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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

    Scheduled Pinned Locked Moved Ideas and Development
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    • RiverstormR
      Riverstorm
      last edited by Riverstorm

      @m2306 - I believe this updated list should be accurate and current. Summarized their are 217 new rom additions, 79 rom updates, 7 new sample additions and 4 sample updates. That doesn't include the custom OST's that are optional but worth hunting down to add to the set.

      On the updated list don't forget Bosconian, Dig Dug, Galaga, etc. have some nice updates that are not cross compatible with mame2003 and will need udpated to run with m3plus and of course Donkey Kong has full working sound which mame2003 doesn't so it's definitely worth grabbing the new/improved samples also.

      New Games (217):
      1943mii.zip
      1945kiii.zip
      actionhw.zip
      airattck.zip
      airattcka.zip
      alibabab.zip
      alienar.zip
      alienaru.zip
      arescue.zip
      argusg.zip
      asurabus.zip
      avengrgsj.zip
      backfire.zip
      baryon.zip
      bbbuster.zip
      bcstrya.zip
      bombkick.zip
      boogwing.zip
      boogwinga.zip
      botanic.zip
      brapboysj.zip
      bsharkjjs.zip
      bublbob1.zip
      bublboblp.zip
      bublboblu.zip
      bublcave.zip
      cabala.zip
      cabalus.zip
      cabalus2.zip
      candance.zip
      ccastlej.zip
      chainrec.zip
      charlien.zip
      chokchok.zip
      cookbib.zip
      countrb2.zip
      crswd2bl.zip
      cutefght.zip
      darkmist.zip
      dblewing.zip
      ddonpacha.zip
      ddp3.zip
      ddp3a.zip
      ddp3b.zip
      ddp3blk.zip
      ddragon3j.zip
      ddream95.zip
      deerhunt.zip
      deerhunta.zip
      deerhuntb.zip
      deluxe5.zip
      denjinmk.zip
      dietgo.zip
      dietgoe.zip
      dietgoj.zip
      dietgou.zip
      diggerc.zip
      dkongpe.zip
      dkongx.zip
      dkrdemo.zip
      dogosokj.zip
      dokidoki.zip
      downtowj.zip
      dreamwld.zip
      drgnwrld.zip
      dynagear.zip
      esckidsj.zip
      espgal.zip
      fghthista.zip
      fghthistj.zip
      fghthistu.zip
      fixeighb.zip
      flagrall.zip
      gaialast.zip
      galagamf.zip
      galagamk.zip
      galagao.zip
      galpandx.zip
      gangonta.zip
      gdfs.zip
      ghostlop.zip
      glasskr.zip
      gnbarich.zip
      gpgolf.zip
      gt2k.zip
      gt3d.zip
      gt97.zip
      gt98.zip
      gt99.zip
      gtclassc.zip
      gunmast.zip
      guwanges.zip
      hachamfb.zip
      hangzo.zip
      hcrash.zip
      hcrashc.zip
      hedpanicf.zip
      hedpanico.zip
      hookj.zip
      hoops96.zip
      hsf2a.zip
      hvysmsh.zip
      hvysmsha.zip
      hvysmshj.zip
      ikari3nr.zip
      inca.zip
      inyourfa.zip
      ironclad.zip
      joemacr.zip
      joemacra.zip
      jumpkun.zip
      kbash2.zip
      ket.zip
      keta.zip
      ketb.zip
      killbld.zip
      kngtmare.zip
      kof10th.zip
      kof2001.zip
      kof2002.zip
      kof2003d.zip
      lasthope.zip
      leds2011.zip
      lethalen.zip
      madalien.zip
      magdrop.zip
      magdropp.zip
      matchit2.zip
      matrim.zip
      mchampdx.zip
      mchampdxa.zip
      midresbj.zip
      mp_bio.zip
      mp_col3.zip
      mp_shnb3.zip
      mp_soni2.zip
      mp_sor2.zip
      mp_twc.zip
      msgogo.zip
      mslug4.zip
      mslug5.zip
      multchmpk.zip
      mwarr.zip
      nslasherj.zip
      nslashers.zip
      olds.zip
      olds103t.zip
      osman.zip
      packbang.zip
      piratetr.zip
      pktgaldj.zip
      pktgaldx.zip
      plegends.zip
      pnyaa.zip
      progear.zip
      progearj.zip
      prtytime.zip
      pturn.zip
      puzlstar.zip
      pzloop2j.zip
      ragtime.zip
      ragtimea.zip
      riot.zip
      rockn2.zip
      rockn3.zip
      rockn4.zip
      rockna.zip
      rolcrush.zip
      rotd.zip
      sabotnba.zip
      samsh5sp.zip
      samsho5.zip
      sbishi.zip
      sbishik.zip
      sdfight.zip
      sengoku3.zip
      shdancrb.zip
      skullfng.zip
      skullfngj.zip
      sonicbom.zip
      spacelnc.zip
      squash.zip
      ssonicbr.zip
      starfir2.zip
      suprridr.zip
      suprtrio.zip
      svcboot.zip
      swatpolc.zip
      tangtang.zip
      teetert.zip
      tgm2.zip
      tgm2p.zip
      theroes.zip
      thoop.zip
      touchgok.zip
      tronfp.zip
      trophyh.zip
      turkhunt.zip
      tylz.zip
      uccopsar.zip
      vasara2.zip
      vasara2a.zip
      vbowl.zip
      vbowlj.zip
      vf.zip
      vmetal.zip
      wbmlvc.zip
      wcvol95.zip
      wcvol95x.zip
      wingforc.zip
      wizwarz.zip
      wofch.zip
      wschamp.zip
      wschampa.zip
      xeviousc.zip
      zintrckb.zip
      zupapa.zip
      
      Updated Games (79):
      alcon.zip
      alibaba.zip
      avengrgs.zip
      bcstry.zip
      bloodwar.zip
      bonkadv.zip
      bosco.zip
      boscomd.zip
      boscomdo.zip
      boscoo.zip
      boscoo2.zip
      brapboys.zip
      bubbobr1.zip
      bublbobl.zip
      bublbobr.zip
      cabal.zip
      countrnb.zip
      digdug.zip
      digduga1.zip
      digdugat.zip
      digdugb.zip
      dzigzag.zip
      esckids.zip
      eswat.zip
      f1gpstr2.zip
      fghthist.zip
      fireshrk.zip
      fjbuster.zip
      fpointbj.zip
      fpointbl.zip
      galaga.zip
      galaga3.zip
      galaga3a.zip
      galaga3m.zip
      galagamw.zip
      gallag.zip
      gaplus.zip
      gaplusa.zip
      gapluso.zip
      gatsbee.zip
      glass.zip
      grobda.zip
      grobda2.zip
      grobda3.zip
      gtmr.zip
      gundamex.zip
      hachamf.zip
      hedpanic.zip
      hyprduel.zip
      mp_gaxe2.zip
      mp_sonic.zip
      multchmp.zip
      mustache.zip
      neogeo.zip
      pacnchmp.zip
      pacnpal.zip
      pacnpal2.zip
      polepos.zip
      polepos1.zip
      polepos2.zip
      poleposa.zip
      poleps2a.zip
      poleps2b.zip
      rockn.zip
      samesam2.zip
      samesame.zip
      shangon.zip
      shisen2.zip
      shogwarr.zip
      slapfigh.zip
      superpac.zip
      tdragon.zip
      titlef.zip
      topracer.zip
      touchgo.zip
      vimana.zip
      vimana1.zip
      vimanan.zip
      winspike.zip
      
      New Samples (7):
      cosmica.zip
      fantasy.zip
      frogs.zip
      ghox.zip
      sasuke.zip
      spacefb.zip
      tekipaki.zip
      
      Updated Samples (4):
      dkong.zip
      dkongjr.zip
      galaga.zip
      vanguard.zip
      
      m2306M B 2 Replies Last reply Reply Quote 2
      • m2306M
        m2306 @Riverstorm
        last edited by

        @Riverstorm Thank you for the list. I haven’t had the time to tinker (on mobile only most of the week) and get you my list of games. I also think I have to redo or rethink this. I noticed two missing games, MJs Moonwalker is missing and PacMan is included only as the plus version. I don’t see why these would have been left out (other than nowadays MJ could be considered not suitable for children..). I found another thread discussinc a similar topic (https://retropie.org.uk/forum/topic/20348/all-in-one-overclocked-rpi3b-arcade-rom-set-setup/23). One question also, I got the CHD version 3/5 warning while rebuilding the romset. Is that just a warning because of wrong settings or did I end up with the wrong CHDs now?

        1 Reply Last reply Reply Quote 0
        • B
          barbudreadmon @Riverstorm
          last edited by

          @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

          Donkey Kong has full working sound which mame2003 doesn't so it's definitely worth grabbing the new/improved samples also

          Long time i didn't use this core, dkong's colors got fixed too ?

          FBNeo developer - github - forum

          1 Reply Last reply Reply Quote 0
          • WeirdHW
            WeirdH
            last edited by WeirdH

            I am confused about the 'new and improved samples'. Is there a central place to get them or do I have to compile them myself? I got the 2003-plus romset from somewhere, are they in there? Or do I need the 'current' or 'unofficial' ones from Twisty on mameworld?

            TIA for any and all insight.

            EDIT: broke rules

            B mituM 2 Replies Last reply Reply Quote 0
            • B
              barbudreadmon @WeirdH
              last edited by

              @WeirdH Afaik samples are license-free, so we can share them (unlike your link to licensed content...).
              Those are the samples for dkong in fbneo, i would expect they work too in mame2003-plus : https://www.sendspace.com/file/y3d1kg

              FBNeo developer - github - forum

              WeirdHW 1 Reply Last reply Reply Quote 1
              • mituM
                mitu Global Moderator @WeirdH
                last edited by

                @WeirdH Please don't post links to ROMs in the forum, is one of the rules of the forum. I know the source site has some exceptions in the US, but that's not enough.

                1 Reply Last reply Reply Quote 0
                • WeirdHW
                  WeirdH @barbudreadmon
                  last edited by WeirdH

                  @barbudreadmon Yeah, that was dumb, I thought that source was cleared. Thanks for the link.

                  1 Reply Last reply Reply Quote 0
                  • RiverstormR
                    Riverstorm
                    last edited by Riverstorm

                    @m2306 - No worries, take your time. I know when things get busy and you have to switch focus for a while. Yeah there doesn't seem to be any surefire way to get those perfect pared down lists.

                    With Moonwalker he may have removed clones/bootlegs so it might have been inadvertently removed. That list is 2 years old now.

                    I think the only Sega 18 games that work in m3plus are unprotected or bootleg but don't let that scare you away as Moonwalker plays great with the bootleg version (moonwlkb) and it's up to 3 players which is nice.

                    I'm not sure what CSV list you're using but I see Pac-Man (Midway) (pacman) listed in his working CSV list so I'm not sure why that one would get excluded.

                    With the CHDs it could be either. Go to your Settings -> Compressor -> CHDMAN and verify it's set to 3. If they don't verify with the correct setting you might have the newest v5 versions. I have a complete set and could share any hash information on specific files if it helps.

                    @barbudreadmon - No I don't think it has been. I think there's still an open bounty from last year to correct the issue. I think it's been open for well over a year now unless it's been closed.

                    @WeirdH - If there's an official sample then Twisty's will have it almost certainly. If not check the older sample section for samples like dkong.

                    The newest versions of MAME have the dkong audio correctly emulated so they no longer need samples to run proper and thus have been moved to the older section but they are still very much relevant for us RetroPie community users. :)

                    Also check the Unofficial section which has some pretty amazing enhancements for a few of the games.

                    Samples aren't hash verified so as long as the name is correct it will run it, no exact version needed. So for example with dkong you could use the older or unofficial samples (which I combine the two as the enhanced version doesn't have effect00.wav, effect01.wav and effect02.wav samples) but both run perfectly. You could also run your own favorite too if you wanted.

                    1 Reply Last reply Reply Quote 1
                    • REK607R
                      REK607
                      last edited by

                      I was wondering, how do I put to work a new rom such as "actionh.zip"? I mean, how do I convert a regular rom from another set to mame 2003 plus? This new inclussions are really interesting.

                      1 Reply Last reply Reply Quote 0
                      • RiverstormR
                        Riverstorm
                        last edited by

                        @REK607 - You can't really add games to a core. Well you can if you're a coder but I don't think that's what you're asking. You can only download the DAT and create a new set. I don't see actionh.zip in the set but actionhw.zip.

                        To build a set follow the instructions here. The newest DAT is created in game just pull up the TAB menu and it should have an option to Generate XML DAT.

                        1 Reply Last reply Reply Quote 0
                        • WeirdHW
                          WeirdH
                          last edited by

                          I seem to have a problem getting some games to run. One such game is Space Launcher. The changelog says it should work, but I go right back to Emulationstation after launching it. So far I have tried version 0.106 and 0.139. What am I doing wrong? TIA

                          B 1 Reply Last reply Reply Quote 0
                          • B
                            barbudreadmon @WeirdH
                            last edited by

                            @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                            So far I have tried version 0.106 and 0.139

                            generate mame2003plus dat file, and use it to verify your romsets.

                            FBNeo developer - github - forum

                            WeirdHW 1 Reply Last reply Reply Quote 0
                            • WeirdHW
                              WeirdH @barbudreadmon
                              last edited by

                              @barbudreadmon I take it you mean by using ClrMamePro? I have followed this tutorial and watched a couple on youtube, but nothing gives me a usable rom.

                              I am not at all versed in the inner workings of ClrMamePro, so, honestly, I don't really know what I'm doing when rebuilding, but no matter what DAT-file I use in the profiler, I keep getting sent back to Emulationstation when launching the resulting game.

                              When I rebuild using the 'mame2003-plus'-DAT (which actually is an xml-file), I end up with a 1kb version of spacefev.zip. When I only scan the rom, I never get any useful information and the 'fix' option also seems to do nothing with it.

                              Any pointers would be welcome. TIA

                              mituM B 2 Replies Last reply Reply Quote 0
                              • mituM
                                mitu Global Moderator @WeirdH
                                last edited by mitu

                                @WeirdH Isn't Space Launcher archive named spacelnc ? spacefv is Space Fever.

                                I see that even though the game appears to be added, it's not in the .xml available on the Github, you'll have to generate the .dat file from the Emulator - https://docs.libretro.com/library/mame2003_plus/#step-1-obtaining-an-xml-dat.

                                WeirdHW 1 Reply Last reply Reply Quote 0
                                • RiverstormR
                                  Riverstorm
                                  last edited by

                                  @WeirdH - Space Fever (spacefev) should be around 7kb since you're file is 1kb I would guess you missing ROMs. Even though you run it through a ROM management utility doesn't necessarily mean it will build the correct set. You might be missing ROMs. Which program are you using? Did you get any missing ROM errors?

                                  Here's what should be in the zip file. The filename and more importantly the hash:

                                  <game name="spacefev">
                                  <description>Space Fever (New Ver.)</description>
                                  <year>1979</year>
                                  <manufacturer>Nintendo</manufacturer>
                                  <rom name="f1.bin" size="1024" crc="35f295bd" sha1="34d1df25fcdea598ca1191cecc2125e6f63dbce3" region="cpu1" offset="0"/>
                                  <rom name="f2.bin" size="1024" crc="0c633f4c" sha1="a551ddbf21670fb1f000404b92da87a97f7ba157" region="cpu1" offset="400"/>
                                  <rom name="g1.bin" size="1024" crc="f3d851cb" sha1="535c52a56e54a064aa3d1c48a129f714234a1007" region="cpu1" offset="800"/>
                                  <rom name="g2.bin" size="1024" crc="1faef63a" sha1="68e1bfc45587bfb1ee2eb477b60efd4f69dffd2c" region="cpu1" offset="c00"/>
                                  <rom name="h1.bin" size="1024" crc="b365389d" sha1="e681f2c5e37cc07912915ef74184ff9336309de3" region="cpu1" offset="1000"/>
                                  <rom name="h2.bin" size="1024" crc="a163e800" sha1="e8817f3e17f099a0dc66213d2d3d3fdeb117b10e" region="cpu1" offset="1400"/>
                                  <rom name="i1.bin" size="1024" crc="00027be2" sha1="551a779a2e5a6455b7a348d246731c094e0ec709" region="cpu1" offset="1800"/>
                                  <rom name="ss3.ic2" size="1024" crc="95c2c1ee" sha1="42a3a382fc7d2782052372d71f6d0e8a153e74d0" region="cpu2" offset="0"/>
                                  <rom name="f5.bpr" size="32" crc="c5914ec1" sha1="198875fcab36d09c8726bb21e2fdff9882f6721a" region="proms" offset="0"/>
                                  </game>
                                  

                                  @mitu - Thanks for the link! I had no idea there was a nice tutorial with the steps.

                                  1 Reply Last reply Reply Quote 0
                                  • B
                                    barbudreadmon @WeirdH
                                    last edited by

                                    @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                    When I rebuild using the 'mame2003-plus'-DAT (which actually is an xml-file), I end up with a 1kb version of spacefev.zip. When I only scan the rom, I never get any useful information and the 'fix' option also seems to do nothing with it.

                                    clrmamepro won't magically create files from nothing, it'll just verify your romsets and tell you what's wrong with them

                                    FBNeo developer - github - forum

                                    1 Reply Last reply Reply Quote 0
                                    • WeirdHW
                                      WeirdH @mitu
                                      last edited by

                                      @mitu said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                      @WeirdH Isn't Space Launcher archive named spacelnc ? spacefv is Space Fever.

                                      Yes, that's right. ClrMamePro reads spacelnc.zip and then outputs spacefev.zip. It was one of my points of confusion.

                                      @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                      @WeirdH - Space Fever (spacefev) should be around 7kb since you're file is 1kb I would guess you missing ROMs. Even though you run it through a ROM management utility doesn't necessarily mean it will build the correct set. You might be missing ROMs. Which program are you using? Did you get any missing ROM errors?

                                      Yes, ClrMamePro created the zip-file with only one actual file in it. It also thought it was another game. I believe it matched spacelnc to my mame2003-plus profile and only found spacefev as closest match or something (if I'm even interpreting the workings of ClrMamePro correctly). I got no missing errors, just some skipped files. Then again, I might not have been looking at the right output, as I'm a complete noob when it comes to CMP.

                                      @barbudreadmon said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                      clrmamepro won't magically create files from nothing, it'll just verify your romsets and tell you what's wrong with them

                                      Okay, that much I had gathered. But the tutorial I linked (I believe it's by Herb Fargus) mentioned the 'rebuild' option to create a rom for the right version of Mame. Other tutorials also claimed a non-working rom could be made to work this way in ClrMamePro. Again, I don't really know what I'm doing, aside from following steps.

                                      I assumed it worked like this: I use Mame2003-plus, but my spacelnc.zip is for a later version of Mame. I then load the Mame2003-plus DAT-file as a profile in CMP and tell it to match the rom against that. If not matched, the rebuild option would correct the version of the rom, making it launchable in Mame2003-plus. How incorrect is my assumption? (because it probably is :D)

                                      @mitu said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                      I see that even though the game appears to be added, it's not in the .xml available on the Github, you'll have to generate the .dat file from the Emulator - https://docs.libretro.com/library/mame2003_plus/#step-1-obtaining-an-xml-dat.

                                      Thanks. I'll try and fiddle some more with it.

                                      B 1 Reply Last reply Reply Quote 0
                                      • B
                                        barbudreadmon @WeirdH
                                        last edited by

                                        @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                        the rebuild option would correct the version of the rom, making it launchable in Mame2003-plus. How incorrect is my assumption?

                                        Again, files won't be created magically, rebuild will just try to rebuild the romsets from dumps scattered in another directory, but a missing dump is still a missing dump. The trick to be able to rebuild any romset for whatever version of mame you want is to have the mame romsets & the corresponding rollback romsets (they are a collection of all the dumps that got previously discarded by mame).

                                        FBNeo developer - github - forum

                                        WeirdHW 1 Reply Last reply Reply Quote 1
                                        • RiverstormR
                                          Riverstorm
                                          last edited by Riverstorm

                                          @WeirdH - You're close. It doesn't match the whole zip but each individual file in the zip if that makes sense. It will attempt to rebuild the set but it still needs the correct ROMs to do it.

                                          So for example if you use the Rebuilder as mentioned and specify a source path(s) to ROMs. You can have more than one here. There are many options available but just do the basics for now.

                                          Also don't get caught up in the XML format. There's way more formats than you can shake a stick at for different things.

                                          It will attempt to validate the ROMs from the source path(s) provided against the DAT provided and then rebuild the set in the target folder provided.

                                          It will scan through each source folder looking for the specific ROM(s) belonging to each game zip.

                                          If it finds a match it will add it to the correct game zip. If the game zip doesn't exist it will create it. Name is irrelevant because it could be named incorrectly inside any zip in the source folder so it searches each and every zip for a match by hash. When it finds a file match it will rename it accordingly to the DAT specifics.

                                          Not to throw things off but the only thing that really matters is the zip archive name. The names inside a zip really don't matter. This is a cool "feature" that can be exploited to your advantage later.

                                          In your case it found a matching hash for one file in your version of spacelnc and added it spacefev.
                                          If that matching file had belonged to 15 game zips it would have created and/or added it to 15 game zips even though they are partial game zips. It's basically trying to build a complete set even if it's only a partial set.

                                          It then continued looking through your source folders provided and found no other other matches. So you have a partial ROM (spacefev) with one file hence it crashes back to Emulationstation due to missing ROMs.

                                          Basically you're missing files and need to find the correct ones. Don't get caught up in name because they change so it's really about the file hash with ClrMamePro unless one isn't provided in the DAT. You'll see missing SHA1 info. etc. sometimes.

                                          If you can't find a pre-built set anywhere with the correct ROMs then current MAME and the rollback set will build an almost complete set.

                                          There's a a few minor exceptions noted below that aren't official MAME ROMs and need to be tracked down separately for a perfect mame2003-plus set.

                                          Bubble Bobble (Ultra Version)(USA) [folder: bublboblu - parent: bublbobl - size: 548kb]
                                          a78-05u.52 [size: 65536] [CRC32: b31d2edc] [SHA1: b7d317c0b5b86c0bf39b18cfe584bca9d22d4eba]
                                          a78-06u.51 [size: 32768] [CRC32: a6345edd] [SHA1: 144f33002ee40acdbfa6a49119092a319048bb00]
                                          a78-08u.37 [size: 32768] [CRC32: d544be2e] [SHA1: 1472db52dcd9e17a866ea2766cfea500d8f712ab]
                                          
                                          Donkey Kong Remix [folder: dkrdemo - parent: dkong - sampleparent: dkong - size: 33kb]
                                          dkrdemo.5at [size: 4096] [CRC32: e59d406c] [SHA1: 7698e319ae191bb8bf7deeea5c4f18da04d73f73]
                                          dkrdemo.5bt [size: 4096] [CRC32: 660d43ec] [SHA1: 8bba334cec022ea851c4a82f6ecbc91c0708daea]
                                          dkrdemo.5ct [size: 4096] [CRC32: f48cb898] [SHA1: 470b8bee7f55e1d828abc0b1ec4b423392c83a78]
                                          dkrdemo.5et [size: 4096] [CRC32: f9fdff29] [SHA1: c2eb8f0ede8384369e17d8616f4ce063ae12b6c2]
                                          
                                          Hyper Street Fighter II: The Anniversary Edition (Asia 040202) [folder: hsf2a - size: 45mb]
                                          hs2ax.03 [size: 524288] [CRC32: 5f3d7397] [SHA1: 96f327dd998105ad5dc46bc9d3b741805a840d68]
                                          hs2ax.04 [size: 524288] [CRC32: 59acf108] [SHA1: e68fe233681175b29a35badab249c2b892b23af3]
                                          
                                          SegaSonic Bros (Japan, prototype) [folder: ssonicbr - size: 640kb]
                                          ssonicbr.ic31 [size: 262144] [CRC32: 03709746] [SHA1: 0b457f557da77acd3f43950428117c1decdfaf26]
                                          ssonicbr.ic32 [size: 262144] [CRC32: cf254ecd] [SHA1: 4bb295ec80f8ddfeab4e360eebf12c5e2dfb9800]
                                          ssonicbr.ic4 [size: 131072] [CRC32: 78e56a51] [SHA1: 8a72c12975cd74919b4337e0f681273e6b5cbbc6]
                                          
                                          The King of Fighters 2003 (Decrypted) [system: Neo-Geo - folder: kof2003d - size: 125mb]
                                          271-v1d.bin [size: 16777216] [CRC32: 2964f36e]
                                          
                                          Tron (freeplay) [folder: tronfp - parent: tron - size: 108kb]
                                          625_v11.bin [size: 8192] [CRC32: 402a99dc] [SHA1: d3fdf877f185473d3dbf33cd1a3d0dae4173e479]
                                          
                                          B WeirdHW 2 Replies Last reply Reply Quote 1
                                          • B
                                            barbudreadmon @Riverstorm
                                            last edited by

                                            @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                            There's a a few minor exceptions noted below that aren't official MAME ROMs and need to be tracked down separately for a perfect mame2003-plus set.

                                            Yeah, mame2003-plus includes some non-MAME roms.

                                            FBNeo developer - github - forum

                                            1 Reply Last reply Reply Quote 0
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