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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Duck hunt

    Scheduled Pinned Locked Moved Help and Support
    nes
    11 Posts 5 Posters 1.1k Views
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    • X
      xtratos24
      last edited by

      Hi. I would like to know if with a dolphin bar and with a wiimote you can play duck hunt properly. Thanks

      quicksilverQ 1 Reply Last reply Reply Quote 1
      • quicksilverQ
        quicksilver @xtratos24
        last edited by

        @xtratos24 you can play it but not by line of sight. You have to turn on a crosshair to hit anything.

        X 1 Reply Last reply Reply Quote 1
        • X
          xtratos24 @quicksilver
          last edited by

          @quicksilver how?

          quicksilverQ 1 Reply Last reply Reply Quote 0
          • quicksilverQ
            quicksilver @xtratos24
            last edited by quicksilver

            @xtratos24 how what? How do you turn on the crosshair? You're question could be a bit more specific :)

            X 1 Reply Last reply Reply Quote 1
            • X
              xtratos24 @quicksilver
              last edited by

              @quicksilver how to play to de duck hunt, but with a mouse can It be?

              ClydeC 1 Reply Last reply Reply Quote 0
              • ClydeC
                Clyde @xtratos24
                last edited by

                @xtratos24 See https://retropie.org.uk/docs/Spinners,-Trackballs,-Lightguns,-and-other-Mouse-Devices/ about Lightguns (such as the Wiimote) and mouse controls.

                If you have any questions left after that, feel free to ask them. :)

                X 1 Reply Last reply Reply Quote 3
                • X
                  xtratos24 @Clyde
                  last edited by

                  @Clyde thanks👍👍

                  ClydeC 1 Reply Last reply Reply Quote 0
                  • C
                    Cesarpuig
                    last edited by

                    Help please.

                    I've been trying for a while, before trying the Dolphin Bar, I want to try a conventional mouse.

                    I have an Ultimarc I-Pac2 connected to the Raspberry Pi 3B which is recognized as a keyboard and mouse.

                    I also have a keyboard and a conventional mouse connected. I have this mouse set up as "mouse index 2" in retroarch for "User 1 Binds" and it works well for many emulators and games that use mouse.

                    But when running Duck Hunt in lr-fceumm I can't emulate the lightgun using the mouse. I have configured:

                    Zapper mode Mouse

                    and

                    Show crosshair Enabled

                    I start a RetroArch emulator with the option --verbose to generate a detailed log.

                    This one:

                    Parameters: 
                    Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-fceumm/fceumm_libretro.so --config /opt/retropie/configs/nes/retroarch.cfg "/home/pi/RetroPie/roms/nes/Duck Hunt (World).nes" --verbose --appendconfig /dev/shm/retroarch.cfg
                    [INFO] RetroArch 1.7.6 (Git 9750719)
                    [INFO] Redirecting save file to "/home/pi/RetroPie/roms/nes/Duck Hunt (World).srm".
                    [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/nes/Duck Hunt (World).state".
                    [INFO] === Build =======================================
                    Capabilities: NEON VFPv3 VFPv4 
                    Built: Nov  7 2019
                    [INFO] Version: 1.7.6
                    [INFO] Git: 9750719
                    [INFO] =================================================
                    [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-fceumm/fceumm_libretro.so"
                    [INFO] [overrides] no core-specific overrides found at /home/pi/.config/retroarch/config/FCEUmm/FCEUmm.cfg.
                    [INFO] [overrides] no content-dir-specific overrides found at /home/pi/.config/retroarch/config/FCEUmm/nes.cfg.
                    [INFO] [overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/FCEUmm/Duck Hunt (World).cfg.
                    [INFO] Shaders: preset directory: /home/pi/.config/retroarch/shaders/presets
                    [INFO] Shaders: no game-specific preset found at /home/pi/.config/retroarch/shaders/presets/FCEUmm/Duck Hunt (World).cgp.
                    [INFO] Shaders: no game-specific preset found at /home/pi/.config/retroarch/shaders/presets/FCEUmm/Duck Hunt (World).glslp.
                    [INFO] Shaders: no content-dir-specific preset found at /home/pi/.config/retroarch/shaders/presets/FCEUmm/nes.cgp.
                    [INFO] Shaders: no content-dir-specific preset found at /home/pi/.config/retroarch/shaders/presets/FCEUmm/nes.glslp.
                    [INFO] Shaders: no core-specific preset found at /home/pi/.config/retroarch/shaders/presets/FCEUmm/FCEUmm.cgp.
                    [INFO] Shaders: no core-specific preset found at /home/pi/.config/retroarch/shaders/presets/FCEUmm/FCEUmm.glslp.
                    [INFO] Environ SET_CONTROLLER_INFO.
                    [INFO] Controller port: 1
                    [INFO]    Auto (ID: 1)
                    [INFO]    Gamepad (ID: 513)
                    [INFO]    Zapper (ID: 258)
                    [INFO] Controller port: 2
                    [INFO]    Auto (ID: 1)
                    [INFO]    Gamepad (ID: 513)
                    [INFO]    Arkanoid (ID: 514)
                    [INFO]    Zapper (ID: 258)
                    [INFO] Controller port: 3
                    [INFO]    Auto (ID: 1)
                    [INFO]    Gamepad (ID: 513)
                    [INFO] Controller port: 4
                    [INFO]    Auto (ID: 1)
                    [INFO]    Gamepad (ID: 513)
                    [INFO] Controller port: 5
                    [INFO]    Auto (ID: 1)
                    [INFO]    Arkanoid (ID: 770)
                    [INFO]    (Bandai) Hyper Shot (ID: 1282)
                    [INFO]    Oeka Kids Tablet (ID: 1026)
                    [INFO]    4-Player Adapter (ID: 769)
                    [INFO] Remaps: remap directory: /opt/retropie/configs/nes/
                    [INFO] Remaps: no game-specific remap found at /opt/retropie/configs/nes/FCEUmm/Duck Hunt (World).rmp.
                    [INFO] Remaps: no content-dir-specific remap found at /opt/retropie/configs/nes/FCEUmm/nes.rmp.
                    [INFO] Remaps: no core-specific remap found at /opt/retropie/configs/nes/FCEUmm/FCEUmm.rmp.
                    [INFO] Redirecting save file to "/home/pi/RetroPie/roms/nes/Duck Hunt (World).srm".
                    [INFO] Redirecting savestate to "/home/pi/RetroPie/roms/nes/Duck Hunt (World).state".
                    [INFO] Environ GET_LOG_INTERFACE.
                    [INFO] Environ SET_SUPPORT_ACHIEVEMENTS: yes.
                    [INFO] Environ SET_PIXEL_FORMAT: RGB565.
                    [libretro INFO] Frontend supports RGB565 - will use that instead of XRGB1555.
                    [INFO] Environ UNSUPPORTED (#65587).
                    [INFO] Loading content file: /home/pi/RetroPie/roms/nes/Duck Hunt (World).nes.
                    [INFO] Did not find a valid content patch.
                    [INFO] CRC32: 0x4644085e .
                    [INFO] Environ PERFORMANCE_LEVEL: 5.
                    [INFO] Environ SET_INPUT_DESCRIPTORS:
                    [INFO] 	RetroPad, User 1, Button "B (bottom)" => "B"
                    [INFO] 	RetroPad, User 1, Button "Y (left)" => "Turbo B"
                    [INFO] 	RetroPad, User 1, Button "Select" => "Select"
                    [INFO] 	RetroPad, User 1, Button "Start" => "Start"
                    [INFO] 	RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
                    [INFO] 	RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
                    [INFO] 	RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
                    [INFO] 	RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
                    [INFO] 	RetroPad, User 1, Button "A (right)" => "A"
                    [INFO] 	RetroPad, User 1, Button "X (up)" => "Turbo A"
                    [INFO] 	RetroPad, User 1, Button "L" => "(FDS) Disk Side Change"
                    [INFO] 	RetroPad, User 1, Button "R" => "(FDS) Insert/Eject Disk"
                    [INFO] 	RetroPad, User 1, Button "R2" => "(VSSystem) Insert Coin"
                    [INFO] 	RetroPad, User 2, Button "B (bottom)" => "B"
                    [INFO] 	RetroPad, User 2, Button "Y (left)" => "Turbo B"
                    [INFO] 	RetroPad, User 2, Button "Select" => "Select"
                    [INFO] 	RetroPad, User 2, Button "Start" => "Start"
                    [INFO] 	RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
                    [INFO] 	RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
                    [INFO] 	RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
                    [INFO] 	RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
                    [INFO] 	RetroPad, User 2, Button "A (right)" => "A"
                    [INFO] 	RetroPad, User 2, Button "X (up)" => "Turbo A"
                    [INFO] 	RetroPad, User 3, Button "B (bottom)" => "B"
                    [INFO] 	RetroPad, User 3, Button "Y (left)" => "Turbo B"
                    [INFO] 	RetroPad, User 3, Button "Select" => "Select"
                    [INFO] 	RetroPad, User 3, Button "Start" => "Start"
                    [INFO] 	RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
                    [INFO] 	RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
                    [INFO] 	RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
                    [INFO] 	RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
                    [INFO] 	RetroPad, User 3, Button "A (right)" => "A"
                    [INFO] 	RetroPad, User 3, Button "X (up)" => "Turbo A"
                    [INFO] 	RetroPad, User 4, Button "B (bottom)" => "B"
                    [INFO] 	RetroPad, User 4, Button "Y (left)" => "Turbo B"
                    [INFO] 	RetroPad, User 4, Button "Select" => "Select"
                    [INFO] 	RetroPad, User 4, Button "Start" => "Start"
                    [INFO] 	RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
                    [INFO] 	RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
                    [INFO] 	RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
                    [INFO] 	RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
                    [INFO] 	RetroPad, User 4, Button "A (right)" => "A"
                    [INFO] 	RetroPad, User 4, Button "X (up)" => "Turbo A"
                    [INFO] Environ SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
                    [libretro INFO] Loading /home/pi/RetroPie/roms/nes/Duck Hunt (World).nes...
                    
                    [libretro INFO]  ROM CRC32:  0x24598791
                    [libretro INFO]  ROM MD5:    0xfa382374eb4a93a719064ca6c5a4e78c
                    [libretro INFO]  PRG ROM:    1 x 16KiB
                    [libretro INFO]  CHR ROM:    1 x  8KiB
                    [libretro INFO]  Mapper #:   0
                    [libretro INFO]  Mapper name: NROM
                    [libretro INFO]  Mirroring: Vertical
                    [libretro INFO]  Battery-backed: No
                    [libretro INFO]  Trained: No
                    [INFO] Environ UNSUPPORTED (#52).
                    [INFO] Environ SET_VARIABLES.
                    [INFO] Environ GET_VARIABLE fceumm_ramstate:
                    [INFO] 	fill $ff
                    [INFO] Environ GET_VARIABLE fceumm_palette:
                    [INFO] 	sony-cxa2025as-us
                    [INFO] Environ GET_VARIABLE fceumm_up_down_allowed:
                    [INFO] 	disabled
                    [INFO] Environ GET_VARIABLE fceumm_nospritelimit:
                    [INFO] 	disabled
                    [INFO] Environ GET_VARIABLE fceumm_overclocking:
                    [INFO] 	disabled
                    [INFO] Environ GET_VARIABLE fceumm_zapper_mode:
                    [INFO] 	mouse
                    [INFO] Environ GET_VARIABLE fceumm_show_crosshair:
                    [INFO] 	enabled
                    [INFO] Environ GET_VARIABLE fceumm_overscan_h:
                    [INFO] 	enabled
                    [INFO] Environ GET_VARIABLE fceumm_overscan_v:
                    [INFO] 	enabled
                    [INFO] Environ GET_VARIABLE fceumm_turbo_enable:
                    [INFO] 	None
                    [INFO] Environ GET_VARIABLE fceumm_turbo_delay:
                    [INFO] 	3
                    [INFO] Environ GET_VARIABLE fceumm_region:
                    [INFO] 	Auto
                    [INFO] Environ GET_VARIABLE fceumm_aspect:
                    [INFO] 	4:3
                    [INFO] Environ GET_VARIABLE fceumm_sndquality:
                    [INFO] 	Low
                    [INFO] Environ GET_VARIABLE fceumm_sndvolume:
                    [INFO] 	7
                    [INFO] Environ SET_GEOMETRY.
                    [INFO] SET_GEOMETRY: 240x224, aspect: 1.339.
                    [INFO] Environ GET_VARIABLE fceumm_swapduty:
                    [INFO] 	disabled
                    [INFO] Environ SET_MEMORY_MAPS.
                    [INFO]    ndx flags  ptr          offset   start    select   disconn  len      addrspace
                    [INFO]    001 M1A1bc 0x711c9bac 00000000 00000000 00007C00 00000000 00000400 
                    [INFO]    002 M1A1bc 0x711c9fac 00000000 00000400 00007C00 00000000 00000400 
                    [INFO]    003 M1A1bc 0x7681e8 00000000 00006000 00007C00 00000000 00000400 
                    [INFO]    004 M1A1bc 0x7685e8 00000000 00006400 00007C00 00000000 00000400 
                    [INFO]    005 M1A1bc 0x7689e8 00000000 00006800 00007C00 00000000 00000400 
                    [INFO]    006 M1A1bc 0x768de8 00000000 00006C00 00007C00 00000000 00000400 
                    [INFO]    007 M1A1bc 0x7691e8 00000000 00007000 00007C00 00000000 00000400 
                    [INFO]    008 M1A1bc 0x7695e8 00000000 00007400 00007C00 00000000 00000400 
                    [INFO]    009 M1A1bc 0x7699e8 00000000 00007800 00007C00 00000000 00000400 
                    [INFO]    010 M1A1bc 0x769de8 00000000 00007C00 00007C00 00000000 00000400 
                    [INFO] Skipping SRAM load..
                    [INFO] Version of libretro API: 1
                    [INFO] Compiled against API: 1
                    [INFO] [Audio]: Set audio input rate to: 47920.27 Hz.
                    [INFO] [Video]: Video @ 900x672
                    [INFO] [Video]: Starting threaded video driver ...
                    [INFO] [EGL] Falling back to eglGetDisplay
                    [INFO] [EGL]: EGL version: 1.4
                    [INFO] [EGL]: Current context: 0x1.
                    [INFO] [GL]: Found GL context: videocore
                    [INFO] [GL]: Detecting screen resolution 1600x1200.
                    [INFO] [EGL]: eglSwapInterval(1)
                    [INFO] [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
                    [INFO] [GL]: Version: OpenGL ES 2.0.
                    [INFO] Querying EGL extension: KHR_image => exists
                    [WARN] [GL]: GLES implementation does not have BGRA8888 extension.
                    32-bit path will require conversion.
                    [INFO] [GL]: Using resolution 1600x1200
                    [INFO] [GL]: Default shader backend found: glsl.
                    [INFO] [Shader driver]: Using GLSL shader backend.
                    [INFO] Found #pragma parameter Screen curvature - horizontal (CURVATURE_X) 0.100000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Screen curvature - vertical (CURVATURE_Y) 0.150000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Mask brightness (MASK_BRIGHTNESS) 0.700000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Scanline weight (SCANLINE_WEIGHT) 6.000000 0.000000 15.000000 0.100000 in pass 0
                    [INFO] Found #pragma parameter Scanline gap brightness (SCANLINE_GAP_BRIGHTNESS) 0.120000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Bloom factor (BLOOM_FACTOR) 1.500000 0.000000 5.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Input gamma (INPUT_GAMMA) 2.400000 0.000000 5.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Output gamma (OUTPUT_GAMMA) 2.200000 0.000000 5.000000 0.010000 in pass 0
                    [INFO] [GLSL]: Found GLSL vertex shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Found GLSL fragment shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Linking GLSL program.
                    [INFO] [GLSL]: Found GLSL vertex shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Found GLSL fragment shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Linking GLSL program.
                    [INFO] [GLSL]: Found GLSL vertex shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Found GLSL fragment shader.
                    [INFO] Shader log: Compiled
                    [INFO] [GLSL]: Linking GLSL program.
                    [INFO] Resetting shader to defaults ... 
                    [INFO] [GL]: Using 4 textures.
                    [INFO] [GL]: Loaded 1 program(s).
                    [INFO] [Font]: Using font rendering backend: freetype.
                    [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
                    [INFO] [udev]: Keyboard #0 (/dev/input/event0).
                    [INFO] [udev]: Keyboard #1 (/dev/input/event3).
                    [INFO] [udev]: Mouse #0 (/dev/input/event1).
                    [INFO] [udev]: Mouse #1 (/dev/input/mouse0).
                    [INFO] [udev]: Mouse #2 (/dev/input/event5).
                    [INFO] [udev]: Mouse #3 (/dev/input/mouse1).
                    [INFO] [Joypad]: Found joypad driver: "udev".
                    [WARN] [udev]: Full-screen pointer won't be available.
                    [INFO] [Video]: Found display server: null
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/2xsal-level2-crt.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/2xsal.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/2xScaleHQ.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion_lanczos4.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion_phosphor.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion_snes.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/Brighter-with_Contrast.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/bsnes_gamma_ramp.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi-curvature-vertical.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi-curvature.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi-vertical.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/gameboy-screen-grid.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/gameboy.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/gameboy2.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/gba-color.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x&lcd3x.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x2.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x_lcd3x.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x_phosphor.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2xwaterpaint.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2xwaterpaintscanline.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq4x.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq4x_lcd3x.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/nds-color.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/nds.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/nedi.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/palm-color.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/phosphor.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/psp-color.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/sharp-bilinear-2x-prescale.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/sharp-bilinear-scanlines.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/sharp-bilinear-simple.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes2.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2x.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2xwaterpaint.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2xwaterpainthicontrast.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2xwaterpaintscanline.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_lcd3x.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_phosphor.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_scanline.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_waterpaint.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/stock.glsl"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/super-2xsai.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/super-eagle.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/vba-color.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/xbr-lv1-noblend.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_curve.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_curve_vertical.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_standard.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_standard_vertical.glslp"
                    [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_lcd_standard.glslp"
                    [INFO] ALSA: Using signed 16-bit format.
                    [INFO] ALSA: Period size: 384 frames
                    [INFO] ALSA: Buffer size: 1536 frames
                    [INFO] Found #pragma parameter Screen curvature - horizontal (CURVATURE_X) 0.100000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Screen curvature - vertical (CURVATURE_Y) 0.150000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Mask brightness (MASK_BRIGHTNESS) 0.700000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Scanline weight (SCANLINE_WEIGHT) 6.000000 0.000000 15.000000 0.100000 in pass 0
                    [INFO] Found #pragma parameter Scanline gap brightness (SCANLINE_GAP_BRIGHTNESS) 0.120000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Bloom factor (BLOOM_FACTOR) 1.500000 0.000000 5.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Input gamma (INPUT_GAMMA) 2.400000 0.000000 5.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Output gamma (OUTPUT_GAMMA) 2.200000 0.000000 5.000000 0.010000 in pass 0
                    [INFO] [LED]: LED driver = 'null' 0x2336bc
                    [INFO] [MIDI]: Initializing ...
                    [INFO] [MIDI]: Input disabled.
                    [INFO] [MIDI]: Output disabled.
                    [INFO] [MIDI]: Initialized "null" driver.
                    [libretro INFO]  Player 1: Gamepad
                    [libretro INFO]  Player 2: Zapper
                    [libretro INFO]  Player 3: None Connected
                    [libretro INFO]  Player 4: None Connected
                    [libretro INFO]  Famicom Expansion: None Connected
                    [INFO] Found #pragma parameter Screen curvature - horizontal (CURVATURE_X) 0.100000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Screen curvature - vertical (CURVATURE_Y) 0.150000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Mask brightness (MASK_BRIGHTNESS) 0.700000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Scanline weight (SCANLINE_WEIGHT) 6.000000 0.000000 15.000000 0.100000 in pass 0
                    [INFO] Found #pragma parameter Scanline gap brightness (SCANLINE_GAP_BRIGHTNESS) 0.120000 0.000000 1.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Bloom factor (BLOOM_FACTOR) 1.500000 0.000000 5.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Input gamma (INPUT_GAMMA) 2.400000 0.000000 5.000000 0.010000 in pass 0
                    [INFO] Found #pragma parameter Output gamma (OUTPUT_GAMMA) 2.200000 0.000000 5.000000 0.010000 in pass 0
                    [INFO] Loading history file: [/opt/retropie/configs/all/content_history.lpl].
                    [INFO] Loading history file: [/opt/retropie/configs/all/content_favorites.lpl].
                    [INFO] Loading history file: [/opt/retropie/configs/all/content_music_history.lpl].
                    [INFO] Loading history file: [/opt/retropie/configs/all/content_video_history.lpl].
                    [INFO] Loading history file: [/opt/retropie/configs/all/content_image_history.lpl].
                    [INFO] Written to playlist file: /opt/retropie/configs/all/content_history.lpl
                    
                    

                    Can anyone help me?

                    mituM 1 Reply Last reply Reply Quote 1
                    • mituM
                      mitu Global Moderator @Cesarpuig
                      last edited by

                      @Cesarpuig Please open a separate topic and add details about your system as requested in https://retropie.org.uk/forum/topic/3/read-this-first.

                      C 1 Reply Last reply Reply Quote 1
                      • C
                        Cesarpuig @mitu
                        last edited by

                        @mitu Sorry, I do

                        1 Reply Last reply Reply Quote 1
                        • ClydeC
                          Clyde @xtratos24
                          last edited by

                          @xtratos24 I just noticed that there's also a section about the Wiimote in the Docs:

                          https://retropie.org.uk/docs/Wiimote-Controller/

                          1 Reply Last reply Reply Quote 1
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