RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
    1.7k Posts 145 Posters 5.7m Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • mituM
      mitu Global Moderator @Darksavior
      last edited by

      My guess is that QT picks the first video mode (as detected by KMSDRM, which gets it via EDID from the display) instead of using the current video mode - while SDL2 (which EmulationStation uses underneath) will keep the current video mode.

      Try running with QT_QPA_EGLFS_DEBUG=1 from the command line and see if you get some information on how QT picks the current video mode.

      DarksaviorD 1 Reply Last reply Reply Quote 0
      • DarksaviorD
        Darksavior @mitu
        last edited by Darksavior

        @mitu

        [i] EGL_BUFFER_SIZE: 24
        [i] EGL_ALPHA_SIZE: 0
        [i] EGL_BLUE_SIZE: 8
        [i] EGL_GREEN_SIZE: 8
        [i] EGL_RED_SIZE: 8
        [i] EGL_DEPTH_SIZE: 24
        [i] EGL_STENCIL_SIZE: 8
        [i] EGL_CONFIG_CAVEAT: 12344
        [i] EGL_CONFIG_ID: 20
        [i] EGL_LEVEL: 0
        [i] EGL_MAX_PBUFFER_HEIGHT: 4096
        [i] EGL_MAX_PBUFFER_PIXELS: 0
        [i] EGL_MAX_PBUFFER_WIDTH: 4096
        [i] EGL_NATIVE_RENDERABLE: 1
        [i] EGL_NATIVE_VISUAL_ID: 875713112
        [i] EGL_NATIVE_VISUAL_TYPE: 12344
        [i] EGL_SAMPLES: 0
        [i] EGL_SAMPLE_BUFFERS: 0
        [i] EGL_SURFACE_TYPE: 4
        [i] EGL_TRANSPARENT_TYPE: 12344
        [i] EGL_TRANSPARENT_BLUE_VALUE: 0
        [i] EGL_TRANSPARENT_GREEN_VALUE: 0
        [i] EGL_TRANSPARENT_RED_VALUE: 0
        [i] EGL_BIND_TO_TEXTURE_RGB: 0
        [i] EGL_BIND_TO_TEXTURE_RGBA: 0
        [i] EGL_MIN_SWAP_INTERVAL: 1
        [i] EGL_MAX_SWAP_INTERVAL: 1

        I also tried tvservice-s with hdmi_group=1 and hdmi_mode=16 (1080p60) and it lists state 0xa [HDMI CUSTOM RGB lim 16:9], 1920x1080 @ 60.00Hz, progressive

        1 Reply Last reply Reply Quote 0
        • fluffypillowF
          fluffypillow
          last edited by

          @Darksavior tried out the image you linked, for my 1080p TV I've set the resolution to 720p through raspi-config for the testing. For me this makes the image appear only at the upper left corner of the screen (ie. no resolution change), ES displays a black screen and Pegasus' UI doesn't appear (log says Failed to commit atomic request (code=-22)). Terminal works fine though.

          As for logging, you can get even more details if you run it with QT_LOGGING_RULES="qt.qpa.eglfs.kms=true". This prints out the HDMI info and KMS details too for me.

          DarksaviorD 1 Reply Last reply Reply Quote 1
          • DarksaviorD
            Darksavior @fluffypillow
            last edited by Darksavior

            @fluffypillow Odd. No issues here. I add the resolution manually from config.txt I do tend to update the retropie-setup script to latest before testing anything. I also tend to update core packages from source too.

            Here's the log. This is with forcing raspbian to 1080p. I tested beforehand and boot,emulators, and ES boot to 1080p (or 720p, whatever res I choose it's used)
            https://pastebin.com/P8r0QsSK

            mituM 1 Reply Last reply Reply Quote 0
            • mituM
              mitu Global Moderator @Darksavior
              last edited by

              @Darksavior If you're up-to-date, you should have a new package used by runcommand installed - mesa-drm. This provides a cli utility that prints the video resolutions supported and the current one - /opt/retropie/supplementary/mesa-drm/modetest. Can you run it and post also the output on pastebin.com ?

              DarksaviorD 1 Reply Last reply Reply Quote 0
              • DarksaviorD
                Darksavior @mitu
                last edited by Darksavior

                @mitu
                https://pastebin.com/YYVLzQYk
                This is using the res of 1080p set in config.txt.

                1 Reply Last reply Reply Quote 0
                • mituM
                  mitu Global Moderator
                  last edited by mitu

                  @Darksavior yes, it looks like QT is picking the first preferred video mode (which is 4k@30). Looks similar to https://www.raspberrypi.org/forums/viewtopic.php?t=250677 (minus the EDID part probably).

                  1 Reply Last reply Reply Quote 1
                  • fluffypillowF
                    fluffypillow
                    last edited by

                    @Darksavior you can affect the mode selection like this:

                    Create a JSON file somewhere with the following content:

                    {
                      "outputs": [
                        {
                          "name": "HDMI1",
                          "mode": "1280x720"
                        }
                      ]
                    }
                    

                    Then set QT_QPA_EGLFS_KMS_CONFIG to the path of this file, eg . QT_QPA_EGLFS_KMS_CONFIG=/home/pi/egl.json.

                    With this Pegasus actually changes my TVs resolution to 720p and does show the UI. According to the Qt docs, "When mode is not defined, the system's preferred mode is chosen. The accepted values for mode are: off, current, preferred, skip, widthxheight, widthxheight@vrefresh, or a modeline string."

                    DarksaviorD 2 Replies Last reply Reply Quote 0
                    • DarksaviorD
                      Darksavior @fluffypillow
                      last edited by

                      @fluffypillow So it can't be made to read the boot's config.txt. I mean, I can always use mitu's suggestion or what I've been using hdmi_ignore_edid=0xa5000080

                      mituM 1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @Darksavior
                        last edited by

                        @Darksavior if you don't have anything configured in config.txt, then there's no indication (in the config) of the current resolution - so you can't rely on that file to have the information about the current video mode.
                        Maybe using mode: current in the config file would use your current resolution instead of switching to preferred ?

                        DarksaviorD 1 Reply Last reply Reply Quote 0
                        • DarksaviorD
                          Darksavior @mitu
                          last edited by Darksavior

                          @mitu I'm setting it to 1080p in config.txt with all of these tests. I thought it was something that could be fixed in pegasus so it could read it as well. I guess only sdl2 stuff can read it.

                          mituM 1 Reply Last reply Reply Quote 0
                          • mituM
                            mitu Global Moderator @Darksavior
                            last edited by

                            @Darksavior said in Announcing Pegasus Frontend:

                            I guess only sdl2 stuff can read it.

                            SDL2 doesn't read anything, it's just not doing any mode settting to another video mode (by default) when initializing the KMSDRM video backend.

                            1 Reply Last reply Reply Quote 0
                            • fluffypillowF
                              fluffypillow
                              last edited by

                              It's been a while, about time to have a weekly update! So during the holidays I've started experimenting with a new tool, and I think it might be usable enought for a release.

                              In short, the script can convert all ES themes into Pegasus themes.

                              Now this thread is quite large already, so for more details look into this thread.

                              In other news, this week I've fixed a possible crash caused by having too many themes :)

                              1 Reply Last reply Reply Quote 1
                              • fluffypillowF
                                fluffypillow
                                last edited by

                                Weekly update!

                                • Added Chinese translation (thanks @MephistoSatanDevil)
                                • Updated the Portuguese translation (should have done this sooner)
                                • Fixed a bug where in certain cases if the theme path was manually edited in settings file, Pegasus couldn't find a theme there
                                • Minor logging improvements
                                1 Reply Last reply Reply Quote 0
                                • R
                                  Rakoda
                                  last edited by

                                  Hello I really like this front end and I'm experimenting with it. Currently I have set it up all portable on Windows and it works fine. The only problem i found was that a favorite game will saved full path including drive so that doesn't work if you used portable liked me.

                                  I hope I have explained good English is not my native language.

                                  fluffypillowF 1 Reply Last reply Reply Quote 0
                                  • fluffypillowF
                                    fluffypillow @Rakoda
                                    last edited by

                                    @Rakoda Ok, this should be fixed now in the latest release. Thanks for the report!

                                    R 1 Reply Last reply Reply Quote 0
                                    • AndersHPA
                                      AndersHP
                                      last edited by

                                      Are "Filters" not showing Favorites anymore?
                                      Being on an arcade build, I cannot use the Filters for searching (would require hooking a keyboard to the build) so I always used it to toggle Favorites. How do I toggle Favorites on/off then?

                                      My "Bubble Bobble" Themed Bartop Arcade
                                      My Gameboy

                                      1 Reply Last reply Reply Quote 0
                                      • AndersHPA
                                        AndersHP
                                        last edited by

                                        Another question: is it possible to change the Favorite heart icon into something else?

                                        My "Bubble Bobble" Themed Bartop Arcade
                                        My Gameboy

                                        fluffypillowF 1 Reply Last reply Reply Quote 0
                                        • R
                                          Rakoda @fluffypillow
                                          last edited by

                                          @fluffypillow Thanks for your fast reply.

                                          1 Reply Last reply Reply Quote 0
                                          • fluffypillowF
                                            fluffypillow @AndersHP
                                            last edited by

                                            @AndersHP Ah yes that broke in one of the earlier updates and got disabled. I've just fixed this and re-added it in the latest release.

                                            is it possible to change the Favorite heart icon into something else?

                                            Yes, if you download the main theme you can replace the icons, they are located here.

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.