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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Lr-genesis-plus-gx half screen

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lr-genesis-plus
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  • C
    CapNinja
    last edited by 30 Dec 2019, 17:04

    Pi Model or other hardware: 3B
    Power Supply used: the original one
    RetroPie Version: 4.5.7
    Built From: Pre made SD Image on RetroPie website
    USB Devices connected:
    Controller used: 1 PlayStation 4 v2, 1 8bitdo sn30, 1 8bitdo zero

    After 15 seconds more or less, the screen gets chopped in half, where the left side goes normal and right side goes black.

    1 Reply Last reply Reply Quote 0
    • M
      mitu Global Moderator
      last edited by 30 Dec 2019, 17:45

      Did it always do that or it's something that's been happening recently ?

      C 1 Reply Last reply 30 Dec 2019, 17:48 Reply Quote 0
      • C
        CapNinja @mitu
        last edited by 30 Dec 2019, 17:48

        @mitu started today, after update

        1 Reply Last reply Reply Quote 0
        • M
          mitu Global Moderator
          last edited by mitu 30 Dec 2019, 18:23

          Can you run with verbose logging enabled and then post the /dev/shm/runcommand.log to pastebin.com to take a look ? Are you running any overlays/bezels or any RetroArch configuration that's different than the default ?

          EDIT: any particular game you're running (MD/SMS) ?

          C 1 Reply Last reply 30 Dec 2019, 19:53 Reply Quote 0
          • C
            CapNinja @mitu
            last edited by 30 Dec 2019, 19:53

            @mitu ok, I'm on the bus stop right now, so later I'll put the results here. Thanks

            M 1 Reply Last reply 30 Dec 2019, 20:00 Reply Quote 0
            • M
              mitu Global Moderator @CapNinja
              last edited by 30 Dec 2019, 20:00

              @CapNinja said in Lr-genesis-plus-gx half screen:

              ok, I'm on the bus stop right now...

              There's plenty of time, just get it when you're around your PI and have the time for it.

              C 1 Reply Last reply 31 Dec 2019, 03:25 Reply Quote 0
              • C
                CapNinja @mitu
                last edited by CapNinja 31 Dec 2019, 03:25

                @mitu Thanks man, my catholic guilt is way too strong. In my mind I am always troubling you and robbing your time.

                Strange... It's "normal" now. In the morning, I've tried:
                Adventures of Batman & Robin
                Sonic 3
                Sonic 3 & Knuckles
                Sonic 2 & Knuckles

                All with that problem. Now I've tried
                Bubsy in Claw Encounters...
                Sonic 3 & Knuckles
                Sonic The Hedgehog
                Adventures of Batman & Robin

                And nothing. Tried everyone twice and only did get that error once in Sonic 3 & Knuckles (in the only time I've forgot to select the verbose logging option".
                I'm using the Bezel Project and CRTpi shader.
                Now it's normal again... Who knows :D

                Edit: It's kinda randomic. Happened twice on Earthworm Jim 2, but when I activated the verbose logging, it stopped.

                Here is the one who goes wrong - Comix Zone
                https://pastebin.com/wgXaU7ft

                And here is the one who goes normal - Side Pocket
                https://pastebin.com/eS5TV0b7

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                • M
                  mitu Global Moderator
                  last edited by 31 Dec 2019, 06:05

                  Hm, it might be something with the new RetroArch version and bezels. I don't have bezels in my installation, but I frequently use shaders, so I don't think the shaders have any influence.

                  Let's see if we can reproduce it.

                  1 Reply Last reply Reply Quote 0
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