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    Suggestions for ports

    Scheduled Pinned Locked Moved Ideas and Development
    portsports retropieideas
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    • tpo1990T
      tpo1990 @retropi19
      last edited by

      @retropi19 Ïnteresting. Could be something to look up on further to see if it works or not. Maybe I will. Others here that know how to build from source are free to try it out as well.

      Greetings from Denmark. :-)

      Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

      R 1 Reply Last reply Reply Quote 0
      • R
        retropi19 @tpo1990
        last edited by retropi19

        @tpo1990 this engine plays Blood/Redneck Rampage/and Exhumed if you can make a port for all this three will be amazing

        also the diablo port plays you can make a script if you want

        https://github.com/diasurgical/devilutionX

        and the shadow warrior game port here

        https://github.com/jonof/jfsw

        Rpi3B+ USB 2.0 Boot HDD Hitachi 40GB 5400rpm

        Rpi4 4GB rev1.4 USB 3.0 Boot HDD Hitachi 160GB 7200rpm

        ExarKunIvE tpo1990T ectoE 3 Replies Last reply Reply Quote 0
        • ExarKunIvE
          ExarKunIv @retropi19
          last edited by

          @retropi19 JFSw does work, but you have to have it in window mode due to the frame rate being crap, it runs really slow if you dont have it in window mode

          RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
          RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
          Maintainer of RetroPie-Extra .

          1 Reply Last reply Reply Quote 0
          • tpo1990T
            tpo1990 @retropi19
            last edited by

            @retropi19 Yes there are probably more ports to make into scripts for RetroPie that will require a lot of work.

            @ExarKunIv I agree that it is too slow. JFSw is probably not ready for RetroPie and if it is, then it might require optimizing the configuration to be able to run at a respectable framerate.

            Greetings from Denmark. :-)

            Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

            1 Reply Last reply Reply Quote 0
            • R
              retropi19
              last edited by

              if it run thought runcommand with matchbox maybe it performs better

              Rpi3B+ USB 2.0 Boot HDD Hitachi 40GB 5400rpm

              Rpi4 4GB rev1.4 USB 3.0 Boot HDD Hitachi 160GB 7200rpm

              1 Reply Last reply Reply Quote 0
              • quicksilverQ
                quicksilver
                last edited by

                Has anyone tried to get VCMI (heroes of might and magic 3 engine) running on raspberry pi? I thought I might give it a shot but won't bother if someone has already tried. I have hmm2 running through dosbox but hmm3 was windows only.

                EfriimE 1 Reply Last reply Reply Quote 0
                • EfriimE
                  Efriim @quicksilver
                  last edited by

                  @quicksilver

                  It would work, there is an android build. I think the prerequisite libraries are all available.

                  https://wiki.vcmi.eu/How_to_build_VCMI_(Linux)#Prerequisites

                  quicksilverQ 1 Reply Last reply Reply Quote 0
                  • quicksilverQ
                    quicksilver @Efriim
                    last edited by

                    @Efriim Yea it look like it should work on linux as well. Doesnt look like its fully feature complete though which is a shame.

                    1 Reply Last reply Reply Quote 0
                    • quicksilverQ
                      quicksilver
                      last edited by

                      So I'm trying to get VCMI installed. The installation instructions say that VCMI is part of the raspbian contrib repository but when I sudo apt-get install vcmi it says it can't locate the package. http://raspbian.raspberrypi.org/raspbian/pool/contrib/v/ if you click on the link you can see vcmi is there so I'm not sure what the issue is.

                      mituM 1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @quicksilver
                        last edited by mitu

                        @quicksilver The web folder contains just the source package, there's no binary to install.

                        quicksilverQ 1 Reply Last reply Reply Quote 0
                        • quicksilverQ
                          quicksilver @mitu
                          last edited by

                          @mitu so if I understand correctly I can remove the # from the deb-src line in the sources.list to get source packages?

                          mituM 1 Reply Last reply Reply Quote 0
                          • mituM
                            mitu Global Moderator @quicksilver
                            last edited by

                            @quicksilver Yes, that way you'd be able to download/compile and obtain an installable .deb from the sources.

                            quicksilverQ 1 Reply Last reply Reply Quote 0
                            • quicksilverQ
                              quicksilver @mitu
                              last edited by

                              So I uncommented

                              deb-src http://raspbian.raspberrypi.org/raspbian/ buster main contrib non-free rpi

                              And it still says vcmi not found. What am I doing wrong?

                              1 Reply Last reply Reply Quote 0
                              • mituM
                                mitu Global Moderator
                                last edited by

                                @quicksilver said in Suggestions for ports:

                                And it still says vcmi not found. What am I doing wrong?

                                You need to use apt-src to install a source package - https://wiki.debian.org/apt-src.

                                quicksilverQ 1 Reply Last reply Reply Quote 0
                                • quicksilverQ
                                  quicksilver @mitu
                                  last edited by

                                  @mitu ok cool I installed apt-src and started building vcmi however as it's building I noticed an error saying unmet build dependencies. It flashed by so fast I couldn't see what they were. I tried to shift+page-up to scroll back up but it only lets me go back so far. Is there a way to see what the missing dependencies were and install them?

                                  mituM 1 Reply Last reply Reply Quote 0
                                  • mituM
                                    mitu Global Moderator @quicksilver
                                    last edited by

                                    @quicksilver Usually you don't install dependencies manually, but through apt-get build-dep <src_package> - this will install all the needed packages for building the source package.

                                    quicksilverQ 1 Reply Last reply Reply Quote 0
                                    • quicksilverQ
                                      quicksilver @mitu
                                      last edited by quicksilver

                                      @mitu when I run that it says nothing 0 packages updated/installed. So I guess its ok?

                                      The next problem Im having is running "vcmibuilder" which is the next step in the installation process. You are supposed to run one of these depending on what type of game files you have.

                                      vcmibuilder --cd1 /path/to/iso/or/cd --cd2 /path/to/second/cd
                                      vcmibuilder --gog /path/to/gog.com/installer
                                      vcmibuilder --data /path/to/h3/data
                                      

                                      I am using the third line but I get vcmibuilder not found. I made sure to change directories to where vcmibuilder is located before running that command but it still says command not found.

                                      edit: I was able to get it to work running

                                      sudo ./vcmibuilder --data /home/pi/RetroPie/roms/ports/Heroes\ of\ Might\ and\ Magic\ 3\ Complete/
                                      
                                      

                                      So the last thing needed to run the game is from commandline running either vcmilauncher or vcmiclient (Not sure of the difference). Both of those options return a command not find error. Im following the instructions here btw : https://wiki.vcmi.eu/Installation_on_Linux

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                                      • quicksilverQ
                                        quicksilver
                                        last edited by

                                        Turns out I'm following the wrong part of the guide. I should be following the source install instructions. Looks like I installed but never built vcmi. I'll see how much further I can get now and report back.

                                        1 Reply Last reply Reply Quote 0
                                        • quicksilverQ
                                          quicksilver
                                          last edited by

                                          So following the instructions here: https://wiki.vcmi.eu/How_to_build_VCMI_(Linux)

                                          I installed dependencies (actually they were already all installed). Then I tried to configure the makefiles:

                                          mkdir build && cd build
                                          cmake ../vcmi
                                          

                                          but I get a configuring incomplete errors occurred message. It recommends looking at CMakeOutput.log (https://pastebin.com/DcYey5ci) and CMakeError.log (https://pastebin.com/YcVbxaUM) for more info but Im not quite sure what Im looking at/what the issue is.

                                          mituM 1 Reply Last reply Reply Quote 0
                                          • mituM
                                            mitu Global Moderator @quicksilver
                                            last edited by

                                            @quicksilver That's weird, since the pthread library should be present on any modern Linux system. Clean up your build folder and re-try, but if you want to debug this further post the cmake output as you invoke it, not the log files (they're not very useful).

                                            quicksilverQ 1 Reply Last reply Reply Quote 0
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