstormR
                          Riverstorm
                          last edited by

                          @REK607 - You can't really add games to a core. Well you can if you're a coder but I don't think that's what you're asking. You can only download the DAT and create a new set. I don't see actionh.zip in the set but actionhw.zip.

                          To build a set follow the instructions here. The newest DAT is created in game just pull up the TAB menu and it should have an option to Generate XML DAT.

                          1 Reply Last reply Reply Quote 0
                          • WeirdHW
                            WeirdH
                            last edited by

                            I seem to have a problem getting some games to run. One such game is Space Launcher. The changelog says it should work, but I go right back to Emulationstation after launching it. So far I have tried version 0.106 and 0.139. What am I doing wrong? TIA

                            B 1 Reply Last reply Reply Quote 0
                            • B
                              barbudreadmon @WeirdH
                              last edited by

                              @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                              So far I have tried version 0.106 and 0.139

                              generate mame2003plus dat file, and use it to verify your romsets.

                              FBNeo developer - github - forum

                              WeirdHW 1 Reply Last reply Reply Quote 0
                              • WeirdHW
                                WeirdH @barbudreadmon
                                last edited by

                                @barbudreadmon I take it you mean by using ClrMamePro? I have followed this tutorial and watched a couple on youtube, but nothing gives me a usable rom.

                                I am not at all versed in the inner workings of ClrMamePro, so, honestly, I don't really know what I'm doing when rebuilding, but no matter what DAT-file I use in the profiler, I keep getting sent back to Emulationstation when launching the resulting game.

                                When I rebuild using the 'mame2003-plus'-DAT (which actually is an xml-file), I end up with a 1kb version of spacefev.zip. When I only scan the rom, I never get any useful information and the 'fix' option also seems to do nothing with it.

                                Any pointers would be welcome. TIA

                                mituM B 2 Replies Last reply Reply Quote 0
                                • mituM
                                  mitu Global Moderator @WeirdH
                                  last edited by mitu

                                  @WeirdH Isn't Space Launcher archive named spacelnc ? spacefv is Space Fever.

                                  I see that even though the game appears to be added, it's not in the .xml available on the Github, you'll have to generate the .dat file from the Emulator - https://docs.libretro.com/library/mame2003_plus/#step-1-obtaining-an-xml-dat.

                                  WeirdHW 1 Reply Last reply Reply Quote 0
                                  • RiverstormR
                                    Riverstorm
                                    last edited by

                                    @WeirdH - Space Fever (spacefev) should be around 7kb since you're file is 1kb I would guess you missing ROMs. Even though you run it through a ROM management utility doesn't necessarily mean it will build the correct set. You might be missing ROMs. Which program are you using? Did you get any missing ROM errors?

                                    Here's what should be in the zip file. The filename and more importantly the hash:

                                    <game name="spacefev">
                                    <description>Space Fever (New Ver.)</description>
                                    <year>1979</year>
                                    <manufacturer>Nintendo</manufacturer>
                                    <rom name="f1.bin" size="1024" crc="35f295bd" sha1="34d1df25fcdea598ca1191cecc2125e6f63dbce3" region="cpu1" offset="0"/>
                                    <rom name="f2.bin" size="1024" crc="0c633f4c" sha1="a551ddbf21670fb1f000404b92da87a97f7ba157" region="cpu1" offset="400"/>
                                    <rom name="g1.bin" size="1024" crc="f3d851cb" sha1="535c52a56e54a064aa3d1c48a129f714234a1007" region="cpu1" offset="800"/>
                                    <rom name="g2.bin" size="1024" crc="1faef63a" sha1="68e1bfc45587bfb1ee2eb477b60efd4f69dffd2c" region="cpu1" offset="c00"/>
                                    <rom name="h1.bin" size="1024" crc="b365389d" sha1="e681f2c5e37cc07912915ef74184ff9336309de3" region="cpu1" offset="1000"/>
                                    <rom name="h2.bin" size="1024" crc="a163e800" sha1="e8817f3e17f099a0dc66213d2d3d3fdeb117b10e" region="cpu1" offset="1400"/>
                                    <rom name="i1.bin" size="1024" crc="00027be2" sha1="551a779a2e5a6455b7a348d246731c094e0ec709" region="cpu1" offset="1800"/>
                                    <rom name="ss3.ic2" size="1024" crc="95c2c1ee" sha1="42a3a382fc7d2782052372d71f6d0e8a153e74d0" region="cpu2" offset="0"/>
                                    <rom name="f5.bpr" size="32" crc="c5914ec1" sha1="198875fcab36d09c8726bb21e2fdff9882f6721a" region="proms" offset="0"/>
                                    </game>
                                    

                                    @mitu - Thanks for the link! I had no idea there was a nice tutorial with the steps.

                                    1 Reply Last reply Reply Quote 0
                                    • B
                                      barbudreadmon @WeirdH
                                      last edited by

                                      @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                      When I rebuild using the 'mame2003-plus'-DAT (which actually is an xml-file), I end up with a 1kb version of spacefev.zip. When I only scan the rom, I never get any useful information and the 'fix' option also seems to do nothing with it.

                                      clrmamepro won't magically create files from nothing, it'll just verify your romsets and tell you what's wrong with them

                                      FBNeo developer - github - forum

                                      1 Reply Last reply Reply Quote 0
                                      • WeirdHW
                                        WeirdH @mitu
                                        last edited by

                                        @mitu said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                        @WeirdH Isn't Space Launcher archive named spacelnc ? spacefv is Space Fever.

                                        Yes, that's right. ClrMamePro reads spacelnc.zip and then outputs spacefev.zip. It was one of my points of confusion.

                                        @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                        @WeirdH - Space Fever (spacefev) should be around 7kb since you're file is 1kb I would guess you missing ROMs. Even though you run it through a ROM management utility doesn't necessarily mean it will build the correct set. You might be missing ROMs. Which program are you using? Did you get any missing ROM errors?

                                        Yes, ClrMamePro created the zip-file with only one actual file in it. It also thought it was another game. I believe it matched spacelnc to my mame2003-plus profile and only found spacefev as closest match or something (if I'm even interpreting the workings of ClrMamePro correctly). I got no missing errors, just some skipped files. Then again, I might not have been looking at the right output, as I'm a complete noob when it comes to CMP.

                                        @barbudreadmon said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                        clrmamepro won't magically create files from nothing, it'll just verify your romsets and tell you what's wrong with them

                                        Okay, that much I had gathered. But the tutorial I linked (I believe it's by Herb Fargus) mentioned the 'rebuild' option to create a rom for the right version of Mame. Other tutorials also claimed a non-working rom could be made to work this way in ClrMamePro. Again, I don't really know what I'm doing, aside from following steps.

                                        I assumed it worked like this: I use Mame2003-plus, but my spacelnc.zip is for a later version of Mame. I then load the Mame2003-plus DAT-file as a profile in CMP and tell it to match the rom against that. If not matched, the rebuild option would correct the version of the rom, making it launchable in Mame2003-plus. How incorrect is my assumption? (because it probably is :D)

                                        @mitu said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                        I see that even though the game appears to be added, it's not in the .xml available on the Github, you'll have to generate the .dat file from the Emulator - https://docs.libretro.com/library/mame2003_plus/#step-1-obtaining-an-xml-dat.

                                        Thanks. I'll try and fiddle some more with it.

                                        B 1 Reply Last reply Reply Quote 0
                                        • B
                                          barbudreadmon @WeirdH
                                          last edited by

                                          @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                          the rebuild option would correct the version of the rom, making it launchable in Mame2003-plus. How incorrect is my assumption?

                                          Again, files won't be created magically, rebuild will just try to rebuild the romsets from dumps scattered in another directory, but a missing dump is still a missing dump. The trick to be able to rebuild any romset for whatever version of mame you want is to have the mame romsets & the corresponding rollback romsets (they are a collection of all the dumps that got previously discarded by mame).

                                          FBNeo developer - github - forum

                                          WeirdHW 1 Reply Last reply Reply Quote 1
                                          • RiverstormR
                                            Riverstorm
                                            last edited by Riverstorm

                                            @WeirdH - You're close. It doesn't match the whole zip but each individual file in the zip if that makes sense. It will attempt to rebuild the set but it still needs the correct ROMs to do it.

                                            So for example if you use the Rebuilder as mentioned and specify a source path(s) to ROMs. You can have more than one here. There are many options available but just do the basics for now.

                                            Also don't get caught up in the XML format. There's way more formats than you can shake a stick at for different things.

                                            It will attempt to validate the ROMs from the source path(s) provided against the DAT provided and then rebuild the set in the target folder provided.

                                            It will scan through each source folder looking for the specific ROM(s) belonging to each game zip.

                                            If it finds a match it will add it to the correct game zip. If the game zip doesn't exist it will create it. Name is irrelevant because it could be named incorrectly inside any zip in the source folder so it searches each and every zip for a match by hash. When it finds a file match it will rename it accordingly to the DAT specifics.

                                            Not to throw things off but the only thing that really matters is the zip archive name. The names inside a zip really don't matter. This is a cool "feature" that can be exploited to your advantage later.

                                            In your case it found a matching hash for one file in your version of spacelnc and added it spacefev.
                                            If that matching file had belonged to 15 game zips it would have created and/or added it to 15 game zips even though they are partial game zips. It's basically trying to build a complete set even if it's only a partial set.

                                            It then continued looking through your source folders provided and found no other other matches. So you have a partial ROM (spacefev) with one file hence it crashes back to Emulationstation due to missing ROMs.

                                            Basically you're missing files and need to find the correct ones. Don't get caught up in name because they change so it's really about the file hash with ClrMamePro unless one isn't provided in the DAT. You'll see missing SHA1 info. etc. sometimes.

                                            If you can't find a pre-built set anywhere with the correct ROMs then current MAME and the rollback set will build an almost complete set.

                                            There's a a few minor exceptions noted below that aren't official MAME ROMs and need to be tracked down separately for a perfect mame2003-plus set.

                                            Bubble Bobble (Ultra Version)(USA) [folder: bublboblu - parent: bublbobl - size: 548kb]
                                            a78-05u.52 [size: 65536] [CRC32: b31d2edc] [SHA1: b7d317c0b5b86c0bf39b18cfe584bca9d22d4eba]
                                            a78-06u.51 [size: 32768] [CRC32: a6345edd] [SHA1: 144f33002ee40acdbfa6a49119092a319048bb00]
                                            a78-08u.37 [size: 32768] [CRC32: d544be2e] [SHA1: 1472db52dcd9e17a866ea2766cfea500d8f712ab]
                                            
                                            Donkey Kong Remix [folder: dkrdemo - parent: dkong - sampleparent: dkong - size: 33kb]
                                            dkrdemo.5at [size: 4096] [CRC32: e59d406c] [SHA1: 7698e319ae191bb8bf7deeea5c4f18da04d73f73]
                                            dkrdemo.5bt [size: 4096] [CRC32: 660d43ec] [SHA1: 8bba334cec022ea851c4a82f6ecbc91c0708daea]
                                            dkrdemo.5ct [size: 4096] [CRC32: f48cb898] [SHA1: 470b8bee7f55e1d828abc0b1ec4b423392c83a78]
                                            dkrdemo.5et [size: 4096] [CRC32: f9fdff29] [SHA1: c2eb8f0ede8384369e17d8616f4ce063ae12b6c2]
                                            
                                            Hyper Street Fighter II: The Anniversary Edition (Asia 040202) [folder: hsf2a - size: 45mb]
                                            hs2ax.03 [size: 524288] [CRC32: 5f3d7397] [SHA1: 96f327dd998105ad5dc46bc9d3b741805a840d68]
                                            hs2ax.04 [size: 524288] [CRC32: 59acf108] [SHA1: e68fe233681175b29a35badab249c2b892b23af3]
                                            
                                            SegaSonic Bros (Japan, prototype) [folder: ssonicbr - size: 640kb]
                                            ssonicbr.ic31 [size: 262144] [CRC32: 03709746] [SHA1: 0b457f557da77acd3f43950428117c1decdfaf26]
                                            ssonicbr.ic32 [size: 262144] [CRC32: cf254ecd] [SHA1: 4bb295ec80f8ddfeab4e360eebf12c5e2dfb9800]
                                            ssonicbr.ic4 [size: 131072] [CRC32: 78e56a51] [SHA1: 8a72c12975cd74919b4337e0f681273e6b5cbbc6]
                                            
                                            The King of Fighters 2003 (Decrypted) [system: Neo-Geo - folder: kof2003d - size: 125mb]
                                            271-v1d.bin [size: 16777216] [CRC32: 2964f36e]
                                            
                                            Tron (freeplay) [folder: tronfp - parent: tron - size: 108kb]
                                            625_v11.bin [size: 8192] [CRC32: 402a99dc] [SHA1: d3fdf877f185473d3dbf33cd1a3d0dae4173e479]
                                            
                                            B WeirdHW 2 Replies Last reply Reply Quote 1
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